/usr/lib/ocaml/obrowser/AXOJs.ml is in libobrowser-ocaml-dev 1.1.1+dfsg-1build3.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 | (* Obrowser
* http://www.ocsigen.org
* Copyright (C) 2009
* Raphaël Proust
* Laboratoire PPS - CNRS Université Paris Diderot
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, with linking exception;
* either version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*)
(* This module unifies JSOO and Js modules.
* Every function as the target obj as last argument to allow the use of OO
* style [argument >>> function]
*
* /!\ LOW LEVEL WARNING /!\
* It is a very low level set of functions not to be used directly. If any of
* this is needed as such in scripts, a high-level wraper probably needs to be
* coded in the approriate higher module.
* *)
open JSOO
(* allow the use of (>>>) ; "call_method" ; "get" ; "set" and "eval" *)
type obj = JSOO.obj
(** Use GET and POST method for server communication.
* [http_get url] (and [http_post url arguments]) returns [(code,message)] where
* code is the HTTP code and message is the message part of the server answer.
* *)
let http_get = Js.http_get_with_status
let http_post = Js.http_post
(** Use these to convert from xml to dom and the other way around. *)
let dom_of_xml = Js.dom_of_xml
let xml_of_dom = Js.xml_of_dom
let pretty_xml_of_dom = Js.pretty_xml_of_dom
(** the next values are intended to give arguments to method called with the
* [JSOO.call_method] function.*)
let null = JSOO.null (* To send null *)
let string = JSOO.string (* To give strings *)
let float = JSOO.float (* To pass floats *)
let int = JSOO.int (* To send Integers *)
let bool b = JSOO.int (if b then 1 else 0) (* To use Booleans *)
module Node =
(** This module is for manipulating Nodes (with the JSOO.obj type) and
* their attributes. High level wrapping are all over the modules. As it's a
* very standard part of Javascript, documentation can be found on Mozilla
* Develloper Center*)
struct
(* Standard nodes *)
let window = eval "window"
let document = eval "document"
let body = document >>> get "body" (** Unspecified behaviour on bodyless documents *)
(* creating new nodes : HL versions in Html *)
let text content =
document >>> call_method "createTextNode" [| string content |]
let element tag = (*[element "a"] returns the obj equivalent of [<a>] *)
document >>> call_method "createElement" [| string tag |]
(* tampering with attributes HL versions in Style *)
let get_attribute name node =
try node >>> get name >>> as_string with _ -> failwith "get_attribute"
let set_attribute name value node =
node >>> call_method "setAttribute" [| string name ; string value |]
>>> ignore
let remove_attribute name node =
node >>> set name (inject Nil)
(* getting nodes *)
let get_element_by_id id root =
root >>> call_method "getElementById" [| string id |]
let get_element_by_tag tag root =
root >>> call_method "getElementByTagName" [| string tag |]
external children : obj -> obj list = "caml_js_node_children"
external n_children : obj -> int = "caml_js_node_n_children"
external child : obj -> int -> obj = "caml_js_node_child"
let child n obj = child obj n
let get_parent obj = (* Go up in the tree *)
obj >>> call_method "getParent" [| |]
let copy deep obj =
obj >>> call_method "cloneNode" [| bool deep |]
let get_value obj =
obj >>> get "nodeValue"
(* tampering with events : HL versions in Events *)
let register_event name fn arg node =
node >>> set name (wrap_event (fun _ -> ignore (fn arg)))
let clear_event name f node =
node >>> set name (inject Nil)
(* adding/removing children HL versions in Widgets *)
let append child node =
node >>> call_method "appendChild" [| child |] >>> ignore
let remove child node =
node >>> call_method "removeChild" [| child |] >>> ignore
let insert_before new_child ref_child node =
node >>> call_method "insertBefore" [| new_child ; ref_child |]
>>> ignore
(* modifying children *)
let iter f n =
for i = 0 to n_children n - 1 do
f (n >>> child i)
done
let rec iter_rec f n =
for i = 0 to n_children n - 1 do
f (n >>> child i) ;
iter_rec f (n >>> child i)
done
let fold_left f s n =
let m = n_children n in
let rec fold i r = if i >= m then r else fold (i + 1) (f r (child i n)) in
fold 0 s
(* bulk add/remove *)
let empty n = List.iter (fun c -> n >>> remove c) (n >>> children)
let replace_all n c = empty n ; append n c
(* whole (sub)tree operations *)
let iter_width f n =
n >>> f ;
n >>> iter_rec f
let rec iter_depth f n =
n >>> f ;
for i = 0 to n_children n -1 do
(n >>> child i) >>> iter_depth f
done
end
module Misc =
(** Several useful things. May need improvements/completion *)
struct
let navigator_id () = JSOO.eval "navigator.appName"
let disable_selection () =
JSOO.eval "document.onmousedown = function() {return false;}"
let (new_z_index, current_z_index) = (* use it as a unique zIndex well *)
let zindex = ref 0 in
((fun () -> incr zindex ; !zindex),
(fun () -> !zindex))
end
(** [blunt_alert s] pop a window with s as a content. As it completely freeze
* the vm, one should use [alert s] instead. *)
let blunt_alert = Js.alert
(** [alert s] is a nice version for [blunt_alert s] : background threads can
* keep runing.
* [rich_alert n] makes a pop up window just like [alert] but with a DOM tree
* instead of a simple text. It allows the use of images, tables, link... in
* the alert. *)
let (alert, rich_alert) = (* does not interrupt the Js engine *)
let q = Queue.create () in (* for queuing alerts *)
let mask = (* the shade panel between the content and the alert box *)
let mask = Node.element "div" in
mask >>> Node.set_attribute "style"
"position: fixed; right: 0px; top: 0px; width: 100%; \
height: 100%; background-color: grey; opacity: .4; \
z-index: 2147483646; " ;
mask
in
let show panel =
Queue.push panel q ;
Node.body >>> Node.append mask ;
Node.body >>> Node.append panel;
in
let prepare text =
let button = Node.element "a" in
button >>> Node.append (Node.text "Ok") ;
button >>> Node.set_attribute "style" "background-color: cyan" ;
let msg = Node.element "div" in
msg >>> Node.append (Node.text text) ;
let panel = Node.element "div" in
panel >>> Node.append msg ;
panel >>> Node.append (Node.element "br") ;
panel >>> Node.append button ;
panel >>> Node.set_attribute "style"
"position: fixed; right: 10%; top: 10%; \
-moz-border-radius: 5px; padding: 10px; \
background-color: white; text-align: right; \
z-index: 2147483647;" ;
let close () =
Node.body >>> Node.remove mask ;
Node.body >>> Node.remove panel ;
ignore (Queue.pop q) ;
if Queue.is_empty q
then ()
else show (Queue.pop q)
in
button >>> Node.register_event "onclick" close () ;
panel
in
let rich_prepare obj =
let button = Node.element "a" in
button >>> Node.append (Node.text "Ok") ;
button >>> Node.set_attribute "style" "background-color: cyan" ;
let panel = Node.element "div" in
panel >>> Node.append obj ;
panel >>> Node.append (Node.element "br") ;
panel >>> Node.append button ;
panel >>> Node.set_attribute "style"
"position: fixed; right: 10%; top: 10%; \
-moz-border-radius: 5px; padding: 10px; \
background-color: white; text-align: right; \
z-index : 2147483647;" ;
let close () =
Node.body >>> Node.remove mask ;
Node.body >>> Node.remove panel ;
ignore (Queue.pop q) ;
if Queue.is_empty q
then ()
else show (Queue.pop q)
in
button >>> Node.register_event "onclick" close () ;
panel
in
((fun text ->
let res = prepare text in
if Queue.is_empty q
then show res
else (Queue.push res q)),
(fun obj ->
let res = rich_prepare obj in
if Queue.is_empty q
then show res
else (Queue.push res q)))
(** The next two functions are NOT TO BE CALLED WITHOUT Firebug ON *)
(** [debug s] write a message in the Firebug console (if aviable) *)
let debug msg =
eval "console" >>> call_method "debug" [| string msg |] >>> ignore
(** [auto_debug f] catches exceptions raised by [f] and write their string
* equivalent in the Firebug console. *)
let auto_debug f =
try f ()
with exc -> debug (Printexc.to_string exc) ; raise exc
|