/usr/include/libxnee/xnee_callback.h is in libxnee-dev 3.11-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Xnee's Not an Event Emulator
*
* Xnee enables recording and replaying of X protocol data
*
* Copyright (C) 1999, 2000, 2001, 2002, 2003
* 2009 Henrik Sandklef
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or any later version.
*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Boston,
* MA 02110-1301, USA.
****/
/**
* Sets the callback function for Xnee as located in the plugin
* previously loaded with xnee_dlopen. The function tries to
* resolve the name <sym_name> in the plugin lib.
*
* If the funciton could not resolve the name the prevoius
* is still used. It is up to the user to take action if
* resolving the <sym_name> wasn't successfull.
*
* @param xd xnee's main structure
* @param dest where to store the function.
* @param sym_name name of the function to find
* @return int XNEE_OK if successful.
* XNEE_WRONG_PARAMS if type is wrong,
* XNEE_NO_MAIN_DATA if xd is null
*/
int
xnee_set_callback (xnee_data *xd,
callback_ptrptr dest,
const char *sym_name);
/* OLD VERSION
xnee_set_callback (xnee_data *xd,
void (**dest) (XPointer , XRecordInterceptData *),
const char *sym_name);
*/
/**
* Sets the synchronising callback function for Xnee as located
* in the plugin previously loaded with xnee_dlopen. The function
* tries to resolve the name <sym_name> in the plugin lib.
*
* If the funciton could not resolve the name the prevoius
* is still used. It is up to the user to take action if
* resolving the <sym_name> wasn't successfull.
*
* @param xd xnee's main structure
* @param dest where to store the function
* @param sym_name name of the function to find
* @return int XNEE_OK if successful.
* XNEE_WRONG_PARAMS if type is wrong,
* XNEE_NO_MAIN_DATA if xd is null
*/
int
xnee_set_synchronize (xnee_data *xd,
synch_ptrptr dest,
const char *sym_name);
/* OLD VERSION
xnee_set_synchronize (xnee_data *xd,
void (**dest) (xnee_data *xd, int replayed_type, int replayed_nr),
const char *sym_name);
*/
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