/usr/include/tulip/Rectangle.h is in libtulip-dev 3.1.2-2.3ubuntu3.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | //-*-c++-*-
/**
Authors: David Auber, Patrick Mary, Morgan Mathiaut
from the LaBRI Visualization Team
Email : auber@tulip-software.org
Last modification : 13/03/2009
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
*/
//@TLPGEOLICENCE#
#ifndef TLP_GEO_RECTANGLE_H
#define TLP_GEO_RECTANGLE_H
#include <tulip/Vector.h>
namespace tlp {
/**
* \addtogroup basic
*/
/*@{*/
/**
* \brief class for rectangle
*
* Enables to both create and manipulate a rectangle
*
* Author : <a href="mailto:auber@tulip-software.org>David Auber</A>
* Version 0.0.1 24/01/2003
*/
template<typename Obj>
struct Rectangle : public Array<Vector<Obj,2>,2> {
/**
* Returns true if r intersect "this".
*/
bool intersect(const Rectangle &r) const {
return (*this)[0][0]<r[1][0] && (*this)[1][0]>r[0][0] && (*this)[0][1]<r[1][1] && (*this)[1][1]>r[0][1];
}
/**
* Translate "this" by vector v
*/
void translate(const tlp::Vector<Obj,2> &v) {
(*this)[0]+=v;
(*this)[1]+=v;
}
};
/*@}*/
}
//#include "cxx/Rectangle.cxx"
#endif
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