/usr/include/sage/sage.h is in libsage-dev 0.2.0-4.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// This file may be redistributed and modified only under the terms of
// the GNU Lesser General Public License (See COPYING for details).
// Copyright (C) 2003 - 2006 Simon Goodall
#ifndef SAGE_H
#define SAGE_H 1
#ifdef __glext_h_
#error glext.h has already been included.
#endif
#define __glext_h_ 1
#define GL_ARB_MULTITEXTURE 0
#define GL_ARB_TRANSPOSE_MATRIX 1
#define GL_ARB_MULTISAMPLE 2
#define GL_ARB_TEXTURE_ENV_ADD 3
#define GL_ARB_TEXTURE_CUBE_MAP 4
#define GL_ARB_TEXTURE_COMPRESSION 5
#define GL_ARB_TEXTURE_BORDER_CLAMP 6
#define GL_ARB_POINT_PARAMETERS 7
#define GL_ARB_VERTEX_BLEND 8
#define GL_ARB_MATRIX_PALETTE 9
#define GL_ARB_TEXTURE_ENV_COMBINE 10
#define GL_ARB_TEXTURE_ENV_CROSSBAR 11
#define GL_ARB_TEXTURE_ENV_DOT3 12
#define GL_ARB_TEXTURE_MIRRORED_REPEAT 13
#define GL_ARB_DEPTH_TEXTURE 14
#define GL_ARB_SHADOW 15
#define GL_ARB_SHADOW_AMBIENT 16
#define GL_ARB_WINDOW_POS 17
#define GL_ARB_VERTEX_PROGRAM 18
#define GL_ARB_FRAGMENT_PROGRAM 19
#define GL_ARB_VERTEX_BUFFER_OBJECT 20
#define GL_ARB_OCCLUSION_QUERY 21
#define GL_ARB_SHADER_OBJECTS 22
#define GL_ARB_VERTEX_SHADER 23
#define GL_ARB_FRAGMENT_SHADER 24
#define GL_ARB_SHADING_LANGUAGE_100 25
#define GL_ARB_TEXTURE_NON_POWER_OF_TWO 26
#define GL_ARB_POINT_SPRITE 27
#define GL_ARB_FRAGMENT_PROGRAM_SHADOW 28
#define GL_ARB_DRAW_BUFFERS 29
#define GL_ARB_TEXTURE_RECTANGLE 30
#define GL_ARB_COLOR_BUFFER_FLOAT 31
#define GL_ARB_HALF_FLOAT_PIXEL 32
#define GL_ARB_TEXTURE_FLOAT 33
#define GL_ARB_PIXEL_BUFFER_OBJECT 34
#define GL_EXT_ABGR 35
#define GL_EXT_BLEND_COLOR 36
#define GL_EXT_POLYGON_OFFSET 37
#define GL_EXT_TEXTURE 38
#define GL_EXT_TEXTURE3D 39
#define GL_SGIS_TEXTURE_FILTER4 40
#define GL_EXT_SUBTEXTURE 41
#define GL_EXT_COPY_TEXTURE 42
#define GL_EXT_HISTOGRAM 43
#define GL_EXT_CONVOLUTION 44
#define GL_EXT_COLOR_MATRIX 45
#define GL_SGI_COLOR_TABLE 46
#define GL_SGIX_PIXEL_TEXTURE 47
#define GL_SGIS_PIXEL_TEXTURE 48
#define GL_SGIS_TEXTURE4D 49
#define GL_SGI_TEXTURE_COLOR_TABLE 50
#define GL_EXT_CMYKA 51
#define GL_EXT_TEXTURE_OBJECT 52
#define GL_SGIS_DETAIL_TEXTURE 53
#define GL_SGIS_SHARPEN_TEXTURE 54
#define GL_EXT_PACKED_PIXELS 55
#define GL_SGIS_TEXTURE_LOD 56
#define GL_SGIS_MULTISAMPLE 57
#define GL_EXT_RESCALE_NORMAL 58
#define GL_EXT_VERTEX_ARRAY 59
#define GL_EXT_MISC_ATTRIBUTE 60
#define GL_SGIS_GENERATE_MIPMAP 61
#define GL_SGIX_CLIPMAP 62
#define GL_SGIX_SHADOW 63
#define GL_SGIS_TEXTURE_EDGE_CLAMP 64
#define GL_SGIS_TEXTURE_BORDER_CLAMP 65
#define GL_EXT_BLEND_MINMAX 66
#define GL_EXT_BLEND_SUBTRACT 67
#define GL_EXT_BLEND_LOGIC_OP 68
#define GL_SGIX_INTERLACE 69
#define GL_SGIX_PIXEL_TILES 70
#define GL_SGIX_TEXTURE_SELECT 71
#define GL_SGIX_SPRITE 72
#define GL_SGIX_TEXTURE_MULTI_BUFFER 73
#define GL_EXT_POINT_PARAMETERS 74
#define GL_SGIS_POINT_PARAMETERS 75
#define GL_SGIX_INSTRUMENTS 76
#define GL_SGIX_TEXTURE_SCALE_BIAS 77
#define GL_SGIX_FRAMEZOOM 78
#define GL_SGIX_TAG_SAMPLE_BUFFER 79
#define GL_SGIX_POLYNOMIAL_FFD 80
#define GL_SGIX_REFERENCE_PLANE 81
#define GL_SGIX_FLUSH_RASTER 82
#define GL_SGIX_DEPTH_TEXTURE 83
#define GL_SGIS_FOG_FUNCTION 84
#define GL_SGIX_FOG_OFFSET 85
#define GL_HP_IMAGE_TRANSFORM 86
#define GL_HP_CONVOLUTION_BORDER_MODES 87
#define GL_SGIX_TEXTURE_ADD_ENV 88
#define GL_EXT_COLOR_SUBTABLE 89
#define GL_PGI_VERTEX_HINTS 90
#define GL_PGI_MISC_HINTS 91
#define GL_EXT_PALETTED_TEXTURE 92
#define GL_EXT_CLIP_VOLUME_HINT 93
#define GL_SGIX_LIST_PRIORITY 94
#define GL_SGIX_IR_INSTRUMENT1 95
#define GL_SGIX_CALLIGRAPHIC_FRAGMENT 96
#define GL_SGIX_TEXTURE_LOD_BIAS 97
#define GL_SGIX_SHADOW_AMBIENT 98
#define GL_EXT_INDEX_TEXTURE 99
#define GL_EXT_INDEX_MATERIAL 100
#define GL_EXT_INDEX_FUNC 101
#define GL_EXT_INDEX_ARRAY_FORMATS 102
#define GL_EXT_COMPILED_VERTEX_ARRAY 103
#define GL_EXT_CULL_VERTEX 104
#define GL_SGIX_YCRCB 105
#define GL_SGIX_FRAGMENT_LIGHTING 106
#define GL_IBM_RASTERPOS_CLIP 107
#define GL_HP_TEXTURE_LIGHTING 108
#define GL_EXT_DRAW_RANGE_ELEMENTS 109
#define GL_WIN_PHONG_SHADING 110
#define GL_WIN_SPECULAR_FOG 111
#define GL_EXT_LIGHT_TEXTURE 112
#define GL_SGIX_BLEND_ALPHA_MINMAX 113
#define GL_EXT_BGRA 114
#define GL_SGIX_ASYNC 115
#define GL_SGIX_ASYNC_PIXEL 116
#define GL_SGIX_ASYNC_HISTOGRAM 117
#define GL_INTEL_PARALLEL_ARRAYS 118
#define GL_HP_OCCLUSION_TEST 119
#define GL_EXT_PIXEL_TRANSFORM 120
#define GL_EXT_PIXEL_TRANSFORM_COLOR_TABLE 121
#define GL_EXT_SHARED_TEXTURE_PALETTE 122
#define GL_EXT_SEPARATE_SPECULAR_COLOR 123
#define GL_EXT_SECONDARY_COLOR 124
#define GL_EXT_TEXTURE_PERTURB_NORMAL 125
#define GL_EXT_MULTI_DRAW_ARRAYS 126
#define GL_EXT_FOG_COORD 127
#define GL_REND_SCREEN_COORDINATES 128
#define GL_EXT_COORDINATE_FRAME 129
#define GL_EXT_TEXTURE_ENV_COMBINE 130
#define GL_APPLE_SPECULAR_VECTOR 131
#define GL_APPLE_TRANSFORM_HINT 132
#define GL_SGIX_FOG_SCALE 133
#define GL_SUNX_CONSTANT_DATA 134
#define GL_SUN_GLOBAL_ALPHA 135
#define GL_SUN_TRIANGLE_LIST 136
#define GL_SUN_VERTEX 137
#define GL_EXT_BLEND_FUNC_SEPARATE 138
#define GL_INGR_BLEND_FUNC_SEPARATE 139
#define GL_INGR_COLOR_CLAMP 140
#define GL_INGR_INTERLACE_READ 141
#define GL_EXT_STENCIL_WRAP 142
#define GL_EXT_422_PIXELS 143
#define GL_NV_TEXGEN_REFLECTION 144
#define GL_SUN_CONVOLUTION_BORDER_MODES 145
#define GL_EXT_TEXTURE_ENV_ADD 146
#define GL_EXT_TEXTURE_LOD_BIAS 147
#define GL_EXT_TEXTURE_FILTER_ANISOTROPIC 148
#define GL_EXT_VERTEX_WEIGHTING 149
#define GL_NV_LIGHT_MAX_EXPONENT 150
#define GL_NV_VERTEX_ARRAY_RANGE 151
#define GL_NV_REGISTER_COMBINERS 152
#define GL_NV_FOG_DISTANCE 153
#define GL_NV_TEXGEN_EMBOSS 154
#define GL_NV_BLEND_SQUARE 155
#define GL_NV_TEXTURE_ENV_COMBINE4 156
#define GL_MESA_RESIZE_BUFFERS 157
#define GL_MESA_WINDOW_POS 158
#define GL_IBM_CULL_VERTEX 159
#define GL_IBM_MULTIMODE_DRAW_ARRAYS 160
#define GL_IBM_VERTEX_ARRAY_LISTS 161
#define GL_SGIX_SUBSAMPLE 162
#define GL_SGIX_YCRCBA 163
#define GL_SGIX_YCRCB_SUBSAMPLE 164
#define GL_SGIX_DEPTH_PASS_INSTRUMENT 165
#define GL_3DFX_TEXTURE_COMPRESSION_FXT1 166
#define GL_3DFX_MULTISAMPLE 167
#define GL_3DFX_TBUFFER 168
#define GL_EXT_MULTISAMPLE 169
#define GL_SGIX_VERTEX_PRECLIP 170
#define GL_SGIX_CONVOLUTION_ACCURACY 171
#define GL_SGIX_RESAMPLE 172
#define GL_SGIS_POINT_LINE_TEXGEN 173
#define GL_SGIS_TEXTURE_COLOR_MASK 174
#define GL_SGIX_IGLOO_INTERFACE 175
#define GL_EXT_TEXTURE_ENV_DOT3 176
#define GL_ATI_TEXTURE_MIRROR_ONCE 177
#define GL_NV_FENCE 178
#define GL_NV_EVALUATORS 179
#define GL_NV_PACKED_DEPTH_STENCIL 180
#define GL_NV_REGISTER_COMBINERS2 181
#define GL_NV_TEXTURE_COMPRESSION_VTC 182
#define GL_NV_TEXTURE_RECTANGLE 183
#define GL_NV_TEXTURE_SHADER 184
#define GL_NV_TEXTURE_SHADER2 185
#define GL_NV_VERTEX_ARRAY_RANGE2 186
#define GL_NV_VERTEX_PROGRAM 187
#define GL_SGIX_TEXTURE_COORDINATE_CLAMP 188
#define GL_SGIX_SCALEBIAS_HINT 189
#define GL_OML_INTERLACE 190
#define GL_OML_SUBSAMPLE 191
#define GL_OML_RESAMPLE 192
#define GL_NV_COPY_DEPTH_TO_COLOR 193
#define GL_ATI_ENVMAP_BUMPMAP 194
#define GL_ATI_FRAGMENT_SHADER 195
#define GL_ATI_PN_TRIANGLES 196
#define GL_ATI_VERTEX_ARRAY_OBJECT 197
#define GL_EXT_VERTEX_SHADER 198
#define GL_ATI_VERTEX_STREAMS 199
#define GL_ATI_ELEMENT_ARRAY 200
#define GL_SUN_MESH_ARRAY 201
#define GL_SUN_SLICE_ACCUM 202
#define GL_NV_MULTISAMPLE_FILTER_HINT 203
#define GL_NV_DEPTH_CLAMP 204
#define GL_NV_OCCLUSION_QUERY 205
#define GL_NV_POINT_SPRITE 206
#define GL_NV_TEXTURE_SHADER3 207
#define GL_NV_VERTEX_PROGRAM1_1 208
#define GL_EXT_SHADOW_FUNCS 209
#define GL_EXT_STENCIL_TWO_SIDE 210
#define GL_ATI_TEXT_FRAGMENT_SHADER 211
#define GL_APPLE_CLIENT_STORAGE 212
#define GL_APPLE_ELEMENT_ARRAY 213
#define GL_APPLE_FENCE 214
#define GL_APPLE_VERTEX_ARRAY_OBJECT 215
#define GL_APPLE_VERTEX_ARRAY_RANGE 216
#define GL_APPLE_YCBCR_422 217
#define GL_S3_S3TC 218
#define GL_ATI_DRAW_BUFFERS 219
#define GL_ATI_PIXEL_FORMAT_FLOAT 220
#define GL_ATI_TEXTURE_ENV_COMBINE3 221
#define GL_ATI_TEXTURE_FLOAT 222
#define GL_NV_FLOAT_BUFFER 223
#define GL_NV_FRAGMENT_PROGRAM 224
#define GL_NV_HALF_FLOAT 225
#define GL_NV_PIXEL_DATA_RANGE 226
#define GL_NV_PRIMITIVE_RESTART 227
#define GL_NV_TEXTURE_EXPAND_NORMAL 228
#define GL_NV_VERTEX_PROGRAM2 229
#define GL_ATI_MAP_OBJECT_BUFFER 230
#define GL_ATI_SEPARATE_STENCIL 231
#define GL_ATI_VERTEX_ATTRIB_ARRAY_OBJECT 232
#define GL_OES_READ_FORMAT 233
#define GL_EXT_DEPTH_BOUNDS_TEST 234
#define GL_EXT_TEXTURE_MIRROR_CLAMP 235
#define GL_EXT_BLEND_EQUATION_SEPARATE 236
#define GL_MESA_PACK_INVERT 237
#define GL_MESA_YCBCR_TEXTURE 238
#define GL_EXT_PIXEL_BUFFER_OBJECT 239
#define GL_NV_FRAGMENT_PROGRAM_OPTION 240
#define GL_NV_FRAGMENT_PROGRAM2 241
#define GL_NV_VERTEX_PROGRAM2_OPTION 242
#define GL_NV_VERTEX_PROGRAM3 243
#define GL_EXT_FRAMEBUFFER_OBJECT 244
#define GL_GREMEDY_STRING_MARKER 245
#define SAGE_LAST_EXTENSION 246
#include <sage/header.h>
#include <sage/GL.h>
#include <stddef.h>
SAGEAPI int sage_ext[SAGE_LAST_EXTENSION];
#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_RESCALE_NORMAL 0x803A
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#endif
#ifndef GL_ARB_imaging
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_COLOR 0x8005
#define GL_FUNC_ADD 0x8006
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_BLEND_EQUATION 0x8009
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
#define GL_CONVOLUTION_BORDER_MODE 0x8013
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
#define GL_REDUCE 0x8016
#define GL_CONVOLUTION_FORMAT 0x8017
#define GL_CONVOLUTION_WIDTH 0x8018
#define GL_CONVOLUTION_HEIGHT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define GL_HISTOGRAM 0x8024
#define GL_PROXY_HISTOGRAM 0x8025
#define GL_HISTOGRAM_WIDTH 0x8026
#define GL_HISTOGRAM_FORMAT 0x8027
#define GL_HISTOGRAM_RED_SIZE 0x8028
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define GL_HISTOGRAM_SINK 0x802D
#define GL_MINMAX 0x802E
#define GL_MINMAX_FORMAT 0x802F
#define GL_MINMAX_SINK 0x8030
#define GL_TABLE_TOO_LARGE 0x8031
#define GL_COLOR_MATRIX 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define GL_COLOR_TABLE 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define GL_PROXY_COLOR_TABLE 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define GL_COLOR_TABLE_SCALE 0x80D6
#define GL_COLOR_TABLE_BIAS 0x80D7
#define GL_COLOR_TABLE_FORMAT 0x80D8
#define GL_COLOR_TABLE_WIDTH 0x80D9
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define GL_CONSTANT_BORDER 0x8151
#define GL_REPLICATE_BORDER 0x8153
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
#endif
#ifndef GL_VERSION_1_3
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_MULTISAMPLE_BIT 0x20000000
#define GL_NORMAL_MAP 0x8511
#define GL_REFLECTION_MAP 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define GL_COMPRESSED_ALPHA 0x84E9
#define GL_COMPRESSED_LUMINANCE 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define GL_TEXTURE_COMPRESSED 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
#define GL_SOURCE0_RGB 0x8580
#define GL_SOURCE1_RGB 0x8581
#define GL_SOURCE2_RGB 0x8582
#define GL_SOURCE0_ALPHA 0x8588
#define GL_SOURCE1_ALPHA 0x8589
#define GL_SOURCE2_ALPHA 0x858A
#define GL_OPERAND0_RGB 0x8590
#define GL_OPERAND1_RGB 0x8591
#define GL_OPERAND2_RGB 0x8592
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND2_ALPHA 0x859A
#define GL_RGB_SCALE 0x8573
#define GL_ADD_SIGNED 0x8574
#define GL_INTERPOLATE 0x8575
#define GL_SUBTRACT 0x84E7
#define GL_CONSTANT 0x8576
#define GL_PRIMARY_COLOR 0x8577
#define GL_PREVIOUS 0x8578
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
#endif
#ifndef GL_VERSION_1_4
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
#define GL_POINT_SIZE_MIN 0x8126
#define GL_POINT_SIZE_MAX 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
#define GL_GENERATE_MIPMAP 0x8191
#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_DEPTH_COMPONENT24 0x81A6
#define GL_DEPTH_COMPONENT32 0x81A7
#define GL_MIRRORED_REPEAT 0x8370
#define GL_FOG_COORDINATE_SOURCE 0x8450
#define GL_FOG_COORDINATE 0x8451
#define GL_FRAGMENT_DEPTH 0x8452
#define GL_CURRENT_FOG_COORDINATE 0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
#define GL_FOG_COORDINATE_ARRAY 0x8457
#define GL_COLOR_SUM 0x8458
#define GL_CURRENT_SECONDARY_COLOR 0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define GL_SECONDARY_COLOR_ARRAY 0x845E
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_TEXTURE_LOD_BIAS 0x8501
#define GL_INCR_WRAP 0x8507
#define GL_DECR_WRAP 0x8508
#define GL_TEXTURE_DEPTH_SIZE 0x884A
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_TEXTURE_COMPARE_MODE 0x884C
#define GL_TEXTURE_COMPARE_FUNC 0x884D
#define GL_COMPARE_R_TO_TEXTURE 0x884E
#endif
#ifndef GL_VERSION_1_5
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_QUERY_COUNTER_BITS 0x8864
#define GL_CURRENT_QUERY 0x8865
#define GL_QUERY_RESULT 0x8866
#define GL_QUERY_RESULT_AVAILABLE 0x8867
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_READ_ONLY 0x88B8
#define GL_WRITE_ONLY 0x88B9
#define GL_READ_WRITE 0x88BA
#define GL_BUFFER_ACCESS 0x88BB
#define GL_BUFFER_MAPPED 0x88BC
#define GL_BUFFER_MAP_POINTER 0x88BD
#define GL_STREAM_DRAW 0x88E0
#define GL_STREAM_READ 0x88E1
#define GL_STREAM_COPY 0x88E2
#define GL_STATIC_DRAW 0x88E4
#define GL_STATIC_READ 0x88E5
#define GL_STATIC_COPY 0x88E6
#define GL_DYNAMIC_DRAW 0x88E8
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#define GL_SAMPLES_PASSED 0x8914
#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
#define GL_FOG_COORD GL_FOG_COORDINATE
#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
#define GL_SRC0_RGB GL_SOURCE0_RGB
#define GL_SRC1_RGB GL_SOURCE1_RGB
#define GL_SRC2_RGB GL_SOURCE2_RGB
#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA
#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA
#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
#endif
#ifndef GL_VERSION_2_0
#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define GL_MAX_DRAW_BUFFERS 0x8824
#define GL_DRAW_BUFFER0 0x8825
#define GL_DRAW_BUFFER1 0x8826
#define GL_DRAW_BUFFER2 0x8827
#define GL_DRAW_BUFFER3 0x8828
#define GL_DRAW_BUFFER4 0x8829
#define GL_DRAW_BUFFER5 0x882A
#define GL_DRAW_BUFFER6 0x882B
#define GL_DRAW_BUFFER7 0x882C
#define GL_DRAW_BUFFER8 0x882D
#define GL_DRAW_BUFFER9 0x882E
#define GL_DRAW_BUFFER10 0x882F
#define GL_DRAW_BUFFER11 0x8830
#define GL_DRAW_BUFFER12 0x8831
#define GL_DRAW_BUFFER13 0x8832
#define GL_DRAW_BUFFER14 0x8833
#define GL_DRAW_BUFFER15 0x8834
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_POINT_SPRITE 0x8861
#define GL_COORD_REPLACE 0x8862
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_MAX_TEXTURE_COORDS 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define GL_MAX_VARYING_FLOATS 0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_SHADER_TYPE 0x8B4F
#define GL_FLOAT_VEC2 0x8B50
#define GL_FLOAT_VEC3 0x8B51
#define GL_FLOAT_VEC4 0x8B52
#define GL_INT_VEC2 0x8B53
#define GL_INT_VEC3 0x8B54
#define GL_INT_VEC4 0x8B55
#define GL_BOOL 0x8B56
#define GL_BOOL_VEC2 0x8B57
#define GL_BOOL_VEC3 0x8B58
#define GL_BOOL_VEC4 0x8B59
#define GL_FLOAT_MAT2 0x8B5A
#define GL_FLOAT_MAT3 0x8B5B
#define GL_FLOAT_MAT4 0x8B5C
#define GL_SAMPLER_1D 0x8B5D
#define GL_SAMPLER_2D 0x8B5E
#define GL_SAMPLER_3D 0x8B5F
#define GL_SAMPLER_CUBE 0x8B60
#define GL_SAMPLER_1D_SHADOW 0x8B61
#define GL_SAMPLER_2D_SHADOW 0x8B62
#define GL_DELETE_STATUS 0x8B80
#define GL_COMPILE_STATUS 0x8B81
#define GL_LINK_STATUS 0x8B82
#define GL_VALIDATE_STATUS 0x8B83
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_ATTACHED_SHADERS 0x8B85
#define GL_ACTIVE_UNIFORMS 0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define GL_SHADER_SOURCE_LENGTH 0x8B88
#define GL_ACTIVE_ATTRIBUTES 0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
#define GL_LOWER_LEFT 0x8CA1
#define GL_UPPER_LEFT 0x8CA2
#define GL_STENCIL_BACK_REF 0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#endif
#ifndef GL_ARB_multitexture
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
#define GL_TEXTURE2_ARB 0x84C2
#define GL_TEXTURE3_ARB 0x84C3
#define GL_TEXTURE4_ARB 0x84C4
#define GL_TEXTURE5_ARB 0x84C5
#define GL_TEXTURE6_ARB 0x84C6
#define GL_TEXTURE7_ARB 0x84C7
#define GL_TEXTURE8_ARB 0x84C8
#define GL_TEXTURE9_ARB 0x84C9
#define GL_TEXTURE10_ARB 0x84CA
#define GL_TEXTURE11_ARB 0x84CB
#define GL_TEXTURE12_ARB 0x84CC
#define GL_TEXTURE13_ARB 0x84CD
#define GL_TEXTURE14_ARB 0x84CE
#define GL_TEXTURE15_ARB 0x84CF
#define GL_TEXTURE16_ARB 0x84D0
#define GL_TEXTURE17_ARB 0x84D1
#define GL_TEXTURE18_ARB 0x84D2
#define GL_TEXTURE19_ARB 0x84D3
#define GL_TEXTURE20_ARB 0x84D4
#define GL_TEXTURE21_ARB 0x84D5
#define GL_TEXTURE22_ARB 0x84D6
#define GL_TEXTURE23_ARB 0x84D7
#define GL_TEXTURE24_ARB 0x84D8
#define GL_TEXTURE25_ARB 0x84D9
#define GL_TEXTURE26_ARB 0x84DA
#define GL_TEXTURE27_ARB 0x84DB
#define GL_TEXTURE28_ARB 0x84DC
#define GL_TEXTURE29_ARB 0x84DD
#define GL_TEXTURE30_ARB 0x84DE
#define GL_TEXTURE31_ARB 0x84DF
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#endif
#ifndef GL_ARB_transpose_matrix
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
#endif
#ifndef GL_ARB_multisample
#define GL_MULTISAMPLE_ARB 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
#define GL_SAMPLES_ARB 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
#endif
#ifndef GL_ARB_texture_env_add
#endif
#ifndef GL_ARB_texture_cube_map
#define GL_NORMAL_MAP_ARB 0x8511
#define GL_REFLECTION_MAP_ARB 0x8512
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
#endif
#ifndef GL_ARB_texture_compression
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
#define GL_COMPRESSED_RGB_ARB 0x84ED
#define GL_COMPRESSED_RGBA_ARB 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#endif
#ifndef GL_ARB_texture_border_clamp
#define GL_CLAMP_TO_BORDER_ARB 0x812D
#endif
#ifndef GL_ARB_point_parameters
#define GL_POINT_SIZE_MIN_ARB 0x8126
#define GL_POINT_SIZE_MAX_ARB 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
#endif
#ifndef GL_ARB_vertex_blend
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
#define GL_VERTEX_BLEND_ARB 0x86A7
#define GL_CURRENT_WEIGHT_ARB 0x86A8
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
#define GL_WEIGHT_ARRAY_ARB 0x86AD
#define GL_MODELVIEW0_ARB 0x1700
#define GL_MODELVIEW1_ARB 0x850A
#define GL_MODELVIEW2_ARB 0x8722
#define GL_MODELVIEW3_ARB 0x8723
#define GL_MODELVIEW4_ARB 0x8724
#define GL_MODELVIEW5_ARB 0x8725
#define GL_MODELVIEW6_ARB 0x8726
#define GL_MODELVIEW7_ARB 0x8727
#define GL_MODELVIEW8_ARB 0x8728
#define GL_MODELVIEW9_ARB 0x8729
#define GL_MODELVIEW10_ARB 0x872A
#define GL_MODELVIEW11_ARB 0x872B
#define GL_MODELVIEW12_ARB 0x872C
#define GL_MODELVIEW13_ARB 0x872D
#define GL_MODELVIEW14_ARB 0x872E
#define GL_MODELVIEW15_ARB 0x872F
#define GL_MODELVIEW16_ARB 0x8730
#define GL_MODELVIEW17_ARB 0x8731
#define GL_MODELVIEW18_ARB 0x8732
#define GL_MODELVIEW19_ARB 0x8733
#define GL_MODELVIEW20_ARB 0x8734
#define GL_MODELVIEW21_ARB 0x8735
#define GL_MODELVIEW22_ARB 0x8736
#define GL_MODELVIEW23_ARB 0x8737
#define GL_MODELVIEW24_ARB 0x8738
#define GL_MODELVIEW25_ARB 0x8739
#define GL_MODELVIEW26_ARB 0x873A
#define GL_MODELVIEW27_ARB 0x873B
#define GL_MODELVIEW28_ARB 0x873C
#define GL_MODELVIEW29_ARB 0x873D
#define GL_MODELVIEW30_ARB 0x873E
#define GL_MODELVIEW31_ARB 0x873F
#endif
#ifndef GL_ARB_matrix_palette
#define GL_MATRIX_PALETTE_ARB 0x8840
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
#endif
#ifndef GL_ARB_texture_env_combine
#define GL_COMBINE_ARB 0x8570
#define GL_COMBINE_RGB_ARB 0x8571
#define GL_COMBINE_ALPHA_ARB 0x8572
#define GL_SOURCE0_RGB_ARB 0x8580
#define GL_SOURCE1_RGB_ARB 0x8581
#define GL_SOURCE2_RGB_ARB 0x8582
#define GL_SOURCE0_ALPHA_ARB 0x8588
#define GL_SOURCE1_ALPHA_ARB 0x8589
#define GL_SOURCE2_ALPHA_ARB 0x858A
#define GL_OPERAND0_RGB_ARB 0x8590
#define GL_OPERAND1_RGB_ARB 0x8591
#define GL_OPERAND2_RGB_ARB 0x8592
#define GL_OPERAND0_ALPHA_ARB 0x8598
#define GL_OPERAND1_ALPHA_ARB 0x8599
#define GL_OPERAND2_ALPHA_ARB 0x859A
#define GL_RGB_SCALE_ARB 0x8573
#define GL_ADD_SIGNED_ARB 0x8574
#define GL_INTERPOLATE_ARB 0x8575
#define GL_SUBTRACT_ARB 0x84E7
#define GL_CONSTANT_ARB 0x8576
#define GL_PRIMARY_COLOR_ARB 0x8577
#define GL_PREVIOUS_ARB 0x8578
#endif
#ifndef GL_ARB_texture_env_crossbar
#endif
#ifndef GL_ARB_texture_env_dot3
#define GL_DOT3_RGB_ARB 0x86AE
#define GL_DOT3_RGBA_ARB 0x86AF
#endif
#ifndef GL_ARB_texture_mirrored_repeat
#define GL_MIRRORED_REPEAT_ARB 0x8370
#endif
#ifndef GL_ARB_depth_texture
#define GL_DEPTH_COMPONENT16_ARB 0x81A5
#define GL_DEPTH_COMPONENT24_ARB 0x81A6
#define GL_DEPTH_COMPONENT32_ARB 0x81A7
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
#endif
#ifndef GL_ARB_shadow
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
#endif
#ifndef GL_ARB_shadow_ambient
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#endif
#ifndef GL_ARB_window_pos
#endif
#ifndef GL_ARB_vertex_program
#define GL_COLOR_SUM_ARB 0x8458
#define GL_VERTEX_PROGRAM_ARB 0x8620
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
#define GL_PROGRAM_LENGTH_ARB 0x8627
#define GL_PROGRAM_STRING_ARB 0x8628
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
#define GL_CURRENT_MATRIX_ARB 0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
#define GL_PROGRAM_BINDING_ARB 0x8677
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#define GL_PROGRAM_FORMAT_ARB 0x8876
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
#define GL_MATRIX0_ARB 0x88C0
#define GL_MATRIX1_ARB 0x88C1
#define GL_MATRIX2_ARB 0x88C2
#define GL_MATRIX3_ARB 0x88C3
#define GL_MATRIX4_ARB 0x88C4
#define GL_MATRIX5_ARB 0x88C5
#define GL_MATRIX6_ARB 0x88C6
#define GL_MATRIX7_ARB 0x88C7
#define GL_MATRIX8_ARB 0x88C8
#define GL_MATRIX9_ARB 0x88C9
#define GL_MATRIX10_ARB 0x88CA
#define GL_MATRIX11_ARB 0x88CB
#define GL_MATRIX12_ARB 0x88CC
#define GL_MATRIX13_ARB 0x88CD
#define GL_MATRIX14_ARB 0x88CE
#define GL_MATRIX15_ARB 0x88CF
#define GL_MATRIX16_ARB 0x88D0
#define GL_MATRIX17_ARB 0x88D1
#define GL_MATRIX18_ARB 0x88D2
#define GL_MATRIX19_ARB 0x88D3
#define GL_MATRIX20_ARB 0x88D4
#define GL_MATRIX21_ARB 0x88D5
#define GL_MATRIX22_ARB 0x88D6
#define GL_MATRIX23_ARB 0x88D7
#define GL_MATRIX24_ARB 0x88D8
#define GL_MATRIX25_ARB 0x88D9
#define GL_MATRIX26_ARB 0x88DA
#define GL_MATRIX27_ARB 0x88DB
#define GL_MATRIX28_ARB 0x88DC
#define GL_MATRIX29_ARB 0x88DD
#define GL_MATRIX30_ARB 0x88DE
#define GL_MATRIX31_ARB 0x88DF
#endif
#ifndef GL_ARB_fragment_program
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
#endif
#ifndef GL_ARB_vertex_buffer_object
#define GL_BUFFER_SIZE_ARB 0x8764
#define GL_BUFFER_USAGE_ARB 0x8765
#define GL_ARRAY_BUFFER_ARB 0x8892
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
#define GL_READ_ONLY_ARB 0x88B8
#define GL_WRITE_ONLY_ARB 0x88B9
#define GL_READ_WRITE_ARB 0x88BA
#define GL_BUFFER_ACCESS_ARB 0x88BB
#define GL_BUFFER_MAPPED_ARB 0x88BC
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
#define GL_STREAM_DRAW_ARB 0x88E0
#define GL_STREAM_READ_ARB 0x88E1
#define GL_STREAM_COPY_ARB 0x88E2
#define GL_STATIC_DRAW_ARB 0x88E4
#define GL_STATIC_READ_ARB 0x88E5
#define GL_STATIC_COPY_ARB 0x88E6
#define GL_DYNAMIC_DRAW_ARB 0x88E8
#define GL_DYNAMIC_READ_ARB 0x88E9
#define GL_DYNAMIC_COPY_ARB 0x88EA
#endif
#ifndef GL_ARB_occlusion_query
#define GL_QUERY_COUNTER_BITS_ARB 0x8864
#define GL_CURRENT_QUERY_ARB 0x8865
#define GL_QUERY_RESULT_ARB 0x8866
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
#define GL_SAMPLES_PASSED_ARB 0x8914
#endif
#ifndef GL_ARB_shader_objects
#define GL_PROGRAM_OBJECT_ARB 0x8B40
#define GL_SHADER_OBJECT_ARB 0x8B48
#define GL_OBJECT_TYPE_ARB 0x8B4E
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
#define GL_FLOAT_VEC2_ARB 0x8B50
#define GL_FLOAT_VEC3_ARB 0x8B51
#define GL_FLOAT_VEC4_ARB 0x8B52
#define GL_INT_VEC2_ARB 0x8B53
#define GL_INT_VEC3_ARB 0x8B54
#define GL_INT_VEC4_ARB 0x8B55
#define GL_BOOL_ARB 0x8B56
#define GL_BOOL_VEC2_ARB 0x8B57
#define GL_BOOL_VEC3_ARB 0x8B58
#define GL_BOOL_VEC4_ARB 0x8B59
#define GL_FLOAT_MAT2_ARB 0x8B5A
#define GL_FLOAT_MAT3_ARB 0x8B5B
#define GL_FLOAT_MAT4_ARB 0x8B5C
#define GL_SAMPLER_1D_ARB 0x8B5D
#define GL_SAMPLER_2D_ARB 0x8B5E
#define GL_SAMPLER_3D_ARB 0x8B5F
#define GL_SAMPLER_CUBE_ARB 0x8B60
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
#define GL_SAMPLER_2D_RECT_ARB 0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
#endif
#ifndef GL_ARB_vertex_shader
#define GL_VERTEX_SHADER_ARB 0x8B31
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
#endif
#ifndef GL_ARB_fragment_shader
#define GL_FRAGMENT_SHADER_ARB 0x8B30
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#endif
#ifndef GL_ARB_shading_language_100
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
#endif
#ifndef GL_ARB_texture_non_power_of_two
#endif
#ifndef GL_ARB_point_sprite
#define GL_POINT_SPRITE_ARB 0x8861
#define GL_COORD_REPLACE_ARB 0x8862
#endif
#ifndef GL_ARB_fragment_program_shadow
#endif
#ifndef GL_ARB_draw_buffers
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
#define GL_DRAW_BUFFER0_ARB 0x8825
#define GL_DRAW_BUFFER1_ARB 0x8826
#define GL_DRAW_BUFFER2_ARB 0x8827
#define GL_DRAW_BUFFER3_ARB 0x8828
#define GL_DRAW_BUFFER4_ARB 0x8829
#define GL_DRAW_BUFFER5_ARB 0x882A
#define GL_DRAW_BUFFER6_ARB 0x882B
#define GL_DRAW_BUFFER7_ARB 0x882C
#define GL_DRAW_BUFFER8_ARB 0x882D
#define GL_DRAW_BUFFER9_ARB 0x882E
#define GL_DRAW_BUFFER10_ARB 0x882F
#define GL_DRAW_BUFFER11_ARB 0x8830
#define GL_DRAW_BUFFER12_ARB 0x8831
#define GL_DRAW_BUFFER13_ARB 0x8832
#define GL_DRAW_BUFFER14_ARB 0x8833
#define GL_DRAW_BUFFER15_ARB 0x8834
#endif
#ifndef GL_ARB_texture_rectangle
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#endif
#ifndef GL_ARB_color_buffer_float
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
#define GL_CLAMP_READ_COLOR_ARB 0x891C
#define GL_FIXED_ONLY_ARB 0x891D
#endif
#ifndef GL_ARB_half_float_pixel
#define GL_HALF_FLOAT_ARB 0x140B
#endif
#ifndef GL_ARB_texture_float
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
#define GL_RGBA32F_ARB 0x8814
#define GL_RGB32F_ARB 0x8815
#define GL_ALPHA32F_ARB 0x8816
#define GL_INTENSITY32F_ARB 0x8817
#define GL_LUMINANCE32F_ARB 0x8818
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
#define GL_RGBA16F_ARB 0x881A
#define GL_RGB16F_ARB 0x881B
#define GL_ALPHA16F_ARB 0x881C
#define GL_INTENSITY16F_ARB 0x881D
#define GL_LUMINANCE16F_ARB 0x881E
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
#endif
#ifndef GL_ARB_pixel_buffer_object
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
#endif
#ifndef GL_EXT_abgr
#define GL_ABGR_EXT 0x8000
#endif
#ifndef GL_EXT_blend_color
#define GL_CONSTANT_COLOR_EXT 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define GL_CONSTANT_ALPHA_EXT 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define GL_BLEND_COLOR_EXT 0x8005
#endif
#ifndef GL_EXT_polygon_offset
#define GL_POLYGON_OFFSET_EXT 0x8037
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
#endif
#ifndef GL_EXT_texture
#define GL_ALPHA4_EXT 0x803B
#define GL_ALPHA8_EXT 0x803C
#define GL_ALPHA12_EXT 0x803D
#define GL_ALPHA16_EXT 0x803E
#define GL_LUMINANCE4_EXT 0x803F
#define GL_LUMINANCE8_EXT 0x8040
#define GL_LUMINANCE12_EXT 0x8041
#define GL_LUMINANCE16_EXT 0x8042
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
#define GL_INTENSITY_EXT 0x8049
#define GL_INTENSITY4_EXT 0x804A
#define GL_INTENSITY8_EXT 0x804B
#define GL_INTENSITY12_EXT 0x804C
#define GL_INTENSITY16_EXT 0x804D
#define GL_RGB2_EXT 0x804E
#define GL_RGB4_EXT 0x804F
#define GL_RGB5_EXT 0x8050
#define GL_RGB8_EXT 0x8051
#define GL_RGB10_EXT 0x8052
#define GL_RGB12_EXT 0x8053
#define GL_RGB16_EXT 0x8054
#define GL_RGBA2_EXT 0x8055
#define GL_RGBA4_EXT 0x8056
#define GL_RGB5_A1_EXT 0x8057
#define GL_RGBA8_EXT 0x8058
#define GL_RGB10_A2_EXT 0x8059
#define GL_RGBA12_EXT 0x805A
#define GL_RGBA16_EXT 0x805B
#define GL_TEXTURE_RED_SIZE_EXT 0x805C
#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
#define GL_REPLACE_EXT 0x8062
#define GL_PROXY_TEXTURE_1D_EXT 0x8063
#define GL_PROXY_TEXTURE_2D_EXT 0x8064
#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
#endif
#ifndef GL_EXT_texture3D
#define GL_PACK_SKIP_IMAGES_EXT 0x806B
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
#define GL_TEXTURE_3D_EXT 0x806F
#define GL_PROXY_TEXTURE_3D_EXT 0x8070
#define GL_TEXTURE_DEPTH_EXT 0x8071
#define GL_TEXTURE_WRAP_R_EXT 0x8072
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
#endif
#ifndef GL_SGIS_texture_filter4
#define GL_FILTER4_SGIS 0x8146
#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
#endif
#ifndef GL_EXT_subtexture
#endif
#ifndef GL_EXT_copy_texture
#endif
#ifndef GL_EXT_histogram
#define GL_HISTOGRAM_EXT 0x8024
#define GL_PROXY_HISTOGRAM_EXT 0x8025
#define GL_HISTOGRAM_WIDTH_EXT 0x8026
#define GL_HISTOGRAM_FORMAT_EXT 0x8027
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
#define GL_HISTOGRAM_SINK_EXT 0x802D
#define GL_MINMAX_EXT 0x802E
#define GL_MINMAX_FORMAT_EXT 0x802F
#define GL_MINMAX_SINK_EXT 0x8030
#define GL_TABLE_TOO_LARGE_EXT 0x8031
#endif
#ifndef GL_EXT_convolution
#define GL_CONVOLUTION_1D_EXT 0x8010
#define GL_CONVOLUTION_2D_EXT 0x8011
#define GL_SEPARABLE_2D_EXT 0x8012
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
#define GL_REDUCE_EXT 0x8016
#define GL_CONVOLUTION_FORMAT_EXT 0x8017
#define GL_CONVOLUTION_WIDTH_EXT 0x8018
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
#endif
#ifndef GL_SGI_color_matrix
#define GL_COLOR_MATRIX_SGI 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
#endif
#ifndef GL_SGI_color_table
#define GL_COLOR_TABLE_SGI 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
#endif
#ifndef GL_SGIS_pixel_texture
#define GL_PIXEL_TEXTURE_SGIS 0x8353
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
#endif
#ifndef GL_SGIX_pixel_texture
#define GL_PIXEL_TEX_GEN_SGIX 0x8139
#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
#endif
#ifndef GL_SGIS_texture4D
#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
#define GL_TEXTURE_4D_SGIS 0x8134
#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
#define GL_TEXTURE_4DSIZE_SGIS 0x8136
#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
#endif
#ifndef GL_SGI_texture_color_table
#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
#endif
#ifndef GL_EXT_cmyka
#define GL_CMYK_EXT 0x800C
#define GL_CMYKA_EXT 0x800D
#define GL_PACK_CMYK_HINT_EXT 0x800E
#define GL_UNPACK_CMYK_HINT_EXT 0x800F
#endif
#ifndef GL_EXT_texture_object
#define GL_TEXTURE_PRIORITY_EXT 0x8066
#define GL_TEXTURE_RESIDENT_EXT 0x8067
#define GL_TEXTURE_1D_BINDING_EXT 0x8068
#define GL_TEXTURE_2D_BINDING_EXT 0x8069
#define GL_TEXTURE_3D_BINDING_EXT 0x806A
#endif
#ifndef GL_SGIS_detail_texture
#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
#define GL_LINEAR_DETAIL_SGIS 0x8097
#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
#endif
#ifndef GL_SGIS_sharpen_texture
#define GL_LINEAR_SHARPEN_SGIS 0x80AD
#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
#endif
#ifndef GL_EXT_packed_pixels
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
#endif
#ifndef GL_SGIS_texture_lod
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
#endif
#ifndef GL_SGIS_multisample
#define GL_MULTISAMPLE_SGIS 0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
#define GL_SAMPLE_MASK_SGIS 0x80A0
#define GL_1PASS_SGIS 0x80A1
#define GL_2PASS_0_SGIS 0x80A2
#define GL_2PASS_1_SGIS 0x80A3
#define GL_4PASS_0_SGIS 0x80A4
#define GL_4PASS_1_SGIS 0x80A5
#define GL_4PASS_2_SGIS 0x80A6
#define GL_4PASS_3_SGIS 0x80A7
#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
#define GL_SAMPLES_SGIS 0x80A9
#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
#define GL_SAMPLE_PATTERN_SGIS 0x80AC
#endif
#ifndef GL_EXT_rescale_normal
#define GL_RESCALE_NORMAL_EXT 0x803A
#endif
#ifndef GL_EXT_vertex_array
#define GL_VERTEX_ARRAY_EXT 0x8074
#define GL_NORMAL_ARRAY_EXT 0x8075
#define GL_COLOR_ARRAY_EXT 0x8076
#define GL_INDEX_ARRAY_EXT 0x8077
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
#endif
#ifndef GL_EXT_misc_attribute
#endif
#ifndef GL_SGIS_generate_mipmap
#define GL_GENERATE_MIPMAP_SGIS 0x8191
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
#endif
#ifndef GL_SGIX_clipmap
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
#endif
#ifndef GL_SGIX_shadow
#define GL_TEXTURE_COMPARE_SGIX 0x819A
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
#endif
#ifndef GL_SGIS_texture_edge_clamp
#define GL_CLAMP_TO_EDGE_SGIS 0x812F
#endif
#ifndef GL_SGIS_texture_border_clamp
#define GL_CLAMP_TO_BORDER_SGIS 0x812D
#endif
#ifndef GL_EXT_blend_minmax
#define GL_FUNC_ADD_EXT 0x8006
#define GL_MIN_EXT 0x8007
#define GL_MAX_EXT 0x8008
#define GL_BLEND_EQUATION_EXT 0x8009
#endif
#ifndef GL_EXT_blend_subtract
#define GL_FUNC_SUBTRACT_EXT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
#endif
#ifndef GL_EXT_blend_logic_op
#endif
#ifndef GL_SGIX_interlace
#define GL_INTERLACE_SGIX 0x8094
#endif
#ifndef GL_SGIX_pixel_tiles
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
#endif
#ifndef GL_SGIS_texture_select
#define GL_DUAL_ALPHA4_SGIS 0x8110
#define GL_DUAL_ALPHA8_SGIS 0x8111
#define GL_DUAL_ALPHA12_SGIS 0x8112
#define GL_DUAL_ALPHA16_SGIS 0x8113
#define GL_DUAL_LUMINANCE4_SGIS 0x8114
#define GL_DUAL_LUMINANCE8_SGIS 0x8115
#define GL_DUAL_LUMINANCE12_SGIS 0x8116
#define GL_DUAL_LUMINANCE16_SGIS 0x8117
#define GL_DUAL_INTENSITY4_SGIS 0x8118
#define GL_DUAL_INTENSITY8_SGIS 0x8119
#define GL_DUAL_INTENSITY12_SGIS 0x811A
#define GL_DUAL_INTENSITY16_SGIS 0x811B
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
#define GL_QUAD_ALPHA4_SGIS 0x811E
#define GL_QUAD_ALPHA8_SGIS 0x811F
#define GL_QUAD_LUMINANCE4_SGIS 0x8120
#define GL_QUAD_LUMINANCE8_SGIS 0x8121
#define GL_QUAD_INTENSITY4_SGIS 0x8122
#define GL_QUAD_INTENSITY8_SGIS 0x8123
#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
#endif
#ifndef GL_SGIX_sprite
#define GL_SPRITE_SGIX 0x8148
#define GL_SPRITE_MODE_SGIX 0x8149
#define GL_SPRITE_AXIS_SGIX 0x814A
#define GL_SPRITE_TRANSLATION_SGIX 0x814B
#define GL_SPRITE_AXIAL_SGIX 0x814C
#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
#endif
#ifndef GL_SGIX_texture_multi_buffer
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
#endif
#ifndef GL_EXT_point_parameters
#define GL_POINT_SIZE_MIN_EXT 0x8126
#define GL_POINT_SIZE_MAX_EXT 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
#endif
#ifndef GL_SGIS_point_parameters
#define GL_POINT_SIZE_MIN_SGIS 0x8126
#define GL_POINT_SIZE_MAX_SGIS 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
#endif
#ifndef GL_SGIX_instruments
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
#endif
#ifndef GL_SGIX_texture_scale_bias
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
#endif
#ifndef GL_SGIX_framezoom
#define GL_FRAMEZOOM_SGIX 0x818B
#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
#endif
#ifndef GL_SGIX_tag_sample_buffer
#endif
#ifndef GL_FfdMaskSGIX
#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
#endif
#ifndef GL_SGIX_polynomial_ffd
#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
#define GL_DEFORMATIONS_MASK_SGIX 0x8196
#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
#endif
#ifndef GL_SGIX_reference_plane
#define GL_REFERENCE_PLANE_SGIX 0x817D
#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
#endif
#ifndef GL_SGIX_flush_raster
#endif
#ifndef GL_SGIX_depth_texture
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
#endif
#ifndef GL_SGIS_fog_function
#define GL_FOG_FUNC_SGIS 0x812A
#define GL_FOG_FUNC_POINTS_SGIS 0x812B
#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
#endif
#ifndef GL_SGIX_fog_offset
#define GL_FOG_OFFSET_SGIX 0x8198
#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
#endif
#ifndef GL_HP_image_transform
#define GL_IMAGE_SCALE_X_HP 0x8155
#define GL_IMAGE_SCALE_Y_HP 0x8156
#define GL_IMAGE_TRANSLATE_X_HP 0x8157
#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
#define GL_IMAGE_MAG_FILTER_HP 0x815C
#define GL_IMAGE_MIN_FILTER_HP 0x815D
#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
#define GL_CUBIC_HP 0x815F
#define GL_AVERAGE_HP 0x8160
#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
#endif
#ifndef GL_HP_convolution_border_modes
#define GL_IGNORE_BORDER_HP 0x8150
#define GL_CONSTANT_BORDER_HP 0x8151
#define GL_REPLICATE_BORDER_HP 0x8153
#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
#endif
#ifndef GL_INGR_palette_buffer
#endif
#ifndef GL_SGIX_texture_add_env
#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
#endif
#ifndef GL_EXT_color_subtable
#endif
#ifndef GL_PGI_vertex_hints
#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
#define GL_COLOR3_BIT_PGI 0x00010000
#define GL_COLOR4_BIT_PGI 0x00020000
#define GL_EDGEFLAG_BIT_PGI 0x00040000
#define GL_INDEX_BIT_PGI 0x00080000
#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
#define GL_MAT_EMISSION_BIT_PGI 0x00800000
#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
#define GL_MAT_SHININESS_BIT_PGI 0x02000000
#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
#define GL_NORMAL_BIT_PGI 0x08000000
#define GL_TEXCOORD1_BIT_PGI 0x10000000
#define GL_TEXCOORD2_BIT_PGI 0x20000000
#define GL_TEXCOORD3_BIT_PGI 0x40000000
#define GL_TEXCOORD4_BIT_PGI 0x80000000
#define GL_VERTEX23_BIT_PGI 0x00000004
#define GL_VERTEX4_BIT_PGI 0x00000008
#endif
#ifndef GL_PGI_misc_hints
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
#define GL_CLIP_NEAR_HINT_PGI 0x1A220
#define GL_CLIP_FAR_HINT_PGI 0x1A221
#define GL_WIDE_LINE_HINT_PGI 0x1A222
#define GL_BACK_NORMALS_HINT_PGI 0x1A223
#endif
#ifndef GL_EXT_paletted_texture
#define GL_COLOR_INDEX1_EXT 0x80E2
#define GL_COLOR_INDEX2_EXT 0x80E3
#define GL_COLOR_INDEX4_EXT 0x80E4
#define GL_COLOR_INDEX8_EXT 0x80E5
#define GL_COLOR_INDEX12_EXT 0x80E6
#define GL_COLOR_INDEX16_EXT 0x80E7
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#endif
#ifndef GL_EXT_clip_volume_hint
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
#endif
#ifndef GL_SGIX_list_priority
#define GL_LIST_PRIORITY_SGIX 0x8182
#endif
#ifndef GL_SGIX_ir_instrument1
#define GL_IR_INSTRUMENT1_SGIX 0x817F
#endif
#ifndef GL_SGIX_calligraphic_fragment
#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
#endif
#ifndef GL_SGIX_texture_lod_bias
#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
#endif
#ifndef GL_SGIX_shadow_ambient
#define GL_SHADOW_AMBIENT_SGIX 0x80BF
#endif
#ifndef GL_EXT_index_texture
#endif
#ifndef GL_EXT_index_material
#define GL_INDEX_MATERIAL_EXT 0x81B8
#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
#endif
#ifndef GL_EXT_index_func
#define GL_INDEX_TEST_EXT 0x81B5
#define GL_INDEX_TEST_FUNC_EXT 0x81B6
#define GL_INDEX_TEST_REF_EXT 0x81B7
#endif
#ifndef GL_EXT_index_array_formats
#define GL_IUI_V2F_EXT 0x81AD
#define GL_IUI_V3F_EXT 0x81AE
#define GL_IUI_N3F_V2F_EXT 0x81AF
#define GL_IUI_N3F_V3F_EXT 0x81B0
#define GL_T2F_IUI_V2F_EXT 0x81B1
#define GL_T2F_IUI_V3F_EXT 0x81B2
#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
#endif
#ifndef GL_EXT_compiled_vertex_array
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
#endif
#ifndef GL_EXT_cull_vertex
#define GL_CULL_VERTEX_EXT 0x81AA
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
#endif
#ifndef GL_SGIX_ycrcb
#define GL_YCRCB_422_SGIX 0x81BB
#define GL_YCRCB_444_SGIX 0x81BC
#endif
#ifndef GL_SGIX_fragment_lighting
#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
#define GL_LIGHT_ENV_MODE_SGIX 0x8407
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
#endif
#ifndef GL_IBM_rasterpos_clip
#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
#endif
#ifndef GL_HP_texture_lighting
#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
#endif
#ifndef GL_EXT_draw_range_elements
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
#endif
#ifndef GL_WIN_phong_shading
#define GL_PHONG_WIN 0x80EA
#define GL_PHONG_HINT_WIN 0x80EB
#endif
#ifndef GL_WIN_specular_fog
#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
#endif
#ifndef GL_EXT_light_texture
#define GL_FRAGMENT_MATERIAL_EXT 0x8349
#define GL_FRAGMENT_NORMAL_EXT 0x834A
#define GL_FRAGMENT_COLOR_EXT 0x834C
#define GL_ATTENUATION_EXT 0x834D
#define GL_SHADOW_ATTENUATION_EXT 0x834E
#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
#define GL_TEXTURE_LIGHT_EXT 0x8350
#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
#endif
#ifndef GL_SGIX_blend_alpha_minmax
#define GL_ALPHA_MIN_SGIX 0x8320
#define GL_ALPHA_MAX_SGIX 0x8321
#endif
#ifndef GL_SGIX_impact_pixel_texture
#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
#endif
#ifndef GL_EXT_bgra
#define GL_BGR_EXT 0x80E0
#define GL_BGRA_EXT 0x80E1
#endif
#ifndef GL_SGIX_async
#define GL_ASYNC_MARKER_SGIX 0x8329
#endif
#ifndef GL_SGIX_async_pixel
#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
#endif
#ifndef GL_SGIX_async_histogram
#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
#endif
#ifndef GL_INTEL_texture_scissor
#endif
#ifndef GL_INTEL_parallel_arrays
#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
#endif
#ifndef GL_HP_occlusion_test
#define GL_OCCLUSION_TEST_HP 0x8165
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
#endif
#ifndef GL_EXT_pixel_transform
#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
#define GL_PIXEL_MAG_FILTER_EXT 0x8331
#define GL_PIXEL_MIN_FILTER_EXT 0x8332
#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
#define GL_CUBIC_EXT 0x8334
#define GL_AVERAGE_EXT 0x8335
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
#endif
#ifndef GL_EXT_pixel_transform_color_table
#endif
#ifndef GL_EXT_shared_texture_palette
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
#endif
#ifndef GL_EXT_separate_specular_color
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
#define GL_SINGLE_COLOR_EXT 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#endif
#ifndef GL_EXT_secondary_color
#define GL_COLOR_SUM_EXT 0x8458
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
#endif
#ifndef GL_EXT_texture_perturb_normal
#define GL_PERTURB_EXT 0x85AE
#define GL_TEXTURE_NORMAL_EXT 0x85AF
#endif
#ifndef GL_EXT_multi_draw_arrays
#endif
#ifndef GL_EXT_fog_coord
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
#define GL_FOG_COORDINATE_EXT 0x8451
#define GL_FRAGMENT_DEPTH_EXT 0x8452
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
#endif
#ifndef GL_REND_screen_coordinates
#define GL_SCREEN_COORDINATES_REND 0x8490
#define GL_INVERTED_SCREEN_W_REND 0x8491
#endif
#ifndef GL_EXT_coordinate_frame
#define GL_TANGENT_ARRAY_EXT 0x8439
#define GL_BINORMAL_ARRAY_EXT 0x843A
#define GL_CURRENT_TANGENT_EXT 0x843B
#define GL_CURRENT_BINORMAL_EXT 0x843C
#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
#define GL_MAP1_TANGENT_EXT 0x8444
#define GL_MAP2_TANGENT_EXT 0x8445
#define GL_MAP1_BINORMAL_EXT 0x8446
#define GL_MAP2_BINORMAL_EXT 0x8447
#endif
#ifndef GL_EXT_texture_env_combine
#define GL_COMBINE_EXT 0x8570
#define GL_COMBINE_RGB_EXT 0x8571
#define GL_COMBINE_ALPHA_EXT 0x8572
#define GL_RGB_SCALE_EXT 0x8573
#define GL_ADD_SIGNED_EXT 0x8574
#define GL_INTERPOLATE_EXT 0x8575
#define GL_CONSTANT_EXT 0x8576
#define GL_PRIMARY_COLOR_EXT 0x8577
#define GL_PREVIOUS_EXT 0x8578
#define GL_SOURCE0_RGB_EXT 0x8580
#define GL_SOURCE1_RGB_EXT 0x8581
#define GL_SOURCE2_RGB_EXT 0x8582
#define GL_SOURCE0_ALPHA_EXT 0x8588
#define GL_SOURCE1_ALPHA_EXT 0x8589
#define GL_SOURCE2_ALPHA_EXT 0x858A
#define GL_OPERAND0_RGB_EXT 0x8590
#define GL_OPERAND1_RGB_EXT 0x8591
#define GL_OPERAND2_RGB_EXT 0x8592
#define GL_OPERAND0_ALPHA_EXT 0x8598
#define GL_OPERAND1_ALPHA_EXT 0x8599
#define GL_OPERAND2_ALPHA_EXT 0x859A
#endif
#ifndef GL_APPLE_specular_vector
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
#endif
#ifndef GL_APPLE_transform_hint
#define GL_TRANSFORM_HINT_APPLE 0x85B1
#endif
#ifndef GL_SGIX_fog_scale
#define GL_FOG_SCALE_SGIX 0x81FC
#define GL_FOG_SCALE_VALUE_SGIX 0x81FD
#endif
#ifndef GL_SUNX_constant_data
#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
#endif
#ifndef GL_SUN_global_alpha
#define GL_GLOBAL_ALPHA_SUN 0x81D9
#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
#endif
#ifndef GL_SUN_triangle_list
#define GL_RESTART_SUN 0x0001
#define GL_REPLACE_MIDDLE_SUN 0x0002
#define GL_REPLACE_OLDEST_SUN 0x0003
#define GL_TRIANGLE_LIST_SUN 0x81D7
#define GL_REPLACEMENT_CODE_SUN 0x81D8
#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
#define GL_R1UI_V3F_SUN 0x85C4
#define GL_R1UI_C4UB_V3F_SUN 0x85C5
#define GL_R1UI_C3F_V3F_SUN 0x85C6
#define GL_R1UI_N3F_V3F_SUN 0x85C7
#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
#define GL_R1UI_T2F_V3F_SUN 0x85C9
#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
#endif
#ifndef GL_SUN_vertex
#endif
#ifndef GL_EXT_blend_func_separate
#define GL_BLEND_DST_RGB_EXT 0x80C8
#define GL_BLEND_SRC_RGB_EXT 0x80C9
#define GL_BLEND_DST_ALPHA_EXT 0x80CA
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
#endif
#ifndef GL_INGR_color_clamp
#define GL_RED_MIN_CLAMP_INGR 0x8560
#define GL_GREEN_MIN_CLAMP_INGR 0x8561
#define GL_BLUE_MIN_CLAMP_INGR 0x8562
#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
#define GL_RED_MAX_CLAMP_INGR 0x8564
#define GL_GREEN_MAX_CLAMP_INGR 0x8565
#define GL_BLUE_MAX_CLAMP_INGR 0x8566
#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
#endif
#ifndef GL_INGR_interlace_read
#define GL_INTERLACE_READ_INGR 0x8568
#endif
#ifndef GL_EXT_stencil_wrap
#define GL_INCR_WRAP_EXT 0x8507
#define GL_DECR_WRAP_EXT 0x8508
#endif
#ifndef GL_EXT_422_pixels
#define GL_422_EXT 0x80CC
#define GL_422_REV_EXT 0x80CD
#define GL_422_AVERAGE_EXT 0x80CE
#define GL_422_REV_AVERAGE_EXT 0x80CF
#endif
#ifndef GL_NV_texgen_reflection
#define GL_NORMAL_MAP_NV 0x8511
#define GL_REFLECTION_MAP_NV 0x8512
#endif
#ifndef GL_EXT_texture_cube_map
#define GL_NORMAL_MAP_EXT 0x8511
#define GL_REFLECTION_MAP_EXT 0x8512
#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
#endif
#ifndef GL_SUN_convolution_border_modes
#define GL_WRAP_BORDER_SUN 0x81D4
#endif
#ifndef GL_EXT_texture_env_add
#endif
#ifndef GL_EXT_texture_lod_bias
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
#endif
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#endif
#ifndef GL_EXT_vertex_weighting
#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
#define GL_MODELVIEW1_MATRIX_EXT 0x8506
#define GL_VERTEX_WEIGHTING_EXT 0x8509
#define GL_MODELVIEW0_EXT GL_MODELVIEW
#define GL_MODELVIEW1_EXT 0x850A
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
#endif
#ifndef GL_NV_light_max_exponent
#define GL_MAX_SHININESS_NV 0x8504
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
#endif
#ifndef GL_NV_vertex_array_range
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
#endif
#ifndef GL_NV_register_combiners
#define GL_REGISTER_COMBINERS_NV 0x8522
#define GL_VARIABLE_A_NV 0x8523
#define GL_VARIABLE_B_NV 0x8524
#define GL_VARIABLE_C_NV 0x8525
#define GL_VARIABLE_D_NV 0x8526
#define GL_VARIABLE_E_NV 0x8527
#define GL_VARIABLE_F_NV 0x8528
#define GL_VARIABLE_G_NV 0x8529
#define GL_CONSTANT_COLOR0_NV 0x852A
#define GL_CONSTANT_COLOR1_NV 0x852B
#define GL_PRIMARY_COLOR_NV 0x852C
#define GL_SECONDARY_COLOR_NV 0x852D
#define GL_SPARE0_NV 0x852E
#define GL_SPARE1_NV 0x852F
#define GL_DISCARD_NV 0x8530
#define GL_E_TIMES_F_NV 0x8531
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
#define GL_UNSIGNED_IDENTITY_NV 0x8536
#define GL_UNSIGNED_INVERT_NV 0x8537
#define GL_EXPAND_NORMAL_NV 0x8538
#define GL_EXPAND_NEGATE_NV 0x8539
#define GL_HALF_BIAS_NORMAL_NV 0x853A
#define GL_HALF_BIAS_NEGATE_NV 0x853B
#define GL_SIGNED_IDENTITY_NV 0x853C
#define GL_SIGNED_NEGATE_NV 0x853D
#define GL_SCALE_BY_TWO_NV 0x853E
#define GL_SCALE_BY_FOUR_NV 0x853F
#define GL_SCALE_BY_ONE_HALF_NV 0x8540
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
#define GL_COMBINER_INPUT_NV 0x8542
#define GL_COMBINER_MAPPING_NV 0x8543
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
#define GL_COMBINER_MUX_SUM_NV 0x8547
#define GL_COMBINER_SCALE_NV 0x8548
#define GL_COMBINER_BIAS_NV 0x8549
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
#define GL_COLOR_SUM_CLAMP_NV 0x854F
#define GL_COMBINER0_NV 0x8550
#define GL_COMBINER1_NV 0x8551
#define GL_COMBINER2_NV 0x8552
#define GL_COMBINER3_NV 0x8553
#define GL_COMBINER4_NV 0x8554
#define GL_COMBINER5_NV 0x8555
#define GL_COMBINER6_NV 0x8556
#define GL_COMBINER7_NV 0x8557
#endif
#ifndef GL_NV_fog_distance
#define GL_FOG_DISTANCE_MODE_NV 0x855A
#define GL_EYE_RADIAL_NV 0x855B
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
#endif
#ifndef GL_NV_texgen_emboss
#define GL_EMBOSS_LIGHT_NV 0x855D
#define GL_EMBOSS_CONSTANT_NV 0x855E
#define GL_EMBOSS_MAP_NV 0x855F
#endif
#ifndef GL_NV_blend_square
#endif
#ifndef GL_NV_texture_env_combine4
#define GL_COMBINE4_NV 0x8503
#define GL_SOURCE3_RGB_NV 0x8583
#define GL_SOURCE3_ALPHA_NV 0x858B
#define GL_OPERAND3_RGB_NV 0x8593
#define GL_OPERAND3_ALPHA_NV 0x859B
#endif
#ifndef GL_MESA_resize_buffers
#endif
#ifndef GL_MESA_window_pos
#endif
#ifndef GL_EXT_texture_compression_s3tc
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#endif
#ifndef GL_IBM_cull_vertex
#endif
#ifndef GL_IBM_multimode_draw_arrays
#endif
#ifndef GL_IBM_vertex_array_lists
#endif
#ifndef GL_SGIX_subsample
#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
#endif
#ifndef GL_SGIX_ycrcb_subsample
#endif
#ifndef GL_SGIX_ycrcba
#define GL_YCRCB_SGIX 0x8318
#define GL_YCRCBA_SGIX 0x8319
#endif
#ifndef GL_SGI_depth_pass_instrument
#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
#endif
#ifndef GL_3DFX_texture_compression_FXT1
#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
#endif
#ifndef GL_3DFX_multisample
#define GL_MULTISAMPLE_3DFX 0x86B2
#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
#define GL_SAMPLES_3DFX 0x86B4
#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
#endif
#ifndef GL_3DFX_tbuffer
#endif
#ifndef GL_EXT_multisample
#define GL_MULTISAMPLE_EXT 0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
#define GL_SAMPLE_MASK_EXT 0x80A0
#define GL_1PASS_EXT 0x80A1
#define GL_2PASS_0_EXT 0x80A2
#define GL_2PASS_1_EXT 0x80A3
#define GL_4PASS_0_EXT 0x80A4
#define GL_4PASS_1_EXT 0x80A5
#define GL_4PASS_2_EXT 0x80A6
#define GL_4PASS_3_EXT 0x80A7
#define GL_SAMPLE_BUFFERS_EXT 0x80A8
#define GL_SAMPLES_EXT 0x80A9
#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
#define GL_SAMPLE_PATTERN_EXT 0x80AC
#define GL_MULTISAMPLE_BIT_EXT 0x20000000
#endif
#ifndef GL_SGIX_vertex_preclip
#define GL_VERTEX_PRECLIP_SGIX 0x83EE
#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
#endif
#ifndef GL_SGIX_convolution_accuracy
#define GL_CONVOLUTION_HINT_SGIX 0x8316
#endif
#ifndef GL_SGIX_resample
#define GL_PACK_RESAMPLE_SGIX 0x842C
#define GL_UNPACK_RESAMPLE_SGIX 0x842D
#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
#endif
#ifndef GL_SGIS_point_line_texgen
#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
#define GL_EYE_POINT_SGIS 0x81F4
#define GL_OBJECT_POINT_SGIS 0x81F5
#define GL_EYE_LINE_SGIS 0x81F6
#define GL_OBJECT_LINE_SGIS 0x81F7
#endif
#ifndef GL_SGIS_texture_color_mask
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
#endif
#ifndef GL_EXT_texture_env_dot3
#define GL_DOT3_RGB_EXT 0x8740
#define GL_DOT3_RGBA_EXT 0x8741
#endif
#ifndef GL_ATI_texture_mirror_once
#define GL_MIRROR_CLAMP_ATI 0x8742
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
#endif
#ifndef GL_NV_fence
#define GL_ALL_COMPLETED_NV 0x84F2
#define GL_FENCE_STATUS_NV 0x84F3
#define GL_FENCE_CONDITION_NV 0x84F4
#endif
#ifndef GL_IBM_texture_mirrored_repeat
#define GL_MIRRORED_REPEAT_IBM 0x8370
#endif
#ifndef GL_NV_evaluators
#define GL_EVAL_2D_NV 0x86C0
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
#define GL_MAP_TESSELLATION_NV 0x86C2
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
#endif
#ifndef GL_NV_packed_depth_stencil
#define GL_DEPTH_STENCIL_NV 0x84F9
#define GL_UNSIGNED_INT_24_8_NV 0x84FA
#endif
#ifndef GL_NV_register_combiners2
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
#endif
#ifndef GL_NV_texture_compression_vtc
#endif
#ifndef GL_NV_texture_rectangle
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#endif
#ifndef GL_NV_texture_shader
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
#define GL_SHADER_CONSISTENT_NV 0x86DD
#define GL_TEXTURE_SHADER_NV 0x86DE
#define GL_SHADER_OPERATION_NV 0x86DF
#define GL_CULL_MODES_NV 0x86E0
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
#define GL_CONST_EYE_NV 0x86E5
#define GL_PASS_THROUGH_NV 0x86E6
#define GL_CULL_FRAGMENT_NV 0x86E7
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
#define GL_DOT_PRODUCT_NV 0x86EC
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
#define GL_HILO_NV 0x86F4
#define GL_DSDT_NV 0x86F5
#define GL_DSDT_MAG_NV 0x86F6
#define GL_DSDT_MAG_VIB_NV 0x86F7
#define GL_HILO16_NV 0x86F8
#define GL_SIGNED_HILO_NV 0x86F9
#define GL_SIGNED_HILO16_NV 0x86FA
#define GL_SIGNED_RGBA_NV 0x86FB
#define GL_SIGNED_RGBA8_NV 0x86FC
#define GL_SIGNED_RGB_NV 0x86FE
#define GL_SIGNED_RGB8_NV 0x86FF
#define GL_SIGNED_LUMINANCE_NV 0x8701
#define GL_SIGNED_LUMINANCE8_NV 0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
#define GL_SIGNED_ALPHA_NV 0x8705
#define GL_SIGNED_ALPHA8_NV 0x8706
#define GL_SIGNED_INTENSITY_NV 0x8707
#define GL_SIGNED_INTENSITY8_NV 0x8708
#define GL_DSDT8_NV 0x8709
#define GL_DSDT8_MAG8_NV 0x870A
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define GL_HI_SCALE_NV 0x870E
#define GL_LO_SCALE_NV 0x870F
#define GL_DS_SCALE_NV 0x8710
#define GL_DT_SCALE_NV 0x8711
#define GL_MAGNITUDE_SCALE_NV 0x8712
#define GL_VIBRANCE_SCALE_NV 0x8713
#define GL_HI_BIAS_NV 0x8714
#define GL_LO_BIAS_NV 0x8715
#define GL_DS_BIAS_NV 0x8716
#define GL_DT_BIAS_NV 0x8717
#define GL_MAGNITUDE_BIAS_NV 0x8718
#define GL_VIBRANCE_BIAS_NV 0x8719
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
#define GL_TEXTURE_HI_SIZE_NV 0x871B
#define GL_TEXTURE_LO_SIZE_NV 0x871C
#define GL_TEXTURE_DS_SIZE_NV 0x871D
#define GL_TEXTURE_DT_SIZE_NV 0x871E
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
#endif
#ifndef GL_NV_texture_shader2
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
#endif
#ifndef GL_NV_vertex_array_range2
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
#endif
#ifndef GL_NV_vertex_program
#define GL_VERTEX_PROGRAM_NV 0x8620
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
#define GL_CURRENT_ATTRIB_NV 0x8626
#define GL_PROGRAM_LENGTH_NV 0x8627
#define GL_PROGRAM_STRING_NV 0x8628
#define GL_MODELVIEW_PROJECTION_NV 0x8629
#define GL_IDENTITY_NV 0x862A
#define GL_INVERSE_NV 0x862B
#define GL_TRANSPOSE_NV 0x862C
#define GL_INVERSE_TRANSPOSE_NV 0x862D
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
#define GL_MAX_TRACK_MATRICES_NV 0x862F
#define GL_MATRIX0_NV 0x8630
#define GL_MATRIX1_NV 0x8631
#define GL_MATRIX2_NV 0x8632
#define GL_MATRIX3_NV 0x8633
#define GL_MATRIX4_NV 0x8634
#define GL_MATRIX5_NV 0x8635
#define GL_MATRIX6_NV 0x8636
#define GL_MATRIX7_NV 0x8637
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
#define GL_CURRENT_MATRIX_NV 0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
#define GL_PROGRAM_PARAMETER_NV 0x8644
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
#define GL_PROGRAM_TARGET_NV 0x8646
#define GL_PROGRAM_RESIDENT_NV 0x8647
#define GL_TRACK_MATRIX_NV 0x8648
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
#endif
#ifndef GL_SGIX_texture_coordinate_clamp
#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
#endif
#ifndef GL_SGIX_scalebias_hint
#define GL_SCALEBIAS_HINT_SGIX 0x8322
#endif
#ifndef GL_OML_interlace
#define GL_INTERLACE_OML 0x8980
#define GL_INTERLACE_READ_OML 0x8981
#endif
#ifndef GL_OML_subsample
#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
#endif
#ifndef GL_OML_resample
#define GL_PACK_RESAMPLE_OML 0x8984
#define GL_UNPACK_RESAMPLE_OML 0x8985
#define GL_RESAMPLE_REPLICATE_OML 0x8986
#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
#define GL_RESAMPLE_AVERAGE_OML 0x8988
#define GL_RESAMPLE_DECIMATE_OML 0x8989
#endif
#ifndef GL_NV_copy_depth_to_color
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
#endif
#ifndef GL_ATI_envmap_bumpmap
#define GL_BUMP_ROT_MATRIX_ATI 0x8775
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
#define GL_BUMP_TEX_UNITS_ATI 0x8778
#define GL_DUDV_ATI 0x8779
#define GL_DU8DV8_ATI 0x877A
#define GL_BUMP_ENVMAP_ATI 0x877B
#define GL_BUMP_TARGET_ATI 0x877C
#endif
#ifndef GL_ATI_fragment_shader
#define GL_FRAGMENT_SHADER_ATI 0x8920
#define GL_REG_0_ATI 0x8921
#define GL_REG_1_ATI 0x8922
#define GL_REG_2_ATI 0x8923
#define GL_REG_3_ATI 0x8924
#define GL_REG_4_ATI 0x8925
#define GL_REG_5_ATI 0x8926
#define GL_REG_6_ATI 0x8927
#define GL_REG_7_ATI 0x8928
#define GL_REG_8_ATI 0x8929
#define GL_REG_9_ATI 0x892A
#define GL_REG_10_ATI 0x892B
#define GL_REG_11_ATI 0x892C
#define GL_REG_12_ATI 0x892D
#define GL_REG_13_ATI 0x892E
#define GL_REG_14_ATI 0x892F
#define GL_REG_15_ATI 0x8930
#define GL_REG_16_ATI 0x8931
#define GL_REG_17_ATI 0x8932
#define GL_REG_18_ATI 0x8933
#define GL_REG_19_ATI 0x8934
#define GL_REG_20_ATI 0x8935
#define GL_REG_21_ATI 0x8936
#define GL_REG_22_ATI 0x8937
#define GL_REG_23_ATI 0x8938
#define GL_REG_24_ATI 0x8939
#define GL_REG_25_ATI 0x893A
#define GL_REG_26_ATI 0x893B
#define GL_REG_27_ATI 0x893C
#define GL_REG_28_ATI 0x893D
#define GL_REG_29_ATI 0x893E
#define GL_REG_30_ATI 0x893F
#define GL_REG_31_ATI 0x8940
#define GL_CON_0_ATI 0x8941
#define GL_CON_1_ATI 0x8942
#define GL_CON_2_ATI 0x8943
#define GL_CON_3_ATI 0x8944
#define GL_CON_4_ATI 0x8945
#define GL_CON_5_ATI 0x8946
#define GL_CON_6_ATI 0x8947
#define GL_CON_7_ATI 0x8948
#define GL_CON_8_ATI 0x8949
#define GL_CON_9_ATI 0x894A
#define GL_CON_10_ATI 0x894B
#define GL_CON_11_ATI 0x894C
#define GL_CON_12_ATI 0x894D
#define GL_CON_13_ATI 0x894E
#define GL_CON_14_ATI 0x894F
#define GL_CON_15_ATI 0x8950
#define GL_CON_16_ATI 0x8951
#define GL_CON_17_ATI 0x8952
#define GL_CON_18_ATI 0x8953
#define GL_CON_19_ATI 0x8954
#define GL_CON_20_ATI 0x8955
#define GL_CON_21_ATI 0x8956
#define GL_CON_22_ATI 0x8957
#define GL_CON_23_ATI 0x8958
#define GL_CON_24_ATI 0x8959
#define GL_CON_25_ATI 0x895A
#define GL_CON_26_ATI 0x895B
#define GL_CON_27_ATI 0x895C
#define GL_CON_28_ATI 0x895D
#define GL_CON_29_ATI 0x895E
#define GL_CON_30_ATI 0x895F
#define GL_CON_31_ATI 0x8960
#define GL_MOV_ATI 0x8961
#define GL_ADD_ATI 0x8963
#define GL_MUL_ATI 0x8964
#define GL_SUB_ATI 0x8965
#define GL_DOT3_ATI 0x8966
#define GL_DOT4_ATI 0x8967
#define GL_MAD_ATI 0x8968
#define GL_LERP_ATI 0x8969
#define GL_CND_ATI 0x896A
#define GL_CND0_ATI 0x896B
#define GL_DOT2_ADD_ATI 0x896C
#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
#define GL_NUM_PASSES_ATI 0x8970
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
#define GL_SWIZZLE_STR_ATI 0x8976
#define GL_SWIZZLE_STQ_ATI 0x8977
#define GL_SWIZZLE_STR_DR_ATI 0x8978
#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
#define GL_SWIZZLE_STRQ_ATI 0x897A
#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
#define GL_RED_BIT_ATI 0x00000001
#define GL_GREEN_BIT_ATI 0x00000002
#define GL_BLUE_BIT_ATI 0x00000004
#define GL_2X_BIT_ATI 0x00000001
#define GL_4X_BIT_ATI 0x00000002
#define GL_8X_BIT_ATI 0x00000004
#define GL_HALF_BIT_ATI 0x00000008
#define GL_QUARTER_BIT_ATI 0x00000010
#define GL_EIGHTH_BIT_ATI 0x00000020
#define GL_SATURATE_BIT_ATI 0x00000040
#define GL_COMP_BIT_ATI 0x00000002
#define GL_NEGATE_BIT_ATI 0x00000004
#define GL_BIAS_BIT_ATI 0x00000008
#endif
#ifndef GL_ATI_pn_triangles
#define GL_PN_TRIANGLES_ATI 0x87F0
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
#endif
#ifndef GL_ATI_vertex_array_object
#define GL_STATIC_ATI 0x8760
#define GL_DYNAMIC_ATI 0x8761
#define GL_PRESERVE_ATI 0x8762
#define GL_DISCARD_ATI 0x8763
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
#endif
#ifndef GL_EXT_vertex_shader
#define GL_VERTEX_SHADER_EXT 0x8780
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
#define GL_OP_INDEX_EXT 0x8782
#define GL_OP_NEGATE_EXT 0x8783
#define GL_OP_DOT3_EXT 0x8784
#define GL_OP_DOT4_EXT 0x8785
#define GL_OP_MUL_EXT 0x8786
#define GL_OP_ADD_EXT 0x8787
#define GL_OP_MADD_EXT 0x8788
#define GL_OP_FRAC_EXT 0x8789
#define GL_OP_MAX_EXT 0x878A
#define GL_OP_MIN_EXT 0x878B
#define GL_OP_SET_GE_EXT 0x878C
#define GL_OP_SET_LT_EXT 0x878D
#define GL_OP_CLAMP_EXT 0x878E
#define GL_OP_FLOOR_EXT 0x878F
#define GL_OP_ROUND_EXT 0x8790
#define GL_OP_EXP_BASE_2_EXT 0x8791
#define GL_OP_LOG_BASE_2_EXT 0x8792
#define GL_OP_POWER_EXT 0x8793
#define GL_OP_RECIP_EXT 0x8794
#define GL_OP_RECIP_SQRT_EXT 0x8795
#define GL_OP_SUB_EXT 0x8796
#define GL_OP_CROSS_PRODUCT_EXT 0x8797
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
#define GL_OP_MOV_EXT 0x8799
#define GL_OUTPUT_VERTEX_EXT 0x879A
#define GL_OUTPUT_COLOR0_EXT 0x879B
#define GL_OUTPUT_COLOR1_EXT 0x879C
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
#define GL_OUTPUT_FOG_EXT 0x87BD
#define GL_SCALAR_EXT 0x87BE
#define GL_VECTOR_EXT 0x87BF
#define GL_MATRIX_EXT 0x87C0
#define GL_VARIANT_EXT 0x87C1
#define GL_INVARIANT_EXT 0x87C2
#define GL_LOCAL_CONSTANT_EXT 0x87C3
#define GL_LOCAL_EXT 0x87C4
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
#define GL_X_EXT 0x87D5
#define GL_Y_EXT 0x87D6
#define GL_Z_EXT 0x87D7
#define GL_W_EXT 0x87D8
#define GL_NEGATIVE_X_EXT 0x87D9
#define GL_NEGATIVE_Y_EXT 0x87DA
#define GL_NEGATIVE_Z_EXT 0x87DB
#define GL_NEGATIVE_W_EXT 0x87DC
#define GL_ZERO_EXT 0x87DD
#define GL_ONE_EXT 0x87DE
#define GL_NEGATIVE_ONE_EXT 0x87DF
#define GL_NORMALIZED_RANGE_EXT 0x87E0
#define GL_FULL_RANGE_EXT 0x87E1
#define GL_CURRENT_VERTEX_EXT 0x87E2
#define GL_MVP_MATRIX_EXT 0x87E3
#define GL_VARIANT_VALUE_EXT 0x87E4
#define GL_VARIANT_DATATYPE_EXT 0x87E5
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
#define GL_VARIANT_ARRAY_EXT 0x87E8
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
#define GL_INVARIANT_VALUE_EXT 0x87EA
#define GL_INVARIANT_DATATYPE_EXT 0x87EB
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
#endif
#ifndef GL_ATI_vertex_streams
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
#define GL_VERTEX_STREAM0_ATI 0x876C
#define GL_VERTEX_STREAM1_ATI 0x876D
#define GL_VERTEX_STREAM2_ATI 0x876E
#define GL_VERTEX_STREAM3_ATI 0x876F
#define GL_VERTEX_STREAM4_ATI 0x8770
#define GL_VERTEX_STREAM5_ATI 0x8771
#define GL_VERTEX_STREAM6_ATI 0x8772
#define GL_VERTEX_STREAM7_ATI 0x8773
#define GL_VERTEX_SOURCE_ATI 0x8774
#endif
#ifndef GL_ATI_element_array
#define GL_ELEMENT_ARRAY_ATI 0x8768
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
#endif
#ifndef GL_SUN_mesh_array
#define GL_QUAD_MESH_SUN 0x8614
#define GL_TRIANGLE_MESH_SUN 0x8615
#endif
#ifndef GL_SUN_slice_accum
#define GL_SLICE_ACCUM_SUN 0x85CC
#endif
#ifndef GL_NV_multisample_filter_hint
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
#endif
#ifndef GL_NV_depth_clamp
#define GL_DEPTH_CLAMP_NV 0x864F
#endif
#ifndef GL_NV_occlusion_query
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
#define GL_PIXEL_COUNT_NV 0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
#endif
#ifndef GL_NV_point_sprite
#define GL_POINT_SPRITE_NV 0x8861
#define GL_COORD_REPLACE_NV 0x8862
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
#endif
#ifndef GL_NV_texture_shader3
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
#define GL_HILO8_NV 0x885E
#define GL_SIGNED_HILO8_NV 0x885F
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
#endif
#ifndef GL_NV_vertex_program1_1
#endif
#ifndef GL_EXT_shadow_funcs
#endif
#ifndef GL_EXT_stencil_two_side
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
#endif
#ifndef GL_ATI_text_fragment_shader
#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
#endif
#ifndef GL_APPLE_client_storage
#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
#endif
#ifndef GL_APPLE_element_array
#define GL_ELEMENT_ARRAY_APPLE 0x8768
#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769
#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A
#endif
#ifndef GL_APPLE_fence
#define GL_DRAW_PIXELS_APPLE 0x8A0A
#define GL_FENCE_APPLE 0x8A0B
#endif
#ifndef GL_APPLE_vertex_array_object
#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
#endif
#ifndef GL_APPLE_vertex_array_range
#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
#define GL_STORAGE_CACHED_APPLE 0x85BE
#define GL_STORAGE_SHARED_APPLE 0x85BF
#endif
#ifndef GL_APPLE_ycbcr_422
#define GL_YCBCR_422_APPLE 0x85B9
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
#endif
#ifndef GL_S3_s3tc
#define GL_RGB_S3TC 0x83A0
#define GL_RGB4_S3TC 0x83A1
#define GL_RGBA_S3TC 0x83A2
#define GL_RGBA4_S3TC 0x83A3
#endif
#ifndef GL_ATI_draw_buffers
#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
#define GL_DRAW_BUFFER0_ATI 0x8825
#define GL_DRAW_BUFFER1_ATI 0x8826
#define GL_DRAW_BUFFER2_ATI 0x8827
#define GL_DRAW_BUFFER3_ATI 0x8828
#define GL_DRAW_BUFFER4_ATI 0x8829
#define GL_DRAW_BUFFER5_ATI 0x882A
#define GL_DRAW_BUFFER6_ATI 0x882B
#define GL_DRAW_BUFFER7_ATI 0x882C
#define GL_DRAW_BUFFER8_ATI 0x882D
#define GL_DRAW_BUFFER9_ATI 0x882E
#define GL_DRAW_BUFFER10_ATI 0x882F
#define GL_DRAW_BUFFER11_ATI 0x8830
#define GL_DRAW_BUFFER12_ATI 0x8831
#define GL_DRAW_BUFFER13_ATI 0x8832
#define GL_DRAW_BUFFER14_ATI 0x8833
#define GL_DRAW_BUFFER15_ATI 0x8834
#endif
#ifndef GL_ATI_pixel_format_float
#define GL_TYPE_RGBA_FLOAT_ATI 0x8820
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
#endif
#ifndef GL_ATI_texture_env_combine3
#define GL_MODULATE_ADD_ATI 0x8744
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
#define GL_MODULATE_SUBTRACT_ATI 0x8746
#endif
#ifndef GL_ATI_texture_float
#define GL_RGBA_FLOAT32_ATI 0x8814
#define GL_RGB_FLOAT32_ATI 0x8815
#define GL_ALPHA_FLOAT32_ATI 0x8816
#define GL_INTENSITY_FLOAT32_ATI 0x8817
#define GL_LUMINANCE_FLOAT32_ATI 0x8818
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
#define GL_RGBA_FLOAT16_ATI 0x881A
#define GL_RGB_FLOAT16_ATI 0x881B
#define GL_ALPHA_FLOAT16_ATI 0x881C
#define GL_INTENSITY_FLOAT16_ATI 0x881D
#define GL_LUMINANCE_FLOAT16_ATI 0x881E
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
#endif
#ifndef GL_NV_float_buffer
#define GL_FLOAT_R_NV 0x8880
#define GL_FLOAT_RG_NV 0x8881
#define GL_FLOAT_RGB_NV 0x8882
#define GL_FLOAT_RGBA_NV 0x8883
#define GL_FLOAT_R16_NV 0x8884
#define GL_FLOAT_R32_NV 0x8885
#define GL_FLOAT_RG16_NV 0x8886
#define GL_FLOAT_RG32_NV 0x8887
#define GL_FLOAT_RGB16_NV 0x8888
#define GL_FLOAT_RGB32_NV 0x8889
#define GL_FLOAT_RGBA16_NV 0x888A
#define GL_FLOAT_RGBA32_NV 0x888B
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
#define GL_FLOAT_RGBA_MODE_NV 0x888E
#endif
#ifndef GL_NV_fragment_program
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
#define GL_FRAGMENT_PROGRAM_NV 0x8870
#define GL_MAX_TEXTURE_COORDS_NV 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
#define GL_PROGRAM_ERROR_STRING_NV 0x8874
#endif
#ifndef GL_NV_half_float
#define GL_HALF_FLOAT_NV 0x140B
#endif
#ifndef GL_NV_pixel_data_range
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
#endif
#ifndef GL_NV_primitive_restart
#define GL_PRIMITIVE_RESTART_NV 0x8558
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
#endif
#ifndef GL_NV_texture_expand_normal
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
#endif
#ifndef GL_NV_vertex_program2
#endif
#ifndef GL_ATI_map_object_buffer
#endif
#ifndef GL_ATI_separate_stencil
#define GL_STENCIL_BACK_FUNC_ATI 0x8800
#define GL_STENCIL_BACK_FAIL_ATI 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
#endif
#ifndef GL_ATI_vertex_attrib_array_object
#endif
#ifndef GL_OES_read_format
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
#endif
#ifndef GL_EXT_depth_bounds_test
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
#define GL_DEPTH_BOUNDS_EXT 0x8891
#endif
#ifndef GL_EXT_texture_mirror_clamp
#define GL_MIRROR_CLAMP_EXT 0x8742
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
#endif
#ifndef GL_EXT_blend_equation_separate
#define GL_BLEND_EQUATION_RGB_EXT GL_BLEND_EQUATION
#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
#endif
#ifndef GL_MESA_pack_invert
#define GL_PACK_INVERT_MESA 0x8758
#endif
#ifndef GL_MESA_ycbcr_texture
#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
#define GL_YCBCR_MESA 0x8757
#endif
#ifndef GL_EXT_pixel_buffer_object
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
#endif
#ifndef GL_NV_fragment_program_option
#endif
#ifndef GL_NV_fragment_program2
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
#endif
#ifndef GL_NV_vertex_program2_option
#endif
#ifndef GL_NV_vertex_program3
#endif
#ifndef GL_EXT_framebuffer_object
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define GL_FRAMEBUFFER_EXT 0x8D40
#define GL_RENDERBUFFER_EXT 0x8D41
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define GL_STENCIL_INDEX1_EXT 0x8D46
#define GL_STENCIL_INDEX4_EXT 0x8D47
#define GL_STENCIL_INDEX8_EXT 0x8D48
#define GL_STENCIL_INDEX16_EXT 0x8D49
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#endif
#ifndef GL_GREMEDY_string_marker
#endif
#ifndef GL_VERSION_2_0
typedef char GLchar; /* native character */
#endif
#ifndef GL_VERSION_1_5
typedef ptrdiff_t GLintptr;
typedef ptrdiff_t GLsizeiptr;
#endif
#ifndef GL_ARB_vertex_buffer_object
typedef ptrdiff_t GLintptrARB;
typedef ptrdiff_t GLsizeiptrARB;
#endif
#ifndef GL_ARB_shader_objects
typedef char GLcharARB; /* native character */
typedef unsigned int GLhandleARB; /* shader object handle */
#endif
#ifndef GL_ARB_half_float_pixel
typedef unsigned short GLhalfARB;
#endif
#ifndef GL_NV_half_float
typedef unsigned short GLhalfNV;
#endif
#ifndef GL_VERSION_1_2
#define GL_VERSION_1_2 1
#ifndef glBlendColor
#define glBlendColor SAGE_glBlendColor
#endif
#ifndef glBlendEquation
#define glBlendEquation SAGE_glBlendEquation
#endif
#ifndef glDrawRangeElements
#define glDrawRangeElements SAGE_glDrawRangeElements
#endif
#ifndef glColorTable
#define glColorTable SAGE_glColorTable
#endif
#ifndef glColorTableParameterfv
#define glColorTableParameterfv SAGE_glColorTableParameterfv
#endif
#ifndef glColorTableParameteriv
#define glColorTableParameteriv SAGE_glColorTableParameteriv
#endif
#ifndef glCopyColorTable
#define glCopyColorTable SAGE_glCopyColorTable
#endif
#ifndef glGetColorTable
#define glGetColorTable SAGE_glGetColorTable
#endif
#ifndef glGetColorTableParameterfv
#define glGetColorTableParameterfv SAGE_glGetColorTableParameterfv
#endif
#ifndef glGetColorTableParameteriv
#define glGetColorTableParameteriv SAGE_glGetColorTableParameteriv
#endif
#ifndef glColorSubTable
#define glColorSubTable SAGE_glColorSubTable
#endif
#ifndef glCopyColorSubTable
#define glCopyColorSubTable SAGE_glCopyColorSubTable
#endif
#ifndef glConvolutionFilter1D
#define glConvolutionFilter1D SAGE_glConvolutionFilter1D
#endif
#ifndef glConvolutionFilter2D
#define glConvolutionFilter2D SAGE_glConvolutionFilter2D
#endif
#ifndef glConvolutionParameterf
#define glConvolutionParameterf SAGE_glConvolutionParameterf
#endif
#ifndef glConvolutionParameterfv
#define glConvolutionParameterfv SAGE_glConvolutionParameterfv
#endif
#ifndef glConvolutionParameteri
#define glConvolutionParameteri SAGE_glConvolutionParameteri
#endif
#ifndef glConvolutionParameteriv
#define glConvolutionParameteriv SAGE_glConvolutionParameteriv
#endif
#ifndef glCopyConvolutionFilter1D
#define glCopyConvolutionFilter1D SAGE_glCopyConvolutionFilter1D
#endif
#ifndef glCopyConvolutionFilter2D
#define glCopyConvolutionFilter2D SAGE_glCopyConvolutionFilter2D
#endif
#ifndef glGetConvolutionFilter
#define glGetConvolutionFilter SAGE_glGetConvolutionFilter
#endif
#ifndef glGetConvolutionParameterfv
#define glGetConvolutionParameterfv SAGE_glGetConvolutionParameterfv
#endif
#ifndef glGetConvolutionParameteriv
#define glGetConvolutionParameteriv SAGE_glGetConvolutionParameteriv
#endif
#ifndef glGetSeparableFilter
#define glGetSeparableFilter SAGE_glGetSeparableFilter
#endif
#ifndef glSeparableFilter2D
#define glSeparableFilter2D SAGE_glSeparableFilter2D
#endif
#ifndef glGetHistogram
#define glGetHistogram SAGE_glGetHistogram
#endif
#ifndef glGetHistogramParameterfv
#define glGetHistogramParameterfv SAGE_glGetHistogramParameterfv
#endif
#ifndef glGetHistogramParameteriv
#define glGetHistogramParameteriv SAGE_glGetHistogramParameteriv
#endif
#ifndef glGetMinmax
#define glGetMinmax SAGE_glGetMinmax
#endif
#ifndef glGetMinmaxParameterfv
#define glGetMinmaxParameterfv SAGE_glGetMinmaxParameterfv
#endif
#ifndef glGetMinmaxParameteriv
#define glGetMinmaxParameteriv SAGE_glGetMinmaxParameteriv
#endif
#ifndef glHistogram
#define glHistogram SAGE_glHistogram
#endif
#ifndef glMinmax
#define glMinmax SAGE_glMinmax
#endif
#ifndef glResetHistogram
#define glResetHistogram SAGE_glResetHistogram
#endif
#ifndef glResetMinmax
#define glResetMinmax SAGE_glResetMinmax
#endif
#ifndef glTexImage3D
#define glTexImage3D SAGE_glTexImage3D
#endif
#ifndef glTexSubImage3D
#define glTexSubImage3D SAGE_glTexSubImage3D
#endif
#ifndef glCopyTexSubImage3D
#define glCopyTexSubImage3D SAGE_glCopyTexSubImage3D
#endif
#endif
#ifndef GL_VERSION_1_3
#define GL_VERSION_1_3 1
#ifndef glActiveTexture
#define glActiveTexture SAGE_glActiveTexture
#endif
#ifndef glClientActiveTexture
#define glClientActiveTexture SAGE_glClientActiveTexture
#endif
#ifndef glMultiTexCoord1d
#define glMultiTexCoord1d SAGE_glMultiTexCoord1d
#endif
#ifndef glMultiTexCoord1dv
#define glMultiTexCoord1dv SAGE_glMultiTexCoord1dv
#endif
#ifndef glMultiTexCoord1f
#define glMultiTexCoord1f SAGE_glMultiTexCoord1f
#endif
#ifndef glMultiTexCoord1fv
#define glMultiTexCoord1fv SAGE_glMultiTexCoord1fv
#endif
#ifndef glMultiTexCoord1i
#define glMultiTexCoord1i SAGE_glMultiTexCoord1i
#endif
#ifndef glMultiTexCoord1iv
#define glMultiTexCoord1iv SAGE_glMultiTexCoord1iv
#endif
#ifndef glMultiTexCoord1s
#define glMultiTexCoord1s SAGE_glMultiTexCoord1s
#endif
#ifndef glMultiTexCoord1sv
#define glMultiTexCoord1sv SAGE_glMultiTexCoord1sv
#endif
#ifndef glMultiTexCoord2d
#define glMultiTexCoord2d SAGE_glMultiTexCoord2d
#endif
#ifndef glMultiTexCoord2dv
#define glMultiTexCoord2dv SAGE_glMultiTexCoord2dv
#endif
#ifndef glMultiTexCoord2f
#define glMultiTexCoord2f SAGE_glMultiTexCoord2f
#endif
#ifndef glMultiTexCoord2fv
#define glMultiTexCoord2fv SAGE_glMultiTexCoord2fv
#endif
#ifndef glMultiTexCoord2i
#define glMultiTexCoord2i SAGE_glMultiTexCoord2i
#endif
#ifndef glMultiTexCoord2iv
#define glMultiTexCoord2iv SAGE_glMultiTexCoord2iv
#endif
#ifndef glMultiTexCoord2s
#define glMultiTexCoord2s SAGE_glMultiTexCoord2s
#endif
#ifndef glMultiTexCoord2sv
#define glMultiTexCoord2sv SAGE_glMultiTexCoord2sv
#endif
#ifndef glMultiTexCoord3d
#define glMultiTexCoord3d SAGE_glMultiTexCoord3d
#endif
#ifndef glMultiTexCoord3dv
#define glMultiTexCoord3dv SAGE_glMultiTexCoord3dv
#endif
#ifndef glMultiTexCoord3f
#define glMultiTexCoord3f SAGE_glMultiTexCoord3f
#endif
#ifndef glMultiTexCoord3fv
#define glMultiTexCoord3fv SAGE_glMultiTexCoord3fv
#endif
#ifndef glMultiTexCoord3i
#define glMultiTexCoord3i SAGE_glMultiTexCoord3i
#endif
#ifndef glMultiTexCoord3iv
#define glMultiTexCoord3iv SAGE_glMultiTexCoord3iv
#endif
#ifndef glMultiTexCoord3s
#define glMultiTexCoord3s SAGE_glMultiTexCoord3s
#endif
#ifndef glMultiTexCoord3sv
#define glMultiTexCoord3sv SAGE_glMultiTexCoord3sv
#endif
#ifndef glMultiTexCoord4d
#define glMultiTexCoord4d SAGE_glMultiTexCoord4d
#endif
#ifndef glMultiTexCoord4dv
#define glMultiTexCoord4dv SAGE_glMultiTexCoord4dv
#endif
#ifndef glMultiTexCoord4f
#define glMultiTexCoord4f SAGE_glMultiTexCoord4f
#endif
#ifndef glMultiTexCoord4fv
#define glMultiTexCoord4fv SAGE_glMultiTexCoord4fv
#endif
#ifndef glMultiTexCoord4i
#define glMultiTexCoord4i SAGE_glMultiTexCoord4i
#endif
#ifndef glMultiTexCoord4iv
#define glMultiTexCoord4iv SAGE_glMultiTexCoord4iv
#endif
#ifndef glMultiTexCoord4s
#define glMultiTexCoord4s SAGE_glMultiTexCoord4s
#endif
#ifndef glMultiTexCoord4sv
#define glMultiTexCoord4sv SAGE_glMultiTexCoord4sv
#endif
#ifndef glLoadTransposeMatrixf
#define glLoadTransposeMatrixf SAGE_glLoadTransposeMatrixf
#endif
#ifndef glLoadTransposeMatrixd
#define glLoadTransposeMatrixd SAGE_glLoadTransposeMatrixd
#endif
#ifndef glMultTransposeMatrixf
#define glMultTransposeMatrixf SAGE_glMultTransposeMatrixf
#endif
#ifndef glMultTransposeMatrixd
#define glMultTransposeMatrixd SAGE_glMultTransposeMatrixd
#endif
#ifndef glSampleCoverage
#define glSampleCoverage SAGE_glSampleCoverage
#endif
#ifndef glCompressedTexImage3D
#define glCompressedTexImage3D SAGE_glCompressedTexImage3D
#endif
#ifndef glCompressedTexImage2D
#define glCompressedTexImage2D SAGE_glCompressedTexImage2D
#endif
#ifndef glCompressedTexImage1D
#define glCompressedTexImage1D SAGE_glCompressedTexImage1D
#endif
#ifndef glCompressedTexSubImage3D
#define glCompressedTexSubImage3D SAGE_glCompressedTexSubImage3D
#endif
#ifndef glCompressedTexSubImage2D
#define glCompressedTexSubImage2D SAGE_glCompressedTexSubImage2D
#endif
#ifndef glCompressedTexSubImage1D
#define glCompressedTexSubImage1D SAGE_glCompressedTexSubImage1D
#endif
#ifndef glGetCompressedTexImage
#define glGetCompressedTexImage SAGE_glGetCompressedTexImage
#endif
#endif
#ifndef GL_VERSION_1_4
#define GL_VERSION_1_4 1
#ifndef glBlendFuncSeparate
#define glBlendFuncSeparate SAGE_glBlendFuncSeparate
#endif
#ifndef glFogCoordf
#define glFogCoordf SAGE_glFogCoordf
#endif
#ifndef glFogCoordfv
#define glFogCoordfv SAGE_glFogCoordfv
#endif
#ifndef glFogCoordd
#define glFogCoordd SAGE_glFogCoordd
#endif
#ifndef glFogCoorddv
#define glFogCoorddv SAGE_glFogCoorddv
#endif
#ifndef glFogCoordPointer
#define glFogCoordPointer SAGE_glFogCoordPointer
#endif
#ifndef glMultiDrawArrays
#define glMultiDrawArrays SAGE_glMultiDrawArrays
#endif
#ifndef glMultiDrawElements
#define glMultiDrawElements SAGE_glMultiDrawElements
#endif
#ifndef glPointParameterf
#define glPointParameterf SAGE_glPointParameterf
#endif
#ifndef glPointParameterfv
#define glPointParameterfv SAGE_glPointParameterfv
#endif
#ifndef glPointParameteri
#define glPointParameteri SAGE_glPointParameteri
#endif
#ifndef glPointParameteriv
#define glPointParameteriv SAGE_glPointParameteriv
#endif
#ifndef glSecondaryColor3b
#define glSecondaryColor3b SAGE_glSecondaryColor3b
#endif
#ifndef glSecondaryColor3bv
#define glSecondaryColor3bv SAGE_glSecondaryColor3bv
#endif
#ifndef glSecondaryColor3d
#define glSecondaryColor3d SAGE_glSecondaryColor3d
#endif
#ifndef glSecondaryColor3dv
#define glSecondaryColor3dv SAGE_glSecondaryColor3dv
#endif
#ifndef glSecondaryColor3f
#define glSecondaryColor3f SAGE_glSecondaryColor3f
#endif
#ifndef glSecondaryColor3fv
#define glSecondaryColor3fv SAGE_glSecondaryColor3fv
#endif
#ifndef glSecondaryColor3i
#define glSecondaryColor3i SAGE_glSecondaryColor3i
#endif
#ifndef glSecondaryColor3iv
#define glSecondaryColor3iv SAGE_glSecondaryColor3iv
#endif
#ifndef glSecondaryColor3s
#define glSecondaryColor3s SAGE_glSecondaryColor3s
#endif
#ifndef glSecondaryColor3sv
#define glSecondaryColor3sv SAGE_glSecondaryColor3sv
#endif
#ifndef glSecondaryColor3ub
#define glSecondaryColor3ub SAGE_glSecondaryColor3ub
#endif
#ifndef glSecondaryColor3ubv
#define glSecondaryColor3ubv SAGE_glSecondaryColor3ubv
#endif
#ifndef glSecondaryColor3ui
#define glSecondaryColor3ui SAGE_glSecondaryColor3ui
#endif
#ifndef glSecondaryColor3uiv
#define glSecondaryColor3uiv SAGE_glSecondaryColor3uiv
#endif
#ifndef glSecondaryColor3us
#define glSecondaryColor3us SAGE_glSecondaryColor3us
#endif
#ifndef glSecondaryColor3usv
#define glSecondaryColor3usv SAGE_glSecondaryColor3usv
#endif
#ifndef glSecondaryColorPointer
#define glSecondaryColorPointer SAGE_glSecondaryColorPointer
#endif
#ifndef glWindowPos2d
#define glWindowPos2d SAGE_glWindowPos2d
#endif
#ifndef glWindowPos2dv
#define glWindowPos2dv SAGE_glWindowPos2dv
#endif
#ifndef glWindowPos2f
#define glWindowPos2f SAGE_glWindowPos2f
#endif
#ifndef glWindowPos2fv
#define glWindowPos2fv SAGE_glWindowPos2fv
#endif
#ifndef glWindowPos2i
#define glWindowPos2i SAGE_glWindowPos2i
#endif
#ifndef glWindowPos2iv
#define glWindowPos2iv SAGE_glWindowPos2iv
#endif
#ifndef glWindowPos2s
#define glWindowPos2s SAGE_glWindowPos2s
#endif
#ifndef glWindowPos2sv
#define glWindowPos2sv SAGE_glWindowPos2sv
#endif
#ifndef glWindowPos3d
#define glWindowPos3d SAGE_glWindowPos3d
#endif
#ifndef glWindowPos3dv
#define glWindowPos3dv SAGE_glWindowPos3dv
#endif
#ifndef glWindowPos3f
#define glWindowPos3f SAGE_glWindowPos3f
#endif
#ifndef glWindowPos3fv
#define glWindowPos3fv SAGE_glWindowPos3fv
#endif
#ifndef glWindowPos3i
#define glWindowPos3i SAGE_glWindowPos3i
#endif
#ifndef glWindowPos3iv
#define glWindowPos3iv SAGE_glWindowPos3iv
#endif
#ifndef glWindowPos3s
#define glWindowPos3s SAGE_glWindowPos3s
#endif
#ifndef glWindowPos3sv
#define glWindowPos3sv SAGE_glWindowPos3sv
#endif
#endif
#ifndef GL_VERSION_1_5
#define GL_VERSION_1_5 1
#ifndef glGenQueries
#define glGenQueries SAGE_glGenQueries
#endif
#ifndef glDeleteQueries
#define glDeleteQueries SAGE_glDeleteQueries
#endif
#ifndef glIsQuery
#define glIsQuery SAGE_glIsQuery
#endif
#ifndef glBeginQuery
#define glBeginQuery SAGE_glBeginQuery
#endif
#ifndef glEndQuery
#define glEndQuery SAGE_glEndQuery
#endif
#ifndef glGetQueryiv
#define glGetQueryiv SAGE_glGetQueryiv
#endif
#ifndef glGetQueryObjectiv
#define glGetQueryObjectiv SAGE_glGetQueryObjectiv
#endif
#ifndef glGetQueryObjectuiv
#define glGetQueryObjectuiv SAGE_glGetQueryObjectuiv
#endif
#ifndef glBindBuffer
#define glBindBuffer SAGE_glBindBuffer
#endif
#ifndef glDeleteBuffers
#define glDeleteBuffers SAGE_glDeleteBuffers
#endif
#ifndef glGenBuffers
#define glGenBuffers SAGE_glGenBuffers
#endif
#ifndef glIsBuffer
#define glIsBuffer SAGE_glIsBuffer
#endif
#ifndef glBufferData
#define glBufferData SAGE_glBufferData
#endif
#ifndef glBufferSubData
#define glBufferSubData SAGE_glBufferSubData
#endif
#ifndef glGetBufferSubData
#define glGetBufferSubData SAGE_glGetBufferSubData
#endif
#ifndef glMapBuffer
#define glMapBuffer SAGE_glMapBuffer
#endif
#ifndef glUnmapBuffer
#define glUnmapBuffer SAGE_glUnmapBuffer
#endif
#ifndef glGetBufferParameteriv
#define glGetBufferParameteriv SAGE_glGetBufferParameteriv
#endif
#ifndef glGetBufferPointerv
#define glGetBufferPointerv SAGE_glGetBufferPointerv
#endif
#endif
#ifndef GL_VERSION_2_0
#define GL_VERSION_2_0 1
#ifndef glBlendEquationSeparate
#define glBlendEquationSeparate SAGE_glBlendEquationSeparate
#endif
#ifndef glDrawBuffers
#define glDrawBuffers SAGE_glDrawBuffers
#endif
#ifndef glStencilOpSeparate
#define glStencilOpSeparate SAGE_glStencilOpSeparate
#endif
#ifndef glStencilFuncSeparate
#define glStencilFuncSeparate SAGE_glStencilFuncSeparate
#endif
#ifndef glStencilMaskSeparate
#define glStencilMaskSeparate SAGE_glStencilMaskSeparate
#endif
#ifndef glAttachShader
#define glAttachShader SAGE_glAttachShader
#endif
#ifndef glBindAttribLocation
#define glBindAttribLocation SAGE_glBindAttribLocation
#endif
#ifndef glCompileShader
#define glCompileShader SAGE_glCompileShader
#endif
#ifndef glCreateProgram
#define glCreateProgram SAGE_glCreateProgram
#endif
#ifndef glCreateShader
#define glCreateShader SAGE_glCreateShader
#endif
#ifndef glDeleteProgram
#define glDeleteProgram SAGE_glDeleteProgram
#endif
#ifndef glDeleteShader
#define glDeleteShader SAGE_glDeleteShader
#endif
#ifndef glDetachShader
#define glDetachShader SAGE_glDetachShader
#endif
#ifndef glDisableVertexAttribArray
#define glDisableVertexAttribArray SAGE_glDisableVertexAttribArray
#endif
#ifndef glEnableVertexAttribArray
#define glEnableVertexAttribArray SAGE_glEnableVertexAttribArray
#endif
#ifndef glGetActiveAttrib
#define glGetActiveAttrib SAGE_glGetActiveAttrib
#endif
#ifndef glGetActiveUniform
#define glGetActiveUniform SAGE_glGetActiveUniform
#endif
#ifndef glGetAttachedShaders
#define glGetAttachedShaders SAGE_glGetAttachedShaders
#endif
#ifndef glGetAttribLocation
#define glGetAttribLocation SAGE_glGetAttribLocation
#endif
#ifndef glGetProgramiv
#define glGetProgramiv SAGE_glGetProgramiv
#endif
#ifndef glGetProgramInfoLog
#define glGetProgramInfoLog SAGE_glGetProgramInfoLog
#endif
#ifndef glGetShaderiv
#define glGetShaderiv SAGE_glGetShaderiv
#endif
#ifndef glGetShaderInfoLog
#define glGetShaderInfoLog SAGE_glGetShaderInfoLog
#endif
#ifndef glGetShaderSource
#define glGetShaderSource SAGE_glGetShaderSource
#endif
#ifndef glGetUniformLocation
#define glGetUniformLocation SAGE_glGetUniformLocation
#endif
#ifndef glGetUniformfv
#define glGetUniformfv SAGE_glGetUniformfv
#endif
#ifndef glGetUniformiv
#define glGetUniformiv SAGE_glGetUniformiv
#endif
#ifndef glGetVertexAttribdv
#define glGetVertexAttribdv SAGE_glGetVertexAttribdv
#endif
#ifndef glGetVertexAttribfv
#define glGetVertexAttribfv SAGE_glGetVertexAttribfv
#endif
#ifndef glGetVertexAttribiv
#define glGetVertexAttribiv SAGE_glGetVertexAttribiv
#endif
#ifndef glGetVertexAttribPointerv
#define glGetVertexAttribPointerv SAGE_glGetVertexAttribPointerv
#endif
#ifndef glIsProgram
#define glIsProgram SAGE_glIsProgram
#endif
#ifndef glIsShader
#define glIsShader SAGE_glIsShader
#endif
#ifndef glLinkProgram
#define glLinkProgram SAGE_glLinkProgram
#endif
#ifndef glShaderSource
#define glShaderSource SAGE_glShaderSource
#endif
#ifndef glUseProgram
#define glUseProgram SAGE_glUseProgram
#endif
#ifndef glUniform1f
#define glUniform1f SAGE_glUniform1f
#endif
#ifndef glUniform2f
#define glUniform2f SAGE_glUniform2f
#endif
#ifndef glUniform3f
#define glUniform3f SAGE_glUniform3f
#endif
#ifndef glUniform4f
#define glUniform4f SAGE_glUniform4f
#endif
#ifndef glUniform1i
#define glUniform1i SAGE_glUniform1i
#endif
#ifndef glUniform2i
#define glUniform2i SAGE_glUniform2i
#endif
#ifndef glUniform3i
#define glUniform3i SAGE_glUniform3i
#endif
#ifndef glUniform4i
#define glUniform4i SAGE_glUniform4i
#endif
#ifndef glUniform1fv
#define glUniform1fv SAGE_glUniform1fv
#endif
#ifndef glUniform2fv
#define glUniform2fv SAGE_glUniform2fv
#endif
#ifndef glUniform3fv
#define glUniform3fv SAGE_glUniform3fv
#endif
#ifndef glUniform4fv
#define glUniform4fv SAGE_glUniform4fv
#endif
#ifndef glUniform1iv
#define glUniform1iv SAGE_glUniform1iv
#endif
#ifndef glUniform2iv
#define glUniform2iv SAGE_glUniform2iv
#endif
#ifndef glUniform3iv
#define glUniform3iv SAGE_glUniform3iv
#endif
#ifndef glUniform4iv
#define glUniform4iv SAGE_glUniform4iv
#endif
#ifndef glUniformMatrix2fv
#define glUniformMatrix2fv SAGE_glUniformMatrix2fv
#endif
#ifndef glUniformMatrix3fv
#define glUniformMatrix3fv SAGE_glUniformMatrix3fv
#endif
#ifndef glUniformMatrix4fv
#define glUniformMatrix4fv SAGE_glUniformMatrix4fv
#endif
#ifndef glValidateProgram
#define glValidateProgram SAGE_glValidateProgram
#endif
#ifndef glVertexAttrib1d
#define glVertexAttrib1d SAGE_glVertexAttrib1d
#endif
#ifndef glVertexAttrib1dv
#define glVertexAttrib1dv SAGE_glVertexAttrib1dv
#endif
#ifndef glVertexAttrib1f
#define glVertexAttrib1f SAGE_glVertexAttrib1f
#endif
#ifndef glVertexAttrib1fv
#define glVertexAttrib1fv SAGE_glVertexAttrib1fv
#endif
#ifndef glVertexAttrib1s
#define glVertexAttrib1s SAGE_glVertexAttrib1s
#endif
#ifndef glVertexAttrib1sv
#define glVertexAttrib1sv SAGE_glVertexAttrib1sv
#endif
#ifndef glVertexAttrib2d
#define glVertexAttrib2d SAGE_glVertexAttrib2d
#endif
#ifndef glVertexAttrib2dv
#define glVertexAttrib2dv SAGE_glVertexAttrib2dv
#endif
#ifndef glVertexAttrib2f
#define glVertexAttrib2f SAGE_glVertexAttrib2f
#endif
#ifndef glVertexAttrib2fv
#define glVertexAttrib2fv SAGE_glVertexAttrib2fv
#endif
#ifndef glVertexAttrib2s
#define glVertexAttrib2s SAGE_glVertexAttrib2s
#endif
#ifndef glVertexAttrib2sv
#define glVertexAttrib2sv SAGE_glVertexAttrib2sv
#endif
#ifndef glVertexAttrib3d
#define glVertexAttrib3d SAGE_glVertexAttrib3d
#endif
#ifndef glVertexAttrib3dv
#define glVertexAttrib3dv SAGE_glVertexAttrib3dv
#endif
#ifndef glVertexAttrib3f
#define glVertexAttrib3f SAGE_glVertexAttrib3f
#endif
#ifndef glVertexAttrib3fv
#define glVertexAttrib3fv SAGE_glVertexAttrib3fv
#endif
#ifndef glVertexAttrib3s
#define glVertexAttrib3s SAGE_glVertexAttrib3s
#endif
#ifndef glVertexAttrib3sv
#define glVertexAttrib3sv SAGE_glVertexAttrib3sv
#endif
#ifndef glVertexAttrib4Nbv
#define glVertexAttrib4Nbv SAGE_glVertexAttrib4Nbv
#endif
#ifndef glVertexAttrib4Niv
#define glVertexAttrib4Niv SAGE_glVertexAttrib4Niv
#endif
#ifndef glVertexAttrib4Nsv
#define glVertexAttrib4Nsv SAGE_glVertexAttrib4Nsv
#endif
#ifndef glVertexAttrib4Nub
#define glVertexAttrib4Nub SAGE_glVertexAttrib4Nub
#endif
#ifndef glVertexAttrib4Nubv
#define glVertexAttrib4Nubv SAGE_glVertexAttrib4Nubv
#endif
#ifndef glVertexAttrib4Nuiv
#define glVertexAttrib4Nuiv SAGE_glVertexAttrib4Nuiv
#endif
#ifndef glVertexAttrib4Nusv
#define glVertexAttrib4Nusv SAGE_glVertexAttrib4Nusv
#endif
#ifndef glVertexAttrib4bv
#define glVertexAttrib4bv SAGE_glVertexAttrib4bv
#endif
#ifndef glVertexAttrib4d
#define glVertexAttrib4d SAGE_glVertexAttrib4d
#endif
#ifndef glVertexAttrib4dv
#define glVertexAttrib4dv SAGE_glVertexAttrib4dv
#endif
#ifndef glVertexAttrib4f
#define glVertexAttrib4f SAGE_glVertexAttrib4f
#endif
#ifndef glVertexAttrib4fv
#define glVertexAttrib4fv SAGE_glVertexAttrib4fv
#endif
#ifndef glVertexAttrib4iv
#define glVertexAttrib4iv SAGE_glVertexAttrib4iv
#endif
#ifndef glVertexAttrib4s
#define glVertexAttrib4s SAGE_glVertexAttrib4s
#endif
#ifndef glVertexAttrib4sv
#define glVertexAttrib4sv SAGE_glVertexAttrib4sv
#endif
#ifndef glVertexAttrib4ubv
#define glVertexAttrib4ubv SAGE_glVertexAttrib4ubv
#endif
#ifndef glVertexAttrib4uiv
#define glVertexAttrib4uiv SAGE_glVertexAttrib4uiv
#endif
#ifndef glVertexAttrib4usv
#define glVertexAttrib4usv SAGE_glVertexAttrib4usv
#endif
#ifndef glVertexAttribPointer
#define glVertexAttribPointer SAGE_glVertexAttribPointer
#endif
#endif
#ifndef GL_ARB_multitexture
#define GL_ARB_multitexture 1
#ifndef glActiveTextureARB
#define glActiveTextureARB SAGE_glActiveTextureARB
#endif
#ifndef glClientActiveTextureARB
#define glClientActiveTextureARB SAGE_glClientActiveTextureARB
#endif
#ifndef glMultiTexCoord1dARB
#define glMultiTexCoord1dARB SAGE_glMultiTexCoord1dARB
#endif
#ifndef glMultiTexCoord1dvARB
#define glMultiTexCoord1dvARB SAGE_glMultiTexCoord1dvARB
#endif
#ifndef glMultiTexCoord1fARB
#define glMultiTexCoord1fARB SAGE_glMultiTexCoord1fARB
#endif
#ifndef glMultiTexCoord1fvARB
#define glMultiTexCoord1fvARB SAGE_glMultiTexCoord1fvARB
#endif
#ifndef glMultiTexCoord1iARB
#define glMultiTexCoord1iARB SAGE_glMultiTexCoord1iARB
#endif
#ifndef glMultiTexCoord1ivARB
#define glMultiTexCoord1ivARB SAGE_glMultiTexCoord1ivARB
#endif
#ifndef glMultiTexCoord1sARB
#define glMultiTexCoord1sARB SAGE_glMultiTexCoord1sARB
#endif
#ifndef glMultiTexCoord1svARB
#define glMultiTexCoord1svARB SAGE_glMultiTexCoord1svARB
#endif
#ifndef glMultiTexCoord2dARB
#define glMultiTexCoord2dARB SAGE_glMultiTexCoord2dARB
#endif
#ifndef glMultiTexCoord2dvARB
#define glMultiTexCoord2dvARB SAGE_glMultiTexCoord2dvARB
#endif
#ifndef glMultiTexCoord2fARB
#define glMultiTexCoord2fARB SAGE_glMultiTexCoord2fARB
#endif
#ifndef glMultiTexCoord2fvARB
#define glMultiTexCoord2fvARB SAGE_glMultiTexCoord2fvARB
#endif
#ifndef glMultiTexCoord2iARB
#define glMultiTexCoord2iARB SAGE_glMultiTexCoord2iARB
#endif
#ifndef glMultiTexCoord2ivARB
#define glMultiTexCoord2ivARB SAGE_glMultiTexCoord2ivARB
#endif
#ifndef glMultiTexCoord2sARB
#define glMultiTexCoord2sARB SAGE_glMultiTexCoord2sARB
#endif
#ifndef glMultiTexCoord2svARB
#define glMultiTexCoord2svARB SAGE_glMultiTexCoord2svARB
#endif
#ifndef glMultiTexCoord3dARB
#define glMultiTexCoord3dARB SAGE_glMultiTexCoord3dARB
#endif
#ifndef glMultiTexCoord3dvARB
#define glMultiTexCoord3dvARB SAGE_glMultiTexCoord3dvARB
#endif
#ifndef glMultiTexCoord3fARB
#define glMultiTexCoord3fARB SAGE_glMultiTexCoord3fARB
#endif
#ifndef glMultiTexCoord3fvARB
#define glMultiTexCoord3fvARB SAGE_glMultiTexCoord3fvARB
#endif
#ifndef glMultiTexCoord3iARB
#define glMultiTexCoord3iARB SAGE_glMultiTexCoord3iARB
#endif
#ifndef glMultiTexCoord3ivARB
#define glMultiTexCoord3ivARB SAGE_glMultiTexCoord3ivARB
#endif
#ifndef glMultiTexCoord3sARB
#define glMultiTexCoord3sARB SAGE_glMultiTexCoord3sARB
#endif
#ifndef glMultiTexCoord3svARB
#define glMultiTexCoord3svARB SAGE_glMultiTexCoord3svARB
#endif
#ifndef glMultiTexCoord4dARB
#define glMultiTexCoord4dARB SAGE_glMultiTexCoord4dARB
#endif
#ifndef glMultiTexCoord4dvARB
#define glMultiTexCoord4dvARB SAGE_glMultiTexCoord4dvARB
#endif
#ifndef glMultiTexCoord4fARB
#define glMultiTexCoord4fARB SAGE_glMultiTexCoord4fARB
#endif
#ifndef glMultiTexCoord4fvARB
#define glMultiTexCoord4fvARB SAGE_glMultiTexCoord4fvARB
#endif
#ifndef glMultiTexCoord4iARB
#define glMultiTexCoord4iARB SAGE_glMultiTexCoord4iARB
#endif
#ifndef glMultiTexCoord4ivARB
#define glMultiTexCoord4ivARB SAGE_glMultiTexCoord4ivARB
#endif
#ifndef glMultiTexCoord4sARB
#define glMultiTexCoord4sARB SAGE_glMultiTexCoord4sARB
#endif
#ifndef glMultiTexCoord4svARB
#define glMultiTexCoord4svARB SAGE_glMultiTexCoord4svARB
#endif
#endif
#ifndef GL_ARB_transpose_matrix
#define GL_ARB_transpose_matrix 1
#ifndef glLoadTransposeMatrixfARB
#define glLoadTransposeMatrixfARB SAGE_glLoadTransposeMatrixfARB
#endif
#ifndef glLoadTransposeMatrixdARB
#define glLoadTransposeMatrixdARB SAGE_glLoadTransposeMatrixdARB
#endif
#ifndef glMultTransposeMatrixfARB
#define glMultTransposeMatrixfARB SAGE_glMultTransposeMatrixfARB
#endif
#ifndef glMultTransposeMatrixdARB
#define glMultTransposeMatrixdARB SAGE_glMultTransposeMatrixdARB
#endif
#endif
#ifndef GL_ARB_multisample
#define GL_ARB_multisample 1
#ifndef glSampleCoverageARB
#define glSampleCoverageARB SAGE_glSampleCoverageARB
#endif
#endif
#ifndef GL_ARB_texture_env_add
#define GL_ARB_texture_env_add 1
#endif
#ifndef GL_ARB_texture_cube_map
#define GL_ARB_texture_cube_map 1
#endif
#ifndef GL_ARB_texture_compression
#define GL_ARB_texture_compression 1
#ifndef glCompressedTexImage3DARB
#define glCompressedTexImage3DARB SAGE_glCompressedTexImage3DARB
#endif
#ifndef glCompressedTexImage2DARB
#define glCompressedTexImage2DARB SAGE_glCompressedTexImage2DARB
#endif
#ifndef glCompressedTexImage1DARB
#define glCompressedTexImage1DARB SAGE_glCompressedTexImage1DARB
#endif
#ifndef glCompressedTexSubImage3DARB
#define glCompressedTexSubImage3DARB SAGE_glCompressedTexSubImage3DARB
#endif
#ifndef glCompressedTexSubImage2DARB
#define glCompressedTexSubImage2DARB SAGE_glCompressedTexSubImage2DARB
#endif
#ifndef glCompressedTexSubImage1DARB
#define glCompressedTexSubImage1DARB SAGE_glCompressedTexSubImage1DARB
#endif
#ifndef glGetCompressedTexImageARB
#define glGetCompressedTexImageARB SAGE_glGetCompressedTexImageARB
#endif
#endif
#ifndef GL_ARB_texture_border_clamp
#define GL_ARB_texture_border_clamp 1
#endif
#ifndef GL_ARB_point_parameters
#define GL_ARB_point_parameters 1
#ifndef glPointParameterfARB
#define glPointParameterfARB SAGE_glPointParameterfARB
#endif
#ifndef glPointParameterfvARB
#define glPointParameterfvARB SAGE_glPointParameterfvARB
#endif
#endif
#ifndef GL_ARB_vertex_blend
#define GL_ARB_vertex_blend 1
#ifndef glWeightbvARB
#define glWeightbvARB SAGE_glWeightbvARB
#endif
#ifndef glWeightsvARB
#define glWeightsvARB SAGE_glWeightsvARB
#endif
#ifndef glWeightivARB
#define glWeightivARB SAGE_glWeightivARB
#endif
#ifndef glWeightfvARB
#define glWeightfvARB SAGE_glWeightfvARB
#endif
#ifndef glWeightdvARB
#define glWeightdvARB SAGE_glWeightdvARB
#endif
#ifndef glWeightubvARB
#define glWeightubvARB SAGE_glWeightubvARB
#endif
#ifndef glWeightusvARB
#define glWeightusvARB SAGE_glWeightusvARB
#endif
#ifndef glWeightuivARB
#define glWeightuivARB SAGE_glWeightuivARB
#endif
#ifndef glWeightPointerARB
#define glWeightPointerARB SAGE_glWeightPointerARB
#endif
#ifndef glVertexBlendARB
#define glVertexBlendARB SAGE_glVertexBlendARB
#endif
#endif
#ifndef GL_ARB_matrix_palette
#define GL_ARB_matrix_palette 1
#ifndef glCurrentPaletteMatrixARB
#define glCurrentPaletteMatrixARB SAGE_glCurrentPaletteMatrixARB
#endif
#ifndef glMatrixIndexubvARB
#define glMatrixIndexubvARB SAGE_glMatrixIndexubvARB
#endif
#ifndef glMatrixIndexusvARB
#define glMatrixIndexusvARB SAGE_glMatrixIndexusvARB
#endif
#ifndef glMatrixIndexuivARB
#define glMatrixIndexuivARB SAGE_glMatrixIndexuivARB
#endif
#ifndef glMatrixIndexPointerARB
#define glMatrixIndexPointerARB SAGE_glMatrixIndexPointerARB
#endif
#endif
#ifndef GL_ARB_texture_env_combine
#define GL_ARB_texture_env_combine 1
#endif
#ifndef GL_ARB_texture_env_crossbar
#define GL_ARB_texture_env_crossbar 1
#endif
#ifndef GL_ARB_texture_env_dot3
#define GL_ARB_texture_env_dot3 1
#endif
#ifndef GL_ARB_texture_mirrored_repeat
#define GL_ARB_texture_mirrored_repeat 1
#endif
#ifndef GL_ARB_depth_texture
#define GL_ARB_depth_texture 1
#endif
#ifndef GL_ARB_shadow
#define GL_ARB_shadow 1
#endif
#ifndef GL_ARB_shadow_ambient
#define GL_ARB_shadow_ambient 1
#endif
#ifndef GL_ARB_window_pos
#define GL_ARB_window_pos 1
#ifndef glWindowPos2dARB
#define glWindowPos2dARB SAGE_glWindowPos2dARB
#endif
#ifndef glWindowPos2dvARB
#define glWindowPos2dvARB SAGE_glWindowPos2dvARB
#endif
#ifndef glWindowPos2fARB
#define glWindowPos2fARB SAGE_glWindowPos2fARB
#endif
#ifndef glWindowPos2fvARB
#define glWindowPos2fvARB SAGE_glWindowPos2fvARB
#endif
#ifndef glWindowPos2iARB
#define glWindowPos2iARB SAGE_glWindowPos2iARB
#endif
#ifndef glWindowPos2ivARB
#define glWindowPos2ivARB SAGE_glWindowPos2ivARB
#endif
#ifndef glWindowPos2sARB
#define glWindowPos2sARB SAGE_glWindowPos2sARB
#endif
#ifndef glWindowPos2svARB
#define glWindowPos2svARB SAGE_glWindowPos2svARB
#endif
#ifndef glWindowPos3dARB
#define glWindowPos3dARB SAGE_glWindowPos3dARB
#endif
#ifndef glWindowPos3dvARB
#define glWindowPos3dvARB SAGE_glWindowPos3dvARB
#endif
#ifndef glWindowPos3fARB
#define glWindowPos3fARB SAGE_glWindowPos3fARB
#endif
#ifndef glWindowPos3fvARB
#define glWindowPos3fvARB SAGE_glWindowPos3fvARB
#endif
#ifndef glWindowPos3iARB
#define glWindowPos3iARB SAGE_glWindowPos3iARB
#endif
#ifndef glWindowPos3ivARB
#define glWindowPos3ivARB SAGE_glWindowPos3ivARB
#endif
#ifndef glWindowPos3sARB
#define glWindowPos3sARB SAGE_glWindowPos3sARB
#endif
#ifndef glWindowPos3svARB
#define glWindowPos3svARB SAGE_glWindowPos3svARB
#endif
#endif
#ifndef GL_ARB_vertex_program
#define GL_ARB_vertex_program 1
#ifndef glVertexAttrib1dARB
#define glVertexAttrib1dARB SAGE_glVertexAttrib1dARB
#endif
#ifndef glVertexAttrib1dvARB
#define glVertexAttrib1dvARB SAGE_glVertexAttrib1dvARB
#endif
#ifndef glVertexAttrib1fARB
#define glVertexAttrib1fARB SAGE_glVertexAttrib1fARB
#endif
#ifndef glVertexAttrib1fvARB
#define glVertexAttrib1fvARB SAGE_glVertexAttrib1fvARB
#endif
#ifndef glVertexAttrib1sARB
#define glVertexAttrib1sARB SAGE_glVertexAttrib1sARB
#endif
#ifndef glVertexAttrib1svARB
#define glVertexAttrib1svARB SAGE_glVertexAttrib1svARB
#endif
#ifndef glVertexAttrib2dARB
#define glVertexAttrib2dARB SAGE_glVertexAttrib2dARB
#endif
#ifndef glVertexAttrib2dvARB
#define glVertexAttrib2dvARB SAGE_glVertexAttrib2dvARB
#endif
#ifndef glVertexAttrib2fARB
#define glVertexAttrib2fARB SAGE_glVertexAttrib2fARB
#endif
#ifndef glVertexAttrib2fvARB
#define glVertexAttrib2fvARB SAGE_glVertexAttrib2fvARB
#endif
#ifndef glVertexAttrib2sARB
#define glVertexAttrib2sARB SAGE_glVertexAttrib2sARB
#endif
#ifndef glVertexAttrib2svARB
#define glVertexAttrib2svARB SAGE_glVertexAttrib2svARB
#endif
#ifndef glVertexAttrib3dARB
#define glVertexAttrib3dARB SAGE_glVertexAttrib3dARB
#endif
#ifndef glVertexAttrib3dvARB
#define glVertexAttrib3dvARB SAGE_glVertexAttrib3dvARB
#endif
#ifndef glVertexAttrib3fARB
#define glVertexAttrib3fARB SAGE_glVertexAttrib3fARB
#endif
#ifndef glVertexAttrib3fvARB
#define glVertexAttrib3fvARB SAGE_glVertexAttrib3fvARB
#endif
#ifndef glVertexAttrib3sARB
#define glVertexAttrib3sARB SAGE_glVertexAttrib3sARB
#endif
#ifndef glVertexAttrib3svARB
#define glVertexAttrib3svARB SAGE_glVertexAttrib3svARB
#endif
#ifndef glVertexAttrib4NbvARB
#define glVertexAttrib4NbvARB SAGE_glVertexAttrib4NbvARB
#endif
#ifndef glVertexAttrib4NivARB
#define glVertexAttrib4NivARB SAGE_glVertexAttrib4NivARB
#endif
#ifndef glVertexAttrib4NsvARB
#define glVertexAttrib4NsvARB SAGE_glVertexAttrib4NsvARB
#endif
#ifndef glVertexAttrib4NubARB
#define glVertexAttrib4NubARB SAGE_glVertexAttrib4NubARB
#endif
#ifndef glVertexAttrib4NubvARB
#define glVertexAttrib4NubvARB SAGE_glVertexAttrib4NubvARB
#endif
#ifndef glVertexAttrib4NuivARB
#define glVertexAttrib4NuivARB SAGE_glVertexAttrib4NuivARB
#endif
#ifndef glVertexAttrib4NusvARB
#define glVertexAttrib4NusvARB SAGE_glVertexAttrib4NusvARB
#endif
#ifndef glVertexAttrib4bvARB
#define glVertexAttrib4bvARB SAGE_glVertexAttrib4bvARB
#endif
#ifndef glVertexAttrib4dARB
#define glVertexAttrib4dARB SAGE_glVertexAttrib4dARB
#endif
#ifndef glVertexAttrib4dvARB
#define glVertexAttrib4dvARB SAGE_glVertexAttrib4dvARB
#endif
#ifndef glVertexAttrib4fARB
#define glVertexAttrib4fARB SAGE_glVertexAttrib4fARB
#endif
#ifndef glVertexAttrib4fvARB
#define glVertexAttrib4fvARB SAGE_glVertexAttrib4fvARB
#endif
#ifndef glVertexAttrib4ivARB
#define glVertexAttrib4ivARB SAGE_glVertexAttrib4ivARB
#endif
#ifndef glVertexAttrib4sARB
#define glVertexAttrib4sARB SAGE_glVertexAttrib4sARB
#endif
#ifndef glVertexAttrib4svARB
#define glVertexAttrib4svARB SAGE_glVertexAttrib4svARB
#endif
#ifndef glVertexAttrib4ubvARB
#define glVertexAttrib4ubvARB SAGE_glVertexAttrib4ubvARB
#endif
#ifndef glVertexAttrib4uivARB
#define glVertexAttrib4uivARB SAGE_glVertexAttrib4uivARB
#endif
#ifndef glVertexAttrib4usvARB
#define glVertexAttrib4usvARB SAGE_glVertexAttrib4usvARB
#endif
#ifndef glVertexAttribPointerARB
#define glVertexAttribPointerARB SAGE_glVertexAttribPointerARB
#endif
#ifndef glEnableVertexAttribArrayARB
#define glEnableVertexAttribArrayARB SAGE_glEnableVertexAttribArrayARB
#endif
#ifndef glDisableVertexAttribArrayARB
#define glDisableVertexAttribArrayARB SAGE_glDisableVertexAttribArrayARB
#endif
#ifndef glProgramStringARB
#define glProgramStringARB SAGE_glProgramStringARB
#endif
#ifndef glBindProgramARB
#define glBindProgramARB SAGE_glBindProgramARB
#endif
#ifndef glDeleteProgramsARB
#define glDeleteProgramsARB SAGE_glDeleteProgramsARB
#endif
#ifndef glGenProgramsARB
#define glGenProgramsARB SAGE_glGenProgramsARB
#endif
#ifndef glProgramEnvParameter4dARB
#define glProgramEnvParameter4dARB SAGE_glProgramEnvParameter4dARB
#endif
#ifndef glProgramEnvParameter4dvARB
#define glProgramEnvParameter4dvARB SAGE_glProgramEnvParameter4dvARB
#endif
#ifndef glProgramEnvParameter4fARB
#define glProgramEnvParameter4fARB SAGE_glProgramEnvParameter4fARB
#endif
#ifndef glProgramEnvParameter4fvARB
#define glProgramEnvParameter4fvARB SAGE_glProgramEnvParameter4fvARB
#endif
#ifndef glProgramLocalParameter4dARB
#define glProgramLocalParameter4dARB SAGE_glProgramLocalParameter4dARB
#endif
#ifndef glProgramLocalParameter4dvARB
#define glProgramLocalParameter4dvARB SAGE_glProgramLocalParameter4dvARB
#endif
#ifndef glProgramLocalParameter4fARB
#define glProgramLocalParameter4fARB SAGE_glProgramLocalParameter4fARB
#endif
#ifndef glProgramLocalParameter4fvARB
#define glProgramLocalParameter4fvARB SAGE_glProgramLocalParameter4fvARB
#endif
#ifndef glGetProgramEnvParameterdvARB
#define glGetProgramEnvParameterdvARB SAGE_glGetProgramEnvParameterdvARB
#endif
#ifndef glGetProgramEnvParameterfvARB
#define glGetProgramEnvParameterfvARB SAGE_glGetProgramEnvParameterfvARB
#endif
#ifndef glGetProgramLocalParameterdvARB
#define glGetProgramLocalParameterdvARB SAGE_glGetProgramLocalParameterdvARB
#endif
#ifndef glGetProgramLocalParameterfvARB
#define glGetProgramLocalParameterfvARB SAGE_glGetProgramLocalParameterfvARB
#endif
#ifndef glGetProgramivARB
#define glGetProgramivARB SAGE_glGetProgramivARB
#endif
#ifndef glGetProgramStringARB
#define glGetProgramStringARB SAGE_glGetProgramStringARB
#endif
#ifndef glGetVertexAttribdvARB
#define glGetVertexAttribdvARB SAGE_glGetVertexAttribdvARB
#endif
#ifndef glGetVertexAttribfvARB
#define glGetVertexAttribfvARB SAGE_glGetVertexAttribfvARB
#endif
#ifndef glGetVertexAttribivARB
#define glGetVertexAttribivARB SAGE_glGetVertexAttribivARB
#endif
#ifndef glGetVertexAttribPointervARB
#define glGetVertexAttribPointervARB SAGE_glGetVertexAttribPointervARB
#endif
#ifndef glIsProgramARB
#define glIsProgramARB SAGE_glIsProgramARB
#endif
#endif
#ifndef GL_ARB_fragment_program
#define GL_ARB_fragment_program 1
#endif
#ifndef GL_ARB_vertex_buffer_object
#define GL_ARB_vertex_buffer_object 1
#ifndef glBindBufferARB
#define glBindBufferARB SAGE_glBindBufferARB
#endif
#ifndef glDeleteBuffersARB
#define glDeleteBuffersARB SAGE_glDeleteBuffersARB
#endif
#ifndef glGenBuffersARB
#define glGenBuffersARB SAGE_glGenBuffersARB
#endif
#ifndef glIsBufferARB
#define glIsBufferARB SAGE_glIsBufferARB
#endif
#ifndef glBufferDataARB
#define glBufferDataARB SAGE_glBufferDataARB
#endif
#ifndef glBufferSubDataARB
#define glBufferSubDataARB SAGE_glBufferSubDataARB
#endif
#ifndef glGetBufferSubDataARB
#define glGetBufferSubDataARB SAGE_glGetBufferSubDataARB
#endif
#ifndef glMapBufferARB
#define glMapBufferARB SAGE_glMapBufferARB
#endif
#ifndef glUnmapBufferARB
#define glUnmapBufferARB SAGE_glUnmapBufferARB
#endif
#ifndef glGetBufferParameterivARB
#define glGetBufferParameterivARB SAGE_glGetBufferParameterivARB
#endif
#ifndef glGetBufferPointervARB
#define glGetBufferPointervARB SAGE_glGetBufferPointervARB
#endif
#endif
#ifndef GL_ARB_occlusion_query
#define GL_ARB_occlusion_query 1
#ifndef glGenQueriesARB
#define glGenQueriesARB SAGE_glGenQueriesARB
#endif
#ifndef glDeleteQueriesARB
#define glDeleteQueriesARB SAGE_glDeleteQueriesARB
#endif
#ifndef glIsQueryARB
#define glIsQueryARB SAGE_glIsQueryARB
#endif
#ifndef glBeginQueryARB
#define glBeginQueryARB SAGE_glBeginQueryARB
#endif
#ifndef glEndQueryARB
#define glEndQueryARB SAGE_glEndQueryARB
#endif
#ifndef glGetQueryivARB
#define glGetQueryivARB SAGE_glGetQueryivARB
#endif
#ifndef glGetQueryObjectivARB
#define glGetQueryObjectivARB SAGE_glGetQueryObjectivARB
#endif
#ifndef glGetQueryObjectuivARB
#define glGetQueryObjectuivARB SAGE_glGetQueryObjectuivARB
#endif
#endif
#ifndef GL_ARB_shader_objects
#define GL_ARB_shader_objects 1
#ifndef glDeleteObjectARB
#define glDeleteObjectARB SAGE_glDeleteObjectARB
#endif
#ifndef glGetHandleARB
#define glGetHandleARB SAGE_glGetHandleARB
#endif
#ifndef glDetachObjectARB
#define glDetachObjectARB SAGE_glDetachObjectARB
#endif
#ifndef glCreateShaderObjectARB
#define glCreateShaderObjectARB SAGE_glCreateShaderObjectARB
#endif
#ifndef glShaderSourceARB
#define glShaderSourceARB SAGE_glShaderSourceARB
#endif
#ifndef glCompileShaderARB
#define glCompileShaderARB SAGE_glCompileShaderARB
#endif
#ifndef glCreateProgramObjectARB
#define glCreateProgramObjectARB SAGE_glCreateProgramObjectARB
#endif
#ifndef glAttachObjectARB
#define glAttachObjectARB SAGE_glAttachObjectARB
#endif
#ifndef glLinkProgramARB
#define glLinkProgramARB SAGE_glLinkProgramARB
#endif
#ifndef glUseProgramObjectARB
#define glUseProgramObjectARB SAGE_glUseProgramObjectARB
#endif
#ifndef glValidateProgramARB
#define glValidateProgramARB SAGE_glValidateProgramARB
#endif
#ifndef glUniform1fARB
#define glUniform1fARB SAGE_glUniform1fARB
#endif
#ifndef glUniform2fARB
#define glUniform2fARB SAGE_glUniform2fARB
#endif
#ifndef glUniform3fARB
#define glUniform3fARB SAGE_glUniform3fARB
#endif
#ifndef glUniform4fARB
#define glUniform4fARB SAGE_glUniform4fARB
#endif
#ifndef glUniform1iARB
#define glUniform1iARB SAGE_glUniform1iARB
#endif
#ifndef glUniform2iARB
#define glUniform2iARB SAGE_glUniform2iARB
#endif
#ifndef glUniform3iARB
#define glUniform3iARB SAGE_glUniform3iARB
#endif
#ifndef glUniform4iARB
#define glUniform4iARB SAGE_glUniform4iARB
#endif
#ifndef glUniform1fvARB
#define glUniform1fvARB SAGE_glUniform1fvARB
#endif
#ifndef glUniform2fvARB
#define glUniform2fvARB SAGE_glUniform2fvARB
#endif
#ifndef glUniform3fvARB
#define glUniform3fvARB SAGE_glUniform3fvARB
#endif
#ifndef glUniform4fvARB
#define glUniform4fvARB SAGE_glUniform4fvARB
#endif
#ifndef glUniform1ivARB
#define glUniform1ivARB SAGE_glUniform1ivARB
#endif
#ifndef glUniform2ivARB
#define glUniform2ivARB SAGE_glUniform2ivARB
#endif
#ifndef glUniform3ivARB
#define glUniform3ivARB SAGE_glUniform3ivARB
#endif
#ifndef glUniform4ivARB
#define glUniform4ivARB SAGE_glUniform4ivARB
#endif
#ifndef glUniformMatrix2fvARB
#define glUniformMatrix2fvARB SAGE_glUniformMatrix2fvARB
#endif
#ifndef glUniformMatrix3fvARB
#define glUniformMatrix3fvARB SAGE_glUniformMatrix3fvARB
#endif
#ifndef glUniformMatrix4fvARB
#define glUniformMatrix4fvARB SAGE_glUniformMatrix4fvARB
#endif
#ifndef glGetObjectParameterfvARB
#define glGetObjectParameterfvARB SAGE_glGetObjectParameterfvARB
#endif
#ifndef glGetObjectParameterivARB
#define glGetObjectParameterivARB SAGE_glGetObjectParameterivARB
#endif
#ifndef glGetInfoLogARB
#define glGetInfoLogARB SAGE_glGetInfoLogARB
#endif
#ifndef glGetAttachedObjectsARB
#define glGetAttachedObjectsARB SAGE_glGetAttachedObjectsARB
#endif
#ifndef glGetUniformLocationARB
#define glGetUniformLocationARB SAGE_glGetUniformLocationARB
#endif
#ifndef glGetActiveUniformARB
#define glGetActiveUniformARB SAGE_glGetActiveUniformARB
#endif
#ifndef glGetUniformfvARB
#define glGetUniformfvARB SAGE_glGetUniformfvARB
#endif
#ifndef glGetUniformivARB
#define glGetUniformivARB SAGE_glGetUniformivARB
#endif
#ifndef glGetShaderSourceARB
#define glGetShaderSourceARB SAGE_glGetShaderSourceARB
#endif
#endif
#ifndef GL_ARB_vertex_shader
#define GL_ARB_vertex_shader 1
#ifndef glBindAttribLocationARB
#define glBindAttribLocationARB SAGE_glBindAttribLocationARB
#endif
#ifndef glGetActiveAttribARB
#define glGetActiveAttribARB SAGE_glGetActiveAttribARB
#endif
#ifndef glGetAttribLocationARB
#define glGetAttribLocationARB SAGE_glGetAttribLocationARB
#endif
#endif
#ifndef GL_ARB_fragment_shader
#define GL_ARB_fragment_shader 1
#endif
#ifndef GL_ARB_shading_language_100
#define GL_ARB_shading_language_100 1
#endif
#ifndef GL_ARB_texture_non_power_of_two
#define GL_ARB_texture_non_power_of_two 1
#endif
#ifndef GL_ARB_point_sprite
#define GL_ARB_point_sprite 1
#endif
#ifndef GL_ARB_fragment_program_shadow
#define GL_ARB_fragment_program_shadow 1
#endif
#ifndef GL_ARB_draw_buffers
#define GL_ARB_draw_buffers 1
#ifndef glDrawBuffersARB
#define glDrawBuffersARB SAGE_glDrawBuffersARB
#endif
#endif
#ifndef GL_ARB_texture_rectangle
#define GL_ARB_texture_rectangle 1
#endif
#ifndef GL_ARB_color_buffer_float
#define GL_ARB_color_buffer_float 1
#ifndef glClampColorARB
#define glClampColorARB SAGE_glClampColorARB
#endif
#endif
#ifndef GL_ARB_half_float_pixel
#define GL_ARB_half_float_pixel 1
#endif
#ifndef GL_ARB_texture_float
#define GL_ARB_texture_float 1
#endif
#ifndef GL_ARB_pixel_buffer_object
#define GL_ARB_pixel_buffer_object 1
#endif
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#endif
#ifndef GL_EXT_blend_color
#define GL_EXT_blend_color 1
#ifndef glBlendColorEXT
#define glBlendColorEXT SAGE_glBlendColorEXT
#endif
#endif
#ifndef GL_EXT_polygon_offset
#define GL_EXT_polygon_offset 1
#ifndef glPolygonOffsetEXT
#define glPolygonOffsetEXT SAGE_glPolygonOffsetEXT
#endif
#endif
#ifndef GL_EXT_texture
#define GL_EXT_texture 1
#endif
#ifndef GL_EXT_texture3D
#define GL_EXT_texture3D 1
#ifndef glTexImage3DEXT
#define glTexImage3DEXT SAGE_glTexImage3DEXT
#endif
#ifndef glTexSubImage3DEXT
#define glTexSubImage3DEXT SAGE_glTexSubImage3DEXT
#endif
#endif
#ifndef GL_SGIS_texture_filter4
#define GL_SGIS_texture_filter4 1
#ifndef glGetTexFilterFuncSGIS
#define glGetTexFilterFuncSGIS SAGE_glGetTexFilterFuncSGIS
#endif
#ifndef glTexFilterFuncSGIS
#define glTexFilterFuncSGIS SAGE_glTexFilterFuncSGIS
#endif
#endif
#ifndef GL_EXT_subtexture
#define GL_EXT_subtexture 1
#ifndef glTexSubImage1DEXT
#define glTexSubImage1DEXT SAGE_glTexSubImage1DEXT
#endif
#ifndef glTexSubImage2DEXT
#define glTexSubImage2DEXT SAGE_glTexSubImage2DEXT
#endif
#endif
#ifndef GL_EXT_copy_texture
#define GL_EXT_copy_texture 1
#ifndef glCopyTexImage1DEXT
#define glCopyTexImage1DEXT SAGE_glCopyTexImage1DEXT
#endif
#ifndef glCopyTexImage2DEXT
#define glCopyTexImage2DEXT SAGE_glCopyTexImage2DEXT
#endif
#ifndef glCopyTexSubImage1DEXT
#define glCopyTexSubImage1DEXT SAGE_glCopyTexSubImage1DEXT
#endif
#ifndef glCopyTexSubImage2DEXT
#define glCopyTexSubImage2DEXT SAGE_glCopyTexSubImage2DEXT
#endif
#ifndef glCopyTexSubImage3DEXT
#define glCopyTexSubImage3DEXT SAGE_glCopyTexSubImage3DEXT
#endif
#endif
#ifndef GL_EXT_histogram
#define GL_EXT_histogram 1
#ifndef glGetHistogramEXT
#define glGetHistogramEXT SAGE_glGetHistogramEXT
#endif
#ifndef glGetHistogramParameterfvEXT
#define glGetHistogramParameterfvEXT SAGE_glGetHistogramParameterfvEXT
#endif
#ifndef glGetHistogramParameterivEXT
#define glGetHistogramParameterivEXT SAGE_glGetHistogramParameterivEXT
#endif
#ifndef glGetMinmaxEXT
#define glGetMinmaxEXT SAGE_glGetMinmaxEXT
#endif
#ifndef glGetMinmaxParameterfvEXT
#define glGetMinmaxParameterfvEXT SAGE_glGetMinmaxParameterfvEXT
#endif
#ifndef glGetMinmaxParameterivEXT
#define glGetMinmaxParameterivEXT SAGE_glGetMinmaxParameterivEXT
#endif
#ifndef glHistogramEXT
#define glHistogramEXT SAGE_glHistogramEXT
#endif
#ifndef glMinmaxEXT
#define glMinmaxEXT SAGE_glMinmaxEXT
#endif
#ifndef glResetHistogramEXT
#define glResetHistogramEXT SAGE_glResetHistogramEXT
#endif
#ifndef glResetMinmaxEXT
#define glResetMinmaxEXT SAGE_glResetMinmaxEXT
#endif
#endif
#ifndef GL_EXT_convolution
#define GL_EXT_convolution 1
#ifndef glConvolutionFilter1DEXT
#define glConvolutionFilter1DEXT SAGE_glConvolutionFilter1DEXT
#endif
#ifndef glConvolutionFilter2DEXT
#define glConvolutionFilter2DEXT SAGE_glConvolutionFilter2DEXT
#endif
#ifndef glConvolutionParameterfEXT
#define glConvolutionParameterfEXT SAGE_glConvolutionParameterfEXT
#endif
#ifndef glConvolutionParameterfvEXT
#define glConvolutionParameterfvEXT SAGE_glConvolutionParameterfvEXT
#endif
#ifndef glConvolutionParameteriEXT
#define glConvolutionParameteriEXT SAGE_glConvolutionParameteriEXT
#endif
#ifndef glConvolutionParameterivEXT
#define glConvolutionParameterivEXT SAGE_glConvolutionParameterivEXT
#endif
#ifndef glCopyConvolutionFilter1DEXT
#define glCopyConvolutionFilter1DEXT SAGE_glCopyConvolutionFilter1DEXT
#endif
#ifndef glCopyConvolutionFilter2DEXT
#define glCopyConvolutionFilter2DEXT SAGE_glCopyConvolutionFilter2DEXT
#endif
#ifndef glGetConvolutionFilterEXT
#define glGetConvolutionFilterEXT SAGE_glGetConvolutionFilterEXT
#endif
#ifndef glGetConvolutionParameterfvEXT
#define glGetConvolutionParameterfvEXT SAGE_glGetConvolutionParameterfvEXT
#endif
#ifndef glGetConvolutionParameterivEXT
#define glGetConvolutionParameterivEXT SAGE_glGetConvolutionParameterivEXT
#endif
#ifndef glGetSeparableFilterEXT
#define glGetSeparableFilterEXT SAGE_glGetSeparableFilterEXT
#endif
#ifndef glSeparableFilter2DEXT
#define glSeparableFilter2DEXT SAGE_glSeparableFilter2DEXT
#endif
#endif
#ifndef GL_EXT_color_matrix
#define GL_EXT_color_matrix 1
#endif
#ifndef GL_SGI_color_table
#define GL_SGI_color_table 1
#ifndef glColorTableSGI
#define glColorTableSGI SAGE_glColorTableSGI
#endif
#ifndef glColorTableParameterfvSGI
#define glColorTableParameterfvSGI SAGE_glColorTableParameterfvSGI
#endif
#ifndef glColorTableParameterivSGI
#define glColorTableParameterivSGI SAGE_glColorTableParameterivSGI
#endif
#ifndef glCopyColorTableSGI
#define glCopyColorTableSGI SAGE_glCopyColorTableSGI
#endif
#ifndef glGetColorTableSGI
#define glGetColorTableSGI SAGE_glGetColorTableSGI
#endif
#ifndef glGetColorTableParameterfvSGI
#define glGetColorTableParameterfvSGI SAGE_glGetColorTableParameterfvSGI
#endif
#ifndef glGetColorTableParameterivSGI
#define glGetColorTableParameterivSGI SAGE_glGetColorTableParameterivSGI
#endif
#endif
#ifndef GL_SGIX_pixel_texture
#define GL_SGIX_pixel_texture 1
#ifndef glPixelTexGenSGIX
#define glPixelTexGenSGIX SAGE_glPixelTexGenSGIX
#endif
#endif
#ifndef GL_SGIS_pixel_texture
#define GL_SGIS_pixel_texture 1
#ifndef glPixelTexGenParameteriSGIS
#define glPixelTexGenParameteriSGIS SAGE_glPixelTexGenParameteriSGIS
#endif
#ifndef glPixelTexGenParameterivSGIS
#define glPixelTexGenParameterivSGIS SAGE_glPixelTexGenParameterivSGIS
#endif
#ifndef glPixelTexGenParameterfSGIS
#define glPixelTexGenParameterfSGIS SAGE_glPixelTexGenParameterfSGIS
#endif
#ifndef glPixelTexGenParameterfvSGIS
#define glPixelTexGenParameterfvSGIS SAGE_glPixelTexGenParameterfvSGIS
#endif
#ifndef glGetPixelTexGenParameterivSGIS
#define glGetPixelTexGenParameterivSGIS SAGE_glGetPixelTexGenParameterivSGIS
#endif
#ifndef glGetPixelTexGenParameterfvSGIS
#define glGetPixelTexGenParameterfvSGIS SAGE_glGetPixelTexGenParameterfvSGIS
#endif
#endif
#ifndef GL_SGIS_texture4D
#define GL_SGIS_texture4D 1
#ifndef glTexImage4DSGIS
#define glTexImage4DSGIS SAGE_glTexImage4DSGIS
#endif
#ifndef glTexSubImage4DSGIS
#define glTexSubImage4DSGIS SAGE_glTexSubImage4DSGIS
#endif
#endif
#ifndef GL_SGI_texture_color_table
#define GL_SGI_texture_color_table 1
#endif
#ifndef GL_EXT_cmyka
#define GL_EXT_cmyka 1
#endif
#ifndef GL_EXT_texture_object
#define GL_EXT_texture_object 1
#ifndef glAreTexturesResidentEXT
#define glAreTexturesResidentEXT SAGE_glAreTexturesResidentEXT
#endif
#ifndef glBindTextureEXT
#define glBindTextureEXT SAGE_glBindTextureEXT
#endif
#ifndef glDeleteTexturesEXT
#define glDeleteTexturesEXT SAGE_glDeleteTexturesEXT
#endif
#ifndef glGenTexturesEXT
#define glGenTexturesEXT SAGE_glGenTexturesEXT
#endif
#ifndef glIsTextureEXT
#define glIsTextureEXT SAGE_glIsTextureEXT
#endif
#ifndef glPrioritizeTexturesEXT
#define glPrioritizeTexturesEXT SAGE_glPrioritizeTexturesEXT
#endif
#endif
#ifndef GL_SGIS_detail_texture
#define GL_SGIS_detail_texture 1
#ifndef glDetailTexFuncSGIS
#define glDetailTexFuncSGIS SAGE_glDetailTexFuncSGIS
#endif
#ifndef glGetDetailTexFuncSGIS
#define glGetDetailTexFuncSGIS SAGE_glGetDetailTexFuncSGIS
#endif
#endif
#ifndef GL_SGIS_sharpen_texture
#define GL_SGIS_sharpen_texture 1
#ifndef glSharpenTexFuncSGIS
#define glSharpenTexFuncSGIS SAGE_glSharpenTexFuncSGIS
#endif
#ifndef glGetSharpenTexFuncSGIS
#define glGetSharpenTexFuncSGIS SAGE_glGetSharpenTexFuncSGIS
#endif
#endif
#ifndef GL_EXT_packed_pixels
#define GL_EXT_packed_pixels 1
#endif
#ifndef GL_SGIS_texture_lod
#define GL_SGIS_texture_lod 1
#endif
#ifndef GL_SGIS_multisample
#define GL_SGIS_multisample 1
#ifndef glSampleMaskSGIS
#define glSampleMaskSGIS SAGE_glSampleMaskSGIS
#endif
#ifndef glSamplePatternSGIS
#define glSamplePatternSGIS SAGE_glSamplePatternSGIS
#endif
#endif
#ifndef GL_EXT_rescale_normal
#define GL_EXT_rescale_normal 1
#endif
#ifndef GL_EXT_vertex_array
#define GL_EXT_vertex_array 1
#ifndef glArrayElementEXT
#define glArrayElementEXT SAGE_glArrayElementEXT
#endif
#ifndef glColorPointerEXT
#define glColorPointerEXT SAGE_glColorPointerEXT
#endif
#ifndef glDrawArraysEXT
#define glDrawArraysEXT SAGE_glDrawArraysEXT
#endif
#ifndef glEdgeFlagPointerEXT
#define glEdgeFlagPointerEXT SAGE_glEdgeFlagPointerEXT
#endif
#ifndef glGetPointervEXT
#define glGetPointervEXT SAGE_glGetPointervEXT
#endif
#ifndef glIndexPointerEXT
#define glIndexPointerEXT SAGE_glIndexPointerEXT
#endif
#ifndef glNormalPointerEXT
#define glNormalPointerEXT SAGE_glNormalPointerEXT
#endif
#ifndef glTexCoordPointerEXT
#define glTexCoordPointerEXT SAGE_glTexCoordPointerEXT
#endif
#ifndef glVertexPointerEXT
#define glVertexPointerEXT SAGE_glVertexPointerEXT
#endif
#endif
#ifndef GL_EXT_misc_attribute
#define GL_EXT_misc_attribute 1
#endif
#ifndef GL_SGIS_generate_mipmap
#define GL_SGIS_generate_mipmap 1
#endif
#ifndef GL_SGIX_clipmap
#define GL_SGIX_clipmap 1
#endif
#ifndef GL_SGIX_shadow
#define GL_SGIX_shadow 1
#endif
#ifndef GL_SGIS_texture_edge_clamp
#define GL_SGIS_texture_edge_clamp 1
#endif
#ifndef GL_SGIS_texture_border_clamp
#define GL_SGIS_texture_border_clamp 1
#endif
#ifndef GL_EXT_blend_minmax
#define GL_EXT_blend_minmax 1
#ifndef glBlendEquationEXT
#define glBlendEquationEXT SAGE_glBlendEquationEXT
#endif
#endif
#ifndef GL_EXT_blend_subtract
#define GL_EXT_blend_subtract 1
#endif
#ifndef GL_EXT_blend_logic_op
#define GL_EXT_blend_logic_op 1
#endif
#ifndef GL_SGIX_interlace
#define GL_SGIX_interlace 1
#endif
#ifndef GL_SGIX_pixel_tiles
#define GL_SGIX_pixel_tiles 1
#endif
#ifndef GL_SGIX_texture_select
#define GL_SGIX_texture_select 1
#endif
#ifndef GL_SGIX_sprite
#define GL_SGIX_sprite 1
#ifndef glSpriteParameterfSGIX
#define glSpriteParameterfSGIX SAGE_glSpriteParameterfSGIX
#endif
#ifndef glSpriteParameterfvSGIX
#define glSpriteParameterfvSGIX SAGE_glSpriteParameterfvSGIX
#endif
#ifndef glSpriteParameteriSGIX
#define glSpriteParameteriSGIX SAGE_glSpriteParameteriSGIX
#endif
#ifndef glSpriteParameterivSGIX
#define glSpriteParameterivSGIX SAGE_glSpriteParameterivSGIX
#endif
#endif
#ifndef GL_SGIX_texture_multi_buffer
#define GL_SGIX_texture_multi_buffer 1
#endif
#ifndef GL_EXT_point_parameters
#define GL_EXT_point_parameters 1
#ifndef glPointParameterfEXT
#define glPointParameterfEXT SAGE_glPointParameterfEXT
#endif
#ifndef glPointParameterfvEXT
#define glPointParameterfvEXT SAGE_glPointParameterfvEXT
#endif
#endif
#ifndef GL_SGIS_point_parameters
#define GL_SGIS_point_parameters 1
#ifndef glPointParameterfSGIS
#define glPointParameterfSGIS SAGE_glPointParameterfSGIS
#endif
#ifndef glPointParameterfvSGIS
#define glPointParameterfvSGIS SAGE_glPointParameterfvSGIS
#endif
#endif
#ifndef GL_SGIX_instruments
#define GL_SGIX_instruments 1
#ifndef glGetInstrumentsSGIX
#define glGetInstrumentsSGIX SAGE_glGetInstrumentsSGIX
#endif
#ifndef glInstrumentsBufferSGIX
#define glInstrumentsBufferSGIX SAGE_glInstrumentsBufferSGIX
#endif
#ifndef glPollInstrumentsSGIX
#define glPollInstrumentsSGIX SAGE_glPollInstrumentsSGIX
#endif
#ifndef glReadInstrumentsSGIX
#define glReadInstrumentsSGIX SAGE_glReadInstrumentsSGIX
#endif
#ifndef glStartInstrumentsSGIX
#define glStartInstrumentsSGIX SAGE_glStartInstrumentsSGIX
#endif
#ifndef glStopInstrumentsSGIX
#define glStopInstrumentsSGIX SAGE_glStopInstrumentsSGIX
#endif
#endif
#ifndef GL_SGIX_texture_scale_bias
#define GL_SGIX_texture_scale_bias 1
#endif
#ifndef GL_SGIX_framezoom
#define GL_SGIX_framezoom 1
#ifndef glFrameZoomSGIX
#define glFrameZoomSGIX SAGE_glFrameZoomSGIX
#endif
#endif
#ifndef GL_SGIX_tag_sample_buffer
#define GL_SGIX_tag_sample_buffer 1
#ifndef glTagSampleBufferSGIX
#define glTagSampleBufferSGIX SAGE_glTagSampleBufferSGIX
#endif
#endif
#ifndef GL_SGIX_polynomial_ffd
#define GL_SGIX_polynomial_ffd 1
#ifndef glDeformationMap3dSGIX
#define glDeformationMap3dSGIX SAGE_glDeformationMap3dSGIX
#endif
#ifndef glDeformationMap3fSGIX
#define glDeformationMap3fSGIX SAGE_glDeformationMap3fSGIX
#endif
#ifndef glDeformSGIX
#define glDeformSGIX SAGE_glDeformSGIX
#endif
#ifndef glLoadIdentityDeformationMapSGIX
#define glLoadIdentityDeformationMapSGIX SAGE_glLoadIdentityDeformationMapSGIX
#endif
#endif
#ifndef GL_SGIX_reference_plane
#define GL_SGIX_reference_plane 1
#ifndef glReferencePlaneSGIX
#define glReferencePlaneSGIX SAGE_glReferencePlaneSGIX
#endif
#endif
#ifndef GL_SGIX_flush_raster
#define GL_SGIX_flush_raster 1
#ifndef glFlushRasterSGIX
#define glFlushRasterSGIX SAGE_glFlushRasterSGIX
#endif
#endif
#ifndef GL_SGIX_depth_texture
#define GL_SGIX_depth_texture 1
#endif
#ifndef GL_SGIS_fog_function
#define GL_SGIS_fog_function 1
#ifndef glFogFuncSGIS
#define glFogFuncSGIS SAGE_glFogFuncSGIS
#endif
#ifndef glGetFogFuncSGIS
#define glGetFogFuncSGIS SAGE_glGetFogFuncSGIS
#endif
#endif
#ifndef GL_SGIX_fog_offset
#define GL_SGIX_fog_offset 1
#endif
#ifndef GL_HP_image_transform
#define GL_HP_image_transform 1
#ifndef glImageTransformParameteriHP
#define glImageTransformParameteriHP SAGE_glImageTransformParameteriHP
#endif
#ifndef glImageTransformParameterfHP
#define glImageTransformParameterfHP SAGE_glImageTransformParameterfHP
#endif
#ifndef glImageTransformParameterivHP
#define glImageTransformParameterivHP SAGE_glImageTransformParameterivHP
#endif
#ifndef glImageTransformParameterfvHP
#define glImageTransformParameterfvHP SAGE_glImageTransformParameterfvHP
#endif
#ifndef glGetImageTransformParameterivHP
#define glGetImageTransformParameterivHP SAGE_glGetImageTransformParameterivHP
#endif
#ifndef glGetImageTransformParameterfvHP
#define glGetImageTransformParameterfvHP SAGE_glGetImageTransformParameterfvHP
#endif
#endif
#ifndef GL_HP_convolution_border_modes
#define GL_HP_convolution_border_modes 1
#endif
#ifndef GL_SGIX_texture_add_env
#define GL_SGIX_texture_add_env 1
#endif
#ifndef GL_EXT_color_subtable
#define GL_EXT_color_subtable 1
#ifndef glColorSubTableEXT
#define glColorSubTableEXT SAGE_glColorSubTableEXT
#endif
#ifndef glCopyColorSubTableEXT
#define glCopyColorSubTableEXT SAGE_glCopyColorSubTableEXT
#endif
#endif
#ifndef GL_PGI_vertex_hints
#define GL_PGI_vertex_hints 1
#endif
#ifndef GL_PGI_misc_hints
#define GL_PGI_misc_hints 1
#ifndef glHintPGI
#define glHintPGI SAGE_glHintPGI
#endif
#endif
#ifndef GL_EXT_paletted_texture
#define GL_EXT_paletted_texture 1
#ifndef glColorTableEXT
#define glColorTableEXT SAGE_glColorTableEXT
#endif
#ifndef glGetColorTableEXT
#define glGetColorTableEXT SAGE_glGetColorTableEXT
#endif
#ifndef glGetColorTableParameterivEXT
#define glGetColorTableParameterivEXT SAGE_glGetColorTableParameterivEXT
#endif
#ifndef glGetColorTableParameterfvEXT
#define glGetColorTableParameterfvEXT SAGE_glGetColorTableParameterfvEXT
#endif
#endif
#ifndef GL_EXT_clip_volume_hint
#define GL_EXT_clip_volume_hint 1
#endif
#ifndef GL_SGIX_list_priority
#define GL_SGIX_list_priority 1
#ifndef glGetListParameterfvSGIX
#define glGetListParameterfvSGIX SAGE_glGetListParameterfvSGIX
#endif
#ifndef glGetListParameterivSGIX
#define glGetListParameterivSGIX SAGE_glGetListParameterivSGIX
#endif
#ifndef glListParameterfSGIX
#define glListParameterfSGIX SAGE_glListParameterfSGIX
#endif
#ifndef glListParameterfvSGIX
#define glListParameterfvSGIX SAGE_glListParameterfvSGIX
#endif
#ifndef glListParameteriSGIX
#define glListParameteriSGIX SAGE_glListParameteriSGIX
#endif
#ifndef glListParameterivSGIX
#define glListParameterivSGIX SAGE_glListParameterivSGIX
#endif
#endif
#ifndef GL_SGIX_ir_instrument1
#define GL_SGIX_ir_instrument1 1
#endif
#ifndef GL_SGIX_calligraphic_fragment
#define GL_SGIX_calligraphic_fragment 1
#endif
#ifndef GL_SGIX_texture_lod_bias
#define GL_SGIX_texture_lod_bias 1
#endif
#ifndef GL_SGIX_shadow_ambient
#define GL_SGIX_shadow_ambient 1
#endif
#ifndef GL_EXT_index_texture
#define GL_EXT_index_texture 1
#endif
#ifndef GL_EXT_index_material
#define GL_EXT_index_material 1
#ifndef glIndexMaterialEXT
#define glIndexMaterialEXT SAGE_glIndexMaterialEXT
#endif
#endif
#ifndef GL_EXT_index_func
#define GL_EXT_index_func 1
#ifndef glIndexFuncEXT
#define glIndexFuncEXT SAGE_glIndexFuncEXT
#endif
#endif
#ifndef GL_EXT_index_array_formats
#define GL_EXT_index_array_formats 1
#endif
#ifndef GL_EXT_compiled_vertex_array
#define GL_EXT_compiled_vertex_array 1
#ifndef glLockArraysEXT
#define glLockArraysEXT SAGE_glLockArraysEXT
#endif
#ifndef glUnlockArraysEXT
#define glUnlockArraysEXT SAGE_glUnlockArraysEXT
#endif
#endif
#ifndef GL_EXT_cull_vertex
#define GL_EXT_cull_vertex 1
#ifndef glCullParameterdvEXT
#define glCullParameterdvEXT SAGE_glCullParameterdvEXT
#endif
#ifndef glCullParameterfvEXT
#define glCullParameterfvEXT SAGE_glCullParameterfvEXT
#endif
#endif
#ifndef GL_SGIX_ycrcb
#define GL_SGIX_ycrcb 1
#endif
#ifndef GL_SGIX_fragment_lighting
#define GL_SGIX_fragment_lighting 1
#ifndef glFragmentColorMaterialSGIX
#define glFragmentColorMaterialSGIX SAGE_glFragmentColorMaterialSGIX
#endif
#ifndef glFragmentLightfSGIX
#define glFragmentLightfSGIX SAGE_glFragmentLightfSGIX
#endif
#ifndef glFragmentLightfvSGIX
#define glFragmentLightfvSGIX SAGE_glFragmentLightfvSGIX
#endif
#ifndef glFragmentLightiSGIX
#define glFragmentLightiSGIX SAGE_glFragmentLightiSGIX
#endif
#ifndef glFragmentLightivSGIX
#define glFragmentLightivSGIX SAGE_glFragmentLightivSGIX
#endif
#ifndef glFragmentLightModelfSGIX
#define glFragmentLightModelfSGIX SAGE_glFragmentLightModelfSGIX
#endif
#ifndef glFragmentLightModelfvSGIX
#define glFragmentLightModelfvSGIX SAGE_glFragmentLightModelfvSGIX
#endif
#ifndef glFragmentLightModeliSGIX
#define glFragmentLightModeliSGIX SAGE_glFragmentLightModeliSGIX
#endif
#ifndef glFragmentLightModelivSGIX
#define glFragmentLightModelivSGIX SAGE_glFragmentLightModelivSGIX
#endif
#ifndef glFragmentMaterialfSGIX
#define glFragmentMaterialfSGIX SAGE_glFragmentMaterialfSGIX
#endif
#ifndef glFragmentMaterialfvSGIX
#define glFragmentMaterialfvSGIX SAGE_glFragmentMaterialfvSGIX
#endif
#ifndef glFragmentMaterialiSGIX
#define glFragmentMaterialiSGIX SAGE_glFragmentMaterialiSGIX
#endif
#ifndef glFragmentMaterialivSGIX
#define glFragmentMaterialivSGIX SAGE_glFragmentMaterialivSGIX
#endif
#ifndef glGetFragmentLightfvSGIX
#define glGetFragmentLightfvSGIX SAGE_glGetFragmentLightfvSGIX
#endif
#ifndef glGetFragmentLightivSGIX
#define glGetFragmentLightivSGIX SAGE_glGetFragmentLightivSGIX
#endif
#ifndef glGetFragmentMaterialfvSGIX
#define glGetFragmentMaterialfvSGIX SAGE_glGetFragmentMaterialfvSGIX
#endif
#ifndef glGetFragmentMaterialivSGIX
#define glGetFragmentMaterialivSGIX SAGE_glGetFragmentMaterialivSGIX
#endif
#ifndef glLightEnviSGIX
#define glLightEnviSGIX SAGE_glLightEnviSGIX
#endif
#endif
#ifndef GL_IBM_rasterpos_clip
#define GL_IBM_rasterpos_clip 1
#endif
#ifndef GL_HP_texture_lighting
#define GL_HP_texture_lighting 1
#endif
#ifndef GL_EXT_draw_range_elements
#define GL_EXT_draw_range_elements 1
#ifndef glDrawRangeElementsEXT
#define glDrawRangeElementsEXT SAGE_glDrawRangeElementsEXT
#endif
#endif
#ifndef GL_WIN_phong_shading
#define GL_WIN_phong_shading 1
#endif
#ifndef GL_WIN_specular_fog
#define GL_WIN_specular_fog 1
#endif
#ifndef GL_EXT_light_texture
#define GL_EXT_light_texture 1
#ifndef glApplyTextureEXT
#define glApplyTextureEXT SAGE_glApplyTextureEXT
#endif
#ifndef glTextureLightEXT
#define glTextureLightEXT SAGE_glTextureLightEXT
#endif
#ifndef glTextureMaterialEXT
#define glTextureMaterialEXT SAGE_glTextureMaterialEXT
#endif
#endif
#ifndef GL_SGIX_blend_alpha_minmax
#define GL_SGIX_blend_alpha_minmax 1
#endif
#ifndef GL_EXT_bgra
#define GL_EXT_bgra 1
#endif
#ifndef GL_SGIX_async
#define GL_SGIX_async 1
#ifndef glAsyncMarkerSGIX
#define glAsyncMarkerSGIX SAGE_glAsyncMarkerSGIX
#endif
#ifndef glFinishAsyncSGIX
#define glFinishAsyncSGIX SAGE_glFinishAsyncSGIX
#endif
#ifndef glPollAsyncSGIX
#define glPollAsyncSGIX SAGE_glPollAsyncSGIX
#endif
#ifndef glGenAsyncMarkersSGIX
#define glGenAsyncMarkersSGIX SAGE_glGenAsyncMarkersSGIX
#endif
#ifndef glDeleteAsyncMarkersSGIX
#define glDeleteAsyncMarkersSGIX SAGE_glDeleteAsyncMarkersSGIX
#endif
#ifndef glIsAsyncMarkerSGIX
#define glIsAsyncMarkerSGIX SAGE_glIsAsyncMarkerSGIX
#endif
#endif
#ifndef GL_SGIX_async_pixel
#define GL_SGIX_async_pixel 1
#endif
#ifndef GL_SGIX_async_histogram
#define GL_SGIX_async_histogram 1
#endif
#ifndef GL_INTEL_parallel_arrays
#define GL_INTEL_parallel_arrays 1
#ifndef glVertexPointervINTEL
#define glVertexPointervINTEL SAGE_glVertexPointervINTEL
#endif
#ifndef glNormalPointervINTEL
#define glNormalPointervINTEL SAGE_glNormalPointervINTEL
#endif
#ifndef glColorPointervINTEL
#define glColorPointervINTEL SAGE_glColorPointervINTEL
#endif
#ifndef glTexCoordPointervINTEL
#define glTexCoordPointervINTEL SAGE_glTexCoordPointervINTEL
#endif
#endif
#ifndef GL_HP_occlusion_test
#define GL_HP_occlusion_test 1
#endif
#ifndef GL_EXT_pixel_transform
#define GL_EXT_pixel_transform 1
#ifndef glPixelTransformParameteriEXT
#define glPixelTransformParameteriEXT SAGE_glPixelTransformParameteriEXT
#endif
#ifndef glPixelTransformParameterfEXT
#define glPixelTransformParameterfEXT SAGE_glPixelTransformParameterfEXT
#endif
#ifndef glPixelTransformParameterivEXT
#define glPixelTransformParameterivEXT SAGE_glPixelTransformParameterivEXT
#endif
#ifndef glPixelTransformParameterfvEXT
#define glPixelTransformParameterfvEXT SAGE_glPixelTransformParameterfvEXT
#endif
#endif
#ifndef GL_EXT_pixel_transform_color_table
#define GL_EXT_pixel_transform_color_table 1
#endif
#ifndef GL_EXT_shared_texture_palette
#define GL_EXT_shared_texture_palette 1
#endif
#ifndef GL_EXT_separate_specular_color
#define GL_EXT_separate_specular_color 1
#endif
#ifndef GL_EXT_secondary_color
#define GL_EXT_secondary_color 1
#ifndef glSecondaryColor3bEXT
#define glSecondaryColor3bEXT SAGE_glSecondaryColor3bEXT
#endif
#ifndef glSecondaryColor3bvEXT
#define glSecondaryColor3bvEXT SAGE_glSecondaryColor3bvEXT
#endif
#ifndef glSecondaryColor3dEXT
#define glSecondaryColor3dEXT SAGE_glSecondaryColor3dEXT
#endif
#ifndef glSecondaryColor3dvEXT
#define glSecondaryColor3dvEXT SAGE_glSecondaryColor3dvEXT
#endif
#ifndef glSecondaryColor3fEXT
#define glSecondaryColor3fEXT SAGE_glSecondaryColor3fEXT
#endif
#ifndef glSecondaryColor3fvEXT
#define glSecondaryColor3fvEXT SAGE_glSecondaryColor3fvEXT
#endif
#ifndef glSecondaryColor3iEXT
#define glSecondaryColor3iEXT SAGE_glSecondaryColor3iEXT
#endif
#ifndef glSecondaryColor3ivEXT
#define glSecondaryColor3ivEXT SAGE_glSecondaryColor3ivEXT
#endif
#ifndef glSecondaryColor3sEXT
#define glSecondaryColor3sEXT SAGE_glSecondaryColor3sEXT
#endif
#ifndef glSecondaryColor3svEXT
#define glSecondaryColor3svEXT SAGE_glSecondaryColor3svEXT
#endif
#ifndef glSecondaryColor3ubEXT
#define glSecondaryColor3ubEXT SAGE_glSecondaryColor3ubEXT
#endif
#ifndef glSecondaryColor3ubvEXT
#define glSecondaryColor3ubvEXT SAGE_glSecondaryColor3ubvEXT
#endif
#ifndef glSecondaryColor3uiEXT
#define glSecondaryColor3uiEXT SAGE_glSecondaryColor3uiEXT
#endif
#ifndef glSecondaryColor3uivEXT
#define glSecondaryColor3uivEXT SAGE_glSecondaryColor3uivEXT
#endif
#ifndef glSecondaryColor3usEXT
#define glSecondaryColor3usEXT SAGE_glSecondaryColor3usEXT
#endif
#ifndef glSecondaryColor3usvEXT
#define glSecondaryColor3usvEXT SAGE_glSecondaryColor3usvEXT
#endif
#ifndef glSecondaryColorPointerEXT
#define glSecondaryColorPointerEXT SAGE_glSecondaryColorPointerEXT
#endif
#endif
#ifndef GL_EXT_texture_perturb_normal
#define GL_EXT_texture_perturb_normal 1
#ifndef glTextureNormalEXT
#define glTextureNormalEXT SAGE_glTextureNormalEXT
#endif
#endif
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
#ifndef glMultiDrawArraysEXT
#define glMultiDrawArraysEXT SAGE_glMultiDrawArraysEXT
#endif
#ifndef glMultiDrawElementsEXT
#define glMultiDrawElementsEXT SAGE_glMultiDrawElementsEXT
#endif
#endif
#ifndef GL_EXT_fog_coord
#define GL_EXT_fog_coord 1
#ifndef glFogCoordfEXT
#define glFogCoordfEXT SAGE_glFogCoordfEXT
#endif
#ifndef glFogCoordfvEXT
#define glFogCoordfvEXT SAGE_glFogCoordfvEXT
#endif
#ifndef glFogCoorddEXT
#define glFogCoorddEXT SAGE_glFogCoorddEXT
#endif
#ifndef glFogCoorddvEXT
#define glFogCoorddvEXT SAGE_glFogCoorddvEXT
#endif
#ifndef glFogCoordPointerEXT
#define glFogCoordPointerEXT SAGE_glFogCoordPointerEXT
#endif
#endif
#ifndef GL_REND_screen_coordinates
#define GL_REND_screen_coordinates 1
#endif
#ifndef GL_EXT_coordinate_frame
#define GL_EXT_coordinate_frame 1
#ifndef glTangent3bEXT
#define glTangent3bEXT SAGE_glTangent3bEXT
#endif
#ifndef glTangent3bvEXT
#define glTangent3bvEXT SAGE_glTangent3bvEXT
#endif
#ifndef glTangent3dEXT
#define glTangent3dEXT SAGE_glTangent3dEXT
#endif
#ifndef glTangent3dvEXT
#define glTangent3dvEXT SAGE_glTangent3dvEXT
#endif
#ifndef glTangent3fEXT
#define glTangent3fEXT SAGE_glTangent3fEXT
#endif
#ifndef glTangent3fvEXT
#define glTangent3fvEXT SAGE_glTangent3fvEXT
#endif
#ifndef glTangent3iEXT
#define glTangent3iEXT SAGE_glTangent3iEXT
#endif
#ifndef glTangent3ivEXT
#define glTangent3ivEXT SAGE_glTangent3ivEXT
#endif
#ifndef glTangent3sEXT
#define glTangent3sEXT SAGE_glTangent3sEXT
#endif
#ifndef glTangent3svEXT
#define glTangent3svEXT SAGE_glTangent3svEXT
#endif
#ifndef glBinormal3bEXT
#define glBinormal3bEXT SAGE_glBinormal3bEXT
#endif
#ifndef glBinormal3bvEXT
#define glBinormal3bvEXT SAGE_glBinormal3bvEXT
#endif
#ifndef glBinormal3dEXT
#define glBinormal3dEXT SAGE_glBinormal3dEXT
#endif
#ifndef glBinormal3dvEXT
#define glBinormal3dvEXT SAGE_glBinormal3dvEXT
#endif
#ifndef glBinormal3fEXT
#define glBinormal3fEXT SAGE_glBinormal3fEXT
#endif
#ifndef glBinormal3fvEXT
#define glBinormal3fvEXT SAGE_glBinormal3fvEXT
#endif
#ifndef glBinormal3iEXT
#define glBinormal3iEXT SAGE_glBinormal3iEXT
#endif
#ifndef glBinormal3ivEXT
#define glBinormal3ivEXT SAGE_glBinormal3ivEXT
#endif
#ifndef glBinormal3sEXT
#define glBinormal3sEXT SAGE_glBinormal3sEXT
#endif
#ifndef glBinormal3svEXT
#define glBinormal3svEXT SAGE_glBinormal3svEXT
#endif
#ifndef glTangentPointerEXT
#define glTangentPointerEXT SAGE_glTangentPointerEXT
#endif
#ifndef glBinormalPointerEXT
#define glBinormalPointerEXT SAGE_glBinormalPointerEXT
#endif
#endif
#ifndef GL_EXT_texture_env_combine
#define GL_EXT_texture_env_combine 1
#endif
#ifndef GL_APPLE_specular_vector
#define GL_APPLE_specular_vector 1
#endif
#ifndef GL_APPLE_transform_hint
#define GL_APPLE_transform_hint 1
#endif
#ifndef GL_SGIX_fog_scale
#define GL_SGIX_fog_scale 1
#endif
#ifndef GL_SUNX_constant_data
#define GL_SUNX_constant_data 1
#ifndef glFinishTextureSUNX
#define glFinishTextureSUNX SAGE_glFinishTextureSUNX
#endif
#endif
#ifndef GL_SUN_global_alpha
#define GL_SUN_global_alpha 1
#ifndef glGlobalAlphaFactorbSUN
#define glGlobalAlphaFactorbSUN SAGE_glGlobalAlphaFactorbSUN
#endif
#ifndef glGlobalAlphaFactorsSUN
#define glGlobalAlphaFactorsSUN SAGE_glGlobalAlphaFactorsSUN
#endif
#ifndef glGlobalAlphaFactoriSUN
#define glGlobalAlphaFactoriSUN SAGE_glGlobalAlphaFactoriSUN
#endif
#ifndef glGlobalAlphaFactorfSUN
#define glGlobalAlphaFactorfSUN SAGE_glGlobalAlphaFactorfSUN
#endif
#ifndef glGlobalAlphaFactordSUN
#define glGlobalAlphaFactordSUN SAGE_glGlobalAlphaFactordSUN
#endif
#ifndef glGlobalAlphaFactorubSUN
#define glGlobalAlphaFactorubSUN SAGE_glGlobalAlphaFactorubSUN
#endif
#ifndef glGlobalAlphaFactorusSUN
#define glGlobalAlphaFactorusSUN SAGE_glGlobalAlphaFactorusSUN
#endif
#ifndef glGlobalAlphaFactoruiSUN
#define glGlobalAlphaFactoruiSUN SAGE_glGlobalAlphaFactoruiSUN
#endif
#endif
#ifndef GL_SUN_triangle_list
#define GL_SUN_triangle_list 1
#ifndef glReplacementCodeuiSUN
#define glReplacementCodeuiSUN SAGE_glReplacementCodeuiSUN
#endif
#ifndef glReplacementCodeusSUN
#define glReplacementCodeusSUN SAGE_glReplacementCodeusSUN
#endif
#ifndef glReplacementCodeubSUN
#define glReplacementCodeubSUN SAGE_glReplacementCodeubSUN
#endif
#ifndef glReplacementCodeuivSUN
#define glReplacementCodeuivSUN SAGE_glReplacementCodeuivSUN
#endif
#ifndef glReplacementCodeusvSUN
#define glReplacementCodeusvSUN SAGE_glReplacementCodeusvSUN
#endif
#ifndef glReplacementCodeubvSUN
#define glReplacementCodeubvSUN SAGE_glReplacementCodeubvSUN
#endif
#ifndef glReplacementCodePointerSUN
#define glReplacementCodePointerSUN SAGE_glReplacementCodePointerSUN
#endif
#endif
#ifndef GL_SUN_vertex
#define GL_SUN_vertex 1
#ifndef glColor4ubVertex2fSUN
#define glColor4ubVertex2fSUN SAGE_glColor4ubVertex2fSUN
#endif
#ifndef glColor4ubVertex2fvSUN
#define glColor4ubVertex2fvSUN SAGE_glColor4ubVertex2fvSUN
#endif
#ifndef glColor4ubVertex3fSUN
#define glColor4ubVertex3fSUN SAGE_glColor4ubVertex3fSUN
#endif
#ifndef glColor4ubVertex3fvSUN
#define glColor4ubVertex3fvSUN SAGE_glColor4ubVertex3fvSUN
#endif
#ifndef glColor3fVertex3fSUN
#define glColor3fVertex3fSUN SAGE_glColor3fVertex3fSUN
#endif
#ifndef glColor3fVertex3fvSUN
#define glColor3fVertex3fvSUN SAGE_glColor3fVertex3fvSUN
#endif
#ifndef glNormal3fVertex3fSUN
#define glNormal3fVertex3fSUN SAGE_glNormal3fVertex3fSUN
#endif
#ifndef glNormal3fVertex3fvSUN
#define glNormal3fVertex3fvSUN SAGE_glNormal3fVertex3fvSUN
#endif
#ifndef glColor4fNormal3fVertex3fSUN
#define glColor4fNormal3fVertex3fSUN SAGE_glColor4fNormal3fVertex3fSUN
#endif
#ifndef glColor4fNormal3fVertex3fvSUN
#define glColor4fNormal3fVertex3fvSUN SAGE_glColor4fNormal3fVertex3fvSUN
#endif
#ifndef glTexCoord2fVertex3fSUN
#define glTexCoord2fVertex3fSUN SAGE_glTexCoord2fVertex3fSUN
#endif
#ifndef glTexCoord2fVertex3fvSUN
#define glTexCoord2fVertex3fvSUN SAGE_glTexCoord2fVertex3fvSUN
#endif
#ifndef glTexCoord4fVertex4fSUN
#define glTexCoord4fVertex4fSUN SAGE_glTexCoord4fVertex4fSUN
#endif
#ifndef glTexCoord4fVertex4fvSUN
#define glTexCoord4fVertex4fvSUN SAGE_glTexCoord4fVertex4fvSUN
#endif
#ifndef glTexCoord2fColor4ubVertex3fSUN
#define glTexCoord2fColor4ubVertex3fSUN SAGE_glTexCoord2fColor4ubVertex3fSUN
#endif
#ifndef glTexCoord2fColor4ubVertex3fvSUN
#define glTexCoord2fColor4ubVertex3fvSUN SAGE_glTexCoord2fColor4ubVertex3fvSUN
#endif
#ifndef glTexCoord2fColor3fVertex3fSUN
#define glTexCoord2fColor3fVertex3fSUN SAGE_glTexCoord2fColor3fVertex3fSUN
#endif
#ifndef glTexCoord2fColor3fVertex3fvSUN
#define glTexCoord2fColor3fVertex3fvSUN SAGE_glTexCoord2fColor3fVertex3fvSUN
#endif
#ifndef glTexCoord2fNormal3fVertex3fSUN
#define glTexCoord2fNormal3fVertex3fSUN SAGE_glTexCoord2fNormal3fVertex3fSUN
#endif
#ifndef glTexCoord2fNormal3fVertex3fvSUN
#define glTexCoord2fNormal3fVertex3fvSUN SAGE_glTexCoord2fNormal3fVertex3fvSUN
#endif
#ifndef glTexCoord2fColor4fNormal3fVertex3fSUN
#define glTexCoord2fColor4fNormal3fVertex3fSUN SAGE_glTexCoord2fColor4fNormal3fVertex3fSUN
#endif
#ifndef glTexCoord2fColor4fNormal3fVertex3fvSUN
#define glTexCoord2fColor4fNormal3fVertex3fvSUN SAGE_glTexCoord2fColor4fNormal3fVertex3fvSUN
#endif
#ifndef glTexCoord4fColor4fNormal3fVertex4fSUN
#define glTexCoord4fColor4fNormal3fVertex4fSUN SAGE_glTexCoord4fColor4fNormal3fVertex4fSUN
#endif
#ifndef glTexCoord4fColor4fNormal3fVertex4fvSUN
#define glTexCoord4fColor4fNormal3fVertex4fvSUN SAGE_glTexCoord4fColor4fNormal3fVertex4fvSUN
#endif
#ifndef glReplacementCodeuiVertex3fSUN
#define glReplacementCodeuiVertex3fSUN SAGE_glReplacementCodeuiVertex3fSUN
#endif
#ifndef glReplacementCodeuiVertex3fvSUN
#define glReplacementCodeuiVertex3fvSUN SAGE_glReplacementCodeuiVertex3fvSUN
#endif
#ifndef glReplacementCodeuiColor4ubVertex3fSUN
#define glReplacementCodeuiColor4ubVertex3fSUN SAGE_glReplacementCodeuiColor4ubVertex3fSUN
#endif
#ifndef glReplacementCodeuiColor4ubVertex3fvSUN
#define glReplacementCodeuiColor4ubVertex3fvSUN SAGE_glReplacementCodeuiColor4ubVertex3fvSUN
#endif
#ifndef glReplacementCodeuiColor3fVertex3fSUN
#define glReplacementCodeuiColor3fVertex3fSUN SAGE_glReplacementCodeuiColor3fVertex3fSUN
#endif
#ifndef glReplacementCodeuiColor3fVertex3fvSUN
#define glReplacementCodeuiColor3fVertex3fvSUN SAGE_glReplacementCodeuiColor3fVertex3fvSUN
#endif
#ifndef glReplacementCodeuiNormal3fVertex3fSUN
#define glReplacementCodeuiNormal3fVertex3fSUN SAGE_glReplacementCodeuiNormal3fVertex3fSUN
#endif
#ifndef glReplacementCodeuiNormal3fVertex3fvSUN
#define glReplacementCodeuiNormal3fVertex3fvSUN SAGE_glReplacementCodeuiNormal3fVertex3fvSUN
#endif
#ifndef glReplacementCodeuiColor4fNormal3fVertex3fSUN
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN SAGE_glReplacementCodeuiColor4fNormal3fVertex3fSUN
#endif
#ifndef glReplacementCodeuiColor4fNormal3fVertex3fvSUN
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN SAGE_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
#endif
#ifndef glReplacementCodeuiTexCoord2fVertex3fSUN
#define glReplacementCodeuiTexCoord2fVertex3fSUN SAGE_glReplacementCodeuiTexCoord2fVertex3fSUN
#endif
#ifndef glReplacementCodeuiTexCoord2fVertex3fvSUN
#define glReplacementCodeuiTexCoord2fVertex3fvSUN SAGE_glReplacementCodeuiTexCoord2fVertex3fvSUN
#endif
#ifndef glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN SAGE_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
#endif
#ifndef glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN SAGE_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
#endif
#ifndef glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN SAGE_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
#endif
#ifndef glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN SAGE_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
#endif
#endif
#ifndef GL_EXT_blend_func_separate
#define GL_EXT_blend_func_separate 1
#ifndef glBlendFuncSeparateEXT
#define glBlendFuncSeparateEXT SAGE_glBlendFuncSeparateEXT
#endif
#endif
#ifndef GL_INGR_blend_func_separate
#define GL_INGR_blend_func_separate 1
#ifndef glBlendFuncSeparateINGR
#define glBlendFuncSeparateINGR SAGE_glBlendFuncSeparateINGR
#endif
#endif
#ifndef GL_INGR_color_clamp
#define GL_INGR_color_clamp 1
#endif
#ifndef GL_INGR_interlace_read
#define GL_INGR_interlace_read 1
#endif
#ifndef GL_EXT_stencil_wrap
#define GL_EXT_stencil_wrap 1
#endif
#ifndef GL_EXT_422_pixels
#define GL_EXT_422_pixels 1
#endif
#ifndef GL_NV_texgen_reflection
#define GL_NV_texgen_reflection 1
#endif
#ifndef GL_SUN_convolution_border_modes
#define GL_SUN_convolution_border_modes 1
#endif
#ifndef GL_EXT_texture_env_add
#define GL_EXT_texture_env_add 1
#endif
#ifndef GL_EXT_texture_lod_bias
#define GL_EXT_texture_lod_bias 1
#endif
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_EXT_texture_filter_anisotropic 1
#endif
#ifndef GL_EXT_vertex_weighting
#define GL_EXT_vertex_weighting 1
#ifndef glVertexWeightfEXT
#define glVertexWeightfEXT SAGE_glVertexWeightfEXT
#endif
#ifndef glVertexWeightfvEXT
#define glVertexWeightfvEXT SAGE_glVertexWeightfvEXT
#endif
#ifndef glVertexWeightPointerEXT
#define glVertexWeightPointerEXT SAGE_glVertexWeightPointerEXT
#endif
#endif
#ifndef GL_NV_light_max_exponent
#define GL_NV_light_max_exponent 1
#endif
#ifndef GL_NV_vertex_array_range
#define GL_NV_vertex_array_range 1
#ifndef glFlushVertexArrayRangeNV
#define glFlushVertexArrayRangeNV SAGE_glFlushVertexArrayRangeNV
#endif
#ifndef glVertexArrayRangeNV
#define glVertexArrayRangeNV SAGE_glVertexArrayRangeNV
#endif
#endif
#ifndef GL_NV_register_combiners
#define GL_NV_register_combiners 1
#ifndef glCombinerParameterfvNV
#define glCombinerParameterfvNV SAGE_glCombinerParameterfvNV
#endif
#ifndef glCombinerParameterfNV
#define glCombinerParameterfNV SAGE_glCombinerParameterfNV
#endif
#ifndef glCombinerParameterivNV
#define glCombinerParameterivNV SAGE_glCombinerParameterivNV
#endif
#ifndef glCombinerParameteriNV
#define glCombinerParameteriNV SAGE_glCombinerParameteriNV
#endif
#ifndef glCombinerInputNV
#define glCombinerInputNV SAGE_glCombinerInputNV
#endif
#ifndef glCombinerOutputNV
#define glCombinerOutputNV SAGE_glCombinerOutputNV
#endif
#ifndef glFinalCombinerInputNV
#define glFinalCombinerInputNV SAGE_glFinalCombinerInputNV
#endif
#ifndef glGetCombinerInputParameterfvNV
#define glGetCombinerInputParameterfvNV SAGE_glGetCombinerInputParameterfvNV
#endif
#ifndef glGetCombinerInputParameterivNV
#define glGetCombinerInputParameterivNV SAGE_glGetCombinerInputParameterivNV
#endif
#ifndef glGetCombinerOutputParameterfvNV
#define glGetCombinerOutputParameterfvNV SAGE_glGetCombinerOutputParameterfvNV
#endif
#ifndef glGetCombinerOutputParameterivNV
#define glGetCombinerOutputParameterivNV SAGE_glGetCombinerOutputParameterivNV
#endif
#ifndef glGetFinalCombinerInputParameterfvNV
#define glGetFinalCombinerInputParameterfvNV SAGE_glGetFinalCombinerInputParameterfvNV
#endif
#ifndef glGetFinalCombinerInputParameterivNV
#define glGetFinalCombinerInputParameterivNV SAGE_glGetFinalCombinerInputParameterivNV
#endif
#endif
#ifndef GL_NV_fog_distance
#define GL_NV_fog_distance 1
#endif
#ifndef GL_NV_texgen_emboss
#define GL_NV_texgen_emboss 1
#endif
#ifndef GL_NV_blend_square
#define GL_NV_blend_square 1
#endif
#ifndef GL_NV_texture_env_combine4
#define GL_NV_texture_env_combine4 1
#endif
#ifndef GL_MESA_resize_buffers
#define GL_MESA_resize_buffers 1
#ifndef glResizeBuffersMESA
#define glResizeBuffersMESA SAGE_glResizeBuffersMESA
#endif
#endif
#ifndef GL_MESA_window_pos
#define GL_MESA_window_pos 1
#ifndef glWindowPos2dMESA
#define glWindowPos2dMESA SAGE_glWindowPos2dMESA
#endif
#ifndef glWindowPos2dvMESA
#define glWindowPos2dvMESA SAGE_glWindowPos2dvMESA
#endif
#ifndef glWindowPos2fMESA
#define glWindowPos2fMESA SAGE_glWindowPos2fMESA
#endif
#ifndef glWindowPos2fvMESA
#define glWindowPos2fvMESA SAGE_glWindowPos2fvMESA
#endif
#ifndef glWindowPos2iMESA
#define glWindowPos2iMESA SAGE_glWindowPos2iMESA
#endif
#ifndef glWindowPos2ivMESA
#define glWindowPos2ivMESA SAGE_glWindowPos2ivMESA
#endif
#ifndef glWindowPos2sMESA
#define glWindowPos2sMESA SAGE_glWindowPos2sMESA
#endif
#ifndef glWindowPos2svMESA
#define glWindowPos2svMESA SAGE_glWindowPos2svMESA
#endif
#ifndef glWindowPos3dMESA
#define glWindowPos3dMESA SAGE_glWindowPos3dMESA
#endif
#ifndef glWindowPos3dvMESA
#define glWindowPos3dvMESA SAGE_glWindowPos3dvMESA
#endif
#ifndef glWindowPos3fMESA
#define glWindowPos3fMESA SAGE_glWindowPos3fMESA
#endif
#ifndef glWindowPos3fvMESA
#define glWindowPos3fvMESA SAGE_glWindowPos3fvMESA
#endif
#ifndef glWindowPos3iMESA
#define glWindowPos3iMESA SAGE_glWindowPos3iMESA
#endif
#ifndef glWindowPos3ivMESA
#define glWindowPos3ivMESA SAGE_glWindowPos3ivMESA
#endif
#ifndef glWindowPos3sMESA
#define glWindowPos3sMESA SAGE_glWindowPos3sMESA
#endif
#ifndef glWindowPos3svMESA
#define glWindowPos3svMESA SAGE_glWindowPos3svMESA
#endif
#ifndef glWindowPos4dMESA
#define glWindowPos4dMESA SAGE_glWindowPos4dMESA
#endif
#ifndef glWindowPos4dvMESA
#define glWindowPos4dvMESA SAGE_glWindowPos4dvMESA
#endif
#ifndef glWindowPos4fMESA
#define glWindowPos4fMESA SAGE_glWindowPos4fMESA
#endif
#ifndef glWindowPos4fvMESA
#define glWindowPos4fvMESA SAGE_glWindowPos4fvMESA
#endif
#ifndef glWindowPos4iMESA
#define glWindowPos4iMESA SAGE_glWindowPos4iMESA
#endif
#ifndef glWindowPos4ivMESA
#define glWindowPos4ivMESA SAGE_glWindowPos4ivMESA
#endif
#ifndef glWindowPos4sMESA
#define glWindowPos4sMESA SAGE_glWindowPos4sMESA
#endif
#ifndef glWindowPos4svMESA
#define glWindowPos4svMESA SAGE_glWindowPos4svMESA
#endif
#endif
#ifndef GL_IBM_cull_vertex
#define GL_IBM_cull_vertex 1
#endif
#ifndef GL_IBM_multimode_draw_arrays
#define GL_IBM_multimode_draw_arrays 1
#ifndef glMultiModeDrawArraysIBM
#define glMultiModeDrawArraysIBM SAGE_glMultiModeDrawArraysIBM
#endif
#ifndef glMultiModeDrawElementsIBM
#define glMultiModeDrawElementsIBM SAGE_glMultiModeDrawElementsIBM
#endif
#endif
#ifndef GL_IBM_vertex_array_lists
#define GL_IBM_vertex_array_lists 1
#ifndef glColorPointerListIBM
#define glColorPointerListIBM SAGE_glColorPointerListIBM
#endif
#ifndef glSecondaryColorPointerListIBM
#define glSecondaryColorPointerListIBM SAGE_glSecondaryColorPointerListIBM
#endif
#ifndef glEdgeFlagPointerListIBM
#define glEdgeFlagPointerListIBM SAGE_glEdgeFlagPointerListIBM
#endif
#ifndef glFogCoordPointerListIBM
#define glFogCoordPointerListIBM SAGE_glFogCoordPointerListIBM
#endif
#ifndef glIndexPointerListIBM
#define glIndexPointerListIBM SAGE_glIndexPointerListIBM
#endif
#ifndef glNormalPointerListIBM
#define glNormalPointerListIBM SAGE_glNormalPointerListIBM
#endif
#ifndef glTexCoordPointerListIBM
#define glTexCoordPointerListIBM SAGE_glTexCoordPointerListIBM
#endif
#ifndef glVertexPointerListIBM
#define glVertexPointerListIBM SAGE_glVertexPointerListIBM
#endif
#endif
#ifndef GL_SGIX_subsample
#define GL_SGIX_subsample 1
#endif
#ifndef GL_SGIX_ycrcba
#define GL_SGIX_ycrcba 1
#endif
#ifndef GL_SGIX_ycrcb_subsample
#define GL_SGIX_ycrcb_subsample 1
#endif
#ifndef GL_SGIX_depth_pass_instrument
#define GL_SGIX_depth_pass_instrument 1
#endif
#ifndef GL_3DFX_texture_compression_FXT1
#define GL_3DFX_texture_compression_FXT1 1
#endif
#ifndef GL_3DFX_multisample
#define GL_3DFX_multisample 1
#endif
#ifndef GL_3DFX_tbuffer
#define GL_3DFX_tbuffer 1
#ifndef glTbufferMask3DFX
#define glTbufferMask3DFX SAGE_glTbufferMask3DFX
#endif
#endif
#ifndef GL_EXT_multisample
#define GL_EXT_multisample 1
#ifndef glSampleMaskEXT
#define glSampleMaskEXT SAGE_glSampleMaskEXT
#endif
#ifndef glSamplePatternEXT
#define glSamplePatternEXT SAGE_glSamplePatternEXT
#endif
#endif
#ifndef GL_SGIX_vertex_preclip
#define GL_SGIX_vertex_preclip 1
#endif
#ifndef GL_SGIX_convolution_accuracy
#define GL_SGIX_convolution_accuracy 1
#endif
#ifndef GL_SGIX_resample
#define GL_SGIX_resample 1
#endif
#ifndef GL_SGIS_point_line_texgen
#define GL_SGIS_point_line_texgen 1
#endif
#ifndef GL_SGIS_texture_color_mask
#define GL_SGIS_texture_color_mask 1
#ifndef glTextureColorMaskSGIS
#define glTextureColorMaskSGIS SAGE_glTextureColorMaskSGIS
#endif
#endif
#ifndef GL_SGIX_igloo_interface
#define GL_SGIX_igloo_interface 1
#ifndef glIglooInterfaceSGIX
#define glIglooInterfaceSGIX SAGE_glIglooInterfaceSGIX
#endif
#endif
#ifndef GL_EXT_texture_env_dot3
#define GL_EXT_texture_env_dot3 1
#endif
#ifndef GL_ATI_texture_mirror_once
#define GL_ATI_texture_mirror_once 1
#endif
#ifndef GL_NV_fence
#define GL_NV_fence 1
#ifndef glDeleteFencesNV
#define glDeleteFencesNV SAGE_glDeleteFencesNV
#endif
#ifndef glGenFencesNV
#define glGenFencesNV SAGE_glGenFencesNV
#endif
#ifndef glIsFenceNV
#define glIsFenceNV SAGE_glIsFenceNV
#endif
#ifndef glTestFenceNV
#define glTestFenceNV SAGE_glTestFenceNV
#endif
#ifndef glGetFenceivNV
#define glGetFenceivNV SAGE_glGetFenceivNV
#endif
#ifndef glFinishFenceNV
#define glFinishFenceNV SAGE_glFinishFenceNV
#endif
#ifndef glSetFenceNV
#define glSetFenceNV SAGE_glSetFenceNV
#endif
#endif
#ifndef GL_NV_evaluators
#define GL_NV_evaluators 1
#ifndef glMapControlPointsNV
#define glMapControlPointsNV SAGE_glMapControlPointsNV
#endif
#ifndef glMapParameterivNV
#define glMapParameterivNV SAGE_glMapParameterivNV
#endif
#ifndef glMapParameterfvNV
#define glMapParameterfvNV SAGE_glMapParameterfvNV
#endif
#ifndef glGetMapControlPointsNV
#define glGetMapControlPointsNV SAGE_glGetMapControlPointsNV
#endif
#ifndef glGetMapParameterivNV
#define glGetMapParameterivNV SAGE_glGetMapParameterivNV
#endif
#ifndef glGetMapParameterfvNV
#define glGetMapParameterfvNV SAGE_glGetMapParameterfvNV
#endif
#ifndef glGetMapAttribParameterivNV
#define glGetMapAttribParameterivNV SAGE_glGetMapAttribParameterivNV
#endif
#ifndef glGetMapAttribParameterfvNV
#define glGetMapAttribParameterfvNV SAGE_glGetMapAttribParameterfvNV
#endif
#ifndef glEvalMapsNV
#define glEvalMapsNV SAGE_glEvalMapsNV
#endif
#endif
#ifndef GL_NV_packed_depth_stencil
#define GL_NV_packed_depth_stencil 1
#endif
#ifndef GL_NV_register_combiners2
#define GL_NV_register_combiners2 1
#ifndef glCombinerStageParameterfvNV
#define glCombinerStageParameterfvNV SAGE_glCombinerStageParameterfvNV
#endif
#ifndef glGetCombinerStageParameterfvNV
#define glGetCombinerStageParameterfvNV SAGE_glGetCombinerStageParameterfvNV
#endif
#endif
#ifndef GL_NV_texture_compression_vtc
#define GL_NV_texture_compression_vtc 1
#endif
#ifndef GL_NV_texture_rectangle
#define GL_NV_texture_rectangle 1
#endif
#ifndef GL_NV_texture_shader
#define GL_NV_texture_shader 1
#endif
#ifndef GL_NV_texture_shader2
#define GL_NV_texture_shader2 1
#endif
#ifndef GL_NV_vertex_array_range2
#define GL_NV_vertex_array_range2 1
#endif
#ifndef GL_NV_vertex_program
#define GL_NV_vertex_program 1
#ifndef glAreProgramsResidentNV
#define glAreProgramsResidentNV SAGE_glAreProgramsResidentNV
#endif
#ifndef glBindProgramNV
#define glBindProgramNV SAGE_glBindProgramNV
#endif
#ifndef glDeleteProgramsNV
#define glDeleteProgramsNV SAGE_glDeleteProgramsNV
#endif
#ifndef glExecuteProgramNV
#define glExecuteProgramNV SAGE_glExecuteProgramNV
#endif
#ifndef glGenProgramsNV
#define glGenProgramsNV SAGE_glGenProgramsNV
#endif
#ifndef glGetProgramParameterdvNV
#define glGetProgramParameterdvNV SAGE_glGetProgramParameterdvNV
#endif
#ifndef glGetProgramParameterfvNV
#define glGetProgramParameterfvNV SAGE_glGetProgramParameterfvNV
#endif
#ifndef glGetProgramivNV
#define glGetProgramivNV SAGE_glGetProgramivNV
#endif
#ifndef glGetProgramStringNV
#define glGetProgramStringNV SAGE_glGetProgramStringNV
#endif
#ifndef glGetTrackMatrixivNV
#define glGetTrackMatrixivNV SAGE_glGetTrackMatrixivNV
#endif
#ifndef glGetVertexAttribdvNV
#define glGetVertexAttribdvNV SAGE_glGetVertexAttribdvNV
#endif
#ifndef glGetVertexAttribfvNV
#define glGetVertexAttribfvNV SAGE_glGetVertexAttribfvNV
#endif
#ifndef glGetVertexAttribivNV
#define glGetVertexAttribivNV SAGE_glGetVertexAttribivNV
#endif
#ifndef glGetVertexAttribPointervNV
#define glGetVertexAttribPointervNV SAGE_glGetVertexAttribPointervNV
#endif
#ifndef glIsProgramNV
#define glIsProgramNV SAGE_glIsProgramNV
#endif
#ifndef glLoadProgramNV
#define glLoadProgramNV SAGE_glLoadProgramNV
#endif
#ifndef glProgramParameter4dNV
#define glProgramParameter4dNV SAGE_glProgramParameter4dNV
#endif
#ifndef glProgramParameter4dvNV
#define glProgramParameter4dvNV SAGE_glProgramParameter4dvNV
#endif
#ifndef glProgramParameter4fNV
#define glProgramParameter4fNV SAGE_glProgramParameter4fNV
#endif
#ifndef glProgramParameter4fvNV
#define glProgramParameter4fvNV SAGE_glProgramParameter4fvNV
#endif
#ifndef glProgramParameters4dvNV
#define glProgramParameters4dvNV SAGE_glProgramParameters4dvNV
#endif
#ifndef glProgramParameters4fvNV
#define glProgramParameters4fvNV SAGE_glProgramParameters4fvNV
#endif
#ifndef glRequestResidentProgramsNV
#define glRequestResidentProgramsNV SAGE_glRequestResidentProgramsNV
#endif
#ifndef glTrackMatrixNV
#define glTrackMatrixNV SAGE_glTrackMatrixNV
#endif
#ifndef glVertexAttribPointerNV
#define glVertexAttribPointerNV SAGE_glVertexAttribPointerNV
#endif
#ifndef glVertexAttrib1dNV
#define glVertexAttrib1dNV SAGE_glVertexAttrib1dNV
#endif
#ifndef glVertexAttrib1dvNV
#define glVertexAttrib1dvNV SAGE_glVertexAttrib1dvNV
#endif
#ifndef glVertexAttrib1fNV
#define glVertexAttrib1fNV SAGE_glVertexAttrib1fNV
#endif
#ifndef glVertexAttrib1fvNV
#define glVertexAttrib1fvNV SAGE_glVertexAttrib1fvNV
#endif
#ifndef glVertexAttrib1sNV
#define glVertexAttrib1sNV SAGE_glVertexAttrib1sNV
#endif
#ifndef glVertexAttrib1svNV
#define glVertexAttrib1svNV SAGE_glVertexAttrib1svNV
#endif
#ifndef glVertexAttrib2dNV
#define glVertexAttrib2dNV SAGE_glVertexAttrib2dNV
#endif
#ifndef glVertexAttrib2dvNV
#define glVertexAttrib2dvNV SAGE_glVertexAttrib2dvNV
#endif
#ifndef glVertexAttrib2fNV
#define glVertexAttrib2fNV SAGE_glVertexAttrib2fNV
#endif
#ifndef glVertexAttrib2fvNV
#define glVertexAttrib2fvNV SAGE_glVertexAttrib2fvNV
#endif
#ifndef glVertexAttrib2sNV
#define glVertexAttrib2sNV SAGE_glVertexAttrib2sNV
#endif
#ifndef glVertexAttrib2svNV
#define glVertexAttrib2svNV SAGE_glVertexAttrib2svNV
#endif
#ifndef glVertexAttrib3dNV
#define glVertexAttrib3dNV SAGE_glVertexAttrib3dNV
#endif
#ifndef glVertexAttrib3dvNV
#define glVertexAttrib3dvNV SAGE_glVertexAttrib3dvNV
#endif
#ifndef glVertexAttrib3fNV
#define glVertexAttrib3fNV SAGE_glVertexAttrib3fNV
#endif
#ifndef glVertexAttrib3fvNV
#define glVertexAttrib3fvNV SAGE_glVertexAttrib3fvNV
#endif
#ifndef glVertexAttrib3sNV
#define glVertexAttrib3sNV SAGE_glVertexAttrib3sNV
#endif
#ifndef glVertexAttrib3svNV
#define glVertexAttrib3svNV SAGE_glVertexAttrib3svNV
#endif
#ifndef glVertexAttrib4dNV
#define glVertexAttrib4dNV SAGE_glVertexAttrib4dNV
#endif
#ifndef glVertexAttrib4dvNV
#define glVertexAttrib4dvNV SAGE_glVertexAttrib4dvNV
#endif
#ifndef glVertexAttrib4fNV
#define glVertexAttrib4fNV SAGE_glVertexAttrib4fNV
#endif
#ifndef glVertexAttrib4fvNV
#define glVertexAttrib4fvNV SAGE_glVertexAttrib4fvNV
#endif
#ifndef glVertexAttrib4sNV
#define glVertexAttrib4sNV SAGE_glVertexAttrib4sNV
#endif
#ifndef glVertexAttrib4svNV
#define glVertexAttrib4svNV SAGE_glVertexAttrib4svNV
#endif
#ifndef glVertexAttrib4ubNV
#define glVertexAttrib4ubNV SAGE_glVertexAttrib4ubNV
#endif
#ifndef glVertexAttrib4ubvNV
#define glVertexAttrib4ubvNV SAGE_glVertexAttrib4ubvNV
#endif
#ifndef glVertexAttribs1dvNV
#define glVertexAttribs1dvNV SAGE_glVertexAttribs1dvNV
#endif
#ifndef glVertexAttribs1fvNV
#define glVertexAttribs1fvNV SAGE_glVertexAttribs1fvNV
#endif
#ifndef glVertexAttribs1svNV
#define glVertexAttribs1svNV SAGE_glVertexAttribs1svNV
#endif
#ifndef glVertexAttribs2dvNV
#define glVertexAttribs2dvNV SAGE_glVertexAttribs2dvNV
#endif
#ifndef glVertexAttribs2fvNV
#define glVertexAttribs2fvNV SAGE_glVertexAttribs2fvNV
#endif
#ifndef glVertexAttribs2svNV
#define glVertexAttribs2svNV SAGE_glVertexAttribs2svNV
#endif
#ifndef glVertexAttribs3dvNV
#define glVertexAttribs3dvNV SAGE_glVertexAttribs3dvNV
#endif
#ifndef glVertexAttribs3fvNV
#define glVertexAttribs3fvNV SAGE_glVertexAttribs3fvNV
#endif
#ifndef glVertexAttribs3svNV
#define glVertexAttribs3svNV SAGE_glVertexAttribs3svNV
#endif
#ifndef glVertexAttribs4dvNV
#define glVertexAttribs4dvNV SAGE_glVertexAttribs4dvNV
#endif
#ifndef glVertexAttribs4fvNV
#define glVertexAttribs4fvNV SAGE_glVertexAttribs4fvNV
#endif
#ifndef glVertexAttribs4svNV
#define glVertexAttribs4svNV SAGE_glVertexAttribs4svNV
#endif
#ifndef glVertexAttribs4ubvNV
#define glVertexAttribs4ubvNV SAGE_glVertexAttribs4ubvNV
#endif
#endif
#ifndef GL_SGIX_texture_coordinate_clamp
#define GL_SGIX_texture_coordinate_clamp 1
#endif
#ifndef GL_SGIX_scalebias_hint
#define GL_SGIX_scalebias_hint 1
#endif
#ifndef GL_OML_interlace
#define GL_OML_interlace 1
#endif
#ifndef GL_OML_subsample
#define GL_OML_subsample 1
#endif
#ifndef GL_OML_resample
#define GL_OML_resample 1
#endif
#ifndef GL_NV_copy_depth_to_color
#define GL_NV_copy_depth_to_color 1
#endif
#ifndef GL_ATI_envmap_bumpmap
#define GL_ATI_envmap_bumpmap 1
#ifndef glTexBumpParameterivATI
#define glTexBumpParameterivATI SAGE_glTexBumpParameterivATI
#endif
#ifndef glTexBumpParameterfvATI
#define glTexBumpParameterfvATI SAGE_glTexBumpParameterfvATI
#endif
#ifndef glGetTexBumpParameterivATI
#define glGetTexBumpParameterivATI SAGE_glGetTexBumpParameterivATI
#endif
#ifndef glGetTexBumpParameterfvATI
#define glGetTexBumpParameterfvATI SAGE_glGetTexBumpParameterfvATI
#endif
#endif
#ifndef GL_ATI_fragment_shader
#define GL_ATI_fragment_shader 1
#ifndef glGenFragmentShadersATI
#define glGenFragmentShadersATI SAGE_glGenFragmentShadersATI
#endif
#ifndef glBindFragmentShaderATI
#define glBindFragmentShaderATI SAGE_glBindFragmentShaderATI
#endif
#ifndef glDeleteFragmentShaderATI
#define glDeleteFragmentShaderATI SAGE_glDeleteFragmentShaderATI
#endif
#ifndef glBeginFragmentShaderATI
#define glBeginFragmentShaderATI SAGE_glBeginFragmentShaderATI
#endif
#ifndef glEndFragmentShaderATI
#define glEndFragmentShaderATI SAGE_glEndFragmentShaderATI
#endif
#ifndef glPassTexCoordATI
#define glPassTexCoordATI SAGE_glPassTexCoordATI
#endif
#ifndef glSampleMapATI
#define glSampleMapATI SAGE_glSampleMapATI
#endif
#ifndef glColorFragmentOp1ATI
#define glColorFragmentOp1ATI SAGE_glColorFragmentOp1ATI
#endif
#ifndef glColorFragmentOp2ATI
#define glColorFragmentOp2ATI SAGE_glColorFragmentOp2ATI
#endif
#ifndef glColorFragmentOp3ATI
#define glColorFragmentOp3ATI SAGE_glColorFragmentOp3ATI
#endif
#ifndef glAlphaFragmentOp1ATI
#define glAlphaFragmentOp1ATI SAGE_glAlphaFragmentOp1ATI
#endif
#ifndef glAlphaFragmentOp2ATI
#define glAlphaFragmentOp2ATI SAGE_glAlphaFragmentOp2ATI
#endif
#ifndef glAlphaFragmentOp3ATI
#define glAlphaFragmentOp3ATI SAGE_glAlphaFragmentOp3ATI
#endif
#ifndef glSetFragmentShaderConstantATI
#define glSetFragmentShaderConstantATI SAGE_glSetFragmentShaderConstantATI
#endif
#endif
#ifndef GL_ATI_pn_triangles
#define GL_ATI_pn_triangles 1
#ifndef glPNTrianglesiATI
#define glPNTrianglesiATI SAGE_glPNTrianglesiATI
#endif
#ifndef glPNTrianglesfATI
#define glPNTrianglesfATI SAGE_glPNTrianglesfATI
#endif
#endif
#ifndef GL_ATI_vertex_array_object
#define GL_ATI_vertex_array_object 1
#ifndef glNewObjectBufferATI
#define glNewObjectBufferATI SAGE_glNewObjectBufferATI
#endif
#ifndef glIsObjectBufferATI
#define glIsObjectBufferATI SAGE_glIsObjectBufferATI
#endif
#ifndef glUpdateObjectBufferATI
#define glUpdateObjectBufferATI SAGE_glUpdateObjectBufferATI
#endif
#ifndef glGetObjectBufferfvATI
#define glGetObjectBufferfvATI SAGE_glGetObjectBufferfvATI
#endif
#ifndef glGetObjectBufferivATI
#define glGetObjectBufferivATI SAGE_glGetObjectBufferivATI
#endif
#ifndef glFreeObjectBufferATI
#define glFreeObjectBufferATI SAGE_glFreeObjectBufferATI
#endif
#ifndef glArrayObjectATI
#define glArrayObjectATI SAGE_glArrayObjectATI
#endif
#ifndef glGetArrayObjectfvATI
#define glGetArrayObjectfvATI SAGE_glGetArrayObjectfvATI
#endif
#ifndef glGetArrayObjectivATI
#define glGetArrayObjectivATI SAGE_glGetArrayObjectivATI
#endif
#ifndef glVariantArrayObjectATI
#define glVariantArrayObjectATI SAGE_glVariantArrayObjectATI
#endif
#ifndef glGetVariantArrayObjectfvATI
#define glGetVariantArrayObjectfvATI SAGE_glGetVariantArrayObjectfvATI
#endif
#ifndef glGetVariantArrayObjectivATI
#define glGetVariantArrayObjectivATI SAGE_glGetVariantArrayObjectivATI
#endif
#endif
#ifndef GL_EXT_vertex_shader
#define GL_EXT_vertex_shader 1
#ifndef glBeginVertexShaderEXT
#define glBeginVertexShaderEXT SAGE_glBeginVertexShaderEXT
#endif
#ifndef glEndVertexShaderEXT
#define glEndVertexShaderEXT SAGE_glEndVertexShaderEXT
#endif
#ifndef glBindVertexShaderEXT
#define glBindVertexShaderEXT SAGE_glBindVertexShaderEXT
#endif
#ifndef glGenVertexShadersEXT
#define glGenVertexShadersEXT SAGE_glGenVertexShadersEXT
#endif
#ifndef glDeleteVertexShaderEXT
#define glDeleteVertexShaderEXT SAGE_glDeleteVertexShaderEXT
#endif
#ifndef glShaderOp1EXT
#define glShaderOp1EXT SAGE_glShaderOp1EXT
#endif
#ifndef glShaderOp2EXT
#define glShaderOp2EXT SAGE_glShaderOp2EXT
#endif
#ifndef glShaderOp3EXT
#define glShaderOp3EXT SAGE_glShaderOp3EXT
#endif
#ifndef glSwizzleEXT
#define glSwizzleEXT SAGE_glSwizzleEXT
#endif
#ifndef glWriteMaskEXT
#define glWriteMaskEXT SAGE_glWriteMaskEXT
#endif
#ifndef glInsertComponentEXT
#define glInsertComponentEXT SAGE_glInsertComponentEXT
#endif
#ifndef glExtractComponentEXT
#define glExtractComponentEXT SAGE_glExtractComponentEXT
#endif
#ifndef glGenSymbolsEXT
#define glGenSymbolsEXT SAGE_glGenSymbolsEXT
#endif
#ifndef glSetInvariantEXT
#define glSetInvariantEXT SAGE_glSetInvariantEXT
#endif
#ifndef glSetLocalConstantEXT
#define glSetLocalConstantEXT SAGE_glSetLocalConstantEXT
#endif
#ifndef glVariantbvEXT
#define glVariantbvEXT SAGE_glVariantbvEXT
#endif
#ifndef glVariantsvEXT
#define glVariantsvEXT SAGE_glVariantsvEXT
#endif
#ifndef glVariantivEXT
#define glVariantivEXT SAGE_glVariantivEXT
#endif
#ifndef glVariantfvEXT
#define glVariantfvEXT SAGE_glVariantfvEXT
#endif
#ifndef glVariantdvEXT
#define glVariantdvEXT SAGE_glVariantdvEXT
#endif
#ifndef glVariantubvEXT
#define glVariantubvEXT SAGE_glVariantubvEXT
#endif
#ifndef glVariantusvEXT
#define glVariantusvEXT SAGE_glVariantusvEXT
#endif
#ifndef glVariantuivEXT
#define glVariantuivEXT SAGE_glVariantuivEXT
#endif
#ifndef glVariantPointerEXT
#define glVariantPointerEXT SAGE_glVariantPointerEXT
#endif
#ifndef glEnableVariantClientStateEXT
#define glEnableVariantClientStateEXT SAGE_glEnableVariantClientStateEXT
#endif
#ifndef glDisableVariantClientStateEXT
#define glDisableVariantClientStateEXT SAGE_glDisableVariantClientStateEXT
#endif
#ifndef glBindLightParameterEXT
#define glBindLightParameterEXT SAGE_glBindLightParameterEXT
#endif
#ifndef glBindMaterialParameterEXT
#define glBindMaterialParameterEXT SAGE_glBindMaterialParameterEXT
#endif
#ifndef glBindTexGenParameterEXT
#define glBindTexGenParameterEXT SAGE_glBindTexGenParameterEXT
#endif
#ifndef glBindTextureUnitParameterEXT
#define glBindTextureUnitParameterEXT SAGE_glBindTextureUnitParameterEXT
#endif
#ifndef glBindParameterEXT
#define glBindParameterEXT SAGE_glBindParameterEXT
#endif
#ifndef glIsVariantEnabledEXT
#define glIsVariantEnabledEXT SAGE_glIsVariantEnabledEXT
#endif
#ifndef glGetVariantBooleanvEXT
#define glGetVariantBooleanvEXT SAGE_glGetVariantBooleanvEXT
#endif
#ifndef glGetVariantIntegervEXT
#define glGetVariantIntegervEXT SAGE_glGetVariantIntegervEXT
#endif
#ifndef glGetVariantFloatvEXT
#define glGetVariantFloatvEXT SAGE_glGetVariantFloatvEXT
#endif
#ifndef glGetVariantPointervEXT
#define glGetVariantPointervEXT SAGE_glGetVariantPointervEXT
#endif
#ifndef glGetInvariantBooleanvEXT
#define glGetInvariantBooleanvEXT SAGE_glGetInvariantBooleanvEXT
#endif
#ifndef glGetInvariantIntegervEXT
#define glGetInvariantIntegervEXT SAGE_glGetInvariantIntegervEXT
#endif
#ifndef glGetInvariantFloatvEXT
#define glGetInvariantFloatvEXT SAGE_glGetInvariantFloatvEXT
#endif
#ifndef glGetLocalConstantBooleanvEXT
#define glGetLocalConstantBooleanvEXT SAGE_glGetLocalConstantBooleanvEXT
#endif
#ifndef glGetLocalConstantIntegervEXT
#define glGetLocalConstantIntegervEXT SAGE_glGetLocalConstantIntegervEXT
#endif
#ifndef glGetLocalConstantFloatvEXT
#define glGetLocalConstantFloatvEXT SAGE_glGetLocalConstantFloatvEXT
#endif
#endif
#ifndef GL_ATI_vertex_streams
#define GL_ATI_vertex_streams 1
#ifndef glVertexStream1sATI
#define glVertexStream1sATI SAGE_glVertexStream1sATI
#endif
#ifndef glVertexStream1svATI
#define glVertexStream1svATI SAGE_glVertexStream1svATI
#endif
#ifndef glVertexStream1iATI
#define glVertexStream1iATI SAGE_glVertexStream1iATI
#endif
#ifndef glVertexStream1ivATI
#define glVertexStream1ivATI SAGE_glVertexStream1ivATI
#endif
#ifndef glVertexStream1fATI
#define glVertexStream1fATI SAGE_glVertexStream1fATI
#endif
#ifndef glVertexStream1fvATI
#define glVertexStream1fvATI SAGE_glVertexStream1fvATI
#endif
#ifndef glVertexStream1dATI
#define glVertexStream1dATI SAGE_glVertexStream1dATI
#endif
#ifndef glVertexStream1dvATI
#define glVertexStream1dvATI SAGE_glVertexStream1dvATI
#endif
#ifndef glVertexStream2sATI
#define glVertexStream2sATI SAGE_glVertexStream2sATI
#endif
#ifndef glVertexStream2svATI
#define glVertexStream2svATI SAGE_glVertexStream2svATI
#endif
#ifndef glVertexStream2iATI
#define glVertexStream2iATI SAGE_glVertexStream2iATI
#endif
#ifndef glVertexStream2ivATI
#define glVertexStream2ivATI SAGE_glVertexStream2ivATI
#endif
#ifndef glVertexStream2fATI
#define glVertexStream2fATI SAGE_glVertexStream2fATI
#endif
#ifndef glVertexStream2fvATI
#define glVertexStream2fvATI SAGE_glVertexStream2fvATI
#endif
#ifndef glVertexStream2dATI
#define glVertexStream2dATI SAGE_glVertexStream2dATI
#endif
#ifndef glVertexStream2dvATI
#define glVertexStream2dvATI SAGE_glVertexStream2dvATI
#endif
#ifndef glVertexStream3sATI
#define glVertexStream3sATI SAGE_glVertexStream3sATI
#endif
#ifndef glVertexStream3svATI
#define glVertexStream3svATI SAGE_glVertexStream3svATI
#endif
#ifndef glVertexStream3iATI
#define glVertexStream3iATI SAGE_glVertexStream3iATI
#endif
#ifndef glVertexStream3ivATI
#define glVertexStream3ivATI SAGE_glVertexStream3ivATI
#endif
#ifndef glVertexStream3fATI
#define glVertexStream3fATI SAGE_glVertexStream3fATI
#endif
#ifndef glVertexStream3fvATI
#define glVertexStream3fvATI SAGE_glVertexStream3fvATI
#endif
#ifndef glVertexStream3dATI
#define glVertexStream3dATI SAGE_glVertexStream3dATI
#endif
#ifndef glVertexStream3dvATI
#define glVertexStream3dvATI SAGE_glVertexStream3dvATI
#endif
#ifndef glVertexStream4sATI
#define glVertexStream4sATI SAGE_glVertexStream4sATI
#endif
#ifndef glVertexStream4svATI
#define glVertexStream4svATI SAGE_glVertexStream4svATI
#endif
#ifndef glVertexStream4iATI
#define glVertexStream4iATI SAGE_glVertexStream4iATI
#endif
#ifndef glVertexStream4ivATI
#define glVertexStream4ivATI SAGE_glVertexStream4ivATI
#endif
#ifndef glVertexStream4fATI
#define glVertexStream4fATI SAGE_glVertexStream4fATI
#endif
#ifndef glVertexStream4fvATI
#define glVertexStream4fvATI SAGE_glVertexStream4fvATI
#endif
#ifndef glVertexStream4dATI
#define glVertexStream4dATI SAGE_glVertexStream4dATI
#endif
#ifndef glVertexStream4dvATI
#define glVertexStream4dvATI SAGE_glVertexStream4dvATI
#endif
#ifndef glNormalStream3bATI
#define glNormalStream3bATI SAGE_glNormalStream3bATI
#endif
#ifndef glNormalStream3bvATI
#define glNormalStream3bvATI SAGE_glNormalStream3bvATI
#endif
#ifndef glNormalStream3sATI
#define glNormalStream3sATI SAGE_glNormalStream3sATI
#endif
#ifndef glNormalStream3svATI
#define glNormalStream3svATI SAGE_glNormalStream3svATI
#endif
#ifndef glNormalStream3iATI
#define glNormalStream3iATI SAGE_glNormalStream3iATI
#endif
#ifndef glNormalStream3ivATI
#define glNormalStream3ivATI SAGE_glNormalStream3ivATI
#endif
#ifndef glNormalStream3fATI
#define glNormalStream3fATI SAGE_glNormalStream3fATI
#endif
#ifndef glNormalStream3fvATI
#define glNormalStream3fvATI SAGE_glNormalStream3fvATI
#endif
#ifndef glNormalStream3dATI
#define glNormalStream3dATI SAGE_glNormalStream3dATI
#endif
#ifndef glNormalStream3dvATI
#define glNormalStream3dvATI SAGE_glNormalStream3dvATI
#endif
#ifndef glClientActiveVertexStreamATI
#define glClientActiveVertexStreamATI SAGE_glClientActiveVertexStreamATI
#endif
#ifndef glVertexBlendEnviATI
#define glVertexBlendEnviATI SAGE_glVertexBlendEnviATI
#endif
#ifndef glVertexBlendEnvfATI
#define glVertexBlendEnvfATI SAGE_glVertexBlendEnvfATI
#endif
#endif
#ifndef GL_ATI_element_array
#define GL_ATI_element_array 1
#ifndef glElementPointerATI
#define glElementPointerATI SAGE_glElementPointerATI
#endif
#ifndef glDrawElementArrayATI
#define glDrawElementArrayATI SAGE_glDrawElementArrayATI
#endif
#ifndef glDrawRangeElementArrayATI
#define glDrawRangeElementArrayATI SAGE_glDrawRangeElementArrayATI
#endif
#endif
#ifndef GL_SUN_mesh_array
#define GL_SUN_mesh_array 1
#ifndef glDrawMeshArraysSUN
#define glDrawMeshArraysSUN SAGE_glDrawMeshArraysSUN
#endif
#endif
#ifndef GL_SUN_slice_accum
#define GL_SUN_slice_accum 1
#endif
#ifndef GL_NV_multisample_filter_hint
#define GL_NV_multisample_filter_hint 1
#endif
#ifndef GL_NV_depth_clamp
#define GL_NV_depth_clamp 1
#endif
#ifndef GL_NV_occlusion_query
#define GL_NV_occlusion_query 1
#ifndef glGenOcclusionQueriesNV
#define glGenOcclusionQueriesNV SAGE_glGenOcclusionQueriesNV
#endif
#ifndef glDeleteOcclusionQueriesNV
#define glDeleteOcclusionQueriesNV SAGE_glDeleteOcclusionQueriesNV
#endif
#ifndef glIsOcclusionQueryNV
#define glIsOcclusionQueryNV SAGE_glIsOcclusionQueryNV
#endif
#ifndef glBeginOcclusionQueryNV
#define glBeginOcclusionQueryNV SAGE_glBeginOcclusionQueryNV
#endif
#ifndef glEndOcclusionQueryNV
#define glEndOcclusionQueryNV SAGE_glEndOcclusionQueryNV
#endif
#ifndef glGetOcclusionQueryivNV
#define glGetOcclusionQueryivNV SAGE_glGetOcclusionQueryivNV
#endif
#ifndef glGetOcclusionQueryuivNV
#define glGetOcclusionQueryuivNV SAGE_glGetOcclusionQueryuivNV
#endif
#endif
#ifndef GL_NV_point_sprite
#define GL_NV_point_sprite 1
#ifndef glPointParameteriNV
#define glPointParameteriNV SAGE_glPointParameteriNV
#endif
#ifndef glPointParameterivNV
#define glPointParameterivNV SAGE_glPointParameterivNV
#endif
#endif
#ifndef GL_NV_texture_shader3
#define GL_NV_texture_shader3 1
#endif
#ifndef GL_NV_vertex_program1_1
#define GL_NV_vertex_program1_1 1
#endif
#ifndef GL_EXT_shadow_funcs
#define GL_EXT_shadow_funcs 1
#endif
#ifndef GL_EXT_stencil_two_side
#define GL_EXT_stencil_two_side 1
#ifndef glActiveStencilFaceEXT
#define glActiveStencilFaceEXT SAGE_glActiveStencilFaceEXT
#endif
#endif
#ifndef GL_ATI_text_fragment_shader
#define GL_ATI_text_fragment_shader 1
#endif
#ifndef GL_APPLE_client_storage
#define GL_APPLE_client_storage 1
#endif
#ifndef GL_APPLE_element_array
#define GL_APPLE_element_array 1
#ifndef glElementPointerAPPLE
#define glElementPointerAPPLE SAGE_glElementPointerAPPLE
#endif
#ifndef glDrawElementArrayAPPLE
#define glDrawElementArrayAPPLE SAGE_glDrawElementArrayAPPLE
#endif
#ifndef glDrawRangeElementArrayAPPLE
#define glDrawRangeElementArrayAPPLE SAGE_glDrawRangeElementArrayAPPLE
#endif
#ifndef glMultiDrawElementArrayAPPLE
#define glMultiDrawElementArrayAPPLE SAGE_glMultiDrawElementArrayAPPLE
#endif
#ifndef glMultiDrawRangeElementArrayAPPLE
#define glMultiDrawRangeElementArrayAPPLE SAGE_glMultiDrawRangeElementArrayAPPLE
#endif
#endif
#ifndef GL_APPLE_fence
#define GL_APPLE_fence 1
#ifndef glGenFencesAPPLE
#define glGenFencesAPPLE SAGE_glGenFencesAPPLE
#endif
#ifndef glDeleteFencesAPPLE
#define glDeleteFencesAPPLE SAGE_glDeleteFencesAPPLE
#endif
#ifndef glSetFenceAPPLE
#define glSetFenceAPPLE SAGE_glSetFenceAPPLE
#endif
#ifndef glIsFenceAPPLE
#define glIsFenceAPPLE SAGE_glIsFenceAPPLE
#endif
#ifndef glTestFenceAPPLE
#define glTestFenceAPPLE SAGE_glTestFenceAPPLE
#endif
#ifndef glFinishFenceAPPLE
#define glFinishFenceAPPLE SAGE_glFinishFenceAPPLE
#endif
#ifndef glTestObjectAPPLE
#define glTestObjectAPPLE SAGE_glTestObjectAPPLE
#endif
#ifndef glFinishObjectAPPLE
#define glFinishObjectAPPLE SAGE_glFinishObjectAPPLE
#endif
#endif
#ifndef GL_APPLE_vertex_array_object
#define GL_APPLE_vertex_array_object 1
#ifndef glBindVertexArrayAPPLE
#define glBindVertexArrayAPPLE SAGE_glBindVertexArrayAPPLE
#endif
#ifndef glDeleteVertexArraysAPPLE
#define glDeleteVertexArraysAPPLE SAGE_glDeleteVertexArraysAPPLE
#endif
#ifndef glGenVertexArraysAPPLE
#define glGenVertexArraysAPPLE SAGE_glGenVertexArraysAPPLE
#endif
#ifndef glIsVertexArrayAPPLE
#define glIsVertexArrayAPPLE SAGE_glIsVertexArrayAPPLE
#endif
#endif
#ifndef GL_APPLE_vertex_array_range
#define GL_APPLE_vertex_array_range 1
#ifndef glVertexArrayRangeAPPLE
#define glVertexArrayRangeAPPLE SAGE_glVertexArrayRangeAPPLE
#endif
#ifndef glFlushVertexArrayRangeAPPLE
#define glFlushVertexArrayRangeAPPLE SAGE_glFlushVertexArrayRangeAPPLE
#endif
#ifndef glVertexArrayParameteriAPPLE
#define glVertexArrayParameteriAPPLE SAGE_glVertexArrayParameteriAPPLE
#endif
#endif
#ifndef GL_APPLE_ycbcr_422
#define GL_APPLE_ycbcr_422 1
#endif
#ifndef GL_S3_s3tc
#define GL_S3_s3tc 1
#endif
#ifndef GL_ATI_draw_buffers
#define GL_ATI_draw_buffers 1
#ifndef glDrawBuffersATI
#define glDrawBuffersATI SAGE_glDrawBuffersATI
#endif
#endif
#ifndef GL_ATI_pixel_format_float
#define GL_ATI_pixel_format_float 1
#endif
#ifndef GL_ATI_texture_env_combine3
#define GL_ATI_texture_env_combine3 1
#endif
#ifndef GL_ATI_texture_float
#define GL_ATI_texture_float 1
#endif
#ifndef GL_NV_float_buffer
#define GL_NV_float_buffer 1
#endif
#ifndef GL_NV_fragment_program
#define GL_NV_fragment_program 1
#ifndef glProgramNamedParameter4fNV
#define glProgramNamedParameter4fNV SAGE_glProgramNamedParameter4fNV
#endif
#ifndef glProgramNamedParameter4dNV
#define glProgramNamedParameter4dNV SAGE_glProgramNamedParameter4dNV
#endif
#ifndef glProgramNamedParameter4fvNV
#define glProgramNamedParameter4fvNV SAGE_glProgramNamedParameter4fvNV
#endif
#ifndef glProgramNamedParameter4dvNV
#define glProgramNamedParameter4dvNV SAGE_glProgramNamedParameter4dvNV
#endif
#ifndef glGetProgramNamedParameterfvNV
#define glGetProgramNamedParameterfvNV SAGE_glGetProgramNamedParameterfvNV
#endif
#ifndef glGetProgramNamedParameterdvNV
#define glGetProgramNamedParameterdvNV SAGE_glGetProgramNamedParameterdvNV
#endif
#endif
#ifndef GL_NV_half_float
#define GL_NV_half_float 1
#ifndef glVertex2hNV
#define glVertex2hNV SAGE_glVertex2hNV
#endif
#ifndef glVertex2hvNV
#define glVertex2hvNV SAGE_glVertex2hvNV
#endif
#ifndef glVertex3hNV
#define glVertex3hNV SAGE_glVertex3hNV
#endif
#ifndef glVertex3hvNV
#define glVertex3hvNV SAGE_glVertex3hvNV
#endif
#ifndef glVertex4hNV
#define glVertex4hNV SAGE_glVertex4hNV
#endif
#ifndef glVertex4hvNV
#define glVertex4hvNV SAGE_glVertex4hvNV
#endif
#ifndef glNormal3hNV
#define glNormal3hNV SAGE_glNormal3hNV
#endif
#ifndef glNormal3hvNV
#define glNormal3hvNV SAGE_glNormal3hvNV
#endif
#ifndef glColor3hNV
#define glColor3hNV SAGE_glColor3hNV
#endif
#ifndef glColor3hvNV
#define glColor3hvNV SAGE_glColor3hvNV
#endif
#ifndef glColor4hNV
#define glColor4hNV SAGE_glColor4hNV
#endif
#ifndef glColor4hvNV
#define glColor4hvNV SAGE_glColor4hvNV
#endif
#ifndef glTexCoord1hNV
#define glTexCoord1hNV SAGE_glTexCoord1hNV
#endif
#ifndef glTexCoord1hvNV
#define glTexCoord1hvNV SAGE_glTexCoord1hvNV
#endif
#ifndef glTexCoord2hNV
#define glTexCoord2hNV SAGE_glTexCoord2hNV
#endif
#ifndef glTexCoord2hvNV
#define glTexCoord2hvNV SAGE_glTexCoord2hvNV
#endif
#ifndef glTexCoord3hNV
#define glTexCoord3hNV SAGE_glTexCoord3hNV
#endif
#ifndef glTexCoord3hvNV
#define glTexCoord3hvNV SAGE_glTexCoord3hvNV
#endif
#ifndef glTexCoord4hNV
#define glTexCoord4hNV SAGE_glTexCoord4hNV
#endif
#ifndef glTexCoord4hvNV
#define glTexCoord4hvNV SAGE_glTexCoord4hvNV
#endif
#ifndef glMultiTexCoord1hNV
#define glMultiTexCoord1hNV SAGE_glMultiTexCoord1hNV
#endif
#ifndef glMultiTexCoord1hvNV
#define glMultiTexCoord1hvNV SAGE_glMultiTexCoord1hvNV
#endif
#ifndef glMultiTexCoord2hNV
#define glMultiTexCoord2hNV SAGE_glMultiTexCoord2hNV
#endif
#ifndef glMultiTexCoord2hvNV
#define glMultiTexCoord2hvNV SAGE_glMultiTexCoord2hvNV
#endif
#ifndef glMultiTexCoord3hNV
#define glMultiTexCoord3hNV SAGE_glMultiTexCoord3hNV
#endif
#ifndef glMultiTexCoord3hvNV
#define glMultiTexCoord3hvNV SAGE_glMultiTexCoord3hvNV
#endif
#ifndef glMultiTexCoord4hNV
#define glMultiTexCoord4hNV SAGE_glMultiTexCoord4hNV
#endif
#ifndef glMultiTexCoord4hvNV
#define glMultiTexCoord4hvNV SAGE_glMultiTexCoord4hvNV
#endif
#ifndef glFogCoordhNV
#define glFogCoordhNV SAGE_glFogCoordhNV
#endif
#ifndef glFogCoordhvNV
#define glFogCoordhvNV SAGE_glFogCoordhvNV
#endif
#ifndef glSecondaryColor3hNV
#define glSecondaryColor3hNV SAGE_glSecondaryColor3hNV
#endif
#ifndef glSecondaryColor3hvNV
#define glSecondaryColor3hvNV SAGE_glSecondaryColor3hvNV
#endif
#ifndef glVertexWeighthNV
#define glVertexWeighthNV SAGE_glVertexWeighthNV
#endif
#ifndef glVertexWeighthvNV
#define glVertexWeighthvNV SAGE_glVertexWeighthvNV
#endif
#ifndef glVertexAttrib1hNV
#define glVertexAttrib1hNV SAGE_glVertexAttrib1hNV
#endif
#ifndef glVertexAttrib1hvNV
#define glVertexAttrib1hvNV SAGE_glVertexAttrib1hvNV
#endif
#ifndef glVertexAttrib2hNV
#define glVertexAttrib2hNV SAGE_glVertexAttrib2hNV
#endif
#ifndef glVertexAttrib2hvNV
#define glVertexAttrib2hvNV SAGE_glVertexAttrib2hvNV
#endif
#ifndef glVertexAttrib3hNV
#define glVertexAttrib3hNV SAGE_glVertexAttrib3hNV
#endif
#ifndef glVertexAttrib3hvNV
#define glVertexAttrib3hvNV SAGE_glVertexAttrib3hvNV
#endif
#ifndef glVertexAttrib4hNV
#define glVertexAttrib4hNV SAGE_glVertexAttrib4hNV
#endif
#ifndef glVertexAttrib4hvNV
#define glVertexAttrib4hvNV SAGE_glVertexAttrib4hvNV
#endif
#ifndef glVertexAttribs1hvNV
#define glVertexAttribs1hvNV SAGE_glVertexAttribs1hvNV
#endif
#ifndef glVertexAttribs2hvNV
#define glVertexAttribs2hvNV SAGE_glVertexAttribs2hvNV
#endif
#ifndef glVertexAttribs3hvNV
#define glVertexAttribs3hvNV SAGE_glVertexAttribs3hvNV
#endif
#ifndef glVertexAttribs4hvNV
#define glVertexAttribs4hvNV SAGE_glVertexAttribs4hvNV
#endif
#endif
#ifndef GL_NV_pixel_data_range
#define GL_NV_pixel_data_range 1
#ifndef glPixelDataRangeNV
#define glPixelDataRangeNV SAGE_glPixelDataRangeNV
#endif
#ifndef glFlushPixelDataRangeNV
#define glFlushPixelDataRangeNV SAGE_glFlushPixelDataRangeNV
#endif
#endif
#ifndef GL_NV_primitive_restart
#define GL_NV_primitive_restart 1
#ifndef glPrimitiveRestartNV
#define glPrimitiveRestartNV SAGE_glPrimitiveRestartNV
#endif
#ifndef glPrimitiveRestartIndexNV
#define glPrimitiveRestartIndexNV SAGE_glPrimitiveRestartIndexNV
#endif
#endif
#ifndef GL_NV_texture_expand_normal
#define GL_NV_texture_expand_normal 1
#endif
#ifndef GL_NV_vertex_program2
#define GL_NV_vertex_program2 1
#endif
#ifndef GL_ATI_map_object_buffer
#define GL_ATI_map_object_buffer 1
#ifndef glMapObjectBufferATI
#define glMapObjectBufferATI SAGE_glMapObjectBufferATI
#endif
#ifndef glUnmapObjectBufferATI
#define glUnmapObjectBufferATI SAGE_glUnmapObjectBufferATI
#endif
#endif
#ifndef GL_ATI_separate_stencil
#define GL_ATI_separate_stencil 1
#ifndef glStencilOpSeparateATI
#define glStencilOpSeparateATI SAGE_glStencilOpSeparateATI
#endif
#ifndef glStencilFuncSeparateATI
#define glStencilFuncSeparateATI SAGE_glStencilFuncSeparateATI
#endif
#endif
#ifndef GL_ATI_vertex_attrib_array_object
#define GL_ATI_vertex_attrib_array_object 1
#ifndef glVertexAttribArrayObjectATI
#define glVertexAttribArrayObjectATI SAGE_glVertexAttribArrayObjectATI
#endif
#ifndef glGetVertexAttribArrayObjectfvATI
#define glGetVertexAttribArrayObjectfvATI SAGE_glGetVertexAttribArrayObjectfvATI
#endif
#ifndef glGetVertexAttribArrayObjectivATI
#define glGetVertexAttribArrayObjectivATI SAGE_glGetVertexAttribArrayObjectivATI
#endif
#endif
#ifndef GL_OES_read_format
#define GL_OES_read_format 1
#endif
#ifndef GL_EXT_depth_bounds_test
#define GL_EXT_depth_bounds_test 1
#ifndef glDepthBoundsEXT
#define glDepthBoundsEXT SAGE_glDepthBoundsEXT
#endif
#endif
#ifndef GL_EXT_texture_mirror_clamp
#define GL_EXT_texture_mirror_clamp 1
#endif
#ifndef GL_EXT_blend_equation_separate
#define GL_EXT_blend_equation_separate 1
#ifndef glBlendEquationSeparateEXT
#define glBlendEquationSeparateEXT SAGE_glBlendEquationSeparateEXT
#endif
#endif
#ifndef GL_MESA_pack_invert
#define GL_MESA_pack_invert 1
#endif
#ifndef GL_MESA_ycbcr_texture
#define GL_MESA_ycbcr_texture 1
#endif
#ifndef GL_EXT_pixel_buffer_object
#define GL_EXT_pixel_buffer_object 1
#endif
#ifndef GL_NV_fragment_program_option
#define GL_NV_fragment_program_option 1
#endif
#ifndef GL_NV_fragment_program2
#define GL_NV_fragment_program2 1
#endif
#ifndef GL_NV_vertex_program2_option
#define GL_NV_vertex_program2_option 1
#endif
#ifndef GL_NV_vertex_program3
#define GL_NV_vertex_program3 1
#endif
#ifndef GL_EXT_framebuffer_object
#define GL_EXT_framebuffer_object 1
#ifndef glIsRenderbufferEXT
#define glIsRenderbufferEXT SAGE_glIsRenderbufferEXT
#endif
#ifndef glBindRenderbufferEXT
#define glBindRenderbufferEXT SAGE_glBindRenderbufferEXT
#endif
#ifndef glDeleteRenderbuffersEXT
#define glDeleteRenderbuffersEXT SAGE_glDeleteRenderbuffersEXT
#endif
#ifndef glGenRenderbuffersEXT
#define glGenRenderbuffersEXT SAGE_glGenRenderbuffersEXT
#endif
#ifndef glRenderbufferStorageEXT
#define glRenderbufferStorageEXT SAGE_glRenderbufferStorageEXT
#endif
#ifndef glGetRenderbufferParameterivEXT
#define glGetRenderbufferParameterivEXT SAGE_glGetRenderbufferParameterivEXT
#endif
#ifndef glIsFramebufferEXT
#define glIsFramebufferEXT SAGE_glIsFramebufferEXT
#endif
#ifndef glBindFramebufferEXT
#define glBindFramebufferEXT SAGE_glBindFramebufferEXT
#endif
#ifndef glDeleteFramebuffersEXT
#define glDeleteFramebuffersEXT SAGE_glDeleteFramebuffersEXT
#endif
#ifndef glGenFramebuffersEXT
#define glGenFramebuffersEXT SAGE_glGenFramebuffersEXT
#endif
#ifndef glCheckFramebufferStatusEXT
#define glCheckFramebufferStatusEXT SAGE_glCheckFramebufferStatusEXT
#endif
#ifndef glFramebufferTexture1DEXT
#define glFramebufferTexture1DEXT SAGE_glFramebufferTexture1DEXT
#endif
#ifndef glFramebufferTexture2DEXT
#define glFramebufferTexture2DEXT SAGE_glFramebufferTexture2DEXT
#endif
#ifndef glFramebufferTexture3DEXT
#define glFramebufferTexture3DEXT SAGE_glFramebufferTexture3DEXT
#endif
#ifndef glFramebufferRenderbufferEXT
#define glFramebufferRenderbufferEXT SAGE_glFramebufferRenderbufferEXT
#endif
#ifndef glGetFramebufferAttachmentParameterivEXT
#define glGetFramebufferAttachmentParameterivEXT SAGE_glGetFramebufferAttachmentParameterivEXT
#endif
#ifndef glGenerateMipmapEXT
#define glGenerateMipmapEXT SAGE_glGenerateMipmapEXT
#endif
#endif
#ifndef GL_GREMEDY_string_marker
#define GL_GREMEDY_string_marker 1
#ifndef glStringMarkerGREMEDY
#define glStringMarkerGREMEDY SAGE_glStringMarkerGREMEDY
#endif
#endif
#include <sage/sage_fptr.h>
SAGEAPI SAGE_PFNGLBLENDCOLORPROC SAGE_glBlendColor;
SAGEAPI SAGE_PFNGLBLENDEQUATIONPROC SAGE_glBlendEquation;
SAGEAPI SAGE_PFNGLDRAWRANGEELEMENTSPROC SAGE_glDrawRangeElements;
SAGEAPI SAGE_PFNGLCOLORTABLEPROC SAGE_glColorTable;
SAGEAPI SAGE_PFNGLCOLORTABLEPARAMETERFVPROC SAGE_glColorTableParameterfv;
SAGEAPI SAGE_PFNGLCOLORTABLEPARAMETERIVPROC SAGE_glColorTableParameteriv;
SAGEAPI SAGE_PFNGLCOPYCOLORTABLEPROC SAGE_glCopyColorTable;
SAGEAPI SAGE_PFNGLGETCOLORTABLEPROC SAGE_glGetColorTable;
SAGEAPI SAGE_PFNGLGETCOLORTABLEPARAMETERFVPROC SAGE_glGetColorTableParameterfv;
SAGEAPI SAGE_PFNGLGETCOLORTABLEPARAMETERIVPROC SAGE_glGetColorTableParameteriv;
SAGEAPI SAGE_PFNGLCOLORSUBTABLEPROC SAGE_glColorSubTable;
SAGEAPI SAGE_PFNGLCOPYCOLORSUBTABLEPROC SAGE_glCopyColorSubTable;
SAGEAPI SAGE_PFNGLCONVOLUTIONFILTER1DPROC SAGE_glConvolutionFilter1D;
SAGEAPI SAGE_PFNGLCONVOLUTIONFILTER2DPROC SAGE_glConvolutionFilter2D;
SAGEAPI SAGE_PFNGLCONVOLUTIONPARAMETERFPROC SAGE_glConvolutionParameterf;
SAGEAPI SAGE_PFNGLCONVOLUTIONPARAMETERFVPROC SAGE_glConvolutionParameterfv;
SAGEAPI SAGE_PFNGLCONVOLUTIONPARAMETERIPROC SAGE_glConvolutionParameteri;
SAGEAPI SAGE_PFNGLCONVOLUTIONPARAMETERIVPROC SAGE_glConvolutionParameteriv;
SAGEAPI SAGE_PFNGLCOPYCONVOLUTIONFILTER1DPROC SAGE_glCopyConvolutionFilter1D;
SAGEAPI SAGE_PFNGLCOPYCONVOLUTIONFILTER2DPROC SAGE_glCopyConvolutionFilter2D;
SAGEAPI SAGE_PFNGLGETCONVOLUTIONFILTERPROC SAGE_glGetConvolutionFilter;
SAGEAPI SAGE_PFNGLGETCONVOLUTIONPARAMETERFVPROC SAGE_glGetConvolutionParameterfv;
SAGEAPI SAGE_PFNGLGETCONVOLUTIONPARAMETERIVPROC SAGE_glGetConvolutionParameteriv;
SAGEAPI SAGE_PFNGLGETSEPARABLEFILTERPROC SAGE_glGetSeparableFilter;
SAGEAPI SAGE_PFNGLSEPARABLEFILTER2DPROC SAGE_glSeparableFilter2D;
SAGEAPI SAGE_PFNGLGETHISTOGRAMPROC SAGE_glGetHistogram;
SAGEAPI SAGE_PFNGLGETHISTOGRAMPARAMETERFVPROC SAGE_glGetHistogramParameterfv;
SAGEAPI SAGE_PFNGLGETHISTOGRAMPARAMETERIVPROC SAGE_glGetHistogramParameteriv;
SAGEAPI SAGE_PFNGLGETMINMAXPROC SAGE_glGetMinmax;
SAGEAPI SAGE_PFNGLGETMINMAXPARAMETERFVPROC SAGE_glGetMinmaxParameterfv;
SAGEAPI SAGE_PFNGLGETMINMAXPARAMETERIVPROC SAGE_glGetMinmaxParameteriv;
SAGEAPI SAGE_PFNGLHISTOGRAMPROC SAGE_glHistogram;
SAGEAPI SAGE_PFNGLMINMAXPROC SAGE_glMinmax;
SAGEAPI SAGE_PFNGLRESETHISTOGRAMPROC SAGE_glResetHistogram;
SAGEAPI SAGE_PFNGLRESETMINMAXPROC SAGE_glResetMinmax;
SAGEAPI SAGE_PFNGLTEXIMAGE3DPROC SAGE_glTexImage3D;
SAGEAPI SAGE_PFNGLTEXSUBIMAGE3DPROC SAGE_glTexSubImage3D;
SAGEAPI SAGE_PFNGLCOPYTEXSUBIMAGE3DPROC SAGE_glCopyTexSubImage3D;
SAGEAPI SAGE_PFNGLACTIVETEXTUREPROC SAGE_glActiveTexture;
SAGEAPI SAGE_PFNGLCLIENTACTIVETEXTUREPROC SAGE_glClientActiveTexture;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1DPROC SAGE_glMultiTexCoord1d;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1DVPROC SAGE_glMultiTexCoord1dv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1FPROC SAGE_glMultiTexCoord1f;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1FVPROC SAGE_glMultiTexCoord1fv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1IPROC SAGE_glMultiTexCoord1i;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1IVPROC SAGE_glMultiTexCoord1iv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1SPROC SAGE_glMultiTexCoord1s;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1SVPROC SAGE_glMultiTexCoord1sv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2DPROC SAGE_glMultiTexCoord2d;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2DVPROC SAGE_glMultiTexCoord2dv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2FPROC SAGE_glMultiTexCoord2f;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2FVPROC SAGE_glMultiTexCoord2fv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2IPROC SAGE_glMultiTexCoord2i;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2IVPROC SAGE_glMultiTexCoord2iv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2SPROC SAGE_glMultiTexCoord2s;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2SVPROC SAGE_glMultiTexCoord2sv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3DPROC SAGE_glMultiTexCoord3d;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3DVPROC SAGE_glMultiTexCoord3dv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3FPROC SAGE_glMultiTexCoord3f;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3FVPROC SAGE_glMultiTexCoord3fv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3IPROC SAGE_glMultiTexCoord3i;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3IVPROC SAGE_glMultiTexCoord3iv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3SPROC SAGE_glMultiTexCoord3s;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3SVPROC SAGE_glMultiTexCoord3sv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4DPROC SAGE_glMultiTexCoord4d;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4DVPROC SAGE_glMultiTexCoord4dv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4FPROC SAGE_glMultiTexCoord4f;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4FVPROC SAGE_glMultiTexCoord4fv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4IPROC SAGE_glMultiTexCoord4i;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4IVPROC SAGE_glMultiTexCoord4iv;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4SPROC SAGE_glMultiTexCoord4s;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4SVPROC SAGE_glMultiTexCoord4sv;
SAGEAPI SAGE_PFNGLLOADTRANSPOSEMATRIXFPROC SAGE_glLoadTransposeMatrixf;
SAGEAPI SAGE_PFNGLLOADTRANSPOSEMATRIXDPROC SAGE_glLoadTransposeMatrixd;
SAGEAPI SAGE_PFNGLMULTTRANSPOSEMATRIXFPROC SAGE_glMultTransposeMatrixf;
SAGEAPI SAGE_PFNGLMULTTRANSPOSEMATRIXDPROC SAGE_glMultTransposeMatrixd;
SAGEAPI SAGE_PFNGLSAMPLECOVERAGEPROC SAGE_glSampleCoverage;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXIMAGE3DPROC SAGE_glCompressedTexImage3D;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXIMAGE2DPROC SAGE_glCompressedTexImage2D;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXIMAGE1DPROC SAGE_glCompressedTexImage1D;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC SAGE_glCompressedTexSubImage3D;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC SAGE_glCompressedTexSubImage2D;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC SAGE_glCompressedTexSubImage1D;
SAGEAPI SAGE_PFNGLGETCOMPRESSEDTEXIMAGEPROC SAGE_glGetCompressedTexImage;
SAGEAPI SAGE_PFNGLBLENDFUNCSEPARATEPROC SAGE_glBlendFuncSeparate;
SAGEAPI SAGE_PFNGLFOGCOORDFPROC SAGE_glFogCoordf;
SAGEAPI SAGE_PFNGLFOGCOORDFVPROC SAGE_glFogCoordfv;
SAGEAPI SAGE_PFNGLFOGCOORDDPROC SAGE_glFogCoordd;
SAGEAPI SAGE_PFNGLFOGCOORDDVPROC SAGE_glFogCoorddv;
SAGEAPI SAGE_PFNGLFOGCOORDPOINTERPROC SAGE_glFogCoordPointer;
SAGEAPI SAGE_PFNGLMULTIDRAWARRAYSPROC SAGE_glMultiDrawArrays;
SAGEAPI SAGE_PFNGLMULTIDRAWELEMENTSPROC SAGE_glMultiDrawElements;
SAGEAPI SAGE_PFNGLPOINTPARAMETERFPROC SAGE_glPointParameterf;
SAGEAPI SAGE_PFNGLPOINTPARAMETERFVPROC SAGE_glPointParameterfv;
SAGEAPI SAGE_PFNGLPOINTPARAMETERIPROC SAGE_glPointParameteri;
SAGEAPI SAGE_PFNGLPOINTPARAMETERIVPROC SAGE_glPointParameteriv;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3BPROC SAGE_glSecondaryColor3b;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3BVPROC SAGE_glSecondaryColor3bv;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3DPROC SAGE_glSecondaryColor3d;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3DVPROC SAGE_glSecondaryColor3dv;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3FPROC SAGE_glSecondaryColor3f;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3FVPROC SAGE_glSecondaryColor3fv;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3IPROC SAGE_glSecondaryColor3i;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3IVPROC SAGE_glSecondaryColor3iv;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3SPROC SAGE_glSecondaryColor3s;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3SVPROC SAGE_glSecondaryColor3sv;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3UBPROC SAGE_glSecondaryColor3ub;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3UBVPROC SAGE_glSecondaryColor3ubv;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3UIPROC SAGE_glSecondaryColor3ui;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3UIVPROC SAGE_glSecondaryColor3uiv;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3USPROC SAGE_glSecondaryColor3us;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3USVPROC SAGE_glSecondaryColor3usv;
SAGEAPI SAGE_PFNGLSECONDARYCOLORPOINTERPROC SAGE_glSecondaryColorPointer;
SAGEAPI SAGE_PFNGLWINDOWPOS2DPROC SAGE_glWindowPos2d;
SAGEAPI SAGE_PFNGLWINDOWPOS2DVPROC SAGE_glWindowPos2dv;
SAGEAPI SAGE_PFNGLWINDOWPOS2FPROC SAGE_glWindowPos2f;
SAGEAPI SAGE_PFNGLWINDOWPOS2FVPROC SAGE_glWindowPos2fv;
SAGEAPI SAGE_PFNGLWINDOWPOS2IPROC SAGE_glWindowPos2i;
SAGEAPI SAGE_PFNGLWINDOWPOS2IVPROC SAGE_glWindowPos2iv;
SAGEAPI SAGE_PFNGLWINDOWPOS2SPROC SAGE_glWindowPos2s;
SAGEAPI SAGE_PFNGLWINDOWPOS2SVPROC SAGE_glWindowPos2sv;
SAGEAPI SAGE_PFNGLWINDOWPOS3DPROC SAGE_glWindowPos3d;
SAGEAPI SAGE_PFNGLWINDOWPOS3DVPROC SAGE_glWindowPos3dv;
SAGEAPI SAGE_PFNGLWINDOWPOS3FPROC SAGE_glWindowPos3f;
SAGEAPI SAGE_PFNGLWINDOWPOS3FVPROC SAGE_glWindowPos3fv;
SAGEAPI SAGE_PFNGLWINDOWPOS3IPROC SAGE_glWindowPos3i;
SAGEAPI SAGE_PFNGLWINDOWPOS3IVPROC SAGE_glWindowPos3iv;
SAGEAPI SAGE_PFNGLWINDOWPOS3SPROC SAGE_glWindowPos3s;
SAGEAPI SAGE_PFNGLWINDOWPOS3SVPROC SAGE_glWindowPos3sv;
SAGEAPI SAGE_PFNGLGENQUERIESPROC SAGE_glGenQueries;
SAGEAPI SAGE_PFNGLDELETEQUERIESPROC SAGE_glDeleteQueries;
SAGEAPI SAGE_PFNGLISQUERYPROC SAGE_glIsQuery;
SAGEAPI SAGE_PFNGLBEGINQUERYPROC SAGE_glBeginQuery;
SAGEAPI SAGE_PFNGLENDQUERYPROC SAGE_glEndQuery;
SAGEAPI SAGE_PFNGLGETQUERYIVPROC SAGE_glGetQueryiv;
SAGEAPI SAGE_PFNGLGETQUERYOBJECTIVPROC SAGE_glGetQueryObjectiv;
SAGEAPI SAGE_PFNGLGETQUERYOBJECTUIVPROC SAGE_glGetQueryObjectuiv;
SAGEAPI SAGE_PFNGLBINDBUFFERPROC SAGE_glBindBuffer;
SAGEAPI SAGE_PFNGLDELETEBUFFERSPROC SAGE_glDeleteBuffers;
SAGEAPI SAGE_PFNGLGENBUFFERSPROC SAGE_glGenBuffers;
SAGEAPI SAGE_PFNGLISBUFFERPROC SAGE_glIsBuffer;
SAGEAPI SAGE_PFNGLBUFFERDATAPROC SAGE_glBufferData;
SAGEAPI SAGE_PFNGLBUFFERSUBDATAPROC SAGE_glBufferSubData;
SAGEAPI SAGE_PFNGLGETBUFFERSUBDATAPROC SAGE_glGetBufferSubData;
SAGEAPI SAGE_PFNGLMAPBUFFERPROC SAGE_glMapBuffer;
SAGEAPI SAGE_PFNGLUNMAPBUFFERPROC SAGE_glUnmapBuffer;
SAGEAPI SAGE_PFNGLGETBUFFERPARAMETERIVPROC SAGE_glGetBufferParameteriv;
SAGEAPI SAGE_PFNGLGETBUFFERPOINTERVPROC SAGE_glGetBufferPointerv;
SAGEAPI SAGE_PFNGLBLENDEQUATIONSEPARATEPROC SAGE_glBlendEquationSeparate;
SAGEAPI SAGE_PFNGLDRAWBUFFERSPROC SAGE_glDrawBuffers;
SAGEAPI SAGE_PFNGLSTENCILOPSEPARATEPROC SAGE_glStencilOpSeparate;
SAGEAPI SAGE_PFNGLSTENCILFUNCSEPARATEPROC SAGE_glStencilFuncSeparate;
SAGEAPI SAGE_PFNGLSTENCILMASKSEPARATEPROC SAGE_glStencilMaskSeparate;
SAGEAPI SAGE_PFNGLATTACHSHADERPROC SAGE_glAttachShader;
SAGEAPI SAGE_PFNGLBINDATTRIBLOCATIONPROC SAGE_glBindAttribLocation;
SAGEAPI SAGE_PFNGLCOMPILESHADERPROC SAGE_glCompileShader;
SAGEAPI SAGE_PFNGLCREATEPROGRAMPROC SAGE_glCreateProgram;
SAGEAPI SAGE_PFNGLCREATESHADERPROC SAGE_glCreateShader;
SAGEAPI SAGE_PFNGLDELETEPROGRAMPROC SAGE_glDeleteProgram;
SAGEAPI SAGE_PFNGLDELETESHADERPROC SAGE_glDeleteShader;
SAGEAPI SAGE_PFNGLDETACHSHADERPROC SAGE_glDetachShader;
SAGEAPI SAGE_PFNGLDISABLEVERTEXATTRIBARRAYPROC SAGE_glDisableVertexAttribArray;
SAGEAPI SAGE_PFNGLENABLEVERTEXATTRIBARRAYPROC SAGE_glEnableVertexAttribArray;
SAGEAPI SAGE_PFNGLGETACTIVEATTRIBPROC SAGE_glGetActiveAttrib;
SAGEAPI SAGE_PFNGLGETACTIVEUNIFORMPROC SAGE_glGetActiveUniform;
SAGEAPI SAGE_PFNGLGETATTACHEDSHADERSPROC SAGE_glGetAttachedShaders;
SAGEAPI SAGE_PFNGLGETATTRIBLOCATIONPROC SAGE_glGetAttribLocation;
SAGEAPI SAGE_PFNGLGETPROGRAMIVPROC SAGE_glGetProgramiv;
SAGEAPI SAGE_PFNGLGETPROGRAMINFOLOGPROC SAGE_glGetProgramInfoLog;
SAGEAPI SAGE_PFNGLGETSHADERIVPROC SAGE_glGetShaderiv;
SAGEAPI SAGE_PFNGLGETSHADERINFOLOGPROC SAGE_glGetShaderInfoLog;
SAGEAPI SAGE_PFNGLGETSHADERSOURCEPROC SAGE_glGetShaderSource;
SAGEAPI SAGE_PFNGLGETUNIFORMLOCATIONPROC SAGE_glGetUniformLocation;
SAGEAPI SAGE_PFNGLGETUNIFORMFVPROC SAGE_glGetUniformfv;
SAGEAPI SAGE_PFNGLGETUNIFORMIVPROC SAGE_glGetUniformiv;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBDVPROC SAGE_glGetVertexAttribdv;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBFVPROC SAGE_glGetVertexAttribfv;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBIVPROC SAGE_glGetVertexAttribiv;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBPOINTERVPROC SAGE_glGetVertexAttribPointerv;
SAGEAPI SAGE_PFNGLISPROGRAMPROC SAGE_glIsProgram;
SAGEAPI SAGE_PFNGLISSHADERPROC SAGE_glIsShader;
SAGEAPI SAGE_PFNGLLINKPROGRAMPROC SAGE_glLinkProgram;
SAGEAPI SAGE_PFNGLSHADERSOURCEPROC SAGE_glShaderSource;
SAGEAPI SAGE_PFNGLUSEPROGRAMPROC SAGE_glUseProgram;
SAGEAPI SAGE_PFNGLUNIFORM1FPROC SAGE_glUniform1f;
SAGEAPI SAGE_PFNGLUNIFORM2FPROC SAGE_glUniform2f;
SAGEAPI SAGE_PFNGLUNIFORM3FPROC SAGE_glUniform3f;
SAGEAPI SAGE_PFNGLUNIFORM4FPROC SAGE_glUniform4f;
SAGEAPI SAGE_PFNGLUNIFORM1IPROC SAGE_glUniform1i;
SAGEAPI SAGE_PFNGLUNIFORM2IPROC SAGE_glUniform2i;
SAGEAPI SAGE_PFNGLUNIFORM3IPROC SAGE_glUniform3i;
SAGEAPI SAGE_PFNGLUNIFORM4IPROC SAGE_glUniform4i;
SAGEAPI SAGE_PFNGLUNIFORM1FVPROC SAGE_glUniform1fv;
SAGEAPI SAGE_PFNGLUNIFORM2FVPROC SAGE_glUniform2fv;
SAGEAPI SAGE_PFNGLUNIFORM3FVPROC SAGE_glUniform3fv;
SAGEAPI SAGE_PFNGLUNIFORM4FVPROC SAGE_glUniform4fv;
SAGEAPI SAGE_PFNGLUNIFORM1IVPROC SAGE_glUniform1iv;
SAGEAPI SAGE_PFNGLUNIFORM2IVPROC SAGE_glUniform2iv;
SAGEAPI SAGE_PFNGLUNIFORM3IVPROC SAGE_glUniform3iv;
SAGEAPI SAGE_PFNGLUNIFORM4IVPROC SAGE_glUniform4iv;
SAGEAPI SAGE_PFNGLUNIFORMMATRIX2FVPROC SAGE_glUniformMatrix2fv;
SAGEAPI SAGE_PFNGLUNIFORMMATRIX3FVPROC SAGE_glUniformMatrix3fv;
SAGEAPI SAGE_PFNGLUNIFORMMATRIX4FVPROC SAGE_glUniformMatrix4fv;
SAGEAPI SAGE_PFNGLVALIDATEPROGRAMPROC SAGE_glValidateProgram;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1DPROC SAGE_glVertexAttrib1d;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1DVPROC SAGE_glVertexAttrib1dv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1FPROC SAGE_glVertexAttrib1f;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1FVPROC SAGE_glVertexAttrib1fv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1SPROC SAGE_glVertexAttrib1s;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1SVPROC SAGE_glVertexAttrib1sv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2DPROC SAGE_glVertexAttrib2d;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2DVPROC SAGE_glVertexAttrib2dv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2FPROC SAGE_glVertexAttrib2f;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2FVPROC SAGE_glVertexAttrib2fv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2SPROC SAGE_glVertexAttrib2s;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2SVPROC SAGE_glVertexAttrib2sv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3DPROC SAGE_glVertexAttrib3d;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3DVPROC SAGE_glVertexAttrib3dv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3FPROC SAGE_glVertexAttrib3f;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3FVPROC SAGE_glVertexAttrib3fv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3SPROC SAGE_glVertexAttrib3s;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3SVPROC SAGE_glVertexAttrib3sv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NBVPROC SAGE_glVertexAttrib4Nbv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NIVPROC SAGE_glVertexAttrib4Niv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NSVPROC SAGE_glVertexAttrib4Nsv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NUBPROC SAGE_glVertexAttrib4Nub;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NUBVPROC SAGE_glVertexAttrib4Nubv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NUIVPROC SAGE_glVertexAttrib4Nuiv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NUSVPROC SAGE_glVertexAttrib4Nusv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4BVPROC SAGE_glVertexAttrib4bv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4DPROC SAGE_glVertexAttrib4d;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4DVPROC SAGE_glVertexAttrib4dv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4FPROC SAGE_glVertexAttrib4f;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4FVPROC SAGE_glVertexAttrib4fv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4IVPROC SAGE_glVertexAttrib4iv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4SPROC SAGE_glVertexAttrib4s;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4SVPROC SAGE_glVertexAttrib4sv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4UBVPROC SAGE_glVertexAttrib4ubv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4UIVPROC SAGE_glVertexAttrib4uiv;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4USVPROC SAGE_glVertexAttrib4usv;
SAGEAPI SAGE_PFNGLVERTEXATTRIBPOINTERPROC SAGE_glVertexAttribPointer;
SAGEAPI SAGE_PFNGLACTIVETEXTUREARBPROC SAGE_glActiveTextureARB;
SAGEAPI SAGE_PFNGLCLIENTACTIVETEXTUREARBPROC SAGE_glClientActiveTextureARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1DARBPROC SAGE_glMultiTexCoord1dARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1DVARBPROC SAGE_glMultiTexCoord1dvARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1FARBPROC SAGE_glMultiTexCoord1fARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1FVARBPROC SAGE_glMultiTexCoord1fvARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1IARBPROC SAGE_glMultiTexCoord1iARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1IVARBPROC SAGE_glMultiTexCoord1ivARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1SARBPROC SAGE_glMultiTexCoord1sARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1SVARBPROC SAGE_glMultiTexCoord1svARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2DARBPROC SAGE_glMultiTexCoord2dARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2DVARBPROC SAGE_glMultiTexCoord2dvARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2FARBPROC SAGE_glMultiTexCoord2fARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2FVARBPROC SAGE_glMultiTexCoord2fvARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2IARBPROC SAGE_glMultiTexCoord2iARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2IVARBPROC SAGE_glMultiTexCoord2ivARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2SARBPROC SAGE_glMultiTexCoord2sARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2SVARBPROC SAGE_glMultiTexCoord2svARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3DARBPROC SAGE_glMultiTexCoord3dARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3DVARBPROC SAGE_glMultiTexCoord3dvARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3FARBPROC SAGE_glMultiTexCoord3fARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3FVARBPROC SAGE_glMultiTexCoord3fvARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3IARBPROC SAGE_glMultiTexCoord3iARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3IVARBPROC SAGE_glMultiTexCoord3ivARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3SARBPROC SAGE_glMultiTexCoord3sARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3SVARBPROC SAGE_glMultiTexCoord3svARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4DARBPROC SAGE_glMultiTexCoord4dARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4DVARBPROC SAGE_glMultiTexCoord4dvARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4FARBPROC SAGE_glMultiTexCoord4fARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4FVARBPROC SAGE_glMultiTexCoord4fvARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4IARBPROC SAGE_glMultiTexCoord4iARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4IVARBPROC SAGE_glMultiTexCoord4ivARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4SARBPROC SAGE_glMultiTexCoord4sARB;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4SVARBPROC SAGE_glMultiTexCoord4svARB;
SAGEAPI SAGE_PFNGLLOADTRANSPOSEMATRIXFARBPROC SAGE_glLoadTransposeMatrixfARB;
SAGEAPI SAGE_PFNGLLOADTRANSPOSEMATRIXDARBPROC SAGE_glLoadTransposeMatrixdARB;
SAGEAPI SAGE_PFNGLMULTTRANSPOSEMATRIXFARBPROC SAGE_glMultTransposeMatrixfARB;
SAGEAPI SAGE_PFNGLMULTTRANSPOSEMATRIXDARBPROC SAGE_glMultTransposeMatrixdARB;
SAGEAPI SAGE_PFNGLSAMPLECOVERAGEARBPROC SAGE_glSampleCoverageARB;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXIMAGE3DARBPROC SAGE_glCompressedTexImage3DARB;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXIMAGE2DARBPROC SAGE_glCompressedTexImage2DARB;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXIMAGE1DARBPROC SAGE_glCompressedTexImage1DARB;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC SAGE_glCompressedTexSubImage3DARB;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC SAGE_glCompressedTexSubImage2DARB;
SAGEAPI SAGE_PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC SAGE_glCompressedTexSubImage1DARB;
SAGEAPI SAGE_PFNGLGETCOMPRESSEDTEXIMAGEARBPROC SAGE_glGetCompressedTexImageARB;
SAGEAPI SAGE_PFNGLPOINTPARAMETERFARBPROC SAGE_glPointParameterfARB;
SAGEAPI SAGE_PFNGLPOINTPARAMETERFVARBPROC SAGE_glPointParameterfvARB;
SAGEAPI SAGE_PFNGLWEIGHTBVARBPROC SAGE_glWeightbvARB;
SAGEAPI SAGE_PFNGLWEIGHTSVARBPROC SAGE_glWeightsvARB;
SAGEAPI SAGE_PFNGLWEIGHTIVARBPROC SAGE_glWeightivARB;
SAGEAPI SAGE_PFNGLWEIGHTFVARBPROC SAGE_glWeightfvARB;
SAGEAPI SAGE_PFNGLWEIGHTDVARBPROC SAGE_glWeightdvARB;
SAGEAPI SAGE_PFNGLWEIGHTUBVARBPROC SAGE_glWeightubvARB;
SAGEAPI SAGE_PFNGLWEIGHTUSVARBPROC SAGE_glWeightusvARB;
SAGEAPI SAGE_PFNGLWEIGHTUIVARBPROC SAGE_glWeightuivARB;
SAGEAPI SAGE_PFNGLWEIGHTPOINTERARBPROC SAGE_glWeightPointerARB;
SAGEAPI SAGE_PFNGLVERTEXBLENDARBPROC SAGE_glVertexBlendARB;
SAGEAPI SAGE_PFNGLCURRENTPALETTEMATRIXARBPROC SAGE_glCurrentPaletteMatrixARB;
SAGEAPI SAGE_PFNGLMATRIXINDEXUBVARBPROC SAGE_glMatrixIndexubvARB;
SAGEAPI SAGE_PFNGLMATRIXINDEXUSVARBPROC SAGE_glMatrixIndexusvARB;
SAGEAPI SAGE_PFNGLMATRIXINDEXUIVARBPROC SAGE_glMatrixIndexuivARB;
SAGEAPI SAGE_PFNGLMATRIXINDEXPOINTERARBPROC SAGE_glMatrixIndexPointerARB;
SAGEAPI SAGE_PFNGLWINDOWPOS2DARBPROC SAGE_glWindowPos2dARB;
SAGEAPI SAGE_PFNGLWINDOWPOS2DVARBPROC SAGE_glWindowPos2dvARB;
SAGEAPI SAGE_PFNGLWINDOWPOS2FARBPROC SAGE_glWindowPos2fARB;
SAGEAPI SAGE_PFNGLWINDOWPOS2FVARBPROC SAGE_glWindowPos2fvARB;
SAGEAPI SAGE_PFNGLWINDOWPOS2IARBPROC SAGE_glWindowPos2iARB;
SAGEAPI SAGE_PFNGLWINDOWPOS2IVARBPROC SAGE_glWindowPos2ivARB;
SAGEAPI SAGE_PFNGLWINDOWPOS2SARBPROC SAGE_glWindowPos2sARB;
SAGEAPI SAGE_PFNGLWINDOWPOS2SVARBPROC SAGE_glWindowPos2svARB;
SAGEAPI SAGE_PFNGLWINDOWPOS3DARBPROC SAGE_glWindowPos3dARB;
SAGEAPI SAGE_PFNGLWINDOWPOS3DVARBPROC SAGE_glWindowPos3dvARB;
SAGEAPI SAGE_PFNGLWINDOWPOS3FARBPROC SAGE_glWindowPos3fARB;
SAGEAPI SAGE_PFNGLWINDOWPOS3FVARBPROC SAGE_glWindowPos3fvARB;
SAGEAPI SAGE_PFNGLWINDOWPOS3IARBPROC SAGE_glWindowPos3iARB;
SAGEAPI SAGE_PFNGLWINDOWPOS3IVARBPROC SAGE_glWindowPos3ivARB;
SAGEAPI SAGE_PFNGLWINDOWPOS3SARBPROC SAGE_glWindowPos3sARB;
SAGEAPI SAGE_PFNGLWINDOWPOS3SVARBPROC SAGE_glWindowPos3svARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1DARBPROC SAGE_glVertexAttrib1dARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1DVARBPROC SAGE_glVertexAttrib1dvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1FARBPROC SAGE_glVertexAttrib1fARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1FVARBPROC SAGE_glVertexAttrib1fvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1SARBPROC SAGE_glVertexAttrib1sARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1SVARBPROC SAGE_glVertexAttrib1svARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2DARBPROC SAGE_glVertexAttrib2dARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2DVARBPROC SAGE_glVertexAttrib2dvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2FARBPROC SAGE_glVertexAttrib2fARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2FVARBPROC SAGE_glVertexAttrib2fvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2SARBPROC SAGE_glVertexAttrib2sARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2SVARBPROC SAGE_glVertexAttrib2svARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3DARBPROC SAGE_glVertexAttrib3dARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3DVARBPROC SAGE_glVertexAttrib3dvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3FARBPROC SAGE_glVertexAttrib3fARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3FVARBPROC SAGE_glVertexAttrib3fvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3SARBPROC SAGE_glVertexAttrib3sARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3SVARBPROC SAGE_glVertexAttrib3svARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NBVARBPROC SAGE_glVertexAttrib4NbvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NIVARBPROC SAGE_glVertexAttrib4NivARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NSVARBPROC SAGE_glVertexAttrib4NsvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NUBARBPROC SAGE_glVertexAttrib4NubARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NUBVARBPROC SAGE_glVertexAttrib4NubvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NUIVARBPROC SAGE_glVertexAttrib4NuivARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4NUSVARBPROC SAGE_glVertexAttrib4NusvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4BVARBPROC SAGE_glVertexAttrib4bvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4DARBPROC SAGE_glVertexAttrib4dARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4DVARBPROC SAGE_glVertexAttrib4dvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4FARBPROC SAGE_glVertexAttrib4fARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4FVARBPROC SAGE_glVertexAttrib4fvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4IVARBPROC SAGE_glVertexAttrib4ivARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4SARBPROC SAGE_glVertexAttrib4sARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4SVARBPROC SAGE_glVertexAttrib4svARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4UBVARBPROC SAGE_glVertexAttrib4ubvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4UIVARBPROC SAGE_glVertexAttrib4uivARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4USVARBPROC SAGE_glVertexAttrib4usvARB;
SAGEAPI SAGE_PFNGLVERTEXATTRIBPOINTERARBPROC SAGE_glVertexAttribPointerARB;
SAGEAPI SAGE_PFNGLENABLEVERTEXATTRIBARRAYARBPROC SAGE_glEnableVertexAttribArrayARB;
SAGEAPI SAGE_PFNGLDISABLEVERTEXATTRIBARRAYARBPROC SAGE_glDisableVertexAttribArrayARB;
SAGEAPI SAGE_PFNGLPROGRAMSTRINGARBPROC SAGE_glProgramStringARB;
SAGEAPI SAGE_PFNGLBINDPROGRAMARBPROC SAGE_glBindProgramARB;
SAGEAPI SAGE_PFNGLDELETEPROGRAMSARBPROC SAGE_glDeleteProgramsARB;
SAGEAPI SAGE_PFNGLGENPROGRAMSARBPROC SAGE_glGenProgramsARB;
SAGEAPI SAGE_PFNGLPROGRAMENVPARAMETER4DARBPROC SAGE_glProgramEnvParameter4dARB;
SAGEAPI SAGE_PFNGLPROGRAMENVPARAMETER4DVARBPROC SAGE_glProgramEnvParameter4dvARB;
SAGEAPI SAGE_PFNGLPROGRAMENVPARAMETER4FARBPROC SAGE_glProgramEnvParameter4fARB;
SAGEAPI SAGE_PFNGLPROGRAMENVPARAMETER4FVARBPROC SAGE_glProgramEnvParameter4fvARB;
SAGEAPI SAGE_PFNGLPROGRAMLOCALPARAMETER4DARBPROC SAGE_glProgramLocalParameter4dARB;
SAGEAPI SAGE_PFNGLPROGRAMLOCALPARAMETER4DVARBPROC SAGE_glProgramLocalParameter4dvARB;
SAGEAPI SAGE_PFNGLPROGRAMLOCALPARAMETER4FARBPROC SAGE_glProgramLocalParameter4fARB;
SAGEAPI SAGE_PFNGLPROGRAMLOCALPARAMETER4FVARBPROC SAGE_glProgramLocalParameter4fvARB;
SAGEAPI SAGE_PFNGLGETPROGRAMENVPARAMETERDVARBPROC SAGE_glGetProgramEnvParameterdvARB;
SAGEAPI SAGE_PFNGLGETPROGRAMENVPARAMETERFVARBPROC SAGE_glGetProgramEnvParameterfvARB;
SAGEAPI SAGE_PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC SAGE_glGetProgramLocalParameterdvARB;
SAGEAPI SAGE_PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC SAGE_glGetProgramLocalParameterfvARB;
SAGEAPI SAGE_PFNGLGETPROGRAMIVARBPROC SAGE_glGetProgramivARB;
SAGEAPI SAGE_PFNGLGETPROGRAMSTRINGARBPROC SAGE_glGetProgramStringARB;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBDVARBPROC SAGE_glGetVertexAttribdvARB;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBFVARBPROC SAGE_glGetVertexAttribfvARB;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBIVARBPROC SAGE_glGetVertexAttribivARB;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBPOINTERVARBPROC SAGE_glGetVertexAttribPointervARB;
SAGEAPI SAGE_PFNGLISPROGRAMARBPROC SAGE_glIsProgramARB;
SAGEAPI SAGE_PFNGLBINDBUFFERARBPROC SAGE_glBindBufferARB;
SAGEAPI SAGE_PFNGLDELETEBUFFERSARBPROC SAGE_glDeleteBuffersARB;
SAGEAPI SAGE_PFNGLGENBUFFERSARBPROC SAGE_glGenBuffersARB;
SAGEAPI SAGE_PFNGLISBUFFERARBPROC SAGE_glIsBufferARB;
SAGEAPI SAGE_PFNGLBUFFERDATAARBPROC SAGE_glBufferDataARB;
SAGEAPI SAGE_PFNGLBUFFERSUBDATAARBPROC SAGE_glBufferSubDataARB;
SAGEAPI SAGE_PFNGLGETBUFFERSUBDATAARBPROC SAGE_glGetBufferSubDataARB;
SAGEAPI SAGE_PFNGLMAPBUFFERARBPROC SAGE_glMapBufferARB;
SAGEAPI SAGE_PFNGLUNMAPBUFFERARBPROC SAGE_glUnmapBufferARB;
SAGEAPI SAGE_PFNGLGETBUFFERPARAMETERIVARBPROC SAGE_glGetBufferParameterivARB;
SAGEAPI SAGE_PFNGLGETBUFFERPOINTERVARBPROC SAGE_glGetBufferPointervARB;
SAGEAPI SAGE_PFNGLGENQUERIESARBPROC SAGE_glGenQueriesARB;
SAGEAPI SAGE_PFNGLDELETEQUERIESARBPROC SAGE_glDeleteQueriesARB;
SAGEAPI SAGE_PFNGLISQUERYARBPROC SAGE_glIsQueryARB;
SAGEAPI SAGE_PFNGLBEGINQUERYARBPROC SAGE_glBeginQueryARB;
SAGEAPI SAGE_PFNGLENDQUERYARBPROC SAGE_glEndQueryARB;
SAGEAPI SAGE_PFNGLGETQUERYIVARBPROC SAGE_glGetQueryivARB;
SAGEAPI SAGE_PFNGLGETQUERYOBJECTIVARBPROC SAGE_glGetQueryObjectivARB;
SAGEAPI SAGE_PFNGLGETQUERYOBJECTUIVARBPROC SAGE_glGetQueryObjectuivARB;
SAGEAPI SAGE_PFNGLDELETEOBJECTARBPROC SAGE_glDeleteObjectARB;
SAGEAPI SAGE_PFNGLGETHANDLEARBPROC SAGE_glGetHandleARB;
SAGEAPI SAGE_PFNGLDETACHOBJECTARBPROC SAGE_glDetachObjectARB;
SAGEAPI SAGE_PFNGLCREATESHADEROBJECTARBPROC SAGE_glCreateShaderObjectARB;
SAGEAPI SAGE_PFNGLSHADERSOURCEARBPROC SAGE_glShaderSourceARB;
SAGEAPI SAGE_PFNGLCOMPILESHADERARBPROC SAGE_glCompileShaderARB;
SAGEAPI SAGE_PFNGLCREATEPROGRAMOBJECTARBPROC SAGE_glCreateProgramObjectARB;
SAGEAPI SAGE_PFNGLATTACHOBJECTARBPROC SAGE_glAttachObjectARB;
SAGEAPI SAGE_PFNGLLINKPROGRAMARBPROC SAGE_glLinkProgramARB;
SAGEAPI SAGE_PFNGLUSEPROGRAMOBJECTARBPROC SAGE_glUseProgramObjectARB;
SAGEAPI SAGE_PFNGLVALIDATEPROGRAMARBPROC SAGE_glValidateProgramARB;
SAGEAPI SAGE_PFNGLUNIFORM1FARBPROC SAGE_glUniform1fARB;
SAGEAPI SAGE_PFNGLUNIFORM2FARBPROC SAGE_glUniform2fARB;
SAGEAPI SAGE_PFNGLUNIFORM3FARBPROC SAGE_glUniform3fARB;
SAGEAPI SAGE_PFNGLUNIFORM4FARBPROC SAGE_glUniform4fARB;
SAGEAPI SAGE_PFNGLUNIFORM1IARBPROC SAGE_glUniform1iARB;
SAGEAPI SAGE_PFNGLUNIFORM2IARBPROC SAGE_glUniform2iARB;
SAGEAPI SAGE_PFNGLUNIFORM3IARBPROC SAGE_glUniform3iARB;
SAGEAPI SAGE_PFNGLUNIFORM4IARBPROC SAGE_glUniform4iARB;
SAGEAPI SAGE_PFNGLUNIFORM1FVARBPROC SAGE_glUniform1fvARB;
SAGEAPI SAGE_PFNGLUNIFORM2FVARBPROC SAGE_glUniform2fvARB;
SAGEAPI SAGE_PFNGLUNIFORM3FVARBPROC SAGE_glUniform3fvARB;
SAGEAPI SAGE_PFNGLUNIFORM4FVARBPROC SAGE_glUniform4fvARB;
SAGEAPI SAGE_PFNGLUNIFORM1IVARBPROC SAGE_glUniform1ivARB;
SAGEAPI SAGE_PFNGLUNIFORM2IVARBPROC SAGE_glUniform2ivARB;
SAGEAPI SAGE_PFNGLUNIFORM3IVARBPROC SAGE_glUniform3ivARB;
SAGEAPI SAGE_PFNGLUNIFORM4IVARBPROC SAGE_glUniform4ivARB;
SAGEAPI SAGE_PFNGLUNIFORMMATRIX2FVARBPROC SAGE_glUniformMatrix2fvARB;
SAGEAPI SAGE_PFNGLUNIFORMMATRIX3FVARBPROC SAGE_glUniformMatrix3fvARB;
SAGEAPI SAGE_PFNGLUNIFORMMATRIX4FVARBPROC SAGE_glUniformMatrix4fvARB;
SAGEAPI SAGE_PFNGLGETOBJECTPARAMETERFVARBPROC SAGE_glGetObjectParameterfvARB;
SAGEAPI SAGE_PFNGLGETOBJECTPARAMETERIVARBPROC SAGE_glGetObjectParameterivARB;
SAGEAPI SAGE_PFNGLGETINFOLOGARBPROC SAGE_glGetInfoLogARB;
SAGEAPI SAGE_PFNGLGETATTACHEDOBJECTSARBPROC SAGE_glGetAttachedObjectsARB;
SAGEAPI SAGE_PFNGLGETUNIFORMLOCATIONARBPROC SAGE_glGetUniformLocationARB;
SAGEAPI SAGE_PFNGLGETACTIVEUNIFORMARBPROC SAGE_glGetActiveUniformARB;
SAGEAPI SAGE_PFNGLGETUNIFORMFVARBPROC SAGE_glGetUniformfvARB;
SAGEAPI SAGE_PFNGLGETUNIFORMIVARBPROC SAGE_glGetUniformivARB;
SAGEAPI SAGE_PFNGLGETSHADERSOURCEARBPROC SAGE_glGetShaderSourceARB;
SAGEAPI SAGE_PFNGLBINDATTRIBLOCATIONARBPROC SAGE_glBindAttribLocationARB;
SAGEAPI SAGE_PFNGLGETACTIVEATTRIBARBPROC SAGE_glGetActiveAttribARB;
SAGEAPI SAGE_PFNGLGETATTRIBLOCATIONARBPROC SAGE_glGetAttribLocationARB;
SAGEAPI SAGE_PFNGLDRAWBUFFERSARBPROC SAGE_glDrawBuffersARB;
SAGEAPI SAGE_PFNGLCLAMPCOLORARBPROC SAGE_glClampColorARB;
SAGEAPI SAGE_PFNGLBLENDCOLOREXTPROC SAGE_glBlendColorEXT;
SAGEAPI SAGE_PFNGLPOLYGONOFFSETEXTPROC SAGE_glPolygonOffsetEXT;
SAGEAPI SAGE_PFNGLTEXIMAGE3DEXTPROC SAGE_glTexImage3DEXT;
SAGEAPI SAGE_PFNGLTEXSUBIMAGE3DEXTPROC SAGE_glTexSubImage3DEXT;
SAGEAPI SAGE_PFNGLGETTEXFILTERFUNCSGISPROC SAGE_glGetTexFilterFuncSGIS;
SAGEAPI SAGE_PFNGLTEXFILTERFUNCSGISPROC SAGE_glTexFilterFuncSGIS;
SAGEAPI SAGE_PFNGLTEXSUBIMAGE1DEXTPROC SAGE_glTexSubImage1DEXT;
SAGEAPI SAGE_PFNGLTEXSUBIMAGE2DEXTPROC SAGE_glTexSubImage2DEXT;
SAGEAPI SAGE_PFNGLCOPYTEXIMAGE1DEXTPROC SAGE_glCopyTexImage1DEXT;
SAGEAPI SAGE_PFNGLCOPYTEXIMAGE2DEXTPROC SAGE_glCopyTexImage2DEXT;
SAGEAPI SAGE_PFNGLCOPYTEXSUBIMAGE1DEXTPROC SAGE_glCopyTexSubImage1DEXT;
SAGEAPI SAGE_PFNGLCOPYTEXSUBIMAGE2DEXTPROC SAGE_glCopyTexSubImage2DEXT;
SAGEAPI SAGE_PFNGLCOPYTEXSUBIMAGE3DEXTPROC SAGE_glCopyTexSubImage3DEXT;
SAGEAPI SAGE_PFNGLGETHISTOGRAMEXTPROC SAGE_glGetHistogramEXT;
SAGEAPI SAGE_PFNGLGETHISTOGRAMPARAMETERFVEXTPROC SAGE_glGetHistogramParameterfvEXT;
SAGEAPI SAGE_PFNGLGETHISTOGRAMPARAMETERIVEXTPROC SAGE_glGetHistogramParameterivEXT;
SAGEAPI SAGE_PFNGLGETMINMAXEXTPROC SAGE_glGetMinmaxEXT;
SAGEAPI SAGE_PFNGLGETMINMAXPARAMETERFVEXTPROC SAGE_glGetMinmaxParameterfvEXT;
SAGEAPI SAGE_PFNGLGETMINMAXPARAMETERIVEXTPROC SAGE_glGetMinmaxParameterivEXT;
SAGEAPI SAGE_PFNGLHISTOGRAMEXTPROC SAGE_glHistogramEXT;
SAGEAPI SAGE_PFNGLMINMAXEXTPROC SAGE_glMinmaxEXT;
SAGEAPI SAGE_PFNGLRESETHISTOGRAMEXTPROC SAGE_glResetHistogramEXT;
SAGEAPI SAGE_PFNGLRESETMINMAXEXTPROC SAGE_glResetMinmaxEXT;
SAGEAPI SAGE_PFNGLCONVOLUTIONFILTER1DEXTPROC SAGE_glConvolutionFilter1DEXT;
SAGEAPI SAGE_PFNGLCONVOLUTIONFILTER2DEXTPROC SAGE_glConvolutionFilter2DEXT;
SAGEAPI SAGE_PFNGLCONVOLUTIONPARAMETERFEXTPROC SAGE_glConvolutionParameterfEXT;
SAGEAPI SAGE_PFNGLCONVOLUTIONPARAMETERFVEXTPROC SAGE_glConvolutionParameterfvEXT;
SAGEAPI SAGE_PFNGLCONVOLUTIONPARAMETERIEXTPROC SAGE_glConvolutionParameteriEXT;
SAGEAPI SAGE_PFNGLCONVOLUTIONPARAMETERIVEXTPROC SAGE_glConvolutionParameterivEXT;
SAGEAPI SAGE_PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC SAGE_glCopyConvolutionFilter1DEXT;
SAGEAPI SAGE_PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC SAGE_glCopyConvolutionFilter2DEXT;
SAGEAPI SAGE_PFNGLGETCONVOLUTIONFILTEREXTPROC SAGE_glGetConvolutionFilterEXT;
SAGEAPI SAGE_PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC SAGE_glGetConvolutionParameterfvEXT;
SAGEAPI SAGE_PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC SAGE_glGetConvolutionParameterivEXT;
SAGEAPI SAGE_PFNGLGETSEPARABLEFILTEREXTPROC SAGE_glGetSeparableFilterEXT;
SAGEAPI SAGE_PFNGLSEPARABLEFILTER2DEXTPROC SAGE_glSeparableFilter2DEXT;
SAGEAPI SAGE_PFNGLCOLORTABLESGIPROC SAGE_glColorTableSGI;
SAGEAPI SAGE_PFNGLCOLORTABLEPARAMETERFVSGIPROC SAGE_glColorTableParameterfvSGI;
SAGEAPI SAGE_PFNGLCOLORTABLEPARAMETERIVSGIPROC SAGE_glColorTableParameterivSGI;
SAGEAPI SAGE_PFNGLCOPYCOLORTABLESGIPROC SAGE_glCopyColorTableSGI;
SAGEAPI SAGE_PFNGLGETCOLORTABLESGIPROC SAGE_glGetColorTableSGI;
SAGEAPI SAGE_PFNGLGETCOLORTABLEPARAMETERFVSGIPROC SAGE_glGetColorTableParameterfvSGI;
SAGEAPI SAGE_PFNGLGETCOLORTABLEPARAMETERIVSGIPROC SAGE_glGetColorTableParameterivSGI;
SAGEAPI SAGE_PFNGLPIXELTEXGENSGIXPROC SAGE_glPixelTexGenSGIX;
SAGEAPI SAGE_PFNGLPIXELTEXGENPARAMETERISGISPROC SAGE_glPixelTexGenParameteriSGIS;
SAGEAPI SAGE_PFNGLPIXELTEXGENPARAMETERIVSGISPROC SAGE_glPixelTexGenParameterivSGIS;
SAGEAPI SAGE_PFNGLPIXELTEXGENPARAMETERFSGISPROC SAGE_glPixelTexGenParameterfSGIS;
SAGEAPI SAGE_PFNGLPIXELTEXGENPARAMETERFVSGISPROC SAGE_glPixelTexGenParameterfvSGIS;
SAGEAPI SAGE_PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC SAGE_glGetPixelTexGenParameterivSGIS;
SAGEAPI SAGE_PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC SAGE_glGetPixelTexGenParameterfvSGIS;
SAGEAPI SAGE_PFNGLTEXIMAGE4DSGISPROC SAGE_glTexImage4DSGIS;
SAGEAPI SAGE_PFNGLTEXSUBIMAGE4DSGISPROC SAGE_glTexSubImage4DSGIS;
SAGEAPI SAGE_PFNGLARETEXTURESRESIDENTEXTPROC SAGE_glAreTexturesResidentEXT;
SAGEAPI SAGE_PFNGLBINDTEXTUREEXTPROC SAGE_glBindTextureEXT;
SAGEAPI SAGE_PFNGLDELETETEXTURESEXTPROC SAGE_glDeleteTexturesEXT;
SAGEAPI SAGE_PFNGLGENTEXTURESEXTPROC SAGE_glGenTexturesEXT;
SAGEAPI SAGE_PFNGLISTEXTUREEXTPROC SAGE_glIsTextureEXT;
SAGEAPI SAGE_PFNGLPRIORITIZETEXTURESEXTPROC SAGE_glPrioritizeTexturesEXT;
SAGEAPI SAGE_PFNGLDETAILTEXFUNCSGISPROC SAGE_glDetailTexFuncSGIS;
SAGEAPI SAGE_PFNGLGETDETAILTEXFUNCSGISPROC SAGE_glGetDetailTexFuncSGIS;
SAGEAPI SAGE_PFNGLSHARPENTEXFUNCSGISPROC SAGE_glSharpenTexFuncSGIS;
SAGEAPI SAGE_PFNGLGETSHARPENTEXFUNCSGISPROC SAGE_glGetSharpenTexFuncSGIS;
SAGEAPI SAGE_PFNGLSAMPLEMASKSGISPROC SAGE_glSampleMaskSGIS;
SAGEAPI SAGE_PFNGLSAMPLEPATTERNSGISPROC SAGE_glSamplePatternSGIS;
SAGEAPI SAGE_PFNGLARRAYELEMENTEXTPROC SAGE_glArrayElementEXT;
SAGEAPI SAGE_PFNGLCOLORPOINTEREXTPROC SAGE_glColorPointerEXT;
SAGEAPI SAGE_PFNGLDRAWARRAYSEXTPROC SAGE_glDrawArraysEXT;
SAGEAPI SAGE_PFNGLEDGEFLAGPOINTEREXTPROC SAGE_glEdgeFlagPointerEXT;
SAGEAPI SAGE_PFNGLGETPOINTERVEXTPROC SAGE_glGetPointervEXT;
SAGEAPI SAGE_PFNGLINDEXPOINTEREXTPROC SAGE_glIndexPointerEXT;
SAGEAPI SAGE_PFNGLNORMALPOINTEREXTPROC SAGE_glNormalPointerEXT;
SAGEAPI SAGE_PFNGLTEXCOORDPOINTEREXTPROC SAGE_glTexCoordPointerEXT;
SAGEAPI SAGE_PFNGLVERTEXPOINTEREXTPROC SAGE_glVertexPointerEXT;
SAGEAPI SAGE_PFNGLBLENDEQUATIONEXTPROC SAGE_glBlendEquationEXT;
SAGEAPI SAGE_PFNGLSPRITEPARAMETERFSGIXPROC SAGE_glSpriteParameterfSGIX;
SAGEAPI SAGE_PFNGLSPRITEPARAMETERFVSGIXPROC SAGE_glSpriteParameterfvSGIX;
SAGEAPI SAGE_PFNGLSPRITEPARAMETERISGIXPROC SAGE_glSpriteParameteriSGIX;
SAGEAPI SAGE_PFNGLSPRITEPARAMETERIVSGIXPROC SAGE_glSpriteParameterivSGIX;
SAGEAPI SAGE_PFNGLPOINTPARAMETERFEXTPROC SAGE_glPointParameterfEXT;
SAGEAPI SAGE_PFNGLPOINTPARAMETERFVEXTPROC SAGE_glPointParameterfvEXT;
SAGEAPI SAGE_PFNGLPOINTPARAMETERFSGISPROC SAGE_glPointParameterfSGIS;
SAGEAPI SAGE_PFNGLPOINTPARAMETERFVSGISPROC SAGE_glPointParameterfvSGIS;
SAGEAPI SAGE_PFNGLGETINSTRUMENTSSGIXPROC SAGE_glGetInstrumentsSGIX;
SAGEAPI SAGE_PFNGLINSTRUMENTSBUFFERSGIXPROC SAGE_glInstrumentsBufferSGIX;
SAGEAPI SAGE_PFNGLPOLLINSTRUMENTSSGIXPROC SAGE_glPollInstrumentsSGIX;
SAGEAPI SAGE_PFNGLREADINSTRUMENTSSGIXPROC SAGE_glReadInstrumentsSGIX;
SAGEAPI SAGE_PFNGLSTARTINSTRUMENTSSGIXPROC SAGE_glStartInstrumentsSGIX;
SAGEAPI SAGE_PFNGLSTOPINSTRUMENTSSGIXPROC SAGE_glStopInstrumentsSGIX;
SAGEAPI SAGE_PFNGLFRAMEZOOMSGIXPROC SAGE_glFrameZoomSGIX;
SAGEAPI SAGE_PFNGLTAGSAMPLEBUFFERSGIXPROC SAGE_glTagSampleBufferSGIX;
SAGEAPI SAGE_PFNGLDEFORMATIONMAP3DSGIXPROC SAGE_glDeformationMap3dSGIX;
SAGEAPI SAGE_PFNGLDEFORMATIONMAP3FSGIXPROC SAGE_glDeformationMap3fSGIX;
SAGEAPI SAGE_PFNGLDEFORMSGIXPROC SAGE_glDeformSGIX;
SAGEAPI SAGE_PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC SAGE_glLoadIdentityDeformationMapSGIX;
SAGEAPI SAGE_PFNGLREFERENCEPLANESGIXPROC SAGE_glReferencePlaneSGIX;
SAGEAPI SAGE_PFNGLFLUSHRASTERSGIXPROC SAGE_glFlushRasterSGIX;
SAGEAPI SAGE_PFNGLFOGFUNCSGISPROC SAGE_glFogFuncSGIS;
SAGEAPI SAGE_PFNGLGETFOGFUNCSGISPROC SAGE_glGetFogFuncSGIS;
SAGEAPI SAGE_PFNGLIMAGETRANSFORMPARAMETERIHPPROC SAGE_glImageTransformParameteriHP;
SAGEAPI SAGE_PFNGLIMAGETRANSFORMPARAMETERFHPPROC SAGE_glImageTransformParameterfHP;
SAGEAPI SAGE_PFNGLIMAGETRANSFORMPARAMETERIVHPPROC SAGE_glImageTransformParameterivHP;
SAGEAPI SAGE_PFNGLIMAGETRANSFORMPARAMETERFVHPPROC SAGE_glImageTransformParameterfvHP;
SAGEAPI SAGE_PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC SAGE_glGetImageTransformParameterivHP;
SAGEAPI SAGE_PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC SAGE_glGetImageTransformParameterfvHP;
SAGEAPI SAGE_PFNGLCOLORSUBTABLEEXTPROC SAGE_glColorSubTableEXT;
SAGEAPI SAGE_PFNGLCOPYCOLORSUBTABLEEXTPROC SAGE_glCopyColorSubTableEXT;
SAGEAPI SAGE_PFNGLHINTPGIPROC SAGE_glHintPGI;
SAGEAPI SAGE_PFNGLCOLORTABLEEXTPROC SAGE_glColorTableEXT;
SAGEAPI SAGE_PFNGLGETCOLORTABLEEXTPROC SAGE_glGetColorTableEXT;
SAGEAPI SAGE_PFNGLGETCOLORTABLEPARAMETERIVEXTPROC SAGE_glGetColorTableParameterivEXT;
SAGEAPI SAGE_PFNGLGETCOLORTABLEPARAMETERFVEXTPROC SAGE_glGetColorTableParameterfvEXT;
SAGEAPI SAGE_PFNGLGETLISTPARAMETERFVSGIXPROC SAGE_glGetListParameterfvSGIX;
SAGEAPI SAGE_PFNGLGETLISTPARAMETERIVSGIXPROC SAGE_glGetListParameterivSGIX;
SAGEAPI SAGE_PFNGLLISTPARAMETERFSGIXPROC SAGE_glListParameterfSGIX;
SAGEAPI SAGE_PFNGLLISTPARAMETERFVSGIXPROC SAGE_glListParameterfvSGIX;
SAGEAPI SAGE_PFNGLLISTPARAMETERISGIXPROC SAGE_glListParameteriSGIX;
SAGEAPI SAGE_PFNGLLISTPARAMETERIVSGIXPROC SAGE_glListParameterivSGIX;
SAGEAPI SAGE_PFNGLINDEXMATERIALEXTPROC SAGE_glIndexMaterialEXT;
SAGEAPI SAGE_PFNGLINDEXFUNCEXTPROC SAGE_glIndexFuncEXT;
SAGEAPI SAGE_PFNGLLOCKARRAYSEXTPROC SAGE_glLockArraysEXT;
SAGEAPI SAGE_PFNGLUNLOCKARRAYSEXTPROC SAGE_glUnlockArraysEXT;
SAGEAPI SAGE_PFNGLCULLPARAMETERDVEXTPROC SAGE_glCullParameterdvEXT;
SAGEAPI SAGE_PFNGLCULLPARAMETERFVEXTPROC SAGE_glCullParameterfvEXT;
SAGEAPI SAGE_PFNGLFRAGMENTCOLORMATERIALSGIXPROC SAGE_glFragmentColorMaterialSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTLIGHTFSGIXPROC SAGE_glFragmentLightfSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTLIGHTFVSGIXPROC SAGE_glFragmentLightfvSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTLIGHTISGIXPROC SAGE_glFragmentLightiSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTLIGHTIVSGIXPROC SAGE_glFragmentLightivSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTLIGHTMODELFSGIXPROC SAGE_glFragmentLightModelfSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTLIGHTMODELFVSGIXPROC SAGE_glFragmentLightModelfvSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTLIGHTMODELISGIXPROC SAGE_glFragmentLightModeliSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTLIGHTMODELIVSGIXPROC SAGE_glFragmentLightModelivSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTMATERIALFSGIXPROC SAGE_glFragmentMaterialfSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTMATERIALFVSGIXPROC SAGE_glFragmentMaterialfvSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTMATERIALISGIXPROC SAGE_glFragmentMaterialiSGIX;
SAGEAPI SAGE_PFNGLFRAGMENTMATERIALIVSGIXPROC SAGE_glFragmentMaterialivSGIX;
SAGEAPI SAGE_PFNGLGETFRAGMENTLIGHTFVSGIXPROC SAGE_glGetFragmentLightfvSGIX;
SAGEAPI SAGE_PFNGLGETFRAGMENTLIGHTIVSGIXPROC SAGE_glGetFragmentLightivSGIX;
SAGEAPI SAGE_PFNGLGETFRAGMENTMATERIALFVSGIXPROC SAGE_glGetFragmentMaterialfvSGIX;
SAGEAPI SAGE_PFNGLGETFRAGMENTMATERIALIVSGIXPROC SAGE_glGetFragmentMaterialivSGIX;
SAGEAPI SAGE_PFNGLLIGHTENVISGIXPROC SAGE_glLightEnviSGIX;
SAGEAPI SAGE_PFNGLDRAWRANGEELEMENTSEXTPROC SAGE_glDrawRangeElementsEXT;
SAGEAPI SAGE_PFNGLAPPLYTEXTUREEXTPROC SAGE_glApplyTextureEXT;
SAGEAPI SAGE_PFNGLTEXTURELIGHTEXTPROC SAGE_glTextureLightEXT;
SAGEAPI SAGE_PFNGLTEXTUREMATERIALEXTPROC SAGE_glTextureMaterialEXT;
SAGEAPI SAGE_PFNGLASYNCMARKERSGIXPROC SAGE_glAsyncMarkerSGIX;
SAGEAPI SAGE_PFNGLFINISHASYNCSGIXPROC SAGE_glFinishAsyncSGIX;
SAGEAPI SAGE_PFNGLPOLLASYNCSGIXPROC SAGE_glPollAsyncSGIX;
SAGEAPI SAGE_PFNGLGENASYNCMARKERSSGIXPROC SAGE_glGenAsyncMarkersSGIX;
SAGEAPI SAGE_PFNGLDELETEASYNCMARKERSSGIXPROC SAGE_glDeleteAsyncMarkersSGIX;
SAGEAPI SAGE_PFNGLISASYNCMARKERSGIXPROC SAGE_glIsAsyncMarkerSGIX;
SAGEAPI SAGE_PFNGLVERTEXPOINTERVINTELPROC SAGE_glVertexPointervINTEL;
SAGEAPI SAGE_PFNGLNORMALPOINTERVINTELPROC SAGE_glNormalPointervINTEL;
SAGEAPI SAGE_PFNGLCOLORPOINTERVINTELPROC SAGE_glColorPointervINTEL;
SAGEAPI SAGE_PFNGLTEXCOORDPOINTERVINTELPROC SAGE_glTexCoordPointervINTEL;
SAGEAPI SAGE_PFNGLPIXELTRANSFORMPARAMETERIEXTPROC SAGE_glPixelTransformParameteriEXT;
SAGEAPI SAGE_PFNGLPIXELTRANSFORMPARAMETERFEXTPROC SAGE_glPixelTransformParameterfEXT;
SAGEAPI SAGE_PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC SAGE_glPixelTransformParameterivEXT;
SAGEAPI SAGE_PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC SAGE_glPixelTransformParameterfvEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3BEXTPROC SAGE_glSecondaryColor3bEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3BVEXTPROC SAGE_glSecondaryColor3bvEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3DEXTPROC SAGE_glSecondaryColor3dEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3DVEXTPROC SAGE_glSecondaryColor3dvEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3FEXTPROC SAGE_glSecondaryColor3fEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3FVEXTPROC SAGE_glSecondaryColor3fvEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3IEXTPROC SAGE_glSecondaryColor3iEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3IVEXTPROC SAGE_glSecondaryColor3ivEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3SEXTPROC SAGE_glSecondaryColor3sEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3SVEXTPROC SAGE_glSecondaryColor3svEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3UBEXTPROC SAGE_glSecondaryColor3ubEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3UBVEXTPROC SAGE_glSecondaryColor3ubvEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3UIEXTPROC SAGE_glSecondaryColor3uiEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3UIVEXTPROC SAGE_glSecondaryColor3uivEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3USEXTPROC SAGE_glSecondaryColor3usEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3USVEXTPROC SAGE_glSecondaryColor3usvEXT;
SAGEAPI SAGE_PFNGLSECONDARYCOLORPOINTEREXTPROC SAGE_glSecondaryColorPointerEXT;
SAGEAPI SAGE_PFNGLTEXTURENORMALEXTPROC SAGE_glTextureNormalEXT;
SAGEAPI SAGE_PFNGLMULTIDRAWARRAYSEXTPROC SAGE_glMultiDrawArraysEXT;
SAGEAPI SAGE_PFNGLMULTIDRAWELEMENTSEXTPROC SAGE_glMultiDrawElementsEXT;
SAGEAPI SAGE_PFNGLFOGCOORDFEXTPROC SAGE_glFogCoordfEXT;
SAGEAPI SAGE_PFNGLFOGCOORDFVEXTPROC SAGE_glFogCoordfvEXT;
SAGEAPI SAGE_PFNGLFOGCOORDDEXTPROC SAGE_glFogCoorddEXT;
SAGEAPI SAGE_PFNGLFOGCOORDDVEXTPROC SAGE_glFogCoorddvEXT;
SAGEAPI SAGE_PFNGLFOGCOORDPOINTEREXTPROC SAGE_glFogCoordPointerEXT;
SAGEAPI SAGE_PFNGLTANGENT3BEXTPROC SAGE_glTangent3bEXT;
SAGEAPI SAGE_PFNGLTANGENT3BVEXTPROC SAGE_glTangent3bvEXT;
SAGEAPI SAGE_PFNGLTANGENT3DEXTPROC SAGE_glTangent3dEXT;
SAGEAPI SAGE_PFNGLTANGENT3DVEXTPROC SAGE_glTangent3dvEXT;
SAGEAPI SAGE_PFNGLTANGENT3FEXTPROC SAGE_glTangent3fEXT;
SAGEAPI SAGE_PFNGLTANGENT3FVEXTPROC SAGE_glTangent3fvEXT;
SAGEAPI SAGE_PFNGLTANGENT3IEXTPROC SAGE_glTangent3iEXT;
SAGEAPI SAGE_PFNGLTANGENT3IVEXTPROC SAGE_glTangent3ivEXT;
SAGEAPI SAGE_PFNGLTANGENT3SEXTPROC SAGE_glTangent3sEXT;
SAGEAPI SAGE_PFNGLTANGENT3SVEXTPROC SAGE_glTangent3svEXT;
SAGEAPI SAGE_PFNGLBINORMAL3BEXTPROC SAGE_glBinormal3bEXT;
SAGEAPI SAGE_PFNGLBINORMAL3BVEXTPROC SAGE_glBinormal3bvEXT;
SAGEAPI SAGE_PFNGLBINORMAL3DEXTPROC SAGE_glBinormal3dEXT;
SAGEAPI SAGE_PFNGLBINORMAL3DVEXTPROC SAGE_glBinormal3dvEXT;
SAGEAPI SAGE_PFNGLBINORMAL3FEXTPROC SAGE_glBinormal3fEXT;
SAGEAPI SAGE_PFNGLBINORMAL3FVEXTPROC SAGE_glBinormal3fvEXT;
SAGEAPI SAGE_PFNGLBINORMAL3IEXTPROC SAGE_glBinormal3iEXT;
SAGEAPI SAGE_PFNGLBINORMAL3IVEXTPROC SAGE_glBinormal3ivEXT;
SAGEAPI SAGE_PFNGLBINORMAL3SEXTPROC SAGE_glBinormal3sEXT;
SAGEAPI SAGE_PFNGLBINORMAL3SVEXTPROC SAGE_glBinormal3svEXT;
SAGEAPI SAGE_PFNGLTANGENTPOINTEREXTPROC SAGE_glTangentPointerEXT;
SAGEAPI SAGE_PFNGLBINORMALPOINTEREXTPROC SAGE_glBinormalPointerEXT;
SAGEAPI SAGE_PFNGLFINISHTEXTURESUNXPROC SAGE_glFinishTextureSUNX;
SAGEAPI SAGE_PFNGLGLOBALALPHAFACTORBSUNPROC SAGE_glGlobalAlphaFactorbSUN;
SAGEAPI SAGE_PFNGLGLOBALALPHAFACTORSSUNPROC SAGE_glGlobalAlphaFactorsSUN;
SAGEAPI SAGE_PFNGLGLOBALALPHAFACTORISUNPROC SAGE_glGlobalAlphaFactoriSUN;
SAGEAPI SAGE_PFNGLGLOBALALPHAFACTORFSUNPROC SAGE_glGlobalAlphaFactorfSUN;
SAGEAPI SAGE_PFNGLGLOBALALPHAFACTORDSUNPROC SAGE_glGlobalAlphaFactordSUN;
SAGEAPI SAGE_PFNGLGLOBALALPHAFACTORUBSUNPROC SAGE_glGlobalAlphaFactorubSUN;
SAGEAPI SAGE_PFNGLGLOBALALPHAFACTORUSSUNPROC SAGE_glGlobalAlphaFactorusSUN;
SAGEAPI SAGE_PFNGLGLOBALALPHAFACTORUISUNPROC SAGE_glGlobalAlphaFactoruiSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUISUNPROC SAGE_glReplacementCodeuiSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUSSUNPROC SAGE_glReplacementCodeusSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUBSUNPROC SAGE_glReplacementCodeubSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUIVSUNPROC SAGE_glReplacementCodeuivSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUSVSUNPROC SAGE_glReplacementCodeusvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUBVSUNPROC SAGE_glReplacementCodeubvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEPOINTERSUNPROC SAGE_glReplacementCodePointerSUN;
SAGEAPI SAGE_PFNGLCOLOR4UBVERTEX2FSUNPROC SAGE_glColor4ubVertex2fSUN;
SAGEAPI SAGE_PFNGLCOLOR4UBVERTEX2FVSUNPROC SAGE_glColor4ubVertex2fvSUN;
SAGEAPI SAGE_PFNGLCOLOR4UBVERTEX3FSUNPROC SAGE_glColor4ubVertex3fSUN;
SAGEAPI SAGE_PFNGLCOLOR4UBVERTEX3FVSUNPROC SAGE_glColor4ubVertex3fvSUN;
SAGEAPI SAGE_PFNGLCOLOR3FVERTEX3FSUNPROC SAGE_glColor3fVertex3fSUN;
SAGEAPI SAGE_PFNGLCOLOR3FVERTEX3FVSUNPROC SAGE_glColor3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLNORMAL3FVERTEX3FSUNPROC SAGE_glNormal3fVertex3fSUN;
SAGEAPI SAGE_PFNGLNORMAL3FVERTEX3FVSUNPROC SAGE_glNormal3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC SAGE_glColor4fNormal3fVertex3fSUN;
SAGEAPI SAGE_PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC SAGE_glColor4fNormal3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FVERTEX3FSUNPROC SAGE_glTexCoord2fVertex3fSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FVERTEX3FVSUNPROC SAGE_glTexCoord2fVertex3fvSUN;
SAGEAPI SAGE_PFNGLTEXCOORD4FVERTEX4FSUNPROC SAGE_glTexCoord4fVertex4fSUN;
SAGEAPI SAGE_PFNGLTEXCOORD4FVERTEX4FVSUNPROC SAGE_glTexCoord4fVertex4fvSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC SAGE_glTexCoord2fColor4ubVertex3fSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC SAGE_glTexCoord2fColor4ubVertex3fvSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC SAGE_glTexCoord2fColor3fVertex3fSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC SAGE_glTexCoord2fColor3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC SAGE_glTexCoord2fNormal3fVertex3fSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC SAGE_glTexCoord2fNormal3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC SAGE_glTexCoord2fColor4fNormal3fVertex3fSUN;
SAGEAPI SAGE_PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC SAGE_glTexCoord2fColor4fNormal3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC SAGE_glTexCoord4fColor4fNormal3fVertex4fSUN;
SAGEAPI SAGE_PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC SAGE_glTexCoord4fColor4fNormal3fVertex4fvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC SAGE_glReplacementCodeuiVertex3fSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC SAGE_glReplacementCodeuiVertex3fvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC SAGE_glReplacementCodeuiColor4ubVertex3fSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC SAGE_glReplacementCodeuiColor4ubVertex3fvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC SAGE_glReplacementCodeuiColor3fVertex3fSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC SAGE_glReplacementCodeuiColor3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC SAGE_glReplacementCodeuiNormal3fVertex3fSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC SAGE_glReplacementCodeuiNormal3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC SAGE_glReplacementCodeuiColor4fNormal3fVertex3fSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC SAGE_glReplacementCodeuiColor4fNormal3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC SAGE_glReplacementCodeuiTexCoord2fVertex3fSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC SAGE_glReplacementCodeuiTexCoord2fVertex3fvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC SAGE_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC SAGE_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC SAGE_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
SAGEAPI SAGE_PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC SAGE_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
SAGEAPI SAGE_PFNGLBLENDFUNCSEPARATEEXTPROC SAGE_glBlendFuncSeparateEXT;
SAGEAPI SAGE_PFNGLBLENDFUNCSEPARATEINGRPROC SAGE_glBlendFuncSeparateINGR;
SAGEAPI SAGE_PFNGLVERTEXWEIGHTFEXTPROC SAGE_glVertexWeightfEXT;
SAGEAPI SAGE_PFNGLVERTEXWEIGHTFVEXTPROC SAGE_glVertexWeightfvEXT;
SAGEAPI SAGE_PFNGLVERTEXWEIGHTPOINTEREXTPROC SAGE_glVertexWeightPointerEXT;
SAGEAPI SAGE_PFNGLFLUSHVERTEXARRAYRANGENVPROC SAGE_glFlushVertexArrayRangeNV;
SAGEAPI SAGE_PFNGLVERTEXARRAYRANGENVPROC SAGE_glVertexArrayRangeNV;
SAGEAPI SAGE_PFNGLCOMBINERPARAMETERFVNVPROC SAGE_glCombinerParameterfvNV;
SAGEAPI SAGE_PFNGLCOMBINERPARAMETERFNVPROC SAGE_glCombinerParameterfNV;
SAGEAPI SAGE_PFNGLCOMBINERPARAMETERIVNVPROC SAGE_glCombinerParameterivNV;
SAGEAPI SAGE_PFNGLCOMBINERPARAMETERINVPROC SAGE_glCombinerParameteriNV;
SAGEAPI SAGE_PFNGLCOMBINERINPUTNVPROC SAGE_glCombinerInputNV;
SAGEAPI SAGE_PFNGLCOMBINEROUTPUTNVPROC SAGE_glCombinerOutputNV;
SAGEAPI SAGE_PFNGLFINALCOMBINERINPUTNVPROC SAGE_glFinalCombinerInputNV;
SAGEAPI SAGE_PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC SAGE_glGetCombinerInputParameterfvNV;
SAGEAPI SAGE_PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC SAGE_glGetCombinerInputParameterivNV;
SAGEAPI SAGE_PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC SAGE_glGetCombinerOutputParameterfvNV;
SAGEAPI SAGE_PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC SAGE_glGetCombinerOutputParameterivNV;
SAGEAPI SAGE_PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC SAGE_glGetFinalCombinerInputParameterfvNV;
SAGEAPI SAGE_PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC SAGE_glGetFinalCombinerInputParameterivNV;
SAGEAPI SAGE_PFNGLRESIZEBUFFERSMESAPROC SAGE_glResizeBuffersMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS2DMESAPROC SAGE_glWindowPos2dMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS2DVMESAPROC SAGE_glWindowPos2dvMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS2FMESAPROC SAGE_glWindowPos2fMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS2FVMESAPROC SAGE_glWindowPos2fvMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS2IMESAPROC SAGE_glWindowPos2iMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS2IVMESAPROC SAGE_glWindowPos2ivMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS2SMESAPROC SAGE_glWindowPos2sMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS2SVMESAPROC SAGE_glWindowPos2svMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS3DMESAPROC SAGE_glWindowPos3dMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS3DVMESAPROC SAGE_glWindowPos3dvMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS3FMESAPROC SAGE_glWindowPos3fMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS3FVMESAPROC SAGE_glWindowPos3fvMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS3IMESAPROC SAGE_glWindowPos3iMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS3IVMESAPROC SAGE_glWindowPos3ivMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS3SMESAPROC SAGE_glWindowPos3sMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS3SVMESAPROC SAGE_glWindowPos3svMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS4DMESAPROC SAGE_glWindowPos4dMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS4DVMESAPROC SAGE_glWindowPos4dvMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS4FMESAPROC SAGE_glWindowPos4fMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS4FVMESAPROC SAGE_glWindowPos4fvMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS4IMESAPROC SAGE_glWindowPos4iMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS4IVMESAPROC SAGE_glWindowPos4ivMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS4SMESAPROC SAGE_glWindowPos4sMESA;
SAGEAPI SAGE_PFNGLWINDOWPOS4SVMESAPROC SAGE_glWindowPos4svMESA;
SAGEAPI SAGE_PFNGLMULTIMODEDRAWARRAYSIBMPROC SAGE_glMultiModeDrawArraysIBM;
SAGEAPI SAGE_PFNGLMULTIMODEDRAWELEMENTSIBMPROC SAGE_glMultiModeDrawElementsIBM;
SAGEAPI SAGE_PFNGLCOLORPOINTERLISTIBMPROC SAGE_glColorPointerListIBM;
SAGEAPI SAGE_PFNGLSECONDARYCOLORPOINTERLISTIBMPROC SAGE_glSecondaryColorPointerListIBM;
SAGEAPI SAGE_PFNGLEDGEFLAGPOINTERLISTIBMPROC SAGE_glEdgeFlagPointerListIBM;
SAGEAPI SAGE_PFNGLFOGCOORDPOINTERLISTIBMPROC SAGE_glFogCoordPointerListIBM;
SAGEAPI SAGE_PFNGLINDEXPOINTERLISTIBMPROC SAGE_glIndexPointerListIBM;
SAGEAPI SAGE_PFNGLNORMALPOINTERLISTIBMPROC SAGE_glNormalPointerListIBM;
SAGEAPI SAGE_PFNGLTEXCOORDPOINTERLISTIBMPROC SAGE_glTexCoordPointerListIBM;
SAGEAPI SAGE_PFNGLVERTEXPOINTERLISTIBMPROC SAGE_glVertexPointerListIBM;
SAGEAPI SAGE_PFNGLTBUFFERMASK3DFXPROC SAGE_glTbufferMask3DFX;
SAGEAPI SAGE_PFNGLSAMPLEMASKEXTPROC SAGE_glSampleMaskEXT;
SAGEAPI SAGE_PFNGLSAMPLEPATTERNEXTPROC SAGE_glSamplePatternEXT;
SAGEAPI SAGE_PFNGLTEXTURECOLORMASKSGISPROC SAGE_glTextureColorMaskSGIS;
SAGEAPI SAGE_PFNGLIGLOOINTERFACESGIXPROC SAGE_glIglooInterfaceSGIX;
SAGEAPI SAGE_PFNGLDELETEFENCESNVPROC SAGE_glDeleteFencesNV;
SAGEAPI SAGE_PFNGLGENFENCESNVPROC SAGE_glGenFencesNV;
SAGEAPI SAGE_PFNGLISFENCENVPROC SAGE_glIsFenceNV;
SAGEAPI SAGE_PFNGLTESTFENCENVPROC SAGE_glTestFenceNV;
SAGEAPI SAGE_PFNGLGETFENCEIVNVPROC SAGE_glGetFenceivNV;
SAGEAPI SAGE_PFNGLFINISHFENCENVPROC SAGE_glFinishFenceNV;
SAGEAPI SAGE_PFNGLSETFENCENVPROC SAGE_glSetFenceNV;
SAGEAPI SAGE_PFNGLMAPCONTROLPOINTSNVPROC SAGE_glMapControlPointsNV;
SAGEAPI SAGE_PFNGLMAPPARAMETERIVNVPROC SAGE_glMapParameterivNV;
SAGEAPI SAGE_PFNGLMAPPARAMETERFVNVPROC SAGE_glMapParameterfvNV;
SAGEAPI SAGE_PFNGLGETMAPCONTROLPOINTSNVPROC SAGE_glGetMapControlPointsNV;
SAGEAPI SAGE_PFNGLGETMAPPARAMETERIVNVPROC SAGE_glGetMapParameterivNV;
SAGEAPI SAGE_PFNGLGETMAPPARAMETERFVNVPROC SAGE_glGetMapParameterfvNV;
SAGEAPI SAGE_PFNGLGETMAPATTRIBPARAMETERIVNVPROC SAGE_glGetMapAttribParameterivNV;
SAGEAPI SAGE_PFNGLGETMAPATTRIBPARAMETERFVNVPROC SAGE_glGetMapAttribParameterfvNV;
SAGEAPI SAGE_PFNGLEVALMAPSNVPROC SAGE_glEvalMapsNV;
SAGEAPI SAGE_PFNGLCOMBINERSTAGEPARAMETERFVNVPROC SAGE_glCombinerStageParameterfvNV;
SAGEAPI SAGE_PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC SAGE_glGetCombinerStageParameterfvNV;
SAGEAPI SAGE_PFNGLAREPROGRAMSRESIDENTNVPROC SAGE_glAreProgramsResidentNV;
SAGEAPI SAGE_PFNGLBINDPROGRAMNVPROC SAGE_glBindProgramNV;
SAGEAPI SAGE_PFNGLDELETEPROGRAMSNVPROC SAGE_glDeleteProgramsNV;
SAGEAPI SAGE_PFNGLEXECUTEPROGRAMNVPROC SAGE_glExecuteProgramNV;
SAGEAPI SAGE_PFNGLGENPROGRAMSNVPROC SAGE_glGenProgramsNV;
SAGEAPI SAGE_PFNGLGETPROGRAMPARAMETERDVNVPROC SAGE_glGetProgramParameterdvNV;
SAGEAPI SAGE_PFNGLGETPROGRAMPARAMETERFVNVPROC SAGE_glGetProgramParameterfvNV;
SAGEAPI SAGE_PFNGLGETPROGRAMIVNVPROC SAGE_glGetProgramivNV;
SAGEAPI SAGE_PFNGLGETPROGRAMSTRINGNVPROC SAGE_glGetProgramStringNV;
SAGEAPI SAGE_PFNGLGETTRACKMATRIXIVNVPROC SAGE_glGetTrackMatrixivNV;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBDVNVPROC SAGE_glGetVertexAttribdvNV;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBFVNVPROC SAGE_glGetVertexAttribfvNV;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBIVNVPROC SAGE_glGetVertexAttribivNV;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBPOINTERVNVPROC SAGE_glGetVertexAttribPointervNV;
SAGEAPI SAGE_PFNGLISPROGRAMNVPROC SAGE_glIsProgramNV;
SAGEAPI SAGE_PFNGLLOADPROGRAMNVPROC SAGE_glLoadProgramNV;
SAGEAPI SAGE_PFNGLPROGRAMPARAMETER4DNVPROC SAGE_glProgramParameter4dNV;
SAGEAPI SAGE_PFNGLPROGRAMPARAMETER4DVNVPROC SAGE_glProgramParameter4dvNV;
SAGEAPI SAGE_PFNGLPROGRAMPARAMETER4FNVPROC SAGE_glProgramParameter4fNV;
SAGEAPI SAGE_PFNGLPROGRAMPARAMETER4FVNVPROC SAGE_glProgramParameter4fvNV;
SAGEAPI SAGE_PFNGLPROGRAMPARAMETERS4DVNVPROC SAGE_glProgramParameters4dvNV;
SAGEAPI SAGE_PFNGLPROGRAMPARAMETERS4FVNVPROC SAGE_glProgramParameters4fvNV;
SAGEAPI SAGE_PFNGLREQUESTRESIDENTPROGRAMSNVPROC SAGE_glRequestResidentProgramsNV;
SAGEAPI SAGE_PFNGLTRACKMATRIXNVPROC SAGE_glTrackMatrixNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBPOINTERNVPROC SAGE_glVertexAttribPointerNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1DNVPROC SAGE_glVertexAttrib1dNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1DVNVPROC SAGE_glVertexAttrib1dvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1FNVPROC SAGE_glVertexAttrib1fNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1FVNVPROC SAGE_glVertexAttrib1fvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1SNVPROC SAGE_glVertexAttrib1sNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1SVNVPROC SAGE_glVertexAttrib1svNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2DNVPROC SAGE_glVertexAttrib2dNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2DVNVPROC SAGE_glVertexAttrib2dvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2FNVPROC SAGE_glVertexAttrib2fNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2FVNVPROC SAGE_glVertexAttrib2fvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2SNVPROC SAGE_glVertexAttrib2sNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2SVNVPROC SAGE_glVertexAttrib2svNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3DNVPROC SAGE_glVertexAttrib3dNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3DVNVPROC SAGE_glVertexAttrib3dvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3FNVPROC SAGE_glVertexAttrib3fNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3FVNVPROC SAGE_glVertexAttrib3fvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3SNVPROC SAGE_glVertexAttrib3sNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3SVNVPROC SAGE_glVertexAttrib3svNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4DNVPROC SAGE_glVertexAttrib4dNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4DVNVPROC SAGE_glVertexAttrib4dvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4FNVPROC SAGE_glVertexAttrib4fNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4FVNVPROC SAGE_glVertexAttrib4fvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4SNVPROC SAGE_glVertexAttrib4sNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4SVNVPROC SAGE_glVertexAttrib4svNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4UBNVPROC SAGE_glVertexAttrib4ubNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4UBVNVPROC SAGE_glVertexAttrib4ubvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS1DVNVPROC SAGE_glVertexAttribs1dvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS1FVNVPROC SAGE_glVertexAttribs1fvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS1SVNVPROC SAGE_glVertexAttribs1svNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS2DVNVPROC SAGE_glVertexAttribs2dvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS2FVNVPROC SAGE_glVertexAttribs2fvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS2SVNVPROC SAGE_glVertexAttribs2svNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS3DVNVPROC SAGE_glVertexAttribs3dvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS3FVNVPROC SAGE_glVertexAttribs3fvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS3SVNVPROC SAGE_glVertexAttribs3svNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS4DVNVPROC SAGE_glVertexAttribs4dvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS4FVNVPROC SAGE_glVertexAttribs4fvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS4SVNVPROC SAGE_glVertexAttribs4svNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS4UBVNVPROC SAGE_glVertexAttribs4ubvNV;
SAGEAPI SAGE_PFNGLTEXBUMPPARAMETERIVATIPROC SAGE_glTexBumpParameterivATI;
SAGEAPI SAGE_PFNGLTEXBUMPPARAMETERFVATIPROC SAGE_glTexBumpParameterfvATI;
SAGEAPI SAGE_PFNGLGETTEXBUMPPARAMETERIVATIPROC SAGE_glGetTexBumpParameterivATI;
SAGEAPI SAGE_PFNGLGETTEXBUMPPARAMETERFVATIPROC SAGE_glGetTexBumpParameterfvATI;
SAGEAPI SAGE_PFNGLGENFRAGMENTSHADERSATIPROC SAGE_glGenFragmentShadersATI;
SAGEAPI SAGE_PFNGLBINDFRAGMENTSHADERATIPROC SAGE_glBindFragmentShaderATI;
SAGEAPI SAGE_PFNGLDELETEFRAGMENTSHADERATIPROC SAGE_glDeleteFragmentShaderATI;
SAGEAPI SAGE_PFNGLBEGINFRAGMENTSHADERATIPROC SAGE_glBeginFragmentShaderATI;
SAGEAPI SAGE_PFNGLENDFRAGMENTSHADERATIPROC SAGE_glEndFragmentShaderATI;
SAGEAPI SAGE_PFNGLPASSTEXCOORDATIPROC SAGE_glPassTexCoordATI;
SAGEAPI SAGE_PFNGLSAMPLEMAPATIPROC SAGE_glSampleMapATI;
SAGEAPI SAGE_PFNGLCOLORFRAGMENTOP1ATIPROC SAGE_glColorFragmentOp1ATI;
SAGEAPI SAGE_PFNGLCOLORFRAGMENTOP2ATIPROC SAGE_glColorFragmentOp2ATI;
SAGEAPI SAGE_PFNGLCOLORFRAGMENTOP3ATIPROC SAGE_glColorFragmentOp3ATI;
SAGEAPI SAGE_PFNGLALPHAFRAGMENTOP1ATIPROC SAGE_glAlphaFragmentOp1ATI;
SAGEAPI SAGE_PFNGLALPHAFRAGMENTOP2ATIPROC SAGE_glAlphaFragmentOp2ATI;
SAGEAPI SAGE_PFNGLALPHAFRAGMENTOP3ATIPROC SAGE_glAlphaFragmentOp3ATI;
SAGEAPI SAGE_PFNGLSETFRAGMENTSHADERCONSTANTATIPROC SAGE_glSetFragmentShaderConstantATI;
SAGEAPI SAGE_PFNGLPNTRIANGLESIATIPROC SAGE_glPNTrianglesiATI;
SAGEAPI SAGE_PFNGLPNTRIANGLESFATIPROC SAGE_glPNTrianglesfATI;
SAGEAPI SAGE_PFNGLNEWOBJECTBUFFERATIPROC SAGE_glNewObjectBufferATI;
SAGEAPI SAGE_PFNGLISOBJECTBUFFERATIPROC SAGE_glIsObjectBufferATI;
SAGEAPI SAGE_PFNGLUPDATEOBJECTBUFFERATIPROC SAGE_glUpdateObjectBufferATI;
SAGEAPI SAGE_PFNGLGETOBJECTBUFFERFVATIPROC SAGE_glGetObjectBufferfvATI;
SAGEAPI SAGE_PFNGLGETOBJECTBUFFERIVATIPROC SAGE_glGetObjectBufferivATI;
SAGEAPI SAGE_PFNGLFREEOBJECTBUFFERATIPROC SAGE_glFreeObjectBufferATI;
SAGEAPI SAGE_PFNGLARRAYOBJECTATIPROC SAGE_glArrayObjectATI;
SAGEAPI SAGE_PFNGLGETARRAYOBJECTFVATIPROC SAGE_glGetArrayObjectfvATI;
SAGEAPI SAGE_PFNGLGETARRAYOBJECTIVATIPROC SAGE_glGetArrayObjectivATI;
SAGEAPI SAGE_PFNGLVARIANTARRAYOBJECTATIPROC SAGE_glVariantArrayObjectATI;
SAGEAPI SAGE_PFNGLGETVARIANTARRAYOBJECTFVATIPROC SAGE_glGetVariantArrayObjectfvATI;
SAGEAPI SAGE_PFNGLGETVARIANTARRAYOBJECTIVATIPROC SAGE_glGetVariantArrayObjectivATI;
SAGEAPI SAGE_PFNGLBEGINVERTEXSHADEREXTPROC SAGE_glBeginVertexShaderEXT;
SAGEAPI SAGE_PFNGLENDVERTEXSHADEREXTPROC SAGE_glEndVertexShaderEXT;
SAGEAPI SAGE_PFNGLBINDVERTEXSHADEREXTPROC SAGE_glBindVertexShaderEXT;
SAGEAPI SAGE_PFNGLGENVERTEXSHADERSEXTPROC SAGE_glGenVertexShadersEXT;
SAGEAPI SAGE_PFNGLDELETEVERTEXSHADEREXTPROC SAGE_glDeleteVertexShaderEXT;
SAGEAPI SAGE_PFNGLSHADEROP1EXTPROC SAGE_glShaderOp1EXT;
SAGEAPI SAGE_PFNGLSHADEROP2EXTPROC SAGE_glShaderOp2EXT;
SAGEAPI SAGE_PFNGLSHADEROP3EXTPROC SAGE_glShaderOp3EXT;
SAGEAPI SAGE_PFNGLSWIZZLEEXTPROC SAGE_glSwizzleEXT;
SAGEAPI SAGE_PFNGLWRITEMASKEXTPROC SAGE_glWriteMaskEXT;
SAGEAPI SAGE_PFNGLINSERTCOMPONENTEXTPROC SAGE_glInsertComponentEXT;
SAGEAPI SAGE_PFNGLEXTRACTCOMPONENTEXTPROC SAGE_glExtractComponentEXT;
SAGEAPI SAGE_PFNGLGENSYMBOLSEXTPROC SAGE_glGenSymbolsEXT;
SAGEAPI SAGE_PFNGLSETINVARIANTEXTPROC SAGE_glSetInvariantEXT;
SAGEAPI SAGE_PFNGLSETLOCALCONSTANTEXTPROC SAGE_glSetLocalConstantEXT;
SAGEAPI SAGE_PFNGLVARIANTBVEXTPROC SAGE_glVariantbvEXT;
SAGEAPI SAGE_PFNGLVARIANTSVEXTPROC SAGE_glVariantsvEXT;
SAGEAPI SAGE_PFNGLVARIANTIVEXTPROC SAGE_glVariantivEXT;
SAGEAPI SAGE_PFNGLVARIANTFVEXTPROC SAGE_glVariantfvEXT;
SAGEAPI SAGE_PFNGLVARIANTDVEXTPROC SAGE_glVariantdvEXT;
SAGEAPI SAGE_PFNGLVARIANTUBVEXTPROC SAGE_glVariantubvEXT;
SAGEAPI SAGE_PFNGLVARIANTUSVEXTPROC SAGE_glVariantusvEXT;
SAGEAPI SAGE_PFNGLVARIANTUIVEXTPROC SAGE_glVariantuivEXT;
SAGEAPI SAGE_PFNGLVARIANTPOINTEREXTPROC SAGE_glVariantPointerEXT;
SAGEAPI SAGE_PFNGLENABLEVARIANTCLIENTSTATEEXTPROC SAGE_glEnableVariantClientStateEXT;
SAGEAPI SAGE_PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC SAGE_glDisableVariantClientStateEXT;
SAGEAPI SAGE_PFNGLBINDLIGHTPARAMETEREXTPROC SAGE_glBindLightParameterEXT;
SAGEAPI SAGE_PFNGLBINDMATERIALPARAMETEREXTPROC SAGE_glBindMaterialParameterEXT;
SAGEAPI SAGE_PFNGLBINDTEXGENPARAMETEREXTPROC SAGE_glBindTexGenParameterEXT;
SAGEAPI SAGE_PFNGLBINDTEXTUREUNITPARAMETEREXTPROC SAGE_glBindTextureUnitParameterEXT;
SAGEAPI SAGE_PFNGLBINDPARAMETEREXTPROC SAGE_glBindParameterEXT;
SAGEAPI SAGE_PFNGLISVARIANTENABLEDEXTPROC SAGE_glIsVariantEnabledEXT;
SAGEAPI SAGE_PFNGLGETVARIANTBOOLEANVEXTPROC SAGE_glGetVariantBooleanvEXT;
SAGEAPI SAGE_PFNGLGETVARIANTINTEGERVEXTPROC SAGE_glGetVariantIntegervEXT;
SAGEAPI SAGE_PFNGLGETVARIANTFLOATVEXTPROC SAGE_glGetVariantFloatvEXT;
SAGEAPI SAGE_PFNGLGETVARIANTPOINTERVEXTPROC SAGE_glGetVariantPointervEXT;
SAGEAPI SAGE_PFNGLGETINVARIANTBOOLEANVEXTPROC SAGE_glGetInvariantBooleanvEXT;
SAGEAPI SAGE_PFNGLGETINVARIANTINTEGERVEXTPROC SAGE_glGetInvariantIntegervEXT;
SAGEAPI SAGE_PFNGLGETINVARIANTFLOATVEXTPROC SAGE_glGetInvariantFloatvEXT;
SAGEAPI SAGE_PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC SAGE_glGetLocalConstantBooleanvEXT;
SAGEAPI SAGE_PFNGLGETLOCALCONSTANTINTEGERVEXTPROC SAGE_glGetLocalConstantIntegervEXT;
SAGEAPI SAGE_PFNGLGETLOCALCONSTANTFLOATVEXTPROC SAGE_glGetLocalConstantFloatvEXT;
SAGEAPI SAGE_PFNGLVERTEXSTREAM1SATIPROC SAGE_glVertexStream1sATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM1SVATIPROC SAGE_glVertexStream1svATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM1IATIPROC SAGE_glVertexStream1iATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM1IVATIPROC SAGE_glVertexStream1ivATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM1FATIPROC SAGE_glVertexStream1fATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM1FVATIPROC SAGE_glVertexStream1fvATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM1DATIPROC SAGE_glVertexStream1dATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM1DVATIPROC SAGE_glVertexStream1dvATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM2SATIPROC SAGE_glVertexStream2sATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM2SVATIPROC SAGE_glVertexStream2svATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM2IATIPROC SAGE_glVertexStream2iATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM2IVATIPROC SAGE_glVertexStream2ivATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM2FATIPROC SAGE_glVertexStream2fATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM2FVATIPROC SAGE_glVertexStream2fvATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM2DATIPROC SAGE_glVertexStream2dATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM2DVATIPROC SAGE_glVertexStream2dvATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM3SATIPROC SAGE_glVertexStream3sATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM3SVATIPROC SAGE_glVertexStream3svATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM3IATIPROC SAGE_glVertexStream3iATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM3IVATIPROC SAGE_glVertexStream3ivATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM3FATIPROC SAGE_glVertexStream3fATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM3FVATIPROC SAGE_glVertexStream3fvATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM3DATIPROC SAGE_glVertexStream3dATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM3DVATIPROC SAGE_glVertexStream3dvATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM4SATIPROC SAGE_glVertexStream4sATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM4SVATIPROC SAGE_glVertexStream4svATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM4IATIPROC SAGE_glVertexStream4iATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM4IVATIPROC SAGE_glVertexStream4ivATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM4FATIPROC SAGE_glVertexStream4fATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM4FVATIPROC SAGE_glVertexStream4fvATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM4DATIPROC SAGE_glVertexStream4dATI;
SAGEAPI SAGE_PFNGLVERTEXSTREAM4DVATIPROC SAGE_glVertexStream4dvATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3BATIPROC SAGE_glNormalStream3bATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3BVATIPROC SAGE_glNormalStream3bvATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3SATIPROC SAGE_glNormalStream3sATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3SVATIPROC SAGE_glNormalStream3svATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3IATIPROC SAGE_glNormalStream3iATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3IVATIPROC SAGE_glNormalStream3ivATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3FATIPROC SAGE_glNormalStream3fATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3FVATIPROC SAGE_glNormalStream3fvATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3DATIPROC SAGE_glNormalStream3dATI;
SAGEAPI SAGE_PFNGLNORMALSTREAM3DVATIPROC SAGE_glNormalStream3dvATI;
SAGEAPI SAGE_PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC SAGE_glClientActiveVertexStreamATI;
SAGEAPI SAGE_PFNGLVERTEXBLENDENVIATIPROC SAGE_glVertexBlendEnviATI;
SAGEAPI SAGE_PFNGLVERTEXBLENDENVFATIPROC SAGE_glVertexBlendEnvfATI;
SAGEAPI SAGE_PFNGLELEMENTPOINTERATIPROC SAGE_glElementPointerATI;
SAGEAPI SAGE_PFNGLDRAWELEMENTARRAYATIPROC SAGE_glDrawElementArrayATI;
SAGEAPI SAGE_PFNGLDRAWRANGEELEMENTARRAYATIPROC SAGE_glDrawRangeElementArrayATI;
SAGEAPI SAGE_PFNGLDRAWMESHARRAYSSUNPROC SAGE_glDrawMeshArraysSUN;
SAGEAPI SAGE_PFNGLGENOCCLUSIONQUERIESNVPROC SAGE_glGenOcclusionQueriesNV;
SAGEAPI SAGE_PFNGLDELETEOCCLUSIONQUERIESNVPROC SAGE_glDeleteOcclusionQueriesNV;
SAGEAPI SAGE_PFNGLISOCCLUSIONQUERYNVPROC SAGE_glIsOcclusionQueryNV;
SAGEAPI SAGE_PFNGLBEGINOCCLUSIONQUERYNVPROC SAGE_glBeginOcclusionQueryNV;
SAGEAPI SAGE_PFNGLENDOCCLUSIONQUERYNVPROC SAGE_glEndOcclusionQueryNV;
SAGEAPI SAGE_PFNGLGETOCCLUSIONQUERYIVNVPROC SAGE_glGetOcclusionQueryivNV;
SAGEAPI SAGE_PFNGLGETOCCLUSIONQUERYUIVNVPROC SAGE_glGetOcclusionQueryuivNV;
SAGEAPI SAGE_PFNGLPOINTPARAMETERINVPROC SAGE_glPointParameteriNV;
SAGEAPI SAGE_PFNGLPOINTPARAMETERIVNVPROC SAGE_glPointParameterivNV;
SAGEAPI SAGE_PFNGLACTIVESTENCILFACEEXTPROC SAGE_glActiveStencilFaceEXT;
SAGEAPI SAGE_PFNGLELEMENTPOINTERAPPLEPROC SAGE_glElementPointerAPPLE;
SAGEAPI SAGE_PFNGLDRAWELEMENTARRAYAPPLEPROC SAGE_glDrawElementArrayAPPLE;
SAGEAPI SAGE_PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC SAGE_glDrawRangeElementArrayAPPLE;
SAGEAPI SAGE_PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC SAGE_glMultiDrawElementArrayAPPLE;
SAGEAPI SAGE_PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC SAGE_glMultiDrawRangeElementArrayAPPLE;
SAGEAPI SAGE_PFNGLGENFENCESAPPLEPROC SAGE_glGenFencesAPPLE;
SAGEAPI SAGE_PFNGLDELETEFENCESAPPLEPROC SAGE_glDeleteFencesAPPLE;
SAGEAPI SAGE_PFNGLSETFENCEAPPLEPROC SAGE_glSetFenceAPPLE;
SAGEAPI SAGE_PFNGLISFENCEAPPLEPROC SAGE_glIsFenceAPPLE;
SAGEAPI SAGE_PFNGLTESTFENCEAPPLEPROC SAGE_glTestFenceAPPLE;
SAGEAPI SAGE_PFNGLFINISHFENCEAPPLEPROC SAGE_glFinishFenceAPPLE;
SAGEAPI SAGE_PFNGLTESTOBJECTAPPLEPROC SAGE_glTestObjectAPPLE;
SAGEAPI SAGE_PFNGLFINISHOBJECTAPPLEPROC SAGE_glFinishObjectAPPLE;
SAGEAPI SAGE_PFNGLBINDVERTEXARRAYAPPLEPROC SAGE_glBindVertexArrayAPPLE;
SAGEAPI SAGE_PFNGLDELETEVERTEXARRAYSAPPLEPROC SAGE_glDeleteVertexArraysAPPLE;
SAGEAPI SAGE_PFNGLGENVERTEXARRAYSAPPLEPROC SAGE_glGenVertexArraysAPPLE;
SAGEAPI SAGE_PFNGLISVERTEXARRAYAPPLEPROC SAGE_glIsVertexArrayAPPLE;
SAGEAPI SAGE_PFNGLVERTEXARRAYRANGEAPPLEPROC SAGE_glVertexArrayRangeAPPLE;
SAGEAPI SAGE_PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC SAGE_glFlushVertexArrayRangeAPPLE;
SAGEAPI SAGE_PFNGLVERTEXARRAYPARAMETERIAPPLEPROC SAGE_glVertexArrayParameteriAPPLE;
SAGEAPI SAGE_PFNGLDRAWBUFFERSATIPROC SAGE_glDrawBuffersATI;
SAGEAPI SAGE_PFNGLPROGRAMNAMEDPARAMETER4FNVPROC SAGE_glProgramNamedParameter4fNV;
SAGEAPI SAGE_PFNGLPROGRAMNAMEDPARAMETER4DNVPROC SAGE_glProgramNamedParameter4dNV;
SAGEAPI SAGE_PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC SAGE_glProgramNamedParameter4fvNV;
SAGEAPI SAGE_PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC SAGE_glProgramNamedParameter4dvNV;
SAGEAPI SAGE_PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC SAGE_glGetProgramNamedParameterfvNV;
SAGEAPI SAGE_PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC SAGE_glGetProgramNamedParameterdvNV;
SAGEAPI SAGE_PFNGLVERTEX2HNVPROC SAGE_glVertex2hNV;
SAGEAPI SAGE_PFNGLVERTEX2HVNVPROC SAGE_glVertex2hvNV;
SAGEAPI SAGE_PFNGLVERTEX3HNVPROC SAGE_glVertex3hNV;
SAGEAPI SAGE_PFNGLVERTEX3HVNVPROC SAGE_glVertex3hvNV;
SAGEAPI SAGE_PFNGLVERTEX4HNVPROC SAGE_glVertex4hNV;
SAGEAPI SAGE_PFNGLVERTEX4HVNVPROC SAGE_glVertex4hvNV;
SAGEAPI SAGE_PFNGLNORMAL3HNVPROC SAGE_glNormal3hNV;
SAGEAPI SAGE_PFNGLNORMAL3HVNVPROC SAGE_glNormal3hvNV;
SAGEAPI SAGE_PFNGLCOLOR3HNVPROC SAGE_glColor3hNV;
SAGEAPI SAGE_PFNGLCOLOR3HVNVPROC SAGE_glColor3hvNV;
SAGEAPI SAGE_PFNGLCOLOR4HNVPROC SAGE_glColor4hNV;
SAGEAPI SAGE_PFNGLCOLOR4HVNVPROC SAGE_glColor4hvNV;
SAGEAPI SAGE_PFNGLTEXCOORD1HNVPROC SAGE_glTexCoord1hNV;
SAGEAPI SAGE_PFNGLTEXCOORD1HVNVPROC SAGE_glTexCoord1hvNV;
SAGEAPI SAGE_PFNGLTEXCOORD2HNVPROC SAGE_glTexCoord2hNV;
SAGEAPI SAGE_PFNGLTEXCOORD2HVNVPROC SAGE_glTexCoord2hvNV;
SAGEAPI SAGE_PFNGLTEXCOORD3HNVPROC SAGE_glTexCoord3hNV;
SAGEAPI SAGE_PFNGLTEXCOORD3HVNVPROC SAGE_glTexCoord3hvNV;
SAGEAPI SAGE_PFNGLTEXCOORD4HNVPROC SAGE_glTexCoord4hNV;
SAGEAPI SAGE_PFNGLTEXCOORD4HVNVPROC SAGE_glTexCoord4hvNV;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1HNVPROC SAGE_glMultiTexCoord1hNV;
SAGEAPI SAGE_PFNGLMULTITEXCOORD1HVNVPROC SAGE_glMultiTexCoord1hvNV;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2HNVPROC SAGE_glMultiTexCoord2hNV;
SAGEAPI SAGE_PFNGLMULTITEXCOORD2HVNVPROC SAGE_glMultiTexCoord2hvNV;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3HNVPROC SAGE_glMultiTexCoord3hNV;
SAGEAPI SAGE_PFNGLMULTITEXCOORD3HVNVPROC SAGE_glMultiTexCoord3hvNV;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4HNVPROC SAGE_glMultiTexCoord4hNV;
SAGEAPI SAGE_PFNGLMULTITEXCOORD4HVNVPROC SAGE_glMultiTexCoord4hvNV;
SAGEAPI SAGE_PFNGLFOGCOORDHNVPROC SAGE_glFogCoordhNV;
SAGEAPI SAGE_PFNGLFOGCOORDHVNVPROC SAGE_glFogCoordhvNV;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3HNVPROC SAGE_glSecondaryColor3hNV;
SAGEAPI SAGE_PFNGLSECONDARYCOLOR3HVNVPROC SAGE_glSecondaryColor3hvNV;
SAGEAPI SAGE_PFNGLVERTEXWEIGHTHNVPROC SAGE_glVertexWeighthNV;
SAGEAPI SAGE_PFNGLVERTEXWEIGHTHVNVPROC SAGE_glVertexWeighthvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1HNVPROC SAGE_glVertexAttrib1hNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB1HVNVPROC SAGE_glVertexAttrib1hvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2HNVPROC SAGE_glVertexAttrib2hNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB2HVNVPROC SAGE_glVertexAttrib2hvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3HNVPROC SAGE_glVertexAttrib3hNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB3HVNVPROC SAGE_glVertexAttrib3hvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4HNVPROC SAGE_glVertexAttrib4hNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIB4HVNVPROC SAGE_glVertexAttrib4hvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS1HVNVPROC SAGE_glVertexAttribs1hvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS2HVNVPROC SAGE_glVertexAttribs2hvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS3HVNVPROC SAGE_glVertexAttribs3hvNV;
SAGEAPI SAGE_PFNGLVERTEXATTRIBS4HVNVPROC SAGE_glVertexAttribs4hvNV;
SAGEAPI SAGE_PFNGLPIXELDATARANGENVPROC SAGE_glPixelDataRangeNV;
SAGEAPI SAGE_PFNGLFLUSHPIXELDATARANGENVPROC SAGE_glFlushPixelDataRangeNV;
SAGEAPI SAGE_PFNGLPRIMITIVERESTARTNVPROC SAGE_glPrimitiveRestartNV;
SAGEAPI SAGE_PFNGLPRIMITIVERESTARTINDEXNVPROC SAGE_glPrimitiveRestartIndexNV;
SAGEAPI SAGE_PFNGLMAPOBJECTBUFFERATIPROC SAGE_glMapObjectBufferATI;
SAGEAPI SAGE_PFNGLUNMAPOBJECTBUFFERATIPROC SAGE_glUnmapObjectBufferATI;
SAGEAPI SAGE_PFNGLSTENCILOPSEPARATEATIPROC SAGE_glStencilOpSeparateATI;
SAGEAPI SAGE_PFNGLSTENCILFUNCSEPARATEATIPROC SAGE_glStencilFuncSeparateATI;
SAGEAPI SAGE_PFNGLVERTEXATTRIBARRAYOBJECTATIPROC SAGE_glVertexAttribArrayObjectATI;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC SAGE_glGetVertexAttribArrayObjectfvATI;
SAGEAPI SAGE_PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC SAGE_glGetVertexAttribArrayObjectivATI;
SAGEAPI SAGE_PFNGLDEPTHBOUNDSEXTPROC SAGE_glDepthBoundsEXT;
SAGEAPI SAGE_PFNGLBLENDEQUATIONSEPARATEEXTPROC SAGE_glBlendEquationSeparateEXT;
SAGEAPI SAGE_PFNGLISRENDERBUFFEREXTPROC SAGE_glIsRenderbufferEXT;
SAGEAPI SAGE_PFNGLBINDRENDERBUFFEREXTPROC SAGE_glBindRenderbufferEXT;
SAGEAPI SAGE_PFNGLDELETERENDERBUFFERSEXTPROC SAGE_glDeleteRenderbuffersEXT;
SAGEAPI SAGE_PFNGLGENRENDERBUFFERSEXTPROC SAGE_glGenRenderbuffersEXT;
SAGEAPI SAGE_PFNGLRENDERBUFFERSTORAGEEXTPROC SAGE_glRenderbufferStorageEXT;
SAGEAPI SAGE_PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC SAGE_glGetRenderbufferParameterivEXT;
SAGEAPI SAGE_PFNGLISFRAMEBUFFEREXTPROC SAGE_glIsFramebufferEXT;
SAGEAPI SAGE_PFNGLBINDFRAMEBUFFEREXTPROC SAGE_glBindFramebufferEXT;
SAGEAPI SAGE_PFNGLDELETEFRAMEBUFFERSEXTPROC SAGE_glDeleteFramebuffersEXT;
SAGEAPI SAGE_PFNGLGENFRAMEBUFFERSEXTPROC SAGE_glGenFramebuffersEXT;
SAGEAPI SAGE_PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC SAGE_glCheckFramebufferStatusEXT;
SAGEAPI SAGE_PFNGLFRAMEBUFFERTEXTURE1DEXTPROC SAGE_glFramebufferTexture1DEXT;
SAGEAPI SAGE_PFNGLFRAMEBUFFERTEXTURE2DEXTPROC SAGE_glFramebufferTexture2DEXT;
SAGEAPI SAGE_PFNGLFRAMEBUFFERTEXTURE3DEXTPROC SAGE_glFramebufferTexture3DEXT;
SAGEAPI SAGE_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC SAGE_glFramebufferRenderbufferEXT;
SAGEAPI SAGE_PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC SAGE_glGetFramebufferAttachmentParameterivEXT;
SAGEAPI SAGE_PFNGLGENERATEMIPMAPEXTPROC SAGE_glGenerateMipmapEXT;
SAGEAPI SAGE_PFNGLSTRINGMARKERGREMEDYPROC SAGE_glStringMarkerGREMEDY;
SAGEAPI int sage_init(void);
#endif
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