/usr/include/tulip/GlSphere.h is in libtulip-ogl-dev 3.1.2-2.3ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/**
Authors: David Auber, Patrick Mary, Morgan Mathiaut
from the LaBRI Visualization Team
Email : auber@tulip-software.org
Last modification : 13/03/2009
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
*/
#ifndef Tulip_GLSPHERE_H
#define Tulip_GLSPHERE_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <tulip/tulipconf.h>
#include <tulip/Coord.h>
#include <tulip/Color.h>
#include "tulip/GlSimpleEntity.h"
namespace tlp {
class TLP_GL_SCOPE GlSphere : public GlSimpleEntity {
public:
GlSphere() {}
/**
* Create a sphere with a position, a radius a fill color and multiple rotation (if you want)
*/
GlSphere(const Coord &position,float radius,const Color &color=Color(0,0,0,255),float rotX=0,float rotY=0,float rotZ=0);
/**
* Create a sphere with a position, a radius, a texture, an alphe and multiple rotation (if you want)
*/
GlSphere(const Coord &position,float radius,const std::string& textureFile,int alpha=255,float rotX=0,float rotY=0,float rotZ=0);
/**
* Draw the sphere
*/
virtual void draw(float lod,Camera *camera);
/**
* Translate entity
*/
virtual void translate(const Coord& mouvement);
/**
* Function to export data in XML
*/
virtual void getXML(xmlNodePtr rootNode);
/**
* Function to set data with XML
*/
virtual void setWithXML(xmlNodePtr rootNode);
private:
Coord position;
float radius;
Color color;
std::string textureFile;
Coord rot;
};
}
#endif // Tulip_GLSCENE_H
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