/usr/include/ossim/imaging/ossimResampler.h is in libossim-dev 1.7.21-3ubuntu2.
This file is owned by root:root, with mode 0o644.
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//
// License: See top level LICENSE.txt file.
//
// Author: Garrett Potts
//*******************************************************************
// $Id: ossimResampler.h 9968 2006-11-29 14:01:53Z gpotts $
#ifndef ossimResampler_HEADER
#define ossimResampler_HEADER
#include <ossim/base/ossimConnectableObject.h>
#include <ossim/base/ossimIpt.h>
#include <ossim/base/ossimDrect.h>
#include <ossim/base/ossimRationalNumber.h>
class ossimImageData;
/*!
* This is currently implemented as a symmetric kernel resampler.
* It will use a lookup table idea to precompute
*
* The resampler will support Nearest neighbor, Bilinear and Bicubic
*
* The lookup table approach will be borrowed from Michael J. Aramini
* implementation of the Bicubic convolution:
*
* http://www.ultranet.com/~aramini/
* under:
* Efficient Image Magnification by Bicubic Spline Interpolation.
*/
class ossimResampler : public ossimConnectableObject
{
public:
enum ossimResLevelResamplerType
{
ossimResampler_NONE = 0,
ossimResampler_NEAREST_NEIGHBOR = 1,
ossimResampler_BILINEAR = 2,
ossimResampler_BICUBIC = 3
};
ossimResampler();
virtual ~ossimResampler();
/*!
* Will apply the kernel to the input and write it to the output.
*
* Note: theTable is re-generated if the Max(out_width, out_height).
* changes from the previous call.
*/
virtual void resample(ossimImageData* input, // input buffer
ossimImageData* output);
virtual void resample(ossimImageData* input,
ossimImageData* output,
const ossimDpt& ul,
const ossimDpt& ur,
const ossimDpt& deltaUl,
const ossimDpt& deltaUr,
const ossimDpt& length);
virtual void resample(ossimImageData* input,
ossimImageData* output,
const ossimIrect& outputSubRect,
const ossimDpt& ul,
const ossimDpt& ur,
const ossimDpt& deltaUl,
const ossimDpt& deltaUr,
const ossimDpt& length);
virtual void resampleNearestNeighbor(ossimImageData* input,
ossimImageData* output,
const ossimIrect& outputSubRect,
const ossimDpt& ul,
const ossimDpt& ur,
const ossimDpt& deltaUl,
const ossimDpt& deltaUr,
const ossimDpt& length);
virtual void resampleNearestNeighbor(ossimImageData* input,
ossimImageData* output,
const ossimDpt& ul,
const ossimDpt& ur,
const ossimDpt& deltaUl,
const ossimDpt& deltaUr,
const ossimDpt& length);
/*!
* Will re-allocate the table
*/
virtual void setResamplerType(ossimResLevelResamplerType type);
virtual ossimResLevelResamplerType getResamplerType()const
{
return theResamplerType;
}
virtual double getCubicParameter()const
{
return theCubicAdjustableParameter;
}
virtual void setCubicParameter(double parameter)
{
theCubicAdjustableParameter = parameter;
theCubicAdjustableParameter = theCubicAdjustableParameter<-1?-1:theCubicAdjustableParameter;
theCubicAdjustableParameter = theCubicAdjustableParameter>0?0:theCubicAdjustableParameter;
if(theResamplerType == ossimResampler_BICUBIC)
{
generateWeightTable();
}
}
/*!
* Will reallocate the table
*/
void setRatio(double outputToInputRatio);
void setRatio(const ossimDpt& outputToInputRatio);
ossimDpt getRatio()const
{
return theOutputToInputRatio;
}
virtual ossim_int32 getKernelWidth()const;
virtual ossim_int32 getKernelHeight()const;
/*!
* Method to save the state of an object to a keyword list.
* Return true if ok or false on error.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/*!
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
bool canConnectMyInputTo(ossim_int32 inputIndex,
const ossimConnectableObject* object)const
{
return false;
}
protected:
ossimDpt theOutputToInputRatio;
ossimResLevelResamplerType theResamplerType;
ossim_int32 theTableWidthX;
ossim_int32 theTableWidthY;
ossim_int32 theTableHeight;
ossim_int32 theKernelWidth;
ossim_int32 theKernelHeight;
/*!
*/
double **theWeightTableX;
double **theWeightTableY;
/*!
* This adjustable parameter can vary between
* -1 to 0. as the paramter goes from 0
* to -1 the output goes from blocky to smooth.
* The default value is -.5
*/
double theCubicAdjustableParameter;
template <class T>
void resampleTile(T, // dummy tmeplate variable
ossimImageData* input,
ossimImageData* output);
template <class T>
void resampleFullTile(T, // dummy tmeplate variable
ossimImageData* input,
ossimImageData* output);
template <class T>
void resamplePartialTile(T, // dummy tmeplate variable
ossimImageData* input,
ossimImageData* output);
template <class T>
void resampleTile(T, // dummy template variable
ossimImageData* input,
ossimImageData* output,
const ossimIrect& outputSubRect,
const ossimDpt& ul,
const ossimDpt& ur,
const ossimDpt& deltaUl,
const ossimDpt& deltaUr,
const ossimDpt& length);
template <class T>
void resampleTileNearestNeighbor(T, // dummy template variable
ossimImageData* input,
ossimImageData* output,
const ossimDpt& ul,
const ossimDpt& ur,
const ossimDpt& deltaUl,
const ossimDpt& deltaUr,
const ossimDpt& length);
template <class T>
void resampleTileNearestNeighbor(T, // dummy template variable
ossimImageData* input,
ossimImageData* output,
const ossimIrect& subRect,
const ossimDpt& ul,
const ossimDpt& ur,
const ossimDpt& deltaUl,
const ossimDpt& deltaUr,
const ossimDpt& length);
virtual void deleteWeightTable();
virtual void allocateWeightTable();
virtual void generateWeightTable();
double getCubicC0(double t)const;
double getCubicC1(double t)const;
double getCubicC2(double t)const;
double getCubicC3(double t)const;
TYPE_DATA
};
#endif
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