/usr/include/ns3/vector.h is in libns3-dev 3.13+dfsg-1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef NS3_VECTOR_H
#define NS3_VECTOR_H
#include "attribute.h"
#include "attribute-helper.h"
namespace ns3 {
/**
* \brief a 3d vector
*/
class Vector3D
{
public:
/**
* \param _x x coordinate of vector
* \param _y y coordinate of vector
* \param _z z coordinate of vector
*
* Create vector (_x, _y, _z)
*/
Vector3D (double _x, double _y, double _z);
/**
* Create vector (0.0, 0.0, 0.0)
*/
Vector3D ();
/**
* x coordinate of vector
*/
double x;
/**
* y coordinate of vector
*/
double y;
/**
* z coordinate of vector
*/
double z;
};
/**
* \brief a 3d vector
*/
class Vector2D
{
public:
/**
* \param _x x coordinate of vector
* \param _y y coordinate of vector
*
* Create vector (_x, _y)
*/
Vector2D (double _x, double _y);
/**
* Create vector vector (0.0, 0.0)
*/
Vector2D ();
/**
* x coordinate of vector
*/
double x;
/**
* y coordinate of vector
*/
double y;
};
/**
* \param a one point
* \param b another point
* \returns the cartesian distance between a and b.
*/
double CalculateDistance (const Vector3D &a, const Vector3D &b);
/**
* \param a one point
* \param b another point
* \returns the cartesian distance between a and b.
*/
double CalculateDistance (const Vector2D &a, const Vector2D &b);
/**
* \class ns3::Vector3DValue
* \brief hold objects of type ns3::Vector3D
*/
/**
* \class ns3::Vector2DValue
* \brief hold objects of type ns3::Vector2D
*/
ATTRIBUTE_HELPER_HEADER (Vector3D);
ATTRIBUTE_HELPER_HEADER (Vector2D);
std::ostream &operator << (std::ostream &os, const Vector3D &vector);
std::istream &operator >> (std::istream &is, Vector3D &vector);
std::ostream &operator << (std::ostream &os, const Vector2D &vector);
std::istream &operator >> (std::istream &is, Vector2D &vector);
// for compatibility with mobility models
typedef Vector3D Vector;
typedef Vector3DValue VectorValue;
typedef Vector3DChecker VectorChecker;
ATTRIBUTE_ACCESSOR_DEFINE (Vector);
Ptr<const AttributeChecker> MakeVectorChecker (void);
} // namespace ns3
#endif /* NS3_VECTOR_H */
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