/usr/share/pyshared/gamera/plugin.py is in python-gamera 3.3.2-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 | # -*- mode: python; indent-tabs-mode: nil; tab-width: 3 -*-
# vim: set tabstop=3 shiftwidth=3 expandtab:
#
# Copyright (C) 2001-2009 Ichiro Fujinaga, Michael Droettboom,
# Karl MacMillan, and Christoph Dalitz
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
from gamera.args import *
from gamera import paths
from gamera import util
import new, os, os.path, imp, inspect, sys, copy
from types import *
from enums import *
plugin_methods = {}
class PluginModule:
category = None
cpp_namespaces = []
cpp_sources = []
cpp_headers = []
cpp_defines = []
cpp_include_dirs = []
extra_libraries = []
library_dirs = []
define_macros = []
extra_compile_args = []
extra_link_args = []
extra_objects = []
functions = []
pure_python = False
version = "1.0"
author = None
url = None
stable = True
def __init__(self):
for function in self.functions:
function.module = self.__class__
core = __import__("gamera.core")
if core is None:
return
for function in self.functions:
if not isinstance(function, ClassType):
function = function.__class__
function.register()
class Builtin(PluginModule):
author = "Michael Droettboom and Karl MacMillan"
url = "http://dkc.jhu.edu/"
class PluginFunction:
return_type = None
self_type = ImageType(ALL)
args = Args([])
image_types_must_match = 0
testable = 0
feature_function = False
doc_examples = []
category = None
pure_python = False
progress_bar = ""
author = None
add_to_image = True
def get_formatted_argument_list(cls):
return "**%s** (%s)" % (cls.__name__, ', '.join(
[x.rest_repr(True) for x in cls.args.list]))
get_formatted_argument_list = classmethod(get_formatted_argument_list)
def escape_docstring(cls):
if cls.__doc__ is None:
doc = ''
doc = util.dedent(cls.__doc__)
doc = doc.replace("\n", r"\n").replace('"', r'\"')
return r'"%s\n\n%s"' % (cls.get_formatted_argument_list(), doc)
escape_docstring = classmethod(escape_docstring)
def register(cls):
# add_to_image = add_to_image and cls.add_to_image
if cls.return_type != None:
if cls.return_type.name == None:
cls.return_type = copy.copy(cls.return_type)
cls.return_type.name = cls.__name__
if not hasattr(cls, "__call__"):
# This loads the actual C++ function if it is not directly
# linked in the Python PluginFunction class
parts = cls.__module__.split('.')
file = inspect.getfile(cls)
cpp_module_name = '_' + parts[-1]
directory = os.path.split(file)[0]
sys.path.append(directory)
found = imp.find_module(cpp_module_name)
del sys.path[-1]
if found:
module = imp.load_module(cpp_module_name, *found)
if module == None:
return
func = getattr(module, cls.__name__)
elif cls.__call__ is None:
func = None
else:
func = cls.__call__
if type(cls.__call__) == new.instancemethod:
func = cls.__call__.im_func
func.func_doc = ("%s\n\n%s" %
(cls.get_formatted_argument_list(),
util.dedent(cls.__doc__)))
cls.__call__ = staticmethod(func)
if cls.category == None:
category = cls.module.category
else:
category = cls.category
if not category is None and not func is None:
image_type = isinstance(cls.self_type, ImageType)
if image_type:
pixel_types = cls.self_type.pixel_types
else:
pixel_types = [NONIMAGE]
for pixel_type in pixel_types:
if not plugin_methods.has_key(pixel_type):
plugin_methods[pixel_type] = {}
start = plugin_methods[pixel_type]
for subcategory in category.split('/'):
if not start.has_key(subcategory):
start[subcategory] = {}
start = start[subcategory]
start[cls.__name__] = cls
if not func is None and not cls.self_type is None:
cls.self_type.register(cls, func)
register = classmethod(register)
def PluginFactory(name, category=None,
return_type=None,
self_type=ImageType(ALL),
args=None):
from gamera import core
cls = new.classobj(name, (PluginFunction,), {})
if not category is None:
cls.category = category
cls.return_type = return_type
cls.self_type = self_type
if args is None:
cls.args = Args([])
else:
cls.args = args
func = getattr(core.ImageBase, name)
cls.__call__ = func
cls.__doc__ = util.dedent(func.__doc__)
cls.module = Builtin
return cls
def get_config_options(command):
return os.popen(command).read()
def methods_flat_category(category, pixel_type=None):
if pixel_type == None:
methods = set()
for pixel_type in ALL + [NONIMAGE]:
# We have to cast the lists to sets here to make Python 2.3.0 happy.
methods.update(set(methods_flat_category(category, pixel_type)))
return list(methods)
elif plugin_methods.has_key(pixel_type):
methods = plugin_methods[pixel_type]
if methods.has_key(category):
return _methods_flatten(methods[category])
return []
def _methods_flatten(mat):
list = []
for key, val in mat.items():
if type(val) == DictType:
list.extend(_methods_flatten(val))
else:
list.append((key, val))
return list
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