/usr/include/plib/pu.h is in libplib-dev 1.8.5-5.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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PLIB - A Suite of Portable Game Libraries
Copyright (C) 1998,2002 Steve Baker
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For further information visit http://plib.sourceforge.net
$Id: pu.h 2091 2006-10-19 14:39:35Z fayjf $
*/
#ifndef _PU_H_
#define _PU_H_ 1
#include <stdio.h>
#include "fnt.h"
#include "ulRTTI.h"
/*
Configuration
*/
#define PU_NOBUTTON -1
#define PU_LEFT_BUTTON 0
#define PU_MIDDLE_BUTTON 1
#define PU_RIGHT_BUTTON 2
#define PU_DOWN 0
#define PU_UP 1
class puFont
{
protected:
fntFont * fnt_font_handle ;
float pointsize ;
float slant ;
public:
puFont () ;
puFont ( fntFont *tfh, float ps = 13, float sl = 0 )
{
initialize ( tfh, ps, sl ) ;
}
void initialize ( fntFont *tfh, float ps, float sl = 0 )
{
fnt_font_handle = tfh ;
pointsize = ps ;
slant = sl ;
}
float getPointSize ( ) const { return pointsize; }
int getStringDescender ( void ) const ;
int getStringHeight ( const char *str ) const ;
int getStringHeight ( void ) const { return getStringHeight ( "" ) ; }
float getFloatStringWidth ( const char *str ) const ;
int getStringWidth ( const char *str ) const /* Deprecated ? */
{
return (int) getFloatStringWidth ( str ) ;
}
void drawString ( const char *str, int x, int y ) ;
} ;
extern puFont PUFONT_8_BY_13 ;
extern puFont PUFONT_9_BY_15 ;
extern puFont PUFONT_TIMES_ROMAN_10 ;
extern puFont PUFONT_TIMES_ROMAN_24 ;
extern puFont PUFONT_HELVETICA_10 ;
extern puFont PUFONT_HELVETICA_12 ;
extern puFont PUFONT_HELVETICA_18 ;
#define PU_UP_AND_DOWN 254
#define PU_DRAG 255
#define PU_CONTINUAL PU_DRAG
/*
WARNING: These have to be the same as PW_KEY_whatever and also
the same as (GLUT_KEY_whatever+256)
*/
#define PU_KEY_GLUT_SPECIAL_OFFSET 256
#define PU_KEY_F1 (1 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F2 (2 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F3 (3 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F4 (4 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F5 (5 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F6 (6 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F7 (7 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F8 (8 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F9 (9 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F10 (10 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F11 (11 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_F12 (12 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_LEFT (100 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_UP (101 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_RIGHT (102 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_DOWN (103 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_PAGE_UP (104 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_PAGE_DOWN (105 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_HOME (106 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_END (107 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PU_KEY_INSERT (108 + PU_KEY_GLUT_SPECIAL_OFFSET)
#define PUARROW_UP 0
#define PUARROW_DOWN 1
#define PUARROW_FASTUP 2
#define PUARROW_FASTDOWN 3
#define PUARROW_LEFT 4
#define PUARROW_RIGHT 5
#define PUARROW_FASTLEFT 6
#define PUARROW_FASTRIGHT 7
#define PUBUTTON_NORMAL 0
#define PUBUTTON_RADIO 1
#define PUBUTTON_CIRCLE 2
#define PUBUTTON_VCHECK 3 /* v-shaped checkmark */
#define PUBUTTON_XCHECK 4 /* X checkmark */
/* Rational Definitions of PUI Legend and Label Places */
#define PUPLACE_TOP_LEFT 0
#define PUPLACE_TOP_CENTERED 1
#define PUPLACE_TOP_RIGHT 2
#define PUPLACE_CENTERED_LEFT 3
#define PUPLACE_CENTERED_RIGHT 4
#define PUPLACE_BOTTOM_LEFT 5
#define PUPLACE_BOTTOM_CENTERED 6
#define PUPLACE_BOTTOM_RIGHT 7
/* Additional definitions for PUI Legend places */
#define PUPLACE_CENTERED_CENTERED 8
/* Additional definitions for PUI Label places */
#define PUPLACE_ABOVE_LEFT 9
#define PUPLACE_ABOVE_RIGHT 10
#define PUPLACE_BELOW_LEFT 11
#define PUPLACE_BELOW_RIGHT 12
#define PUPLACE_UPPER_LEFT 13
#define PUPLACE_UPPER_RIGHT 14
#define PUPLACE_LOWER_LEFT 15
#define PUPLACE_LOWER_RIGHT 16
/* Default places */
#define PUPLACE_LABEL_DEFAULT PUPLACE_LOWER_RIGHT
#define PUPLACE_LEGEND_DEFAULT PUPLACE_CENTERED_CENTERED
/* Keep these for backwards compatibility but deprecate them */
#define PUPLACE_ABOVE PUPLACE_TOP_LEFT
#define PUPLACE_BELOW PUPLACE_BOTTOM_LEFT
#define PUPLACE_LEFT PUPLACE_LOWER_LEFT
#define PUPLACE_RIGHT PUPLACE_LOWER_RIGHT
#define PUPLACE_CENTERED PUPLACE_CENTERED_CENTERED
#define PUPLACE_TOP_CENTER PUPLACE_TOP_CENTERED
#define PUPLACE_BOTTOM_CENTER PUPLACE_BOTTOM_CENTERED
#define PUPLACE_LEFT_CENTER PUPLACE_CENTERED_LEFT
#define PUPLACE_RIGHT_CENTER PUPLACE_CENTERED_RIGHT
#define PUPLACE_DEFAULT PUPLACE_LABEL_DEFAULT
#define PUCOL_FOREGROUND 0
#define PUCOL_BACKGROUND 1
#define PUCOL_HIGHLIGHT 2
#define PUCOL_LABEL 3
#define PUCOL_LEGEND 4
#define PUCOL_MISC 5
#define PUCOL_EDITFIELD 6
#define PUCOL_MAX 7
#define PUSLIDER_CLICK 0
#define PUSLIDER_ALWAYS 1
#define PUSLIDER_DELTA 2
/* These styles may be negated to get 'highlighted' graphics */
#define PUSTYLE_DEFAULT PUSTYLE_SHADED
#define PUSTYLE_NONE 0
#define PUSTYLE_PLAIN 1
#define PUSTYLE_BEVELLED 2
#define PUSTYLE_BOXED 3
#define PUSTYLE_DROPSHADOW 4
#define PUSTYLE_SPECIAL_UNDERLINED 5
#define PUSTYLE_SMALL_BEVELLED 6
#define PUSTYLE_RADIO 7 /* deprecated ! */
#define PUSTYLE_SHADED 8
#define PUSTYLE_SMALL_SHADED 9
#define PUSTYLE_MAX 10
/* These are the gaps that we try to leave around text objects */
#define PUSTR_TGAP 5
#define PUSTR_BGAP 5
#define PUSTR_LGAP 5
#define PUSTR_RGAP 5
#define PU_RADIO_BUTTON_SIZE 16
/* When to deactivate a widget and call its down callback */
#define PUDEACTIVATE_ON_MOUSE_CLICK 0
#define PUDEACTIVATE_ON_NEXT_WIDGET_ACTIVATION 1
extern int puRefresh ; /* Should not be used directly by applications any
longer. Instead, use puPostRefresh () and
puNeedRefresh (). */
#define PUCLASS_VALUE 0x00000001
#define PUCLASS_OBJECT 0x00000002
#define PUCLASS_GROUP 0x00000004
#define PUCLASS_INTERFACE 0x00000008
#define PUCLASS_FRAME 0x00000010
#define PUCLASS_TEXT 0x00000020
#define PUCLASS_BUTTON 0x00000040
#define PUCLASS_ONESHOT 0x00000080
#define PUCLASS_POPUP 0x00000100
#define PUCLASS_POPUPMENU 0x00000200
#define PUCLASS_MENUBAR 0x00000400
#define PUCLASS_INPUT 0x00000800
#define PUCLASS_BUTTONBOX 0x00001000
#define PUCLASS_SLIDER 0x00002000
#define PUCLASS_DIALOGBOX 0x00004000
#define PUCLASS_ARROW 0x00008000
#define PUCLASS_LISTBOX 0x00010000
#define PUCLASS_DIAL 0x00020000
class puValue ;
class puObject ;
class puGroup ;
class puInterface ;
class puButtonBox ;
class puFrame ;
class puText ;
class puButton ;
class puOneShot ;
class puPopup ;
class puPopupMenu ;
class puMenuBar ;
class puInput ;
class puSlider ;
class puListBox ;
class puArrowButton ;
class puDial ;
// Global function to move active object to the end of the "dlist"
// so it is displayed in front of everything else
void puMoveToLast ( puObject *ob ) ;
typedef float puColour [ 4 ] ; /* RGBA */
typedef puColour puColor ;
struct puBox
{
int min [ 2 ] ;
int max [ 2 ] ;
void draw ( int dx, int dy, int style, puColour colour[], int am_default, int border ) ;
void extend ( puBox *bx ) ;
void empty ( void ) { min[0]=min[1]=1000000 ; max[0]=max[1]=-1000000 ; }
int isEmpty ( void ) const { return min[0]>max[0] || min[1]>max[1] ; }
} ;
#define PUSTRING_MAX 256
/* With many memory managers, allocating powers of two is more efficient */
#define PUSTRING_INITIAL 64
inline void puSetColour ( puColour dst, const puColour src )
{
dst[0] = src[0] ; dst[1] = src[1] ; dst[2] = src[2] ; dst[3] = src[3] ;
}
inline void puSetColor ( puColour dst, const puColour src )
{
dst[0] = src[0] ; dst[1] = src[1] ; dst[2] = src[2] ; dst[3] = src[3] ;
}
inline void puSetColour ( puColour c, float r, float g, float b, float a = 1.0f )
{
c [ 0 ] = r ; c [ 1 ] = g ; c [ 2 ] = b ; c [ 3 ] = a ;
}
inline void puSetColor ( puColour c, float r, float g, float b, float a = 1.0f )
{
c [ 0 ] = r ; c [ 1 ] = g ; c [ 2 ] = b ; c [ 3 ] = a ;
}
// puInit () -- is a macro, see below
void puRealInit ( void ) ;
void puExit ( void ) ;
void puDisplay ( void ) ;
void puDisplay ( int window_number ) ; /* Deprecated */
int puMouse ( int button, int updown, int x, int y ) ;
int puMouse ( int x, int y ) ;
int puKeyboard ( int key, int updown, int x, int y ) ; /* For PW */
int puKeyboard ( int key, int updown ) ;
void puHideCursor ( void ) ;
void puShowCursor ( void ) ;
int puCursorIsHidden ( void ) ;
void puDeleteObject ( puObject *ob ) ;
int puNeedRefresh ( void ) ;
void puPostRefresh ( void ) ;
int puGetWindow ( void ) ;
void puGetWindowSize ( int *width, int *height ) ;
int puGetWindowWidth ( void ) ;
int puGetWindowHeight ( void ) ;
void puSetWindow ( int w ) ; // don't use it!
void puSetWindowSize ( int width, int height ) ; // don't use it!
void puSetResizeMode ( int mode ) ; // DEPRECATED
// Active widget functions
void puDeactivateWidget ( void ) ;
void puSetActiveWidget ( puObject *w, int x, int y ) ;
puObject *puActiveWidget ( void ) ;
// Return the currently active mouse button
extern int puGetPressedButton () ;
class puValue
{
UL_TYPE_DATA
protected:
int type ;
int integer ;
float floater ;
char *string ;
bool boolean ;
int *res_integer ;
float *res_floater ;
char *res_string ;
bool *res_bool ;
int string_size ;
int res_string_sz ;
int convert ;
void re_eval ( void ) ;
void update_res ( void ) const { } /* Obsolete ! */ ;
void copy_stringval ( const char *str ) ;
int * getIntegerp ( void ) { return res_integer != NULL ? res_integer : &integer ; }
float * getFloaterp ( void ) { return res_floater != NULL ? res_floater : &floater ; }
char * getStringp ( void ) { return res_string != NULL ? res_string : string ; }
bool * getBooleanp ( void ) { return res_bool != NULL ? res_bool : &boolean ; }
void enableConversion ( void ) { convert = TRUE ; }
void disableConversion ( void ) { convert = FALSE ; }
int conversionEnabled ( void ) const { return convert ; }
public:
puValue ()
{
convert = TRUE ;
string_size = PUSTRING_INITIAL ;
string = new char [ string_size ] ;
type = PUCLASS_VALUE ;
res_integer = NULL ;
res_floater = NULL ;
res_string = NULL ;
res_bool = NULL ;
clrValue () ;
}
virtual ~puValue () { delete [] string ; }
int getType ( void ) const { return type ; }
const char *getTypeString ( void ) const ;
void clrValue ( void ) { setValue ( "" ) ; }
virtual void setValue ( puValue *pv )
{
*getIntegerp () = pv -> getIntegerValue () ;
*getFloaterp () = pv -> getFloatValue () ;
copy_stringval ( pv -> getStringValue () ) ;
*getBooleanp () = pv -> getBooleanValue () ;
puPostRefresh () ;
}
void setValuator ( int *i )
{
res_integer = i ;
if ( convert == TRUE )
{
res_floater = NULL ; res_string = NULL ; res_bool = NULL ;
re_eval () ;
}
}
void setValuator ( float *f )
{
res_floater = f ;
if ( convert == TRUE )
{
res_integer = NULL ; res_string = NULL ; res_bool = NULL ;
re_eval () ;
}
}
void setValuator ( char *s, int size )
{
res_string = s ;
res_string_sz = size ;
if ( convert == TRUE )
{
res_integer = NULL ; res_floater = NULL ; res_bool = NULL ;
re_eval () ;
}
}
void setValuator ( bool *b )
{
res_bool = b ;
if ( convert == TRUE )
{
res_integer = NULL ; res_floater = NULL ; res_string = NULL ;
re_eval () ;
}
}
/* Obsolete ! */
void setValuator ( char *s ) { setValuator ( s, PUSTRING_MAX ) ; }
virtual void setValue ( int i )
{
*getIntegerp () = i ;
if ( convert == TRUE )
{
*getFloaterp () = (float) i ; sprintf ( getStringp (), "%d", i ) ; *getBooleanp () = ( i != 0 ) ;
}
puPostRefresh () ;
}
virtual void setValue ( float f )
{
*getFloaterp () = f ;
if ( convert == TRUE )
{
*getIntegerp () = (int) f ; sprintf ( getStringp (), "%g", f ) ; *getBooleanp () = ( f != 0.0 ) ;
}
puPostRefresh () ;
}
virtual void setValue ( const char *s ) ;
virtual void setValue ( bool b )
{
*getBooleanp () = b ;
if ( convert == TRUE )
{
*getIntegerp () = b ? 1 : 0 ; *getFloaterp () = b ? 1.0f : 0.0f ; sprintf ( getStringp (), "%s", b ? "1" : "0" ) ;
}
puPostRefresh () ;
}
void getValue ( int *i ) { re_eval () ; *i = *getIntegerp () ; }
void getValue ( float *f ) { re_eval () ; *f = *getFloaterp () ; }
void getValue ( char **s ) { re_eval () ; *s = getStringp () ; }
void getValue ( char *s, int size )
{
re_eval () ;
/* Work around ANSI strncpy's null-fill behaviour */
s[0] = '\0' ;
strncat ( s, getStringp (), size-1 ) ;
}
void getValue ( char *s ) { getValue ( s, PUSTRING_MAX ) ; } /* Obsolete ! */
void getValue ( bool *b ) { re_eval () ; *b = *getBooleanp () ; }
int getValue ( void ) { return getIntegerValue () ; } /* Obsolete ! */
virtual int getIntegerValue ( void ) { re_eval () ; return *getIntegerp () ; }
virtual float getFloatValue ( void ) { re_eval () ; return *getFloaterp () ; }
virtual char getCharValue ( void ) { re_eval () ; return getStringp ()[0]; }
virtual char *getStringValue ( void ) { re_eval () ; return getStringp () ; }
virtual bool getBooleanValue ( void ) { re_eval () ; return *getBooleanp () ; }
/* RTTI */
ulRTTItypeid getTypeInfo ( void ) const { return RTTI_vinfo () ; }
} ;
typedef void (*puCallback)(class puObject *) ;
typedef void (*puRenderCallback)(class puObject *, int dx, int dy, void *) ;
void puSetDefaultStyle ( int style ) ;
int puGetDefaultStyle ( void ) ;
void puSetDefaultBorderThickness ( int t ) ;
int puGetDefaultBorderThickness ( void ) ;
void puSetDefaultFonts ( puFont legendFont, puFont labelFont ) ;
void puGetDefaultFonts ( puFont *legendFont, puFont *labelFont ) ;
puFont puGetDefaultLabelFont ( void ) ;
puFont puGetDefaultLegendFont ( void ) ;
void puSetDefaultColourScheme ( float r, float g, float b, float a = 1.0f ) ;
inline void puSetDefaultColorScheme ( float r, float g, float b, float a = 1.0f )
{
puSetDefaultColourScheme ( r, g, b, a ) ;
}
void puGetDefaultColourScheme ( float *r, float *g, float *b, float *a = NULL );
inline void puGetDefaultColorScheme ( float *r, float *g, float *b, float *a = NULL )
{
puGetDefaultColourScheme ( r, g, b, a ) ;
}
class puObject : public puValue
{
UL_TYPE_DATA
protected:
puValue default_value ;
puBox bbox ; /* Bounding box of entire Object */
puBox abox ; /* Active (clickable) area */
puColour colour [ PUCOL_MAX ] ;
puGroup *parent ;
int active_mouse_edge ; /* is it PU_UP or PU_DOWN (or both) that activates this? */
int active_mouse_button ; /* which mouse button or buttons activate this */
int style ;
int visible ;
int active ;
int highlighted ;
int am_default ;
int window ; /* Which window does the object appear in? */
int v_status ; /* 1 if the Object should lock in the top left corner, 0 if not */
const char *label ; puFont labelFont ; int labelPlace ;
const char *legend ; puFont legendFont ; int legendPlace ;
void *user_data ;
puCallback cb ;
puCallback active_cb ;
puCallback down_cb ;
puRenderCallback r_cb ;
void *render_data ;
int border_thickness ;
short when_to_deactivate ; /* On next mouseclick or on next widget activation */
virtual void draw_legend ( int dx, int dy ) ;
virtual void draw_label ( int dx, int dy ) ;
public:
virtual int isHit ( int x, int y ) const { return isVisible() && isActive() &&
x > abox.min[0] &&
x < abox.max[0] &&
y > abox.min[1] &&
y < abox.max[1] &&
window == puGetWindow () ; }
virtual void doHit ( int button, int updown, int x, int y ) ;
puObject ( int minx, int miny, int maxx, int maxy ) ;
~puObject () ;
puObject *next ; /* Should not be used directly by applications any longer. */
puObject *prev ; /* Instead, use the setNextObject and setPrevObject
methods. */
puBox *getBBox ( void ) const { return (puBox *) &bbox ; }
puBox *getABox ( void ) const { return (puBox *) &abox ; }
void getAbsolutePosition ( int *x, int *y ) const ;
virtual void setPosition ( int x, int y )
{
if ( abox.isEmpty() )
{
abox.max[0] = abox.min[0] = x ;
abox.max[1] = abox.min[1] = y ;
}
else
{
abox.max[0] += x - abox.min[0] ;
abox.max[1] += y - abox.min[1] ;
abox.min[0] = x ;
abox.min[1] = y ;
}
recalc_bbox() ; puPostRefresh () ;
}
virtual void setSize ( int w, int h )
{
abox.max[0] = abox.min[0] + w ;
abox.max[1] = abox.min[1] + h ;
recalc_bbox() ; puPostRefresh () ;
}
void getPosition ( int *x, int *y ) const
{
if ( abox.isEmpty () )
{
if ( x ) *x = 0 ;
if ( y ) *y = 0 ;
}
else
{
if ( x ) *x = abox.min[0] ;
if ( y ) *y = abox.min[1] ;
}
}
void getSize ( int *w, int *h ) const
{
if ( abox.isEmpty () )
{
if ( w ) *w = 0 ;
if ( h ) *h = 0 ;
}
else
{
if ( w ) *w = abox.max[0] - abox.min[0] ;
if ( h ) *h = abox.max[1] - abox.min[1] ;
}
}
virtual void recalc_bbox ( void ) ;
virtual int checkHit ( int button, int updown, int x, int y ) ;
virtual int checkKey ( int key , int updown ) ;
virtual void draw ( int dx, int dy ) = 0 ;
puGroup *getParent ( void ) const { return parent ; }
void setParent ( puGroup* p ) { parent = p ; }
void setNextObject ( puObject *obj ) { next = obj ; }
puObject *getNextObject ( void ) const { return next ; }
void setPrevObject ( puObject *obj ) { prev = obj ; }
puObject *getPrevObject ( void ) const { return prev ; }
void setCallback ( puCallback c ) { cb = c ; }
puCallback getCallback ( void ) const { return cb ; }
void invokeCallback ( void ) { if ( cb != NULL ) (*cb)(this) ; }
void setActiveCallback ( puCallback c ) { active_cb = c ; }
puCallback getActiveCallback ( void ) const { return active_cb ; }
void invokeActiveCallback ( void ) { if ( active_cb != NULL ) (*active_cb)(this) ; }
void setDownCallback ( puCallback c ) { down_cb = c ; }
puCallback getDownCallback ( void ) const { return down_cb ; }
virtual void invokeDownCallback ( void ) { if ( down_cb != NULL ) (*down_cb)(this) ; }
void setRenderCallback ( puRenderCallback c, void *d = NULL ) { r_cb = c ; render_data = d ; }
puRenderCallback getRenderCallback ( void ) const { return r_cb ; }
void *getRenderCallbackData ( void ) const { return render_data ; }
void invokeRenderCallback ( int dx, int dy ) { if ( r_cb != NULL ) (*r_cb)(this, dx, dy, render_data) ; }
void setBorderThickness ( int t ) { border_thickness = t ; puPostRefresh () ; }
int getBorderThickness ( void ) const { return border_thickness ; }
void makeReturnDefault ( int def ) { am_default = def ; puPostRefresh () ; }
int isReturnDefault ( void ) const { return am_default ; }
int getWindow ( void ) const { return window ; }
void setWindow ( int w ) { window = w ; puPostRefresh () ; }
void setActiveDirn ( int e ) { active_mouse_edge = e ; }
int getActiveDirn ( void ) const { return active_mouse_edge ; }
void setActiveButton ( int b ) { active_mouse_button = b ; }
int getActiveButton ( void ) const { return active_mouse_button ; }
void setWhenToDeactivate ( short d ) { when_to_deactivate = d ; }
short getWhenToDeactivate ( void ) const { return when_to_deactivate ; }
void setLegend ( const char *l ) { legend = l ; recalc_bbox() ; puPostRefresh () ; }
const char *getLegend ( void ) const { return legend ; }
void setLegendFont ( puFont f ) { legendFont = f ; recalc_bbox() ; puPostRefresh () ; }
puFont getLegendFont ( void ) const { return legendFont ; }
void setLegendPlace ( int lp ) { legendPlace = lp ; recalc_bbox() ; puPostRefresh () ; }
int getLegendPlace ( void ) const { return legendPlace ; }
void setLabel ( const char *l ) { label = l ; recalc_bbox() ; puPostRefresh () ; }
const char *getLabel ( void ) const { return label ; }
void setLabelFont ( puFont f ) { labelFont = f ; recalc_bbox() ; puPostRefresh () ; }
puFont getLabelFont ( void ) const { return labelFont ; }
void setLabelPlace ( int lp ) { labelPlace = lp ; recalc_bbox() ; puPostRefresh () ; }
int getLabelPlace ( void ) const { return labelPlace ; }
void activate ( void ) { if ( ! active ) { active = TRUE ; puPostRefresh () ; } }
void greyOut ( void ) { if ( active ) { active = FALSE ; puPostRefresh () ; } }
int isActive ( void ) const { return active ; }
void highlight ( void ) { if ( ! highlighted ) { highlighted = TRUE ; puPostRefresh () ; } }
void lowlight ( void ) { if ( highlighted ) { highlighted = FALSE ; puPostRefresh () ; } }
int isHighlighted( void ) const { return highlighted ; }
void reveal ( void ) { if ( ! visible ) { visible = TRUE ; puPostRefresh () ; } }
void hide ( void ) { if ( visible ) { visible = FALSE ; puPostRefresh () ; } }
int isVisible ( void ) const { return visible ; }
void setStyle ( int which )
{
style = which ;
switch ( abs(style) )
{
case PUSTYLE_SPECIAL_UNDERLINED :
border_thickness = 1 ;
break ;
case PUSTYLE_SMALL_BEVELLED :
case PUSTYLE_SMALL_SHADED :
case PUSTYLE_BOXED :
border_thickness = 2 ;
break ;
case PUSTYLE_BEVELLED :
case PUSTYLE_SHADED :
case PUSTYLE_DROPSHADOW :
border_thickness = 5 ;
break ;
}
recalc_bbox () ;
puPostRefresh () ;
}
int getStyle ( void ) const { return style ; }
virtual void setColourScheme ( float r, float g, float b, float a = 1.0f ) ;
void setColorScheme ( float r, float g, float b, float a = 1.0f )
{
setColourScheme ( r, g, b, a ) ;
}
virtual void setColour ( int which, float r, float g, float b, float a = 1.0f )
{
puSetColour ( colour [ which ], r, g, b, a ) ;
puPostRefresh () ;
}
void setColor ( int which, float r, float g, float b, float a = 1.0f )
{
setColour ( which, r, g, b, a ) ;
}
void getColour ( int which, float *r, float *g, float *b, float *a = NULL ) const
{
if ( r ) *r = colour[which][0] ;
if ( g ) *g = colour[which][1] ;
if ( b ) *b = colour[which][2] ;
if ( a ) *a = colour[which][3] ;
}
void getColor ( int which, float *r, float *g, float *b, float *a = NULL ) const
{
getColour ( which, r, g, b, a );
}
void setUserData ( void *data ) { user_data = data ; }
void *getUserData ( void ) const { return user_data ; }
void defaultValue ( void ) { setValue ( & default_value ) ; }
void setDefaultValue ( int i ) { default_value.setValue ( i ) ; }
void setDefaultValue ( float f ) { default_value.setValue ( f ) ; }
void setDefaultValue ( const char *s ) { default_value.setValue ( s ) ; }
void getDefaultValue ( int *i ) { default_value.getValue ( i ) ; }
void getDefaultValue ( float *f ) { default_value.getValue ( f ) ; }
void getDefaultValue ( char **s ) { default_value.getValue ( s ) ; }
void getDefaultValue ( char *s ) { default_value.getValue ( s ) ; }
int getDefaultValue ( void ) { return default_value.getValue () ; } /* Obsolete ! */
int getDefaultIntegerValue ( void ) { return default_value.getIntegerValue () ; }
float getDefaultFloatValue ( void ) { return default_value.getFloatValue () ; }
char *getDefaultStringValue ( void ) { return default_value.getStringValue () ; }
int getVStatus ( void ) const { return v_status ; } /* JCJ 6 Jun 2002 */
void setVStatus ( int vstat ) { v_status = vstat ; }
} ;
/*
The 'live' interface stack is used for clicking and rendering.
*/
void puPushLiveInterface ( puInterface *in ) ;
void puPopLiveInterface ( puInterface *in = 0 ) ;
int puNoLiveInterface ( void ) ;
puInterface *puGetBaseLiveInterface ( void ) ;
puInterface *puGetUltimateLiveInterface ( void ) ;
/*
The regular group stack is used for adding widgets
*/
void puPushGroup ( puGroup *in ) ;
void puPopGroup ( void ) ;
int puNoGroup ( void ) ;
puGroup *puGetCurrGroup ( void ) ;
class puGroup : public puObject
{
UL_TYPE_DATA
protected:
int num_children ;
puObject *dlist ;
int mouse_x ; // Coordinates of mouse when right button pressed for
int mouse_y ; // drag and drop
int mouse_active; // Flag telling whether interface is presently being dragged
void doHit ( int button, int updown, int x, int y ) ;
int floating; // DEPRECATED! -- Flag telling whether the interface floats in the window or stays put
public:
puGroup ( int x, int y ) : puObject ( x, y, x, y )
{
type |= PUCLASS_GROUP ;
dlist = NULL ;
num_children = 0 ;
mouse_x = 0 ;
mouse_y = 0 ;
mouse_active = FALSE ;
floating = FALSE ; // DEPRECATED!
puPushGroup ( this ) ;
}
~puGroup () ;
void recalc_bbox ( void ) ;
virtual void add ( puObject *new_object ) ;
virtual void remove ( puObject *old_object ) ;
virtual void empty ( void ) ;
void draw ( int dx, int dy ) ;
int checkHit ( int button, int updown, int x, int y ) ;
int checkKey ( int key , int updown ) ;
puObject *getFirstChild ( void ) const { return dlist ; }
puObject *getLastChild ( void ) const
{
puObject *bo = dlist ;
if ( bo != NULL )
{
while ( bo -> getNextObject() != NULL )
bo = bo -> getNextObject() ;
}
return bo ;
}
int getNumChildren ( void ) const { return num_children ; }
virtual void close ( void )
{
if ( puGetCurrGroup () != this )
ulSetError ( UL_WARNING, "PUI: puGroup::close() is mismatched!" ) ;
else
puPopGroup () ;
}
void setFloating ( int value ) { floating = value ; } // DEPRECATED!
int getFloating ( void ) const { return floating ; } // DEPRECATED!
void setChildStyle ( int childs, int which, int recursive = FALSE ) ;
void setChildBorderThickness ( int childs, int t, int recursive = FALSE ) ;
void setChildColour ( int childs, int which,
float r, float g, float b, float a = 1.0f,
int recursive = FALSE ) ;
void setChildColor ( int childs, int which,
float r, float g, float b, float a = 1.0f,
int recursive = FALSE )
{
setChildColour ( childs, which, r, g, b, a, recursive ) ;
}
void setChildColourScheme ( int childs,
float r, float g, float b, float a = 1.0f,
int recursive = FALSE ) ;
void setChildColorScheme ( int childs,
float r, float g, float b, float a = 1.0f,
int recursive = FALSE )
{
setChildColourScheme ( childs, r, g, b, a, recursive ) ;
}
void setChildLegendFont ( int childs, puFont f, int recursive = FALSE ) ;
void setChildLabelFont ( int childs, puFont f, int recursive = FALSE ) ;
} ;
class puInterface : public puGroup
{
UL_TYPE_DATA
public:
puInterface ( int x, int y ) : puGroup ( x, y )
{
type |= PUCLASS_INTERFACE ;
puPushLiveInterface ( this ) ;
}
~puInterface () ;
} ;
class puFrame : public puObject
{
UL_TYPE_DATA
public:
void draw ( int dx, int dy ) ;
puFrame ( int minx, int miny, int maxx, int maxy ) :
puObject ( minx, miny, maxx, maxy )
{
type |= PUCLASS_FRAME ;
}
void doHit ( int button, int updown, int x, int y )
{
if ( puActiveWidget() && ( this != puActiveWidget() ) )
{
// Active widget exists and is not this one; call its down callback if it exists
puActiveWidget() -> invokeDownCallback () ;
puDeactivateWidget () ;
}
if ( isHit ( x, y ) && ( updown != PU_DRAG ) )
puMoveToLast ( this -> parent );
}
} ;
class puText : public puObject
{
UL_TYPE_DATA
public:
virtual int isHit ( int /* x */, int /* y */ ) const { return FALSE ; }
void draw ( int dx, int dy ) ;
puText ( int x, int y ) : puObject ( x, y, x, y )
{
type |= PUCLASS_TEXT ;
}
} ;
class puButton : public puObject
{
UL_TYPE_DATA
protected:
int button_type ;
public:
void doHit ( int button, int updown, int x, int y ) ;
void draw ( int dx, int dy ) ;
int getButtonType ( void ) const { return button_type ; }
void setButtonType ( int btype ) { button_type = btype ; puPostRefresh () ; }
puButton ( int minx, int miny, const char *l ) :
puObject ( minx, miny,
minx + puGetDefaultLegendFont().getStringWidth ( l ) + PUSTR_LGAP + PUSTR_RGAP,
miny + puGetDefaultLegendFont().getStringHeight ( l ) + puGetDefaultLegendFont().getStringDescender () + PUSTR_TGAP + PUSTR_BGAP )
{
type |= PUCLASS_BUTTON ;
button_type = PUBUTTON_NORMAL ;
setLegend ( l ) ;
}
puButton ( int minx, int miny, int maxx, int maxy, int btype = PUBUTTON_NORMAL ) :
puObject ( minx, miny, maxx, maxy )
{
type |= PUCLASS_BUTTON ;
button_type = btype ;
}
} ;
class puOneShot : public puButton
{
UL_TYPE_DATA
protected:
public:
void doHit ( int button, int updown, int x, int y ) ;
puOneShot ( int minx, int miny, const char *l ) : puButton ( minx, miny, l )
{
type |= PUCLASS_ONESHOT ;
}
puOneShot ( int minx, int miny, int maxx, int maxy ) :
puButton ( minx, miny, maxx, maxy )
{
type |= PUCLASS_ONESHOT ;
}
} ;
class puArrowButton : public puOneShot
{
UL_TYPE_DATA
protected:
int arrow_type ;
public:
void draw ( int dx, int dy ) ;
int getArrowType ( void ) const { return arrow_type ; }
void setArrowType ( int i ) { arrow_type = i ; puPostRefresh () ; }
puArrowButton ( int minx, int miny, int maxx, int maxy, int ptype ) :
puOneShot ( minx, miny, maxx, maxy )
{
type |= PUCLASS_ARROW ;
arrow_type = ptype ;
}
} ;
class puRange
{
UL_TYPE_DATA
protected:
float minimum_value ;
float maximum_value ;
float step_size ;
float last_cb_value ;
float cb_delta ;
int cb_mode ;
void puRange_init ( float minval, float maxval, float step )
{
if ( maxval == minval )
{
maxval = 1.0f ;
minval = 0.0f ;
}
minimum_value = minval ;
maximum_value = maxval ;
step_size = step ;
last_cb_value = -1.0f ;
cb_delta = 0.1f ;
cb_mode = PUSLIDER_ALWAYS ;
}
public:
puRange ()
{
puRange_init ( 0.0f, 1.0f, 0.0f ) ;
}
puRange ( float minval, float maxval, float step = 0.0f )
{
puRange_init ( minval, maxval, step ) ;
}
virtual ~puRange()
{
}
float getMaxValue ( void ) const { return maximum_value ; }
virtual void setMaxValue ( float f ) { maximum_value = f ; }
float getMinValue ( void ) const { return minimum_value ; }
virtual void setMinValue ( float f ) { minimum_value = f ; }
float getStepSize ( void ) const { return step_size ; }
void setStepSize ( float f ) { step_size = f ; }
float checkStep ( float val_to_check ) const
{
float step = val_to_check ;
if ( getStepSize () > 0.0f )
{
step = val_to_check - (float) fmod ( val_to_check, getStepSize () ) ;
if ( ( val_to_check - step ) > ( step + getStepSize() - val_to_check ) )
step += getStepSize () ;
}
return step ;
}
void setCBMode ( int m ) { cb_mode = m ; }
int getCBMode ( void ) const { return cb_mode ; }
void setDelta ( float f ) { cb_delta = (f<=0.0f) ? 0.1f : (f>=1.0f) ? 0.9f : f ; }
float getDelta ( void ) const { return cb_delta ; }
} ;
class puSlider : public puRange, public puObject
{
UL_TYPE_DATA
protected:
int vert ;
float slider_fraction ;
void draw_slider_box ( int dx, int dy, const puBox &box, float val, const char *box_label = NULL ) ;
void puSlider_init ( int vertical )
{
type |= PUCLASS_SLIDER ;
slider_fraction = 0.1f ;
vert = vertical ;
}
public:
void doHit ( int button, int updown, int x, int y ) ;
void draw ( int dx, int dy ) ;
puSlider ( int minx, int miny, int sz, int vertical = FALSE ) :
puRange (),
puObject ( minx, miny, vertical ?
( minx + puGetDefaultLegendFont().getStringWidth ( "W" ) +
PUSTR_LGAP + PUSTR_RGAP ) :
( minx + sz ),
vertical ?
( miny + sz ) :
( miny + puGetDefaultLegendFont().getStringHeight () +
puGetDefaultLegendFont().getStringDescender () +
PUSTR_TGAP + PUSTR_BGAP )
)
{
puSlider_init ( vertical ) ;
}
/* Blake Friesen - alternate constructor which lets you explicitly set width */
puSlider ( int minx, int miny, int sz, int vertical, int width ) :
puRange (),
puObject ( minx, miny, vertical ?
( minx + width ) :
( minx + sz ),
vertical ?
( miny + sz ) :
( miny + width )
)
{
puSlider_init ( vertical ) ;
}
int isVertical ( void ) const { return vert ; }
void setSliderFraction ( float f ) ;
float getSliderFraction ( void ) const { return slider_fraction ; }
} ;
class puListBox : public puButton
{
UL_TYPE_DATA
protected:
char ** list ;
int num ;
int top ;
public:
void doHit ( int button, int updown, int x, int y ) ;
void draw ( int dx, int dy ) ;
puListBox ( int minx, int miny, int maxx, int maxy, char** list = NULL ) ;
void newList ( char ** _list ) ;
int getNumItems ( void ) const { return num ; }
int getNumVisible ( void ) const
{
int ysize = abox.max[1] - abox.min[1] + 1 ;
int yinc = legendFont.getStringHeight () + PUSTR_BGAP ;
return (ysize - PUSTR_BGAP) / yinc ;
}
int getTopItem ( void ) const { return top ; }
void setTopItem ( int item_index ) ;
} ;
class puDial : public puRange, public puObject
{
UL_TYPE_DATA
protected:
int wrap ; // Flag telling whether you can wrap around the bottom of the dial
public:
void doHit ( int button, int updown, int x, int y ) ;
void draw ( int dx, int dy ) ;
puDial ( int minx, int miny, int sz ) :
puRange (), puObject ( minx, miny, minx+sz, miny+sz )
{
type |= PUCLASS_DIAL ;
setValue ( 0.0f ) ;
wrap = TRUE ;
}
puDial ( int minx, int miny, int sz, float minval, float maxval, float step = 0.0f ) :
puRange ( minval, maxval, step ),
puObject ( minx, miny, minx+sz, miny+sz )
{
type |= PUCLASS_DIAL ;
setValue ( 0.0f ) ;
wrap = TRUE ;
}
void setWrap ( int in ) { wrap = in ; }
int getWrap ( void ) const { return wrap ; }
} ;
class puPopup : public puInterface
{
UL_TYPE_DATA
protected:
public:
puPopup ( int x, int y ) : puInterface ( x, y )
{
type |= PUCLASS_POPUP ;
hide () ;
}
} ;
class puPopupMenu : public puPopup
{
UL_TYPE_DATA
protected:
public:
puPopupMenu ( int x, int y ) : puPopup ( x, y )
{
type |= PUCLASS_POPUPMENU ;
}
puObject *add_item ( const char *str, puCallback _cb,
void *_user_data = NULL ) ;
int checkHit ( int button, int updown, int x, int y ) ;
int checkKey ( int key , int updown ) ;
void close ( void ) ;
} ;
class puMenuBar : public puInterface
{
UL_TYPE_DATA
protected:
int bar_height ;
public:
puMenuBar ( int h = -1 ) : puInterface ( 0, 0 )
{
type |= PUCLASS_MENUBAR ;
bar_height = h ;
}
void add_submenu ( const char *str, char *items[], puCallback _cb[],
void *_user_data[] = NULL ) ;
void close ( void ) ;
} ;
class puInputBase
{
UL_TYPE_DATA
protected:
int accepting ;
int cursor_position ;
int select_start_position ;
int select_end_position ;
char *valid_data ;
int input_disabled ;
char *displayed_text ; // Pointer to text as it is displayed in the box (chopped or word-wrapped)
puObject *widget ; /* Pointer to associated input box widget */
virtual void normalizeCursors ( void ) ;
virtual void removeSelectRegion ( void ) ;
public:
int isAcceptingInput ( void ) const { return accepting ; }
void rejectInput ( void ) { accepting = FALSE ; puPostRefresh () ; }
void acceptInput ( void )
{
accepting = TRUE ;
cursor_position = strlen ( widget -> getStringValue () ) ;
select_start_position = select_end_position = -1 ;
puPostRefresh () ;
}
int getCursor ( void ) const { return cursor_position ; }
void setCursor ( int c ) { cursor_position = c ; puPostRefresh () ; }
virtual void setSelectRegion ( int s, int e )
{
select_start_position = s ;
select_end_position = e ;
puPostRefresh () ;
}
void getSelectRegion ( int *s, int *e ) const
{
if ( s ) *s = select_start_position ;
if ( e ) *e = select_end_position ;
}
char *getValidData ( void ) const { return valid_data ; }
void setValidData ( const char *data )
{
delete [] valid_data ;
valid_data = ( data != NULL ) ? ulStrDup ( data ) : NULL ;
}
void addValidData ( const char *data ) ;
int isValidCharacter ( char c ) const
{
if ( valid_data != NULL )
return ( strchr ( valid_data, c ) != NULL ) ? 1 : 0 ;
else
return 1 ;
}
void enableInput ( void ) { input_disabled = FALSE ; }
void disableInput ( void ) { input_disabled = TRUE ; }
int inputDisabled ( void ) const { return input_disabled ; }
puInputBase ( void )
{
accepting = FALSE ;
cursor_position = 0 ;
select_start_position = -1 ;
select_end_position = -1 ;
valid_data = NULL;
displayed_text = NULL ;
widget = (puObject *)NULL ;
input_disabled = FALSE ;
}
virtual ~puInputBase () { delete [] valid_data ; delete [] displayed_text ; }
} ;
class puInput : public puInputBase, public puObject
{
UL_TYPE_DATA
int display_starting_point ;
char *getDisplayedText ( void )
{
return ( displayed_text == NULL ? getStringValue () : displayed_text ) ;
}
public:
void draw ( int dx, int dy ) ;
void doHit ( int button, int updown, int x, int y ) ;
int checkKey ( int key, int updown ) ;
void invokeDownCallback ( void )
{
rejectInput () ;
normalizeCursors () ;
if ( down_cb != NULL ) (*down_cb)(this) ;
}
puInput ( int minx, int miny, int maxx, int maxy ) :
puInputBase (), puObject ( minx, miny, maxx, maxy )
{
type |= PUCLASS_INPUT ;
display_starting_point = 0 ;
setColourScheme ( colour [ PUCOL_EDITFIELD ][0],
colour [ PUCOL_EDITFIELD ][1],
colour [ PUCOL_EDITFIELD ][2],
colour [ PUCOL_EDITFIELD ][3] ) ;
setColour ( PUCOL_MISC, 0.1f, 0.1f, 1.0f ) ; /* Colour of 'I' bar cursor */
widget = this ;
}
virtual void setValue ( puValue *pv )
{
puValue::setValue ( pv ) ;
delete displayed_text ; displayed_text = NULL ;
}
virtual void setValue ( int i )
{
puValue::setValue ( i ) ;
delete displayed_text ; displayed_text = NULL ;
}
virtual void setValue ( float f )
{
puValue::setValue ( f ) ;
delete displayed_text ; displayed_text = NULL ;
}
virtual void setValue ( const char *s )
{
puValue::setValue ( s ) ;
delete displayed_text ; displayed_text = NULL ;
}
virtual void setValue ( bool b )
{
puValue::setValue ( b ) ;
delete displayed_text ; displayed_text = NULL ;
}
} ;
class puButtonBox : public puObject
{
UL_TYPE_DATA
protected:
int one_only ;
int num_kids ;
char **button_labels ;
public:
puButtonBox ( int minx, int miny, int maxx, int maxy,
char **labels, int one_button ) ;
int isOneButton ( void ) const { return one_only ; }
void newList ( char ** _list ) ;
int getNumItems ( void ) const { return num_kids ; }
int checkKey ( int key , int updown ) ;
int checkHit ( int button, int updown, int x, int y ) ;
void draw ( int dx, int dy ) ;
} ;
class puDialogBox : public puPopup
{
UL_TYPE_DATA
protected:
public:
puDialogBox ( int x, int y ) : puPopup ( x, y )
{
type |= PUCLASS_DIALOGBOX ;
}
} ;
/*
* Window System Integration
* -------------------------
*
* PUI has direct support for GLUT, PW, FLTK, SDL and GTK. All code is provided
* inline, making PUI itself independent. There are several ways to choose
* implementation, for instance:
*
* #include <FL/Fl.H>
* #include <plib/pu.h>
*
* or simply:
*
* #include <plib/puFLTK.h>
*
* Note that both cases may fail if pu.h has been included earlier.
* A safer option is therefore to compile with -DPU_USE_FLTK.
*
* The default system is GLUT for backwards compability.
*
* To use PUI with an unsupported system, define PU_USE_NONE and
* provide your own callbacks (if needed, the defaults will work
* in many cases).
*
* When compiling the PUI library itself, PU_USE_NONE must be defined.
*
*/
typedef int (*puGetWindowCallback) ( ) ;
typedef void (*puSetWindowCallback) ( int window ) ;
typedef void (*puGetWindowSizeCallback) ( int *width, int *height ) ;
typedef void (*puSetWindowSizeCallback) ( int width, int height ) ;
void puSetWindowFuncs ( puGetWindowCallback,
puSetWindowCallback,
puGetWindowSizeCallback,
puSetWindowSizeCallback ) ;
// Choose implementation
#if !defined(PU_USE_GLUT) && \
!defined(PU_USE_PW) && \
!defined(PU_USE_FLTK) && \
!defined(PU_USE_SDL) && \
!defined(PU_USE_NATIVE) && \
!defined(PU_USE_NONE)
// Nothing selected. Try to figure out which one to use.
#if defined(PW_IS_PRESENT)
# define PU_USE_PW
#elif defined(FL_MAJOR_VERSION)
# define PU_USE_FLTK
#elif defined(SDL_MAJOR_VERSION)
# define PU_USE_SDL
#else
# define PU_USE_GLUT
#endif
#endif
// Roll out the code and define puInit
#if defined(PU_USE_GLUT)
# include "puGLUT.h"
# define puInit puInitGLUT
#elif defined(PU_USE_PW)
# include "puPW.h"
# define puInit puInitPW
#elif defined(PU_USE_FLTK)
# include "puFLTK.h"
# define puInit puInitFLTK
#elif defined(PU_USE_SDL)
# include "puSDL.h"
# define puInit puInitSDL
#elif defined(PU_USE_NATIVE)
# include "puNative.h"
# define puInit puInitNative
#else
# define puInit
#endif
#endif
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