/usr/lib/ruby/1.9.1/rubysdl_compatible_ver1.rb is in libsdl-ruby1.9.1 2.1.1.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# compatible method definition
module_function
def blitSurface(*args)
SDL::Surface.blit(*args)
end
def getVideoSurface
SDL::Screen.get
end
def setVideoMode(*args)
SDL::Screen.open(*args)
end
def checkVideoMode(*args)
SDL::Screen.checkMode(*args)
end
def listModes(*args)
SDL::Screen.listModes(*args)
end
def setGamma(*args)
SDL::Screen.setGamma(*args)
end
def getGammaRamp(*args)
SDL::Screen.getGammaRamp(*args)
end
def setGammaRamp(*args)
SDL::Screen.setGammaRamp(*args)
end
def videoDriverName
SDL::Screen.driverName
end
def videoInfo
SDL::Screen.info
end
def getGLAttr(arg)
GL.getAttr(arg)
end
def setGLAttr(*args)
GL.setAttr(*args)
end
def GLSwapBuffers
GL.swap_buffers
end
GL_RED_SIZE = GL::RED_SIZE
GL_GREEN_SIZE = GL::GREEN_SIZE
GL_BLUE_SIZE = GL::BLUE_SIZE
GL_ALPHA_SIZE = GL::ALPHA_SIZE
GL_BUFFER_SIZE = GL::BUFFER_SIZE
GL_DOUBLEBUFFER = GL::DOUBLEBUFFER
GL_DEPTH_SIZE = GL::DEPTH_SIZE
GL_STENCIL_SIZE = GL::STENCIL_SIZE
GL_ACCUM_RED_SIZE = GL::ACCUM_RED_SIZE
GL_ACCUM_GREEN_SIZE = GL::ACCUM_GREEN_SIZE
GL_ACCUM_BLUE_SIZE = GL::ACCUM_BLUE_SIZE
GL_ACCUM_ALPHA_SIZE = GL::ACCUM_ALPHA_SIZE
class Surface
extend Forwardable
def_delegators(:format,
:alpha, :colorkey, :mapRGB, :mapRGBA,
:getRGB, :getRGBA, :bpp, :bytesPerPixel,
:Rmask, :Gmask, :Bmask, :Amask,
:Rloss, :Gloss, :Bloss, :Aloss,
:Rshift, :Gshift, :Bshift, :Ashift)
def getPalette
format.palette
end
end
Event2 = Event
if defined?(CollisionMap)
TRANSFORM_AA = Surface::TRANSFORM_AA
TRANSFORM_SAFE = Surface::TRANSFORM_SAFE
TRANSFORM_TMAP = Surface::TRANSFORM_TMAP
class Surface
def drawAALine(x1, y1, x2, y2, col)
drawLine(x1, y1, x2, y2, col, true)
end
def drawAALineAlpha(x1, y1, x2, y2, col, alpha)
drawLine(x1, y1, x2, y2, col, true, alpha)
end
def drawLineAlpha(x1, y1, x2, y2, col, alpha)
drawLine(x1, y1, x2, y2, col, false, alpha)
end
def drawAACircle(x, y, r, color)
drawCircle(x, y, r, color, false, true)
end
def drawAAFilledCircle(x, y, r, color)
drawCircle(x, y, r, color, true, true)
end
def drawCircleAlpha(x, y, r, color, alpha)
drawCircle(x, y, r, color, false, false, alpha)
end
def drawAACircleAlpha(x, y, r, color, alpha)
drawCircle(x, y, r, color, false, true, alpha)
end
def drawFilledCircleAlpha(x, y, r, color, alpha)
drawCircle(x, y, r, color, true, false, alpha)
end
def drawFilledCircle(x, y, r, color)
drawCircle(x, y, r, color, true)
end
def drawRectAlpha(x1, y1, x2, y2, color, alpha)
drawRect(x1, y1, x2, y2, color, false, alpha)
end
def drawFilledRectAlpha(x1, y1, x2, y2, color, alpha)
drawRect(x1, y1, x2, y2, color, true, alpha)
end
def drawFilledEllipse(x, y, rx, ry, color)
drawEllipse(x, y, rx, ry, color, true)
end
def drawAAFilledEllipse(x, y, rx, ry, color)
drawEllipse(x, y, rx, ry, color, true, true)
end
def drawFilledEllipseAlpha(x, y, rx, ry, color, alpha)
drawEllipse(x, y, rx, ry, color, true, false, alpha)
end
def drawAAEllipse(x, y, rx, ry, color)
drawEllipse(x, y, rx, ry, color, false, true)
end
def drawAAEllipseAlpha(x, y, rx, ry, color, alpha)
drawEllipse(x, y, rx, ry, color, false, true, alpha)
end
def drawEllipseAlpha(x, y, rx, ry, color, alpha)
drawEllipse(x, y, rx, ry, color, false, false, alpha)
end
def drawAABezier(x1,y1,x2,y2,x3,y3,x4,y4,level,color)
drawBezier(x1,y1,x2,y2,x3,y3,x4,y4,level,color,true)
end
def drawBezierAlpha(x1,y1,x2,y2,x3,y3,x4,y4,level,color,alpha)
drawBezier(x1,y1,x2,y2,x3,y3,x4,y4,level,color,false,alpha)
end
def drawAABezierAlpha(x1,y1,x2,y2,x3,y3,x4,y4,level,color,alpha)
drawBezier(x1,y1,x2,y2,x3,y3,x4,y4,level,color,true,alpha)
end
end
def autoLock?; Surface.autoLock?; end
def autoLock; Surface.autoLock?; end
def autoLockON; Surface.autoLockON; end
def autoLockOFF; Surface.autoLockOFF; end
def autoLock=(val)
if val then autoLockON else autoLockOFF end
end
def transform(src,dst,angle,xscale,yscale,px,py,qx,qy,flags)
Surface.transformDraw(src,dst,angle,xscale,yscale,px,py,qx,qy,flags)
end
def transformBlit(src,dst,angle,xscale,yscale,px,py,qx,qy,flags)
Surface.transformBlit(src,dst,angle,xscale,yscale,px,py,qx,qy,flags)
end
end
# aliases
class << self
alias get_video_surface getVideoSurface
alias blit_surface blitSurface
alias set_video_mode setVideoMode
alias check_video_mode checkVideoMode
alias list_modes listModes
alias set_gamma setGamma
alias get_gamma_ramp getGammaRamp
alias set_gamma_ramp setGammaRamp
alias video_info videoInfo
alias video_driver_name videoDriverName
end
class Surface
alias map_rgb mapRGB
alias map_rgba mapRGBA
alias get_rgb getRGB
alias get_rgba getRGBA
alias get_palette getPalette
end
if defined?(CollisionMap)
class << self
alias auto_lock? autoLock?
alias auto_lock_on autoLockON
alias auto_lock_off autoLockOFF
alias auto_lock autoLock
alias auto_lock= autoLock=
alias transform_blit transformBlit
end
class Surface
alias draw_filled_circle drawFilledCircle
alias draw_aa_line drawAALine
alias draw_aa_circle drawAACircle
alias draw_aa_filled_circle drawAAFilledCircle
alias draw_aa_ellipse drawAAEllipse
alias draw_line_alpha drawLineAlpha
alias draw_rect_alpha drawRectAlpha
alias draw_filled_rect_alpha drawFilledRectAlpha
alias draw_circle_alpha drawCircleAlpha
alias draw_filled_circle_alpha drawFilledCircleAlpha
alias draw_ellipse_alpha drawEllipseAlpha
alias draw_filled_ellipse_alpha drawFilledEllipseAlpha
alias draw_filled_ellipse drawFilledEllipse
alias draw_aa_line_alpha drawAALineAlpha
alias draw_aa_circle_alpha drawAACircleAlpha
alias draw_aa_ellipse_alpha drawAAEllipseAlpha
alias draw_bezier drawBezier
alias draw_aa_bezier drawAABezier
alias draw_bezier_alpha drawBezierAlpha
alias draw_aa_bezier_alpha drawAABezierAlpha
end
end
if defined?(GL)
class << self
alias set_GL_attr setGLAttr
alias get_GL_attr getGLAttr
alias GL_swap_buffers GLSwapBuffers
end
end
end
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