/usr/include/tao/Connect_Strategy.h is in libtao-dev 6.0.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 | // -*- C++ -*-
//=============================================================================
/**
* @file Connect_Strategy.h
*
* $Id: Connect_Strategy.h 74014 2006-08-14 13:52:22Z johnnyw $
*
* @author Balachandran Natarajan <bala@cs.wustl.edu>
*/
//=============================================================================
#ifndef TAO_CONNECT_STRATEGY_H
#define TAO_CONNECT_STRATEGY_H
#include /**/ "ace/pre.h"
#include /**/ "tao/TAO_Export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include /**/ "tao/Versioned_Namespace.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
class ACE_Synch_Options;
class ACE_Time_Value;
ACE_END_VERSIONED_NAMESPACE_DECL
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
class TAO_ORB_Core;
class TAO_Connector;
class TAO_Connection_Handler;
class TAO_Transport;
class TAO_LF_Multi_Event;
class TAO_LF_Event;
/**
* @class TAO_Connect_Strategy
*
* @brief Define the interface for the connect strategy, i.e. the
* algorithm that controls how does the ORB establishes remote
* connections.
*
* The thread that establishes remote connections can either make a
* blocking or a non-blocking connect. The strategy to wait for the
* connection completion can also be different.
*
* This strategy controls how does the ORB schedules and waits for
* connection completion.
*/
class TAO_Export TAO_Connect_Strategy
{
public:
/// Constructor
TAO_Connect_Strategy (TAO_ORB_Core *orb);
/// Destructor
virtual ~TAO_Connect_Strategy (void);
/// Obtain the synch options that can be passed to ACE_Connector
/* Return the synch option for the connector, based on the timeout
* and the strategy in place. ACE_Connectors behavior can be altered
* by passing the right ACE_Synch_Options to the connect () call.
*/
virtual void synch_options (ACE_Time_Value *val,
ACE_Synch_Options &opt) = 0;
/// Wait for the connection to be completed till a timeout occurs.
/* If the connection establishment fails the state within the
* connection handler is set appropriately.
*/
int wait (TAO_Connection_Handler *ch, ACE_Time_Value *val);
int wait (TAO_Transport *t, ACE_Time_Value *val);
/// Wait for one of many connections to complete. Returns when one
/// succeeds or all fail.
int wait (TAO_LF_Multi_Event *ev, ACE_Time_Value *val);
/// Do a quick check to see if any connections are complete. This
/// does the same as the wait with an explicit time value of 0.
int poll (TAO_LF_Multi_Event *ev);
protected:
/// This is the method that does all the real interesting stuff.
virtual int wait_i (TAO_LF_Event *ev,
TAO_Transport *t,
ACE_Time_Value *val) = 0;
/// Cached copy of the ORB core pointer
TAO_ORB_Core * const orb_core_;
};
TAO_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /*TAO_CONNECT_STRATEGY_H*/
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