/usr/include/shogun/lib/Array.h is in libshogun-dev 1.1.0-4ubuntu2.
This file is owned by root:root, with mode 0o644.
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* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Written (W) 1999-2009 Soeren Sonnenburg, Gunnar Raetsch, Andre Noll
* Copyright (C) 1999-2009 Fraunhofer Institute FIRST and Max-Planck-Society
*/
#ifndef _ARRAY_H_
#define _ARRAY_H_
//#define ARRAY_STATISTICS
//#define ARRAY_ASSERT(x) {if ((x)==0) {*((int*)0)=0;}}
//#define ARRAY_ASSERT(x) ASSERT(x)
#define ARRAY_ASSERT(x)
#include <shogun/lib/common.h>
#include <shogun/base/SGObject.h>
namespace shogun
{
#ifdef ARRAY_STATISTICS
struct array_statistics {
int32_t const_element;
int32_t element;
int32_t set_element;
int32_t get_element;
int32_t operator_overload;
int32_t const_operator_overload;
int32_t set_array;
int32_t get_array;
int32_t resize_array;
int32_t array_element;
};
#define DECLARE_ARRAY_STATISTICS struct array_statistics as
#define INIT_ARRAY_STATISTICS memset(&as, 0, sizeof(as))
#define PRINT_ARRAY_STATISTICS \
SG_DEBUG("access statistics:\n" \
"const element %i\n" \
"element %i\n" \
"set_element %i\n" \
"get_element %i\n" \
"operator_overload[] %i\n" \
"const_operator_overload[] %i\n" \
"set_array %i\n" \
"get_array %i\n" \
"resize_array %i\n" \
"array_element %i\n", \
as.const_element, \
as.element, \
as.set_element, \
as.get_element, \
as.operator_overload, \
as.const_operator_overload, \
as.set_array, \
as.get_array, \
as.resize_array, \
as.array_element \
);
#define INCREMENT_ARRAY_STATISTICS_VALUE(_val_) ((CArray<T>*)this)->as._val_++
#else /* ARRAY_STATISTICS */
#define DECLARE_ARRAY_STATISTICS
#define INIT_ARRAY_STATISTICS
#define PRINT_ARRAY_STATISTICS
#define INCREMENT_ARRAY_STATISTICS_VALUE(_val_)
#endif /* ARRAY_STATISTICS */
/** @brief Template class Array implements a dense one dimensional array.
*
* Note that depending on compile options everything will be inlined, such that
* this is as high performance array implementation \b without error checking.
*
* */
template <class T> class CArray : public CSGObject
{
public:
/** constructor
*
* @param initial_size initial size of array
*/
CArray(int32_t initial_size = 1)
: CSGObject(), free_array(true), name("Array")
{
INIT_ARRAY_STATISTICS;
array_size = initial_size;
array = (T*) calloc(array_size, sizeof(T));
ARRAY_ASSERT(array);
}
/** constructor
*
* @param p_array another array
* @param p_array_size size of another array
* @param p_free_array if array must be freed
* @param p_copy_array if array must be copied
*/
CArray(T* p_array, int32_t p_array_size, bool p_free_array=true,
bool p_copy_array=false)
: CSGObject(), array(NULL), free_array(false), name("Array")
{
INIT_ARRAY_STATISTICS;
set_array(p_array, p_array_size, p_free_array, p_copy_array);
}
/** constructor
*
* @param p_array another array
* @param p_array_size size of another array
*/
CArray(const T* p_array, int32_t p_array_size)
: CSGObject(), array(NULL), free_array(false), name("Array")
{
INIT_ARRAY_STATISTICS;
set_array(p_array, p_array_size);
}
virtual ~CArray()
{
//SG_DEBUG( "destroying CArray array '%s' of size %i\n", name? name : "unnamed", array_size);
PRINT_ARRAY_STATISTICS;
SG_FREE(array);
}
/** get name
*
* @return name
*/
inline virtual const char* get_name() const { return "Array"; }
/** get array name
*
* @return name
*/
inline virtual const char* get_array_name() const { return name; }
/** set name
*
* @param p_name new name
*/
inline void set_array_name(const char* p_name)
{
name = p_name;
}
/** get array size (including granularity buffer)
*
* @return total array size
*/
inline int32_t get_array_size() const
{
return array_size;
}
/** get array size (including granularity buffer)
*
* @return total array size
*/
inline int32_t get_dim1()
{
return array_size;
}
/** zero array */
inline void zero()
{
for (int32_t i=0; i< array_size; i++)
array[i]=0;
}
/** set array with a constant */
inline void set_const(T const_elem)
{
for (int32_t i=0; i< array_size; i++)
array[i]=const_elem ;
}
/** get array element at index
*
* @param index index
* @return array element at index
*/
inline const T& get_element(int32_t index) const
{
ARRAY_ASSERT(array && (index>=0) && (index<array_size));
INCREMENT_ARRAY_STATISTICS_VALUE(get_element);
return array[index];
}
/** set array element at index 'index' return false in case of trouble
*
* @param p_element array element to set
* @param index index
* @return if setting was successful
*/
inline bool set_element(const T& p_element, int32_t index)
{
ARRAY_ASSERT(array && (index>=0) && (index<array_size));
INCREMENT_ARRAY_STATISTICS_VALUE(set_element);
array[index]=p_element;
return true;
}
/** get element at given index
*
* @param idx1 index
* @return element at given index
*/
inline const T& element(int32_t idx1) const
{
INCREMENT_ARRAY_STATISTICS_VALUE(const_element);
return get_element(idx1);
}
/** get element at given index
*
* @param index index
* @return element at given index
*/
inline T& element(int32_t index)
{
ARRAY_ASSERT(array);
ARRAY_ASSERT(index>=0);
ARRAY_ASSERT(index<array_size);
INCREMENT_ARRAY_STATISTICS_VALUE(element);
return array[index];
}
/** get element of given array at given index
*
* @param p_array another array
* @param index index
* @return element of given array at given index
*/
inline T& element(T* p_array, int32_t index)
{
ARRAY_ASSERT(array && (index>=0) && (index<array_size));
ARRAY_ASSERT(array == p_array);
INCREMENT_ARRAY_STATISTICS_VALUE(array_element);
return p_array[index];
}
/** resize array
*
* @param n new size
* @return if resizing was successful
*/
bool resize_array(int32_t n)
{
INCREMENT_ARRAY_STATISTICS_VALUE(resize_array);
ARRAY_ASSERT(free_array);
T* p= SG_REALLOC(T, array, n);
array=p;
if (n > array_size)
memset(&array[array_size], 0, (n-array_size)*sizeof(T));
array_size=n;
return true;
}
/** call get_array just before messing with it DO NOT call any
* [],resize/delete functions after get_array(), the pointer
* may become invalid!
*
* @return the array
*/
inline T* get_array()
{
INCREMENT_ARRAY_STATISTICS_VALUE(get_array);
return array;
}
/** set the array pointer and free previously allocated memory
*
* @param p_array another array
* @param p_array_size size of another array
* @param p_free_array if array must be freed
* @param copy_array if array must be copied
*/
inline void set_array(T* p_array, int32_t p_array_size, bool p_free_array=true,
bool copy_array=false)
{
INCREMENT_ARRAY_STATISTICS_VALUE(set_array);
SG_FREE(this->array);
if (copy_array)
{
this->array=SG_MALLOC(T, p_array_size);
memcpy(this->array, p_array, p_array_size*sizeof(T));
}
else
this->array=p_array;
this->array_size=p_array_size;
this->free_array=p_free_array;
}
/** set the array pointer and free previously allocated memory
*
* @param p_array another array
* @param p_array_size size of another array
*/
inline void set_array(const T* p_array, int32_t p_array_size)
{
INCREMENT_ARRAY_STATISTICS_VALUE(set_array);
SG_FREE(this->array);
this->array=SG_MALLOC(T, p_array_size);
memcpy(this->array, p_array, p_array_size*sizeof(T));
this->array_size=p_array_size;
this->free_array=true;
}
/** clear the array (with zeros) */
inline void clear_array()
{
memset(array, 0, array_size*sizeof(T));
}
/** operator overload for array read only access
* use set_element() for write access (will also make the array dynamically grow)
*
* DOES NOT DO ANY BOUNDS CHECKING
*
* @param index
* @return element at index
*/
inline const T& operator[](int32_t index) const
{
INCREMENT_ARRAY_STATISTICS_VALUE(const_operator_overload);
return array[index];
}
/** operator overload for array read only access
*
* DOES NOT DO ANY BOUNDS CHECKING
*
* @param index
* @return element at index
*/
inline T& operator[](int32_t index)
{
INCREMENT_ARRAY_STATISTICS_VALUE(operator_overload);
return element(index);
}
/** operator overload for array assignment
*
* @param orig original array
* @return new array
*/
CArray<T>& operator=(const CArray<T>& orig)
{
memcpy(array, orig.array, sizeof(T)*orig.array_size);
array_size=orig.array_size;
return *this;
}
/** display array size */
void display_size() const
{
SG_PRINT( "Array '%s' of size: %d\n", name? name : "unnamed",
array_size);
}
/** display array */
void display_array() const
{
display_size();
for (int32_t i=0; i<array_size; i++)
SG_PRINT("%1.1f,", (float32_t)array[i]);
SG_PRINT("\n");
}
protected:
/** memory for dynamic array */
T* array;
/** the number of potentially used elements in array */
int32_t array_size;
/** if array must be freed */
bool free_array;
/** array's name */
const char* name;
/** array statistics */
DECLARE_ARRAY_STATISTICS;
};
}
#endif /* _ARRAY_H_ */
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