/usr/include/VTKEdge/vtkKWEVBOTStripsPainter.h is in libvtkedge-dev 0.2.0~20110819-1build2.
This file is owned by root:root, with mode 0o644.
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// This file is part of VTKEdge. See vtkedge.org for more information.
//
// Copyright (c) 2010 Kitware, Inc.
//
// VTKEdge may be used under the terms of the BSD License
// Please see the file Copyright.txt in the root directory of
// VTKEdge for further information.
//
// Alternatively, you may see:
//
// http://www.vtkedge.org/vtkedge/project/license.html
//
//
// For custom extensions, consulting services, or training for
// this or any other Kitware supported open source project, please
// contact Kitware at sales@kitware.com.
//
//
//=============================================================================
// .NAME vtkVBOLinesPainter - this painter paints triangle strips using vertex
// buffer objects to increase data transfer speeds.
// .SECTION Description
// This painter tries to paint triangle strips efficiently. Data are
// transfered in bulk to vertex buffer objects and then rendered from
// these buffers. If vertex buffer objects are not supported, or if
// they cannot be allocated, then this renderer cannot render the
// primitive and will propagate the request to the delegate painter.
// Requests to Render any other primitive are ignored and not passed
// to the delegate painter, if any. If this class is able to render
// the primitive, the render request is not propagated to the delegate
// painter. Cell attributes are not supported.
#ifndef __vtkKWEVBOTStripsPainter_h
#define __vtkKWEVBOTStripsPainter_h
#include "VTKEdgeConfigure.h" // include configuration header
#include "vtkTStripsPainter.h"
class vtkKWEVertexBufferObject;
class vtkRenderWindow;
class VTKEdge_RENDERING_EXPORT vtkKWEVBOTStripsPainter : public vtkTStripsPainter
{
public:
static vtkKWEVBOTStripsPainter* New();
vtkTypeRevisionMacro(vtkKWEVBOTStripsPainter, vtkTStripsPainter);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Delete VBOs
virtual void ReleaseGraphicsResources(vtkWindow* w);
//BTX
protected:
vtkKWEVBOTStripsPainter();
~vtkKWEVBOTStripsPainter();
// Description:
// The actual rendering happens here. VBOs are generated if
// necessary, data is copied to the VBOs, and the primitive is drawn.
virtual int RenderPrimitive(unsigned long flags, vtkDataArray* n,
vtkUnsignedCharArray* c, vtkDataArray* t,
vtkRenderer* ren);
// Description:
// Copy data (points, normals, colors, tcoords, indices) to the
// VBOs. Calls GenerateVBOs to make sure that the VBOs have not
// been generated. Returns nonzero if all data was updated
// successfully. It is probably a good idea to call
// ReleaseGraphicsResources if this call is not successful.
virtual bool UpdateGraphicsResources(unsigned long idx, vtkDataArray* n,
vtkUnsignedCharArray* c,
vtkDataArray* t,
vtkRenderer* ren);
vtkKWEVertexBufferObject* PointIDs;
vtkKWEVertexBufferObject* PointCoordinates;
vtkKWEVertexBufferObject* PointColors;
vtkKWEVertexBufferObject* PointNormals;
vtkKWEVertexBufferObject* PointTCords;
vtkWeakPointer<vtkRenderWindow> LastContext;
private:
vtkKWEVBOTStripsPainter(const vtkKWEVBOTStripsPainter&); // Not implemented.
void operator=(const vtkKWEVBOTStripsPainter&); // Not implemented.
//ETX
};
#endif
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