This file is indexed.

/usr/include/Wt/Dbo/ptr is in libwtdbo-dev 3.1.10-1ubuntu2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
// This may look like C code, but it's really -*- C++ -*-
/*
 * Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
 *
 * See the LICENSE file for terms of use.
 */
#ifndef WT_DBO_DBO_PTR_H_
#define WT_DBO_DBO_PTR_H_

#include <string>
#include <Wt/Dbo/SqlTraits>

#include <boost/utility/enable_if.hpp>
#include <boost/type_traits/is_base_of.hpp>

namespace Wt {

  /*! \brief Namespace for the \ref dbo
   */
  namespace Dbo {


class Session;
class SqlStatement;
class SaveBaseAction;


namespace Impl {

  extern WTDBO_API std::size_t ifind(const std::string& s, const std::string& needle);

  struct WTDBO_API ParameterBase {
    virtual ~ParameterBase();
    virtual ParameterBase *clone() const = 0;
    virtual void bind(SaveBaseAction& binder) = 0;
  };

  template <typename T>
  struct Parameter : ParameterBase {
    Parameter(const T& v) : v_(v) { }

    virtual Parameter<T> *clone() const;
    virtual void bind(SaveBaseAction& binder);

  private:
    T v_;
  };

  template<int N>
  struct Parameter<const char [N]> : Parameter<const char *> 
  {
    Parameter(char const *v) : Parameter<const char *>(v) { }
  };
  template<int N>
  struct Parameter<char [N]> : Parameter<const char *> 
  {
    Parameter(char const *v) : Parameter<const char *>(v) { }
  };
  
} // namespace Impl

class WTDBO_API MetaDboBase
{
public:
  enum State {
    // dbo state (also works with bitwise or)
    New = 0x000,
    Persisted = 0x001,
    Orphaned = 0x002,

    // flags
    NeedsDelete = 0x010,
    NeedsSave = 0x020,

    DeletedInTransaction = 0x100,
    SavedInTransaction = 0x200,

    TransactionState = (SavedInTransaction | DeletedInTransaction)
  };

  MetaDboBase(int version, int state, Session *session)
    : session_(session), version_(version), state_(state), refCount_(0)
  { }

  virtual ~MetaDboBase();

  virtual void flush() = 0;
  virtual void bindId(SqlStatement *statement, int& column) = 0;
  virtual void bindId(std::vector<Impl::ParameterBase *>& parameters) = 0;
  virtual void setAutogeneratedId(long long id) = 0;

  void setVersion(int version) { version_ = version; }
  int version() const { return version_; }

  void setSession(Session *session) { session_ = session; }
  Session *session() { return session_; }

  /*
   * Returns whether the object was not in the database prior
   * to the current transaction.
   */
  bool isNew() const { return 0 == (state_ & Persisted); }
  bool isPersisted() const
    { return 0 != (state_ & (Persisted | SavedInTransaction)); }
  bool isOrphaned() const { return 0 != (state_ & Orphaned); }
  bool isDeleted() const
    { return 0 != (state_ & (NeedsDelete | DeletedInTransaction)); }

  bool isDirty() const { return 0 != (state_ & NeedsSave); }
  bool inTransaction() const { return 0 != (state_ & 0xF00); }

  bool savedInTransaction() const
    { return 0 != (state_ & SavedInTransaction); }
  bool deletedInTransaction() const
    { return 0 != (state_ & DeletedInTransaction); }

  void setState(State state);

  void setDirty();
  void remove();

  void setTransactionState(State state);
  void resetTransactionState();

  void incRef();
  void decRef();

private:
  Session *session_;
  int version_;

protected:
  int state_;
  int refCount_;

  void checkNotOrphaned();
};

/*! \class dbo_default_traits Wt/Dbo/Dbo Wt/Dbo/Dbo
 *  \brief Default traits for a class mapped with %Wt::%Dbo.
 * 
 * This class provides the default traits. It is convenient (and
 * future proof) to inherit these default traits when customizing the
 * traits for one particular class.
*
 * \ingroup dbo
 */
struct dbo_default_traits 
{
  /*! \brief Type of the primary key.
   *
   * The default corresponds to a surrogate key, which is <tt>long
   * long</tt>.
   */
  typedef long long IdType;

  /*! \brief Returns the sentinel value for a \c null id.
   *
   * The default implementation returns -1.
   */
  static IdType invalidId() { return -1; }

  /*! \brief Returns the database field name for the surrogate primary key.
   *
   * The default surrogate id database field name is <tt>"id"</tt>.
   */
  static const char *surrogateIdField() { return "id"; }

  /*! \brief Configures the optimistic concurrency version field.
   *
   * By default, optimistic concurrency locking is enabled using a
   * <tt>"version"</tt> field.
   */
  static const char *versionField() { return "version"; }
};

/*! \class dbo_traits Wt/Dbo/Dbo Wt/Dbo/Dbo
 *  \brief Traits for a class mapped with %Wt::%Dbo.
 *
 * The traits class provides some of the mapping properties related to
 * the primary key and optimistic concurrency locking using a version
 * field.
 *
 * See dbo_default_traits for default values.
 *
 * The following example changes the surrogate id field name for a
 * class <tt>Foo</tt> from the default <tt>"id"</tt> to
 * <tt>"foo_id"</tt>:
 *
 * \code
 * namespace Wt {
 *   namespace Dbo {
 *
 *     template<>
 *     struct dbo_traits<Foo>
 *     {
 *        static const char *surrogateIdField() { return "foo_id"; }
 *     };
 *   }
 * }
 * \endcode
 *
 * \ingroup dbo
*/
template <class C>
struct dbo_traits : public dbo_default_traits
{
#ifdef DOXYGEN_ONLY
  /*! \brief Type of the primary key.
   *
   * This indicates the type of the primary key, which needs to be
   * <tt>long long</tt> for a surrogate id, but can be any type
   * supported by Wt::Dbo::field() (including composite types) for a
   * natural primary key.
   *
   * The following operations need to be supported for an id value:
   *
   *  - <i>default constructor</i>
   *  - <i>copy constructor</i>
   *  - serialization to a string (for formatting an error message in exceptions)
   *    : <tt>std::ostream << id</tt>
   *  - comparison operator (for use as a key in a std::map): <tt>id == id</tt>
   *  - less than operator (for use as a key in a std::map): <tt>id < id</tt>
   *
   * Only the default <tt>long long</tt> is supported for an
   * auto-incrementing surrogate primary key. You need to change the
   * default key type typically in conjuction with specifying a natural id,
   * see Wt::Dbo::id().
   *
   * The following example illustrates how to prepare a type to be
   * usable as a composite id type:
   *
   * \code
   * struct Coordinate {
   *   int x, y;
   *
   *   Coordinate()
   *     : x(-1), y(-1) { }
   *
   *   bool operator== (const Coordinate& other) const {
   *     return x == other.x && y == other.y;
   *   }
   *
   *   bool operator< (const Coordinate& other) const {
   *     if (x < other.x)
   *       return true;
   *     else if (x == other.x)
   *       return y < other.y;
   *     else
   *       return false;
   *   }
   * };
   * 
   * std::ostream& operator<< (std::ostream& o, const Coordinate& c)
   * {
   *   return o << "(" << c.x << ", " << c.y << ")";
   * }
   * 
   * namespace Wt {
   *   namespace Dbo {
   * 
   *     template <class Action>
   *     void field(Action& action, Coordinate& coordinate, const std::string& name, int size = -1)
   *     {
   *       field(action, coordinate.x, name + "_x");
   *       field(action, coordinate.y, name + "_y");
   *     }
   *   }
   * }
   * \endcode
   */
  typedef YourIdType IdType;

  /*! \brief Returns the sentinel value for a \c null id.
   *
   * When used as a foreign key, this value is used to represent a \c
   * null value.
   */
  static IdType invalidId();

  /*! \brief Configures the surrogate primary key field.
   *
   * Returns the field name which is the surrogate primary key,
   * corresponding to the object's id.
   *
   * You can disable this auto-incrementing surrogate id by returning
   * \c 0 instead. In that case you will need to define a natural id
   * for your class using Wt::Dbo::id().
   */
  static const char *surrogateIdField();

  /*! \brief Configures the optimistic concurrency version field.
   *
   * Optimistic concurrency locking is used to detect concurrent
   * updates by an object from multiple sessions. On each update, the
   * version of a record is at the same time checked (to see if it
   * matches the version of the record that was read), and
   * incremented. A StaleObjectException is thrown if a record was
   * modified by another session since it was read.
   *
   * This method must return the database field name used for this
   * version field.
   *
   * You can disable optimistic locking using a version field all
   * together for your class by returning \c 0 instead.
   */
  static const char *versionField();
#endif // DOXYGEN_ONLY
};

/*
  Manages a single object.
 */
template <class C>
class MetaDbo : public MetaDboBase
{
public:
  typedef typename dbo_traits<C>::IdType IdType;

  MetaDbo(C *obj);
  virtual ~MetaDbo();

  virtual void flush();
  virtual void bindId(SqlStatement *statement, int& column);
  virtual void bindId(std::vector<Impl::ParameterBase *>& parameters);
  virtual void setAutogeneratedId(long long id);

  void purge();
  void reread();
  void transactionDone(bool success);

  C *obj();
  void setObj(C *obj);

  void setId(const IdType& id) { id_ = id; }
  IdType id() const { return id_; }

private:
  C     *obj_;
  IdType id_;

  MetaDbo(const IdType& idType, int version, int state, Session& session,
	  C *obj);

  void doLoad();
  void prune();

  friend class Session;
};

template <class C, class Enable = void>
struct DboHelper
{
  static void setMeta(C& c, MetaDboBase *m) { }
};

template <class C> class ptr;

/*! \class Dbo Wt/Dbo/Dbo Wt/Dbo/Dbo
 *  \brief A base class for database objects.
 *
 * The only requirement for a class to be be persisted is to have a \c
 * persist() method. In some cases however, it may be convenient to be
 * able to access database information of an object, such as its
 * database id and its session, from the object itself.
 *
 * By deriving your database class directly or indirectly from this
 * class, you can have access to its id() and session(). This will increase
 * the size of your object with one pointer.
 *
 * The following example shows a skeleton for a database object
 * which has access to its own id and session information:
 *
 * \code
 * class Cat : public Wt::Dbo::Dbo {
 * public:
 *   template <class Action>
 *   void persist(Action& a) { }
 * };
 * \endcode
 *
 * Compare this to the skeleton for a minimum valid database class:
 *
 * \code
 * class Cat {
 * public:
 *   template <class Action>
 *   void persist(Action& a) { }
 * };
 * \endcode
 *
 * \ingroup dbo
 */
template <class C>
class Dbo
{
public:
  /*! \brief Constructor.
   */
  Dbo();

  /*! \brief Returns the database id.
   *
   * Returns the database id of this object, or
   * Wt::Dbo::dbo_traits<C>::invalidId() if the object is associated
   * with a session or not yet stored in the database.
   */
  typename dbo_traits<C>::IdType id() const;

  /*! \brief Returns the session.
   *
   * Returns the session to which this object belongs, or 0 if the object
   * is not associated with a session.
   */
  Session *session() const;

  /*! \brief Marks the object as modified.
   *
   * When accessing a database object using ptr.modify(), the object
   * is marked as dirty. Any intermediate query will however flush the
   * current transaction and other changes within a member method will
   * not be recorded.
   *
   * You can call this method to achieve the same as ptr.modify() but
   * from within member methods.
   */
  void setDirty();

  /*! \brief Returns a dbo::ptr to this object.
   *
   * The returned pointer points to the current object only if there
   * exists at least one other pointer to the object. Otherwise it
   * returns a \c null ptr.
   *
   * This means that in practice you should adopt the habit of wrapping
   * a newly created database object directly in a ptr (and perhaps also
   * add it to a session):
   */
  ptr<C> self() const;
  
private:
  MetaDbo<C> *meta_;

  template <class D, class Enable> friend struct DboHelper;
};

template <class C>
struct DboHelper<C, typename boost::enable_if<boost::is_base_of<Dbo<C>, C> >::type>
{
  static void setMeta(C& obj, MetaDbo<C> *m) { obj.meta_ = m; }
};

class WTDBO_API ptr_base
{
public:
  ptr_base() { }
  virtual ~ptr_base();

  virtual void transactionDone(bool success) = 0;
};

template <class C>
std::ostream& operator<< (std::ostream& o, const ptr<C>& ptr);

/*! \defgroup dbo Database Objects (Dbo)
 *  \brief An implemenation of an Object Relational Mapping layer.
 *
 * For an introduction, see the <a
 * href="../../tutorial/dbo/tutorial.html">tutorial</a>.
 */

/*! \class ptr Wt/Dbo/ptr Wt/Dbo/ptr
 *  \brief A smart pointer for database objects.
 *
 * This smart pointer class implements a reference counted shared
 * pointer for database objects, which also keeps tracking of
 * synchronization between the in-memory copy and the database
 * copy. You should always use this pointer class to reference a database
 * object.
 *
 * Unlike typical C++ data structures, classes mapped to database
 * tables do not have clear ownership relationships. Therefore, the
 * conventional ownership-based memory allocation/deallocation does
 * not work naturally for database classes.
 *
 * A pointer may point to a <i>transient</i> object or a
 * <i>persisted</i> object. A persisted object has a corresponding
 * copy in the database while a transient object is only present in
 * memory. To persist a new object, use Session::add(). To make a
 * persisted object transient, use remove().
 *
 * Unlike a typical smart pointer, this pointer only allows read
 * access to the underlying object by default. To modify the object,
 * you should explicitly use modify(). This is used to mark the
 * underyling object as <i>dirty</i> to add it to the queue of objects
 * to be synchronized with the database.
 *
 * The pointer class provides a number of methods to deal with the
 * persistence state of the object:
 * - id(): returns the database id
 * - flush(): forces the object to be synchronized to the database
 * - remove(): deletes the object in the underlying database
 * - reread(): rereads the database copy of the object
 * - purge(): purges the transient version of a non-dirty object.
 *
 * \ingroup dbo
 */
template <class C>
class ptr : public ptr_base
{
public:
  typedef C pointed;

  class mutator
  {
  public:
    mutator(MetaDbo<C> *obj);
    ~mutator();

    C *operator->() const;
    C& operator*() const;
    operator C*() const;

  private:
    MetaDbo<C> *obj_;
  };

  /*! \brief Creates a new pointer.
   *
   * When \p obj is not 0, the pointer points to the new unpersisted
   * object. Use Session::add() to persist the newly created object.
   */
  ptr(C *obj = 0);

  /*! \brief Copy constructor.
   */
  ptr(const ptr<C>& other);

  /*! \brief Destructor.
   *
   * This method will delete the transient copy of the database object if
   * it is not referenced by any other pointer.
   */
  virtual ~ptr();

  /*! \brief Resets the pointer.
   *
   * This is equivalent to:
   * \code
   * p = ptr<C>(obj);
   * \endcode
   */
  void reset(C *obj = 0);

  /*! \brief Assignment operator.
   */
  ptr<C>& operator= (const ptr<C>& other);

  /*! \brief Dereference operator.
   *
   * Note that this operator returns a const copy of the referenced
   * object. Use modify() to get a non-const reference.
   *
   * Since this may lazy-load the underlying database object, you
   * should have an active transaction.
   */
  const C *operator->() const;

  /*! \brief Dereference operator.
   *
   * Note that this operator returns a const copy of the referenced
   * object. Use modify() to get a non-const reference.
   *
   * Since this may lazy-load the underlying database object, you
   * should have an active transaction.
   */
  const C& operator*() const;

  /*! \brief Dereference operator, for writing.
   *
   * Returns the underlying object (or, rather, a proxy for it) with
   * the intention to modify it. The proxy object will mark the object
   * as dirty from its destructor. An involved modification should
   * therefore preferably be implemented as a separate method or
   * function to make sure that the object is marked as dirty after the
   * whole modification:
   * \code
   *   ptr<A> a = ...;
   *   a.modify()->doSomething();
   * \endcode
   *
   * Since this may lazy-load the underlying database object, you
   * should have an active transaction.
   */
#ifdef DOXYGEN_ONLY
  C *modify() const;
#else
  mutator modify() const;
#endif // DOXYGEN_ONLY

  /*! \brief Comparison operator.
   *
   * Two pointers are equal if and only if they reference the same
   * database object.
   */
  bool operator== (const ptr<C>& other) const;

  /*! \brief Comparison operator.
   *
   * Two pointers are equal if and only if they reference the same
   * database object.
   */
  bool operator!= (const ptr<C>& other) const;

  /*! \brief Comparison operator.
   *
   * This operator is implemented to be able to store pointers in
   * std::set or std::map containers.
   */
  bool operator< (const ptr<C>& other) const;

  /*! \brief Checks for null.
   *
   * Returns true if the pointer is pointing to a non-null object.
   */
  operator bool() const;

  /*! \brief Flushes the object.
   *
   * If dirty, the object is synchronized to the database. This will
   * automatically also flush objects that are referenced by this
   * object if needed. The object is not actually committed to the
   * database before the active transaction has been committed.
   *
   * Since this may persist object to the database, you should have an
   * active transaction.
   */
  void flush() const;

  /*! \brief Removes an object from the database.
   *
   * The object is removed from the database, and becomes transient again.
   *
   * Note that the object is not deleted in memory: you can still
   * continue to read and modify the object, but there will no longer
   * be a database copy of the object, and the object will effectively
   * be treated as a new object (which may be re-added to the database
   * at a later point).
   *
   * This is the opposite operation of Session::add().
   */
  void remove();

  /*! \brief Rereads the database version.
   *
   * Rereads a persisted object from the database, discarding any
   * possible changes and updating to the latest database version.
   *
   * This does not actually load the database version, since loading is
   * lazy.
   */
  void reread();

  /*! \brief Purges an object from memory.
   *
   * When the object is not dirty, the memory copy of the object is deleted,
   * and the object will be reread from the database on the next access.
   *
   * Purging an object can be useful to conserve memory, but you should never
   * purge an object while the user is editing if you wish to rely on the
   * optimistick locking for detecting concurrent modifications.
   */
  void purge();

  /*! \brief Returns the object id.
   *
   * This returns dbo_traits<C>::invalidId() for a transient object.
   */
  typename dbo_traits<C>::IdType id() const;

  /*! \brief Returns the object version.
   *
   * This returns -1 for a transient object or when versioning is not
   * enabled.
   */
  int version() const;

protected:
  MetaDbo<C> *obj() const { return obj_; }

private:
  MetaDbo<C> *obj_;

  ptr(MetaDbo<C> *obj);

  void takeObj();
  void freeObj();

  void reset(MetaDboBase *dbo);
  virtual void transactionDone(bool success);
  
  friend class Session;
  friend class SaveBaseAction;
  friend class ToAnysAction;
  friend class FromAnyAction;
  friend class SetReciproceAction;
  friend class Dbo<C>;

  friend std::ostream& operator<< <> (std::ostream& o, const ptr<C>& ptr);
};

template <class C>
struct query_result_traits< ptr<C> >
{
  static void getFields(Session& session,
			std::vector<std::string> *aliases,
			std::vector<FieldInfo>& result);

  static ptr<C> load(Session& session, SqlStatement& statement,
		     int& column);

  static void getValues(const ptr<C>& ptr, std::vector<boost::any>& values);
  static void setValue(const ptr<C>& ptr, int& index, const boost::any& value);

  static ptr<C> create();
  static void add(Session& session, ptr<C>& ptr);
  static void remove(ptr<C>& ptr);
};

  }
}

#endif // WT_DBO_DBO_PTR_H_