This file is indexed.

/usr/include/trilinos/SteepestDescent.hpp is in libtrilinos-dev 10.4.0.dfsg-1ubuntu2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
/* ***************************************************************** 
    MESQUITE -- The Mesh Quality Improvement Toolkit

    Copyright 2004 Sandia Corporation and Argonne National
    Laboratory.  Under the terms of Contract DE-AC04-94AL85000 
    with Sandia Corporation, the U.S. Government retains certain 
    rights in this software.

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License 
    (lgpl.txt) along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
    diachin2@llnl.gov, djmelan@sandia.gov, mbrewer@sandia.gov, 
    pknupp@sandia.gov, tleurent@mcs.anl.gov, tmunson@mcs.anl.gov      
   
  ***************************************************************** */
/*!
  \file   SteepestDescent.hpp
  \brief  

  The SteepestDescent Class implements the steepest descent algorythm in
  order to move a free vertex to an optimal position given an
  ObjectiveFunction object and a QaulityMetric object.

  \author Thomas Leurent
  \date   2002-06-13
*/

#ifndef Mesquite_SteepestDescent_hpp 
#define Mesquite_SteepestDescent_hpp

#include "Mesquite.hpp"
#include "VertexMover.hpp"
#include "PatchSetUser.hpp"

namespace MESQUITE_NS
{
  class ObjectiveFunction;

  /*! \class SteepestDescent

      This is a very basic implementation of the steepest descent optimization algorythm.
      It works on patches of any size but the step size is hard-wired.
      Obvisouly, this is for testing purposed only. */ 
  class SteepestDescent : public VertexMover, public PatchSetUser
  {
  public:
    MESQUITE_EXPORT 
    SteepestDescent(ObjectiveFunction* of, bool Nash = true);

    MESQUITE_EXPORT virtual
    ~SteepestDescent() { }
    
    MESQUITE_EXPORT virtual
    std::string get_name() const;
    
    MESQUITE_EXPORT virtual
    PatchSet* get_patch_set();
    
    MESQUITE_EXPORT
    bool project_gradient() const 
      { return projectGradient; }
    
    MESQUITE_EXPORT
    void project_gradient( bool yesno ) 
      { projectGradient = yesno; }
    
    //bool cosine_projection_step() const 
    //  { return cosineStep; }
    //
    //void cosine_projection_step( bool yesno ) 
    //  { cosineStep = yesno; }
    
  protected:
    MESQUITE_EXPORT virtual
    void initialize( PatchData &pd, MsqError &err );
    MESQUITE_EXPORT virtual
    void optimize_vertex_positions( PatchData &pd, MsqError &err );
    MESQUITE_EXPORT virtual
    void initialize_mesh_iteration( PatchData &pd, MsqError &err );
    MESQUITE_EXPORT virtual
    void terminate_mesh_iteration( PatchData &pd, MsqError &err );
    MESQUITE_EXPORT virtual
    void cleanup();
  
  private:
    bool projectGradient;
    //bool cosineStep;
  };
  
}

#endif