/usr/share/pyshared/xode/joint.py is in python-pyode 1.2.0-4+cvs20090320build2.
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# Python Open Dynamics Engine Wrapper
# Copyright (C) 2004 PyODE developers (see file AUTHORS)
# All rights reserved.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of EITHER:
# (1) The GNU Lesser General Public License as published by the Free
# Software Foundation; either version 2.1 of the License, or (at
# your option) any later version. The text of the GNU Lesser
# General Public License is included with this library in the
# file LICENSE.
# (2) The BSD-style license that is included with this library in
# the file LICENSE-BSD.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
# LICENSE and LICENSE-BSD for more details.
######################################################################
# XODE Importer for PyODE
"""
XODE Joint Parser
@author: U{Timothy Stranex<mailto:timothy@stranex.com>}
"""
import ode
import node, errors
class Joint(node.TreeNode):
"""
Represents an ode.Joint-based object and corresponds to the <joint> tag.
"""
def __init__(self, name, parent):
node.TreeNode.__init__(self, name, parent)
self._world = self.getFirstAncestor(ode.World).getODEObject()
try:
self._jg = self.getFirstAncestor(ode.JointGroup).getODEObject()
except node.AncestorNotFoundError:
self._jg = None
try:
self._body = self.getFirstAncestor(ode.Body).getODEObject()
except node.AncestorNotFoundError:
self._body = None
self._link1 = None
self._link2 = None
self.setODEObject(None)
def _getName(self, name):
root = self.getRoot()
try:
link = root.namedChild(name).getODEObject()
except KeyError:
raise errors.InvalidError('Joint link must reference an already '\
'parsed body.')
if (not isinstance(link, ode.Body)):
raise errors.InvalidError('Joint link must reference a body.')
return link
def _getLinks(self):
body = self._body or ode.environment
if (self._link1 is not None):
link1 = self._getName(self._link1)
else:
link1 = body
body = ode.environment
if (self._link2 is not None):
link2 = self._getName(self._link2)
else:
link2 = body
if (link1 is link2):
raise errors.InvalidError('Joint requires two objects.')
return link1, link2
def takeParser(self, parser):
"""
Handles further parsing. It should be called immediately after the
<joint> tag is encountered.
"""
self._parser = parser
self._parser.push(startElement=self._startElement,
endElement=self._endElement)
def _startElement(self, name, attrs):
if (name == 'link1'):
self._link1 = attrs['body']
elif (name == 'link2'):
self._link2 = attrs['body']
elif (name == 'ext'):
pass
elif (name == 'amotor'):
l1, l2 = self._getLinks()
self._parseAMotor(self._world, l1, l2)
elif (name == 'ball'):
l1, l2 = self._getLinks()
self._parseBallJoint(self._world, l1, l2)
elif (name == 'fixed'):
l1, l2 = self._getLinks()
self._parseFixedJoint(self._world, l1, l2)
elif (name == 'hinge'):
l1, l2 = self._getLinks()
self._parseHingeJoint(self._world, l1, l2)
elif (name == 'hinge2'):
l1, l2 = self._getLinks()
self._parseHinge2Joint(self._world, l1, l2)
elif (name == 'slider'):
l1, l2 = self._getLinks()
self._parseSliderJoint(self._world, l1, l2)
elif (name == 'universal'):
l1, l2 = self._getLinks()
self._parseUniversalJoint(self._world, l1, l2)
else:
raise errors.ChildError('joint', name)
def _endElement(self, name):
if (name == 'joint'):
if (self.getODEObject() is None):
raise errors.InvalidError('No joint type element found.')
self._parser.pop()
def _applyAxisParams(self, joint, anum, axis):
def setParam(name):
attr = 'Param%s' % name
if (anum != 0):
attr = '%s%i' % (attr, anum+1)
joint.setParam(getattr(ode, attr), float(axis[name]))
if (axis.has_key('LowStop')):
axis['LoStop'] = axis['LowStop']
del axis['LowStop']
for name in axis.keys():
if (name not in ['x', 'y', 'z']):
if (name in ['LoStop', 'HiStop', 'Vel', 'FMax', 'FudgeFactor',
'Bounce', 'CFM', 'StopERP', 'StopCFM',
'SuspensionERP', 'SuspensionCFM']):
setParam(name)
else:
raise errors.InvalidError('Invalid attribute %s' % `name` +
' of <axis> element.')
def _parseBallJoint(self, world, link1, link2):
anchor = [None]
def start(name, attrs):
if (name == 'anchor'):
anchor[0] = self._parser.parseVector(attrs)
else:
raise errors.ChildError('ball', name)
def end(name):
if (name == 'ball'):
joint = ode.BallJoint(world, self._jg)
joint.attach(link1, link2)
if (anchor[0] is not None):
joint.setAnchor(anchor[0])
self.setODEObject(joint)
self._parser.pop()
self._parser.push(startElement=start, endElement=end)
def _parseFixedJoint(self, world, link1, link2):
def start(name, attrs):
raise errors.ChildError('fixed', name)
def end(name):
if (name == 'fixed'):
self._parser.pop()
joint = ode.FixedJoint(world, self._jg)
joint.attach(link1, link2)
self.setODEObject(joint)
self._parser.push(startElement=start, endElement=end)
def _parseHingeJoint(self, world, link1, link2):
anchor = [None]
axes = []
def start(name, attrs):
if (name == 'anchor'):
anchor[0] = self._parser.parseVector(attrs)
elif (name == 'axis'):
axes.append(attrs)
else:
raise errors.ChildError('hinge', name)
def end(name):
if (name == 'hinge'):
joint = ode.HingeJoint(world, self._jg)
joint.attach(link1, link2)
if (anchor[0] is not None):
joint.setAnchor(anchor[0])
if (len(axes) != 1):
raise errors.InvalidError('Wrong number of axes for hinge'
' joint.')
joint.setAxis(self._parser.parseVector(axes[0]))
self._applyAxisParams(joint, 0, axes[0])
self.setODEObject(joint)
self._parser.pop()
self._parser.push(startElement=start, endElement=end)
def _parseSliderJoint(self, world, link1, link2):
axes = []
def start(name, attrs):
if (name == 'axis'):
axes.append(attrs)
else:
raise errors.ChildError('slider', name)
def end(name):
if (name == 'slider'):
joint = ode.SliderJoint(world, self._jg)
joint.attach(link1, link2)
if (len(axes) != 1):
raise errors.InvalidError('Wrong number of axes for slider'
' joint.')
joint.setAxis(self._parser.parseVector(axes[0]))
self._applyAxisParams(joint, 0, axes[0])
self.setODEObject(joint)
self._parser.pop()
self._parser.push(startElement=start, endElement=end)
def _parseUniversalJoint(self, world, link1, link2):
anchor = [None]
axes = []
def start(name, attrs):
if (name == 'anchor'):
anchor[0] = self._parser.parseVector(attrs)
elif (name == 'axis'):
axes.append(attrs)
else:
raise errors.ChildError('universal', name)
def end(name):
if (name == 'universal'):
joint = ode.UniversalJoint(world, self._jg)
joint.attach(link1, link2)
if (anchor[0] is not None):
joint.setAnchor(anchor[0])
if (len(axes) != 2):
raise errors.InvalidError('Wrong number of axes for '
' universal joint.')
joint.setAxis1(self._parser.parseVector(axes[0]))
self._applyAxisParams(joint, 0, axes[0])
joint.setAxis2(self._parser.parseVector(axes[1]))
self._applyAxisParams(joint, 1, axes[1])
self.setODEObject(joint)
self._parser.pop()
self._parser.push(startElement=start, endElement=end)
def _parseHinge2Joint(self, world, link1, link2):
anchor = [None]
axes = []
def start(name, attrs):
if (name == 'anchor'):
anchor[0] = self._parser.parseVector(attrs)
elif (name == 'axis'):
axes.append(attrs)
else:
raise errors.ChildError('hinge2', name)
def end(name):
if (name == 'hinge2'):
joint = ode.Hinge2Joint(world, self._jg)
joint.attach(link1, link2)
if (anchor[0] is not None):
joint.setAnchor(anchor[0])
if (len(axes) != 2):
raise errors.InvalidError('Wrong number of axes for '
' hinge2 joint.')
joint.setAxis1(self._parser.parseVector(axes[0]))
self._applyAxisParams(joint, 0, axes[0])
joint.setAxis2(self._parser.parseVector(axes[1]))
self._applyAxisParams(joint, 1, axes[1])
self.setODEObject(joint)
self._parser.pop()
self._parser.push(startElement=start, endElement=end)
def _parseAMotor(self, world, link1, link2):
anchor = [None]
axes = []
def start(name, attrs):
# The XODE specification allows anchor elements for AMotor but
# there is no way to set the anchor of an AMotor.
#if (name == 'anchor'):
# anchor[0] = self._parser.parseVector(attrs)
if (name == 'axis'):
axes.append(attrs)
else:
raise errors.ChildError('amotor', name)
def end(name):
if (name == 'amotor'):
joint = ode.AMotor(world, self._jg)
joint.attach(link1, link2)
if (anchor[0] is not None):
joint.setAnchor(anchor[0])
if (len(axes) > 3):
raise errors.InvalidError('Wrong number of axes for '
' amotor joint.')
joint.setNumAxes(len(axes))
for i in range(len(axes)):
joint.setAxis(i, 0, self._parser.parseVector(axes[i]))
self._applyAxisParams(joint, i, axes[i])
self.setODEObject(joint)
self._parser.pop()
self._parser.push(startElement=start, endElement=end)
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