/usr/include/tulip/GlDisplayListManager.h is in libtulip-ogl-dev 3.1.2-2.3ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/**
Authors: David Auber, Patrick Mary, Morgan Mathiaut
from the LaBRI Visualization Team
Email : auber@tulip-software.org
Last modification : 13/03/2009
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
*/
#ifndef Tulip_GLDISPLAYLISTMANAGER_H
#define Tulip_GLDISPLAYLISTMANAGER_H
#include <map>
#include <cassert>
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#include <string>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <tulip/tulipconf.h>
namespace tlp {
/** \brief Singleton used to manage OpenGl display list
*
* Singleton used to manage OpenGl display list.
* First createInst must be call.
*/
class TLP_GL_SCOPE GlDisplayListManager {
typedef std::map<std::string,GLuint> DisplayListMap;
typedef std::map<unsigned long, DisplayListMap> ContextAndDisplayListMap;
public:
/**
* Return the current instance. If instance doesn't exist, create it.
*/
static GlDisplayListManager &getInst() {
if(!inst)
inst=new GlDisplayListManager();
return *inst;
}
/**
* Change OpenGl context because display list can't be shared in different context
*/
void changeContext(unsigned long context);
/**
* remove context
*/
void removeContext(unsigned long context);
/**
* Begin to record a new display list with name : name
*/
bool beginNewDisplayList(const std::string& name);
/**
* End the current record of display list
*/
void endNewDisplayList();
/**
* Call display list with name : name
*/
bool callDisplayList(const std::string& name);
private:
/**
* Private constructor for singleton
*/
GlDisplayListManager() {}
unsigned long currentContext;
static GlDisplayListManager* inst;
ContextAndDisplayListMap displayListMap;
};
}
#endif // Tulip_GLDISPLAYLISTMANAGER_H
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