/usr/include/ossim/base/ossimEcefVector.h is in libossim-dev 1.7.21-3ubuntu2.
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// FILE: ossimEcefVector.h
//
// License: See top level LICENSE.txt file.
//
// DESCRIPTION:
// Contains declaration of a 3D vector object in the Earth-centered, earth
// fixed (ECEF) coordinate system.
//
// NOTE: There is no associated ossimEcefVector.cc file. All methods are
// inlined here
//
// SOFTWARE HISTORY:
//>
// 08Aug2001 Oscar Kramer
// Initial coding.
//<
//*****************************************************************************
// $Id: ossimEcefVector.h 11398 2007-07-26 13:29:58Z dburken $
#ifndef ossimEcefVector_HEADER
#define ossimEcefVector_HEADER
#include <cmath>
#include <ossim/base/ossimCommon.h>
#include <ossim/base/ossimColumnVector3d.h>
#include <ossim/base/ossimEcefPoint.h>
#include <ossim/base/ossimString.h>
class ossimGpt;
//*****************************************************************************
// CLASS: ossimEcefVector
//
//*****************************************************************************
class OSSIMDLLEXPORT ossimEcefVector
{
public:
/*!
* CONSTRUCTORS:
*/
ossimEcefVector()
: theData(0,0,0) {}
ossimEcefVector(const ossimEcefVector& copy_this)
: theData (copy_this.theData) {}
ossimEcefVector(const ossimEcefPoint& from,
const ossimEcefPoint& to)
: theData (to.data() - from.data()) {}
ossimEcefVector(const ossimGpt& from,
const ossimGpt& to)
: theData ((ossimEcefPoint(to) - ossimEcefPoint(from)).data()) {}
ossimEcefVector(const double& x,
const double& y,
const double& z)
: theData(x, y, z) {}
ossimEcefVector(const ossimColumnVector3d& assign_this)
: theData(assign_this) {}
void makeNan()
{
theData[0] = ossim::nan();
theData[1] = ossim::nan();
theData[2] = ossim::nan();
}
bool hasNans()const
{
return ( ossim::isnan(theData[0]) ||
ossim::isnan(theData[1]) ||
ossim::isnan(theData[2]) );
}
bool isNan()const
{
return ( ossim::isnan(theData[0]) &&
ossim::isnan(theData[1]) &&
ossim::isnan(theData[2]) );
}
/*!
* OPERATORS: (all inlined below)
*/
inline ossimEcefVector operator- () const;
inline ossimEcefVector operator+ (const ossimEcefVector&) const;
inline ossimEcefVector operator- (const ossimEcefVector&) const;
inline ossimEcefPoint operator+ (const ossimEcefPoint&) const;
inline ossimEcefVector operator* (const double&) const;
inline ossimEcefVector operator/ (const double&) const;
inline bool operator==(const ossimEcefVector&) const;
inline bool operator!=(const ossimEcefVector&) const;
inline const ossimEcefVector& operator= (const ossimEcefVector&);
/*!
* Vector-related functions: (all inlined below)
*/
inline double dot (const ossimEcefVector&) const;
inline double angleTo(const ossimEcefVector&) const; // degrees
inline ossimEcefVector cross (const ossimEcefVector&) const;
inline ossimEcefVector unitVector() const;
inline double magnitude() const; // meters
inline double norm2() const; // squared meters
inline double length() const;
inline double normalize();
/*!
* COMPONENT ACCESS METHODS:
*/
double x() const { return theData[0]; }
double& x() { return theData[0]; }
double y() const { return theData[1]; }
double& y() { return theData[1]; }
double z() const { return theData[2]; }
double& z() { return theData[2]; }
double& operator [](int idx){return theData[idx];}
const double& operator [](int idx)const{return theData[idx];}
const ossimColumnVector3d& data() const { return theData; }
ossimColumnVector3d& data() { return theData; }
/**
* @brief To string method.
*
* @param precision Output floating point precision.
*
* @return ossimString representing point.
*
* Output format:
* ( 0.0000000, 0.0000000, 0.00000000 )
* -----x---- -----y---- ------z----
*/
ossimString toString(ossim_uint32 precision=15) const;
/**
* @brief Initializes this point from string.
*
* Expected format:
*
* ( 0.0000000, 0.0000000, 0.00000000 )
* -----x---- -----y---- ------z----
*
* @param s String to initialize from.
*/
void toPoint(const std::string& s);
/*!
* Debug Dump:
*/
void print(ostream& os = ossimNotify(ossimNotifyLevel_INFO)) const
{ os << "(ossimEcefVector) " << theData; }
friend ostream& operator<< (ostream& os , const ossimEcefVector& instance)
{ instance.print(os); return os; }
protected:
ossimColumnVector3d theData;
};
//================== BEGIN DEFINITIONS FOR INLINE METHODS =====================
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::operator-()
// Reverses direction of vector.
//*****************************************************************************
inline ossimEcefVector ossimEcefVector::operator-() const
{
return ossimEcefVector(-theData);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::operator+(const ossimEcefVector&)
//*****************************************************************************
inline ossimEcefVector
ossimEcefVector::operator+(const ossimEcefVector& v) const
{
return ossimEcefVector(theData + v.theData);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::operator-(const ossimEcefVector&)
//*****************************************************************************
inline ossimEcefVector
ossimEcefVector::operator-(const ossimEcefVector& v) const
{
return ossimEcefVector(theData - v.theData);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::operator+(const ossimEcefPoint&)
//*****************************************************************************
inline ossimEcefPoint
ossimEcefVector::operator+(const ossimEcefPoint& p) const
{
return ossimEcefPoint(theData + p.data());
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::operator*(const double&)
//*****************************************************************************
inline ossimEcefVector ossimEcefVector::operator*(const double& scalar) const
{
return ossimEcefVector(theData*scalar);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::operator/(const double&)
//*****************************************************************************
inline ossimEcefVector ossimEcefVector::operator/(const double& scalar) const
{
return ossimEcefVector(theData/scalar);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::operator==(const ossimEcefVector&)
//*****************************************************************************
inline bool ossimEcefVector::operator==(const ossimEcefVector& v) const
{
return (theData == v.theData);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::operator!=(const ossimEcefVector&)
//*****************************************************************************
inline bool ossimEcefVector::operator!=(const ossimEcefVector& v) const
{
return (theData != v.theData);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::operator=
//*****************************************************************************
inline const ossimEcefVector&
ossimEcefVector::operator=(const ossimEcefVector& v)
{
theData = v.theData;
return *this;
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::dot()
// Computes the scalar product.
//*****************************************************************************
inline double ossimEcefVector::dot(const ossimEcefVector& v) const
{
return theData.dot(v.theData);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::angleTo()
// Returns the angle subtended (in DEGREES) between this and arg vector
//*****************************************************************************
inline double ossimEcefVector::angleTo(const ossimEcefVector& v) const
{
double mag_product = theData.magnitude() * v.theData.magnitude();
return ossim::acosd(theData.dot(v.theData)/mag_product);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::cross()
// Computes the cross product.
//*****************************************************************************
inline ossimEcefVector ossimEcefVector::cross(const ossimEcefVector& v) const
{
return ossimEcefVector(theData.cross(v.theData));
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::unitVector()
// Returns a unit vector parallel to this.
//*****************************************************************************
inline ossimEcefVector ossimEcefVector::unitVector() const
{
return ossimEcefVector(theData/theData.magnitude());
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::magnitude()
//*****************************************************************************
inline double ossimEcefVector::magnitude() const
{
return theData.magnitude();
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::norm2()
//*****************************************************************************
inline double ossimEcefVector::norm2() const
{
return theData.norm2();
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::length()
//*****************************************************************************
inline double ossimEcefVector::length() const
{
return theData.magnitude();
}
//*****************************************************************************
// INLINE METHOD: ossimEcefVector::normalize()
// Normalizes this vector.
//*****************************************************************************
inline double ossimEcefVector::normalize()
{
double result = theData.magnitude();
if(result > 1e-15)
{
theData /= result;
}
return result;
}
#endif
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