This file is indexed.

/usr/include/SndObj/AudioDefs.h is in libsndobj-dev 2.6.6.1-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
 
////////////////////////////////////////////////////////////////////////
// This file is part of the SndObj library
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA 
//
// Copyright (c)Victor Lazzarini, 1997-2004
// See License.txt for a disclaimer of all warranties
// and licensing information

// AudioDefs.h  SndObj Library Defines & Headers
// Base Classes
#ifndef NOPTHREAD
#include "SndThread.h" // needs thread support
#include "SndRTThread.h"
#endif  

#include "SndObj.h"
#include "SndIO.h" 
#include "Table.h"

// SndObj-derived
#include "Oscil.h"    // Oscillators
#include "Oscilt.h"
#include "Oscili.h"
#include "FastOsc.h"
#include "Osc.h"
#include "Osci.h"

#include "SndIn.h"    // Sound input
#include "SndRead.h"  // audio file input

#include "MidiIn.h"   // Midi input
#include  "Bend.h"    // pitch bend
#include "MidiMap.h" 

#include "ADSR.h"     // Envelopes
#include "IADSR.h" 

#include "Buzz.h"     // Buzzer

#include "Balance.h"  // Balance of signals

#include "DelayLine.h" // Delay line
#include  "Tap.h"      // Truncating tap
#include  "Tapi.h"     // Time-varying tap
#include  "Comb.h"     // Comb filter
#include  "Allpass.h"  // Allpass filter
#include  "StringFlt.h" // String filter
#include   "Pluck.h"    // Karplus-Strong
#include   "VDelay.h"   // Variable delay
#include   "Pitch.h"    // Pitch transposer
#include   "Loop.h"     // Looping
#include   "Fir.h"      // direct convolution

#include   "Filter.h"    // Fixed-freq/BW reson
#include   "TpTz.h"      // Two-pole Two-zero
#include    "Reson.h"    // Variable reson
#include    "Lp.h"       // Variable LP with resonance
#include    "ButtBP.h"   // Butterworth filters
#include    "ButtBR.h" 
#include    "ButtHP.h" 
#include    "ButtLP.h" 
#include    "Ap.h"       // 2nd order all-pass
#include    "LowPass.h"  // 1st order LP
#include    "HiPass.h"   // 1st order HP

#include    "Hilb.h"     // Hilbert transformer

#include    "SyncGrain.h" // granular synthesis

#include    "Mix.h"      // Mixer
#include    "Pan.h"     // panning
#include    "Gain.h"    // gain 
#include    "Interp.h"  // curve segments
#include    "Phase.h"    // phase accumulator
#include    "Ring.h"     // general-purpose multiplier
#include    "Unit.h"     // test signals

#include   "Lookup.h"     // table lookup
#include   "Lookupi.h"  

#include  "Rand.h"     // Noise
#include  "Randh.h"    // Band-limited noise
#include  "Randi.h"    // interpolated

// Spectral stuff

#include "FFT.h"        // windowed overlapping FFT
#include "IFFT.h"       // overlap-add IFFT
#include "PVA.h"        // pvoc analysis/synthesis
#include "PVS.h" 
#include "PVRead.h"                
#include "IFGram.h"

#include "SinAnal.h"    // sinusoidal analysis
#include "SinSyn.h"     // sinusoidal resynthesis
#include "AdSyn.h"		// additive resynthesis
#include "ReSyn.h"      // additive resynthesis
#include  "IFAdd.h"      // additive resynthesis

#include  "SpecMult.h"    // spectral multiplication
#include  "SpecInterp.h"  // spectral interpolation
#include  "PVMask.h"	  // spectral masking
#include   "PVTransp.h"  // transposition
#include   "PVMix.h"     // mixing
#include   "PVBlur.h"    // blurring
#include   "PVFilter.h"    // mag filtering
#include  "PVMorph.h"     // pvoc morphing 
#include  "SpecPolar.h"  // polar converstion
#include  "SpecSplit.h"  // polar conversion & split
#include  "SpecThresh.h" // threshold filter
#include  "SpecVoc.h"    // impose magnitudes
#include  "SpecCart.h"   // cartesian conversion
#include  "SpecCombine.h" // combine phases & mags
#include   "SpecIn.h"   // spectral file input

#include "Convol.h"     // table-based convolution

#include "Ptrack.h"     // pitch tracker

// SndIO-derived
#include "SndFIO.h"   // Raw file IO 
#include "SndWave.h"  // RIFF-Wave
#include "SndWaveX.h" // waveformatextensible
#include "SndPVOCEX.h" // pvocex
#include "SndSinIO.h"  // sinusex
#include "SndAiff.h"  // AIFF
#include "SndBuffer.h" // memory buffer 
#include "SndMidi.h"  // midi IO
#include "SndMidiIn.h"
#include "SndRTIO.h" // WinMME/OSS/SGI RT IO

#ifdef _MBCS
#include "SndAsio.h" // ASIO-driver IO
#endif
#ifdef JACK
#include "SndJackIO.h" // Jack IO
#endif
#ifdef MACOSX
#include "SndCoreAudio.h" // Core Audio support
#endif

// Table-derived 
#include "HarmTable.h"    // wavetables
#include "UsrHarmTable.h"
#include "TrisegTable.h"  // envelope
#include  "EnvTable.h"    // envelope curves
#include "SndTable.h"     // soundfile input
#include "PlnTable.h"     // Polynomials
#include "HammingTable.h" // Windows
#include "NoteTable.h"    // midi note conversion
#include "UsrDefTable.h"  // user-definable
#include "LoPassTable.h"    // lowpass impulse response 
#include "SpecEnvTable.h"    // spectral envelope
#include "PVEnvTable.h"      // PV envelope
#include "PVTable.h"         // PV  frame
#include "ImpulseTable.h"    // linear FIR coeffs