/usr/include/qedjeloader.h is in libqedje-dev 0.4.0+lgpl-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (C) 2008 Instituto Nokia de Tecnologia. All rights reserved.
*
* This file is part of QEdje.
*
* QEdje is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* QEdje is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with QEdje. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __QEDJE_LOADER_H__
#define __QEDJE_LOADER_H__
#include "qedje.h"
class QEdje;
class QEdjeLoader;
struct QEdjePartCollection;
struct QEdjeColorClass
{
QString name;
QColor color;
QColor color2;
QColor color3;
};
struct QEdjeData
{
QString key;
QString value;
};
struct QEdjeStyleTag
{
QString key;
QString font;
QString value;
double fontSize;
QString textClass;
};
struct QEdjeStyle
{
QString name;
QList <QEdjeStyleTag *> tags;
//Evas_Textblock_Style *style;
inline void addTag(QString key, QString value, QString font,
double fontSize, QString textClass);
};
inline void QEdjeStyle::addTag(QString key, QString value, QString font,
double fontSize, QString textClass)
{
QEdjeStyleTag *tag = new QEdjeStyleTag;
tag->key = key;
tag->font = font;
tag->value = value;
tag->fontSize = fontSize;
tag->textClass = textClass;
tags.append(tag);
}
struct QEdjeFontDirectoryEntry
{
QString entry;
QString path;
};
struct QEdjeImageDirectoryEntry
{
int id;
QString entry;
int sourceType;
int sourceParam;
};
struct QEdjePartCollectionDirectoryEntry
{
int id;
QString entry;
};
/*!
\class QEdjeFile
\brief Loaded edje data file.
This class represents in memory the edje data file that will be loaded.
*/
class QEdjeFile
{
public:
QEdjeFile()
{
_references = 0;
}
~QEdjeFile();
QString path;
int version;
int featureVer;
QString compiler;
QList <QEdjeFontDirectoryEntry *> fontDir;
QList <QEdjeImageDirectoryEntry *> imageDir;
QHash <QString, QEdjePartCollection *> collectionHash;
QList <QEdjePartCollectionDirectoryEntry *> collectionDir;
QList <QEdjeData *> data;
QList <QEdjeStyle *> styles;
QList <QEdjeColorClass *> colorClasses;
QHash <QString, QString> fontHash; // (key=entry, val=path)
QHash <QString, QString> dataCache;
//Edje_Spectrum_Directory *spectrum_dir;
//Evas_Hash *font_hash;
//Evas_List *collection_cache;
//Eet_File *ef;
//unsigned int free_strings : 1;
private:
friend class QEdjeLoader;
friend QDebug operator<<(QDebug dbg, const QEdjeFile &s);
int _references;
};
QDebug operator<<(QDebug, const QEdjeFile &);
enum QEdjeAspectPrefer {
None,
Vertical,
Horizontal,
Both
};
struct QEdjePartDescription
{
struct
{
QString name;
double value;
} state;
struct
{
int idX;
int idY;
QPoint offset;
QPointF relative;
} rel1, rel2;
struct
{
QString text;
QString textClass;
QString style;
QString font;
QPointF align;
double elipsis;
int size;
int idSource;
int idTextSource;
bool fitX;
bool fitY;
bool minX;
bool minY;
bool maxX;
bool maxY;
} text;
struct
{
double min;
double max;
QEdjeAspectPrefer prefer;
} aspect;
struct
{
int top;
int left;
int right;
int bottom;
bool noFill;
} border;
struct
{
QPoint abs;
QPointF rel;
QPoint posAbs;
QPointF posRel;
int angle;
int spread;
bool smooth;
// unsigned char type;
} fill;
struct
{
int id;
QString type;
QString params;
bool useRel;
struct {
QPoint offset;
QPointF relative;
} rel1;
struct {
QPoint offset;
QPointF relative;
} rel2;
} gradient;
QSize min;
QSize max;
QPoint step;
bool visible;
QPointF align;
bool fixedWidth;
bool fixedHeight;
QColor color;
QColor color2;
QColor color3;
QString colorClass;
int imageId; // the image id to use
QList <int> tweenList; // list of image ids
};
struct QEdjePart
{
static const QString PATH_SEPARATOR_STRING;
enum TypeFlag {
RECT = 1,
TEXT = 2,
IMAGE = 3,
SWALLOW = 4,
TEXTBLOCK = 5,
GRADIENT = 6,
GROUP = 7
};
// char pointer_mode;
// Evas_Event_Flags ignore_flags;
int id;
QString name;
TypeFlag type;
QString source;
int effect;
int clipToId;
struct
{
QPoint step;
QPoint count;
int eventsId;
int confineId;
bool x;
bool y;
} dragable;
bool mouseEvents;
bool repeatEvents;
bool preciseIsInside;
bool useAlternateFontMetrics;
QEdjePartDescription defaultDescription;
QList <QEdjePartDescription *> otherDescriptions;
};
struct QEdjeProgram
{
enum ActionType {
ACTION_STATE_SET = 1,
ACTION_STOP = 2,
ACTION_SIGNAL_EMIT = 3
};
/* program id */
int id;
/* name of the action */
QString name;
/* if signal emission name matches the glob here... */
QString signal;
/* if part that emitted this (name) matches this glob */
QString source;
/* type - set state, stop action, set drag pos etc. */
int action;
/* what state of alternates to apply, NULL = default */
QString state;
/* what other state to use - for signal emit action */
QString state2;
/* value of state to apply (if multiple names match) */
double value;
/* other value for drag actions */
double value2;
double inFrom;
double inRange;
/* how to tween - linear, sinusoidal etc. */
int tweenMode;
/* time to graduate between current and new state */
double tweenTime;
/* list of part id or action id (targets of an action) */
QList <int> targets;
/* list of actions id's to execute after */
QList <int> after;
};
struct QEdjePartCollection
{
int id;
QString part;
int references;
QList <QEdjeData *> data;
QList <QEdjePart *> parts;
QList <QEdjeProgram *> programs;
QSize propMin;
QSize propMax;
//Embryo_Program *script; // all the embryo script code for this group
};
class QEdjeLoader
{
public:
static QEdjeFile *load(const QString &filename);
static void unload(const QString &filename);
private:
static QEdjeFile *loadEdjeFile(const char *filename);
};
#endif
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