/usr/include/paragui/pgwidgetdnd.h is in libparagui1.1-dev 1.1.8-3.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 | /*
ParaGUI - crossplatform widgetset
Copyright (C) 2000,2001,2002 Alexander Pipelka
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Alexander Pipelka
pipelka@teleweb.at
Last Update: $Author: braindead $
Update Date: $Date: 2003/12/02 15:27:58 $
Source File: $Source: /cvsroot/paragui/paragui/include/pgwidgetdnd.h,v $
CVS/RCS Revision: $Revision: 1.3.2.1 $
Status: $State: Exp $
*/
#ifndef PG_WIDGETDND_H
#define PG_WIDGETDND_H
#include "pgwidget.h"
/**
@author Alexander Pipelka
@short Drag and drop handler.
All classes that would ever require drag and drop functionality
(esentially all widgets) derive from this (eventually). Handles both the
sending and receiving of all DnD events.
*/
class DECLSPEC PG_WidgetDnD : public PG_Widget {
public:
/**
*/
PG_WidgetDnD(PG_Widget* parent, int dndID, const PG_Rect& r);
/**
*/
PG_WidgetDnD(PG_Widget* parent, int dndID, const PG_Rect& r, bool bCreateSurface);
/**
*/
~PG_WidgetDnD();
/** */
bool GetDrop();
/** */
bool GetDrag();
/** */
void RemoveObjectDnD(PG_WidgetDnD* obj);
/** */
void SetDrop(bool drop);
/** */
void SetDrag(bool drag);
/** */
void updateDragArea(PG_Point pt, SDL_Surface* image);
/** */
void drawDragArea(PG_Point pt, SDL_Surface* image);
protected: // Protected methods
/** */
PG_WidgetDnD* FindDropTarget(PG_Point pt);
/** */
bool eventMouseButtonDown(const SDL_MouseButtonEvent* button);
/** */
bool eventMouseMotion(const SDL_MouseMotionEvent* motion);
/** */
bool eventMouseButtonUp(const SDL_MouseButtonEvent* button);
/** */
virtual bool AcceptDrop(PG_WidgetDnD* source, int dndID);
/** */
virtual bool eventDragStart();
/** */
virtual bool eventDragDrop(PG_WidgetDnD* source, int dndID);
/** */
virtual bool eventDragCancel();
/** */
virtual SDL_Surface* eventQueryDragImage();
/** */
virtual SDL_Surface* eventQueryDropImage(SDL_Surface* dragimage = NULL);
PG_WidgetDnD* dnd_next;
static PG_WidgetDnD* dnd_objectlist;
private:
/** */
void cacheDragArea(PG_Point p);
/** */
void restoreDragArea(PG_Point p);
/** */
void CheckCursorPos(int& x, int& y);
/** */
void slideDragImage(PG_Point start, PG_Point end, int steps, SDL_Surface* image);
bool CanDrag;
bool CanDrop;
bool Draging;
PG_Point dragPointStart;
PG_Point dragPointOld;
PG_Point dragPointCurrent;
SDL_Surface* dragimage;
SDL_Surface* dragimagecache;
private: // disable the copy operators
PG_WidgetDnD(const PG_WidgetDnD&);
PG_WidgetDnD& operator=(const PG_WidgetDnD&);
};
#endif // PG_WIDGETDND_H
|