/usr/include/tulip/MouseEdgeBendEditor.h is in libtulip-qt4-dev 3.1.2-2.3ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/**
Authors: David Auber, Patrick Mary, Morgan Mathiaut
from the LaBRI Visualization Team
Email : auber@tulip-software.org
Last modification : 13/03/2009
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
*/
#ifndef MOUSEEDGEBENDEDITION_H
#define MOUSEEDGEBENDEDITION_H
#include <vector>
#include <tulip/GlCircle.h>
#include <tulip/Observable.h>
#include <tulip/GWInteractor.h>
/** \addtogroup Mouse_interactor */
/*@{*/
namespace tlp {
/// This interactor allows to move/add/delete EdgeBends
class TLP_QT_SCOPE MouseEdgeBendEditor:public Interactor {
public:
MouseEdgeBendEditor();
~MouseEdgeBendEditor() {if(glMainWidget)glMainWidget->getScene()->getSelectionLayer()->deleteGlEntity("EdgeBendEditorComposite");}
bool compute(GlMainWidget *glMainWidget);
bool draw(GlMainWidget *);
bool eventFilter(QObject *, QEvent *);
Interactor *clone() { return new MouseEdgeBendEditor(); }
private:
enum EditOperation { NONE_OP=0, TRANSLATE_OP, NEW_OP, DELETE_OP};
enum OperationTarget { COORD = 0, SIZE, COORD_AND_SIZE};
Graph *_graph;
GlMainWidget* glMainWidget;
LayoutProperty *_layout;
BooleanProperty *_selection;
DoubleProperty *_rotation;
SizeProperty *_sizes;
LayoutProperty *_copyLayout;
SizeProperty *_copySizes;
DoubleProperty *_copyRotation;
void initProxies(GlMainWidget *glMainWidget);
void saveInfo();
void restoreInfo();
void initEdition();
void undoEdition();
void stopEdition();
EditOperation operation;
OperationTarget mode;
Coord editPosition;
std::vector<tlp::GlCircle> circles;
std::vector<Coord> coordinates;
tlp::GlCircle basicCircle;
tlp::GlComposite circleString;
std::vector <GlEntity * > select;
edge mEdge;
Coord start, end;
std::string theCircle;
bool belong(Coord, Coord, Coord, GlMainWidget*);
bool computeBendsCircles(GlMainWidget*);
void mMouseTranslate(double, double, GlMainWidget*);
void mMouseDelete();
void mMouseCreate(double, double, GlMainWidget*);
};
}
/*@}*/
#endif
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