/usr/include/omniORB4/omniAsyncInvoker.h is in libomniorb4-dev 4.1.6-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 | // -*- Mode: C++; -*-
// Package : omniORB
// omniAsyncInvoker.h Created on: 20 Dec 2000
// Author : Sai Lai Lo (sll)
//
// Copyright (C) 2006 Apasphere Ltd
// Copyright (C) 2000 AT&T Laboratories Cambridge
//
// This file is part of the omniORB library
//
// The omniORB library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free
// Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA
//
//
// Description:
// *** PROPRIETORY INTERFACE ***
//
/*
$Log$
Revision 1.1.4.2 2006/07/02 22:52:05 dgrisby
Store self thread in task objects to avoid calls to self(), speeding
up Current. Other minor performance tweaks.
Revision 1.1.4.1 2003/03/23 21:04:15 dgrisby
Start of omniORB 4.1.x development branch.
Revision 1.1.2.3 2002/11/08 17:31:51 dgrisby
Another AIX patch.
Revision 1.1.2.2 2002/11/06 11:58:28 dgrisby
Partial AIX patches.
Revision 1.1.2.1 2002/01/09 11:35:21 dpg1
Remove separate omniAsyncInvoker library to save library overhead.
Revision 1.1.4.3 2001/08/01 10:03:39 dpg1
AyncInvoker no longer maintains its own dedicated thread queue.
Derived classes must provide the implementation.
Revision 1.1.4.2 2001/06/13 20:06:17 sll
Minor fix to make the ORB compile with MSVC++.
Revision 1.1.4.1 2001/04/19 09:47:54 sll
New library omniAsyncInvoker.
Revision 1.1.2.1 2001/02/23 16:47:09 sll
Added new files.
*/
#ifndef __OMNIASYNCINVOKER_H__
#define __OMNIASYNCINVOKER_H__
// Usage:
//
// An omniAsyncInvoker, or an invoker in short, is an object that
// executes commands asynchronously using a pool of threads it manages
// internally.
//
// The command to be executed is an omniTask instance. The omniTask
// class is based on the Command Pattern (Design Patterns, chapter 5).
//
// The client creates an instance of the omniTask and registers it with
// the omniAsyncInvoker using the insert() method. The invoker will
// dispatch a thread to call the execute() method in the omniTask object.
// Notice that the call to the execute() method is always done by
// another thread, hence giving the invoker its asynchronous nature.
//
// Depend on the category of an omniTask, the invoker will choose a
// thread to execute the task in one of the following ways:
//
// Anytime: the task will be executed by one of the threads in the
// pool. If no thread is available, the task may be queued
// indefinitely until a thread is available
//
// DedicatedThread: the task is executed by a particular thread. This
// is particularly useful if the task involves calling
// into a non-thread safe library and it is desirable
// to always use the same thread to do so.
//
// The thread that will execute the command is always
// the thread that calls the invoker's perform()
// method.
//
// Notice that the task may never be dispatched if
// no external thread calls perform().
//
// ImmediateDispatch: A thread will be dispatched to execute the task
// immediately.
//
// To do so the invoker may have to spawn a new
// thread to do the work. If the invoker fails to
// spawn a thread for various reasons, the insert()
// call fails.
//
// Once the execute() method is called on a task, the invoker will forget
// about it. If the task object is heap allocated, it has to be garbage
// collected by some external means. The simplist approach is to delete
// the task object before the execute() method returns.
//
// Once inserted, a task may be cancelled by calling the cancel() method.
// However, this call only has an effect if the task is still sitting in a
// queue waiting for its turn to be executed.
class omniAsyncWorker;
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
class omniTaskLink {
public:
omniTaskLink* next;
omniTaskLink* prev;
omniTaskLink() { next = prev = this; }
void enq(omniTaskLink& head);
void deq();
static unsigned int is_empty(omniTaskLink& head);
private:
omniTaskLink(const omniTaskLink&);
omniTaskLink& operator=(const omniTaskLink&);
};
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
class omniTask : public omniTaskLink {
public:
enum Category { AnyTime,
ImmediateDispatch,
DedicatedThread
};
virtual void execute() = 0;
inline omniTask(Category cat = AnyTime)
: pd_category(cat), pd_selfThread(0) {}
virtual ~omniTask() {}
inline Category category() { return pd_category; }
inline void category(Category c) { pd_category = c; }
inline omni_thread* selfThread() { return pd_selfThread; }
// The worker thread assigned to handle the task. Set by the worker.
private:
Category pd_category;
omni_thread* pd_selfThread;
omniTask(const omniTask&);
omniTask& operator=(const omniTask&);
friend class omniAsyncWorker;
};
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
class omniAsyncInvoker {
public:
omniAsyncInvoker(unsigned int max=10000);
// <max> specifies the maximum number of threads the object should
// spawn to perform tasks in the Anytime category.
virtual ~omniAsyncInvoker();
// Returns only when all the threads doing Anytime tasks have exited.
// Notice that any tasks still sitting on the pending queue will be
// discarded quietly.
int insert(omniTask*);
// insert the task into the pending queue. The task will be
// dispatched according to its category. If the task is a
// DedicatedThread task, call insert_dedicated() to deal with it.
//
// returns 0 if the task cannot be inserted.
// returns 1 if the task has been inserted successfully.
int cancel(omniTask*);
// Cancel a task on the pending queue. If the task is a
// DedicatedThread task, call cancel_dedicated() to deal with it.
//
// returns 0 if the task is not found in the pending queue
// returns 1 if the task is successfully removed from the pending queue.
virtual int work_pending();
// Return 1 if there are DedicatedThread tasks pending, 0 if none.
// Default implementation always returns 0.
virtual void perform(unsigned long secs = 0, unsigned long nanosecs = 0);
// Loop performing dedicated thread tasks. If a timeout is
// specified, must return when the absolute time passes.
// Implementations may return in other circumstances.
//
// Default implementation aborts! Don't call this unless you have
// overriden it.
friend class omniAsyncWorker;
static _core_attr unsigned int idle_timeout;
// No. of seconds before an idle thread
// has to wait before it exits.
// default is 10 seconds.
protected:
virtual int insert_dedicated(omniTask*);
// Override this in derived classes to support DedicatedThread
// tasks. Default version always returns 0.
virtual int cancel_dedicated(omniTask*);
// Override this in derived classes to support DedicatedThread
// tasks. Default version always returns 0.
private:
unsigned int pd_keep_working;// 0 means all threads should exit.
omni_tracedmutex* pd_lock;
omni_tracedcondition* pd_cond; // signal this conditional when all
// the threads serving Anytime tasks
// are exiting.
omniTaskLink pd_anytime_tq; // Anytime tasks
omniAsyncWorker* pd_idle_threads;// idle threads ready for Anytime tasks
unsigned int pd_nthreads; // No. of threads serving Anytime tasks
unsigned int pd_maxthreads; // Max. no. of threads serving Anytime
// tasks
unsigned int pd_totalthreads;// total no. of threads.
};
#endif // __OMNIASYNCINVOKER_H__
|