/usr/include/tao/Leader_Follower.inl is in libtao-dev 6.0.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 | // -*- C++ -*-
//
// $Id: Leader_Follower.inl 91697 2010-09-09 18:32:55Z johnnyw $
// ****************************************************************
#include "tao/ORB_Core_TSS_Resources.h"
#include "tao/ORB_Core.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_INLINE
TAO_Leader_Follower::TAO_Leader_Follower (TAO_ORB_Core* orb_core,
TAO_New_Leader_Generator *new_leader_generator)
: orb_core_ (orb_core),
reverse_lock_ (lock_),
leaders_ (0),
clients_ (0),
reactor_ (0),
client_thread_is_leader_ (0),
event_loop_threads_waiting_ (0),
event_loop_threads_condition_ (lock_),
new_leader_generator_ (new_leader_generator)
{
}
ACE_INLINE TAO_ORB_Core_TSS_Resources *
TAO_Leader_Follower::get_tss_resources (void) const
{
return this->orb_core_->get_tss_resources ();
}
ACE_INLINE int
TAO_Leader_Follower::follower_available (void) const
{
return !this->follower_set_.is_empty ();
}
ACE_INLINE void
TAO_Leader_Follower::no_leaders_available (void)
{
if (this->new_leader_generator_)
this->new_leader_generator_->no_leaders_available ();
}
ACE_INLINE int
TAO_Leader_Follower::elect_new_leader (void)
{
if (this->leaders_ == 0)
{
if (this->event_loop_threads_waiting_)
{
return this->event_loop_threads_condition_.broadcast ();
}
else if (this->follower_available ())
{
return this->elect_new_leader_i ();
}
else
{
this->no_leaders_available ();
}
}
return 0;
}
ACE_INLINE int
TAO_Leader_Follower::set_event_loop_thread (ACE_Time_Value *max_wait_time)
{
TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
// Make sure that there is no other client thread run the show. If
// we are the client thread running the show, then it is ok.
if (this->client_thread_is_leader_ &&
tss->client_leader_thread_ == 0)
{
int result =
this->wait_for_client_leader_to_complete (max_wait_time);
if (result != 0)
return result;
}
// If <event_loop_thread_> == 0 and <client_leader_thread_> == 0, we
// are running the event loop for the first time. Therefore,
// increment the leaders. Otherwise, simply increment
// <event_loop_thread_> since either (a) if <event_loop_thread_> !=
// 0 this is a nested call to the event loop, or (b)
// <client_leader_thread_> != 0 this is a call to the event loop
// while we are a client leader.
if (tss->event_loop_thread_ == 0 &&
tss->client_leader_thread_ == 0)
++this->leaders_;
++tss->event_loop_thread_;
return 0;
}
ACE_INLINE void
TAO_Leader_Follower::reset_event_loop_thread_i (TAO_ORB_Core_TSS_Resources *tss)
{
// Always decrement <event_loop_thread_>. If <event_loop_thread_>
// reaches 0 and we are not a client leader, we are done with our
// duties of running the event loop. Therefore, decrement the
// leaders. Otherwise, we just got done with a nested call to the
// event loop or a call to the event loop when we were the client
// leader.
--tss->event_loop_thread_;
if (tss->event_loop_thread_ == 0 &&
tss->client_leader_thread_ == 0)
--this->leaders_;
}
ACE_INLINE void
TAO_Leader_Follower::reset_event_loop_thread (void)
{
TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
if (tss->event_loop_thread_ > 0)
this->reset_event_loop_thread_i (tss);
}
ACE_INLINE TAO_SYNCH_MUTEX &
TAO_Leader_Follower::lock (void)
{
return this->lock_;
}
ACE_INLINE void
TAO_Leader_Follower::set_upcall_thread (void)
{
TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
if (tss->event_loop_thread_ > 0)
{
ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, this->lock ());
this->reset_event_loop_thread_i (tss);
this->elect_new_leader ();
}
}
ACE_INLINE int
TAO_Leader_Follower::leader_available (void) const
{
return this->leaders_ != 0;
}
ACE_INLINE void
TAO_Leader_Follower::set_client_leader_thread (void)
{
TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
++this->leaders_;
++this->client_thread_is_leader_;
++tss->client_leader_thread_;
}
ACE_INLINE void
TAO_Leader_Follower::reset_client_leader_thread (void)
{
TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
--tss->client_leader_thread_;
--this->leaders_;
--this->client_thread_is_leader_;
}
ACE_INLINE int
TAO_Leader_Follower::is_client_leader_thread (void) const
{
TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
return tss->client_leader_thread_ != 0;
}
ACE_INLINE void
TAO_Leader_Follower::add_follower (TAO_LF_Follower *follower)
{
this->follower_set_.push_back (follower);
}
ACE_INLINE void
TAO_Leader_Follower::remove_follower (TAO_LF_Follower *follower)
{
this->follower_set_.remove (follower);
}
ACE_INLINE ACE_Reverse_Lock<TAO_SYNCH_MUTEX> &
TAO_Leader_Follower::reverse_lock (void)
{
return this->reverse_lock_;
}
ACE_INLINE int
TAO_Leader_Follower::has_clients (void) const
{
return this->clients_;
}
ACE_INLINE void
TAO_Leader_Follower::set_new_leader_generator(TAO_New_Leader_Generator *new_leader_generator)
{
this->new_leader_generator_ = new_leader_generator;
}
// ****************************************************************
ACE_INLINE
TAO_LF_Client_Thread_Helper::TAO_LF_Client_Thread_Helper (TAO_Leader_Follower &leader_follower)
: leader_follower_ (leader_follower)
{
this->leader_follower_.set_client_thread ();
}
ACE_INLINE
TAO_LF_Client_Thread_Helper::~TAO_LF_Client_Thread_Helper (void)
{
this->leader_follower_.reset_client_thread ();
}
ACE_INLINE
TAO_LF_Client_Leader_Thread_Helper::TAO_LF_Client_Leader_Thread_Helper (TAO_Leader_Follower &leader_follower)
: leader_follower_ (leader_follower)
{
this->leader_follower_.set_client_leader_thread ();
}
ACE_INLINE
TAO_LF_Client_Leader_Thread_Helper::~TAO_LF_Client_Leader_Thread_Helper (void)
{
this->leader_follower_.reset_client_leader_thread ();
}
TAO_END_VERSIONED_NAMESPACE_DECL
|