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Name: Rabbyt
Version: 0.8.1
Summary: A fast 2D sprite engine using OpenGL
Home-page: http://matthewmarshall.org/projects/rabbyt/
Author: Matthew Marshall
Author-email: matthew@matthewmarshall.org
License: MIT
Description: Rabbyt is a sprite library for Python with game development in mind. It
provides fast performance with an easy to use but flexable API.
For a quick rundown on the current features see the website__.
__ http://matthewmarshall.org/projects/rabbyt/
You can find the `reference documentation here`__.
__ http://matthewmarshall.org/projects/rabbyt/docs/
Changes from Version 0.8 to Version 0.8.1
===============================================================
* Added ``collide_groups()``, ``aabb_collide_groups()``,
and ``aabb_collide_single()`` functions.
* Fixed using sequences of anims with ``chain``.
* Fixed a potential segmentation fault when aabb_collide is given invalid rects.
* Added support for unary operators to anims.
Platform: UNKNOWN
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