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//-*-c++-*-
/**
 Authors: David Auber, Patrick Mary, Morgan Mathiaut
 from the LaBRI Visualization Team
 Email : auber@tulip-software.org
 Last modification : 13/03/2009 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by  
 the Free Software Foundation; either version 2 of the License, or     
 (at your option) any later version.
*/
#ifndef GL_CONVEX_HULL_H
#define GL_CONVEX_HULL_H

#include <vector>
#include <tulip/BoundingBox.h>
#include <tulip/Graph.h>
#include <tulip/Color.h>
#include <tulip/Coord.h>

#include "tulip/GlComposite.h"

namespace tlp {

  class ConvexHullItem;

  /** \brief Class used to represent ConvexHull
   *
   * Class used to represent ConvexHull. GlHierarchyConvexHull class use this to create all convexHull of the graph
   */
  class TLP_GL_SCOPE GlConvexHull: public GlComposite {
  public:

    /**
     * Default constructor
     */
    GlConvexHull() {}

    /**
     * Build a Polygon with the convex hull of points
     */
    GlConvexHull(const std::vector<Coord> &points,
		 const std::vector<Color> &fillColors,
		 const std::vector<Color> &outlineColors,
		 const bool filled,
		 const bool outlined,
		 const std::string &name,
		 bool computeHull=true);

    virtual ~GlConvexHull() {}

    /**
     * Function used to visit composite's children
     */
    virtual void acceptVisitor(GlSceneVisitor *visitor) {
      visitor->visit(this);
      GlComposite::acceptVisitor(visitor);
    }


    /**
     * Retrun the name of this convex hull
     */
    std::string getName() {return _name;}

    /**
     * Draw the convexHull
     */
    virtual void draw(float lod,Camera *camera);

    /**
     * Static function who build a hierarchy of convexHull with the given graph
     */
    static ConvexHullItem *buildConvexHullsFromHierarchy(Graph *graph,
							std::vector<Color> fColors,
							std::vector<Color> oColors,
							bool deduceFromChilds = true,
							Graph *root = 0,
							unsigned int depth = 0);

    /**
     * Translate entity
     */
    virtual void translate(const Coord& mouvement);

    /**
     * Get the data in XML form
     */
    void getXML(xmlNodePtr rootNode);

    /**
     * Set the data with XML
     */
    void setWithXML(xmlNodePtr rootNode);

  protected:
    std::vector<Coord> _points;
    std::vector<Color> _fillColors;
    std::vector<Color> _outlineColors;
    bool _filled;
    bool _outlined;
    std::string _name;
  };

  struct ConvexHullItem {
    GlConvexHull* hull;
    std::string name;
    std::vector<ConvexHullItem *> children;
  };

}
#endif