/usr/share/pyshared/ZODB/scripts/simul.py is in python-zodb 1:3.9.7-2.
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##############################################################################
#
# Copyright (c) 2001-2005 Zope Foundation and Contributors.
# All Rights Reserved.
#
# This software is subject to the provisions of the Zope Public License,
# Version 2.1 (ZPL). A copy of the ZPL should accompany this distribution.
# THIS SOFTWARE IS PROVIDED "AS IS" AND ANY AND ALL EXPRESS OR IMPLIED
# WARRANTIES ARE DISCLAIMED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF TITLE, MERCHANTABILITY, AGAINST INFRINGEMENT, AND FITNESS
# FOR A PARTICULAR PURPOSE
#
##############################################################################
"""Cache simulation.
Usage: simul.py [-s size] tracefile
Options:
-s size: cache size in MB (default 20 MB)
"""
import sys
import time
import getopt
import struct
import math
import bisect
from sets import Set
from ZODB.utils import z64
def usage(msg):
print >> sys.stderr, msg
print >> sys.stderr, __doc__
def main():
# Parse options.
MB = 1024**2
cachelimit = 20*MB
simclass = CircularCacheSimulation
try:
opts, args = getopt.getopt(sys.argv[1:], "bflyz2cOaTUs:")
except getopt.error, msg:
usage(msg)
return 2
for o, a in opts:
if o == '-b':
simclass = BuddyCacheSimulation
elif o == '-f':
simclass = SimpleCacheSimulation
elif o == '-l':
simclass = LRUCacheSimulation
elif o == '-y':
simclass = AltZEOCacheSimulation
elif o == '-z':
simclass = ZEOCacheSimulation
elif o == '-s':
cachelimit = int(float(a)*MB)
elif o == '-2':
simclass = TwoQSimluation
elif o == '-c':
simclass = CircularCacheSimulation
elif o == '-O':
simclass = OracleSimulation
elif o == '-a':
simclass = ARCCacheSimulation
elif o == '-T':
simclass = ThorSimulation
elif o == '-U':
simclass = UnboundedSimulation
else:
assert False, (o, a)
if len(args) != 1:
usage("exactly one file argument required")
return 2
filename = args[0]
# Open file.
if filename.endswith(".gz"):
# Open gzipped file.
try:
import gzip
except ImportError:
print >> sys.stderr, "can't read gzipped files (no module gzip)"
return 1
try:
f = gzip.open(filename, "rb")
except IOError, msg:
print >> sys.stderr, "can't open %s: %s" % (filename, msg)
return 1
elif filename == "-":
# Read from stdin.
f = sys.stdin
else:
# Open regular file.
try:
f = open(filename, "rb")
except IOError, msg:
print >> sys.stderr, "can't open %s: %s" % (filename, msg)
return 1
# Create simulation object.
if simclass is OracleSimulation:
sim = simclass(cachelimit, filename)
else:
sim = simclass(cachelimit)
# Print output header.
sim.printheader()
# Read trace file, simulating cache behavior.
f_read = f.read
unpack = struct.unpack
FMT = ">iiH8s8s"
FMT_SIZE = struct.calcsize(FMT)
assert FMT_SIZE == 26
while 1:
# Read a record and decode it.
r = f_read(FMT_SIZE)
if len(r) < FMT_SIZE:
break
ts, code, oidlen, start_tid, end_tid = unpack(FMT, r)
if ts == 0:
# Must be a misaligned record caused by a crash; skip 8 bytes
# and try again. Why 8? Lost in the mist of history.
f.seek(f.tell() - FMT_SIZE + 8)
continue
oid = f_read(oidlen)
if len(oid) < oidlen:
break
# Decode the code.
dlen, version, code = (code & 0x7fffff00,
code & 0x80,
code & 0x7e)
# And pass it to the simulation.
sim.event(ts, dlen, version, code, oid, start_tid, end_tid)
f.close()
# Finish simulation.
sim.finish()
# Exit code from main().
return 0
class Simulation(object):
"""Base class for simulations.
The driver program calls: event(), printheader(), finish().
The standard event() method calls these additional methods:
write(), load(), inval(), report(), restart(); the standard
finish() method also calls report().
"""
def __init__(self, cachelimit):
self.cachelimit = cachelimit
# Initialize global statistics.
self.epoch = None
self.total_loads = 0
self.total_hits = 0 # subclass must increment
self.total_invals = 0 # subclass must increment
self.total_writes = 0
if not hasattr(self, "extras"):
self.extras = (self.extraname,)
self.format = self.format + " %7s" * len(self.extras)
# Reset per-run statistics and set up simulation data.
self.restart()
def restart(self):
# Reset per-run statistics.
self.loads = 0
self.hits = 0 # subclass must increment
self.invals = 0 # subclass must increment
self.writes = 0
self.ts0 = None
def event(self, ts, dlen, _version, code, oid,
start_tid, end_tid):
# Record first and last timestamp seen.
if self.ts0 is None:
self.ts0 = ts
if self.epoch is None:
self.epoch = ts
self.ts1 = ts
# Simulate cache behavior. Caution: the codes in the trace file
# record whether the actual cache missed or hit on each load, but
# that bears no necessary relationship to whether the simulated cache
# will hit or miss. Relatedly, if the actual cache needed to store
# an object, the simulated cache may not need to (it may already
# have the data).
action = code & 0x70
if action == 0x20:
# Load.
self.loads += 1
self.total_loads += 1
# Asserting that dlen is 0 iff it's a load miss.
# assert (dlen == 0) == (code in (0x20, 0x24))
self.load(oid, dlen, start_tid)
elif action == 0x50:
# Store.
assert dlen
self.write(oid, dlen, start_tid, end_tid)
elif action == 0x10:
# Invalidate.
self.inval(oid, start_tid)
elif action == 0x00:
# Restart.
self.report()
self.restart()
else:
raise ValueError("unknown trace code 0x%x" % code)
def write(self, oid, size, start_tid, end_tid):
pass
def load(self, oid, size, start_tid):
# Must increment .hits and .total_hits as appropriate.
pass
def inval(self, oid, start_tid):
# Must increment .invals and .total_invals as appropriate.
pass
format = "%12s %9s %8s %8s %6s %6s %7s"
# Subclass should override extraname to name known instance variables;
# if extraname is 'foo', both self.foo and self.total_foo must exist:
extraname = "*** please override ***"
def printheader(self):
print "%s, cache size %s bytes" % (self.__class__.__name__,
addcommas(self.cachelimit))
self.extraheader()
extranames = tuple([s.upper() for s in self.extras])
args = ("START TIME", "DURATION", "LOADS", "HITS",
"INVALS", "WRITES", "HITRATE") + extranames
print self.format % args
def extraheader(self):
pass
nreports = 0
def report(self, extratext=''):
if self.loads:
self.nreports += 1
args = (time.ctime(self.ts0)[4:-8],
duration(self.ts1 - self.ts0),
self.loads, self.hits, self.invals, self.writes,
hitrate(self.loads, self.hits))
args += tuple([getattr(self, name) for name in self.extras])
print self.format % args, extratext
def finish(self):
# Make sure that the last line of output ends with "OVERALL". This
# makes it much easier for another program parsing the output to
# find summary statistics.
if self.nreports < 2:
self.report('OVERALL')
else:
self.report()
args = (
time.ctime(self.epoch)[4:-8],
duration(self.ts1 - self.epoch),
self.total_loads,
self.total_hits,
self.total_invals,
self.total_writes,
hitrate(self.total_loads, self.total_hits))
args += tuple([getattr(self, "total_" + name)
for name in self.extras])
print (self.format + " OVERALL") % args
# For use in CircularCacheSimulation.
class CircularCacheEntry(object):
__slots__ = (# object key: an (oid, start_tid) pair, where
# start_tid is the tid of the transaction that created
# this revision of oid
'key',
# tid of transaction that created the next revision;
# z64 iff this is the current revision
'end_tid',
# Offset from start of file to the object's data
# record; this includes all overhead bytes (status
# byte, size bytes, etc).
'offset',
)
def __init__(self, key, end_tid, offset):
self.key = key
self.end_tid = end_tid
self.offset = offset
from ZEO.cache import ZEC3_HEADER_SIZE
class CircularCacheSimulation(Simulation):
"""Simulate the ZEO 3.0 cache."""
# The cache is managed as a single file with a pointer that
# goes around the file, circularly, forever. New objects
# are written at the current pointer, evicting whatever was
# there previously.
extras = "evicts", "inuse"
def __init__(self, cachelimit):
from ZEO import cache
Simulation.__init__(self, cachelimit)
self.total_evicts = 0 # number of cache evictions
# Current offset in file.
self.offset = ZEC3_HEADER_SIZE
# Map offset in file to (size, CircularCacheEntry) pair, or to
# (size, None) if the offset starts a free block.
self.filemap = {ZEC3_HEADER_SIZE: (self.cachelimit - ZEC3_HEADER_SIZE,
None)}
# Map key to CircularCacheEntry. A key is an (oid, tid) pair.
self.key2entry = {}
# Map oid to tid of current revision.
self.current = {}
# Map oid to list of (start_tid, end_tid) pairs in sorted order.
# Used to find matching key for load of non-current data.
self.noncurrent = {}
# The number of overhead bytes needed to store an object pickle
# on disk (all bytes beyond those needed for the object pickle).
self.overhead = (cache.Object.TOTAL_FIXED_SIZE +
cache.OBJECT_HEADER_SIZE)
def restart(self):
Simulation.restart(self)
self.evicts = 0
def load(self, oid, size, tid):
if tid == z64:
# Trying to load current revision.
if oid in self.current: # else it's a cache miss
self.hits += 1
self.total_hits += 1
return
# May or may not be trying to load current revision.
cur_tid = self.current.get(oid)
if cur_tid == tid:
self.hits += 1
self.total_hits += 1
return
# It's a load for non-current data. Do we know about this oid?
L = self.noncurrent.get(oid)
if L is None:
return # cache miss
i = bisect.bisect_left(L, (tid, None))
if i == 0:
# This tid is smaller than any we know about -- miss.
return
lo, hi = L[i-1]
assert lo < tid
if tid > hi:
# No data in the right tid range -- miss.
return
# Cache hit.
self.hits += 1
self.total_hits += 1
# (oid, tid) is in the cache. Remove it: take it out of key2entry,
# and in `filemap` mark the space it occupied as being free. The
# caller is responsible for removing it from `current` or `noncurrent`.
def _remove(self, oid, tid):
key = oid, tid
e = self.key2entry.pop(key)
pos = e.offset
size, _e = self.filemap[pos]
assert e is _e
self.filemap[pos] = size, None
def _remove_noncurrent_revisions(self, oid):
noncurrent_list = self.noncurrent.get(oid)
if noncurrent_list:
self.invals += len(noncurrent_list)
self.total_invals += len(noncurrent_list)
for start_tid, end_tid in noncurrent_list:
self._remove(oid, start_tid)
del self.noncurrent[oid]
def inval(self, oid, tid):
if tid == z64:
# This is part of startup cache verification: forget everything
# about this oid.
self._remove_noncurrent_revisions(oid)
cur_tid = self.current.get(oid)
if cur_tid is None:
# We don't have current data, so nothing more to do.
return
# We had current data for oid, but no longer.
self.invals += 1
self.total_invals += 1
del self.current[oid]
if tid == z64:
# Startup cache verification: forget this oid entirely.
self._remove(oid, cur_tid)
return
# Our current data becomes non-current data.
# Add the validity range to the list of non-current data for oid.
assert cur_tid < tid
L = self.noncurrent.setdefault(oid, [])
bisect.insort_left(L, (cur_tid, tid))
# Update the end of oid's validity range in its CircularCacheEntry.
e = self.key2entry[oid, cur_tid]
assert e.end_tid == z64
e.end_tid = tid
def write(self, oid, size, start_tid, end_tid):
if end_tid == z64:
# Storing current revision.
if oid in self.current: # we already have it in cache
return
self.current[oid] = start_tid
self.writes += 1
self.total_writes += 1
self.add(oid, size, start_tid)
return
# Storing non-current revision.
L = self.noncurrent.setdefault(oid, [])
p = start_tid, end_tid
if p in L:
return # we already have it in cache
bisect.insort_left(L, p)
self.writes += 1
self.total_writes += 1
self.add(oid, size, start_tid, end_tid)
# Add `oid` to the cache, evicting objects as needed to make room.
# This updates `filemap` and `key2entry`; it's the caller's
# responsibilty to update `current` or `noncurrent` appropriately.
def add(self, oid, size, start_tid, end_tid=z64):
key = oid, start_tid
assert key not in self.key2entry
size += self.overhead
avail = self.makeroom(size)
e = CircularCacheEntry(key, end_tid, self.offset)
self.filemap[self.offset] = size, e
self.key2entry[key] = e
self.offset += size
# All the space made available must be accounted for in filemap.
excess = avail - size
if excess:
self.filemap[self.offset] = excess, None
# Evict enough objects to make at least `need` contiguous bytes, starting
# at `self.offset`, available. Evicted objects are removed from
# `filemap`, `key2entry`, `current` and `noncurrent`. The caller is
# responsible for adding new entries to `filemap` to account for all
# the freed bytes, and for advancing `self.offset`. The number of bytes
# freed is the return value, and will be >= need.
def makeroom(self, need):
if self.offset + need > self.cachelimit:
self.offset = ZEC3_HEADER_SIZE
pos = self.offset
while need > 0:
assert pos < self.cachelimit
size, e = self.filemap.pop(pos)
if e: # there is an object here (else it's already free space)
self.evicts += 1
self.total_evicts += 1
assert pos == e.offset
_e = self.key2entry.pop(e.key)
assert e is _e
oid, start_tid = e.key
if e.end_tid == z64:
del self.current[oid]
else:
L = self.noncurrent[oid]
L.remove((start_tid, e.end_tid))
need -= size
pos += size
return pos - self.offset # total number of bytes freed
def report(self):
self.check()
free = used = total = 0
for size, e in self.filemap.itervalues():
total += size
if e:
used += size
else:
free += size
self.inuse = round(100.0 * used / total, 1)
self.total_inuse = self.inuse
Simulation.report(self)
def check(self):
oidcount = 0
pos = ZEC3_HEADER_SIZE
while pos < self.cachelimit:
size, e = self.filemap[pos]
if e:
oidcount += 1
assert self.key2entry[e.key].offset == pos
pos += size
assert oidcount == len(self.key2entry)
assert pos == self.cachelimit
def dump(self):
print len(self.filemap)
L = list(self.filemap)
L.sort()
for k in L:
v = self.filemap[k]
print k, v[0], repr(v[1])
#############################################################################
# CAUTION: It's most likely that none of the simulators below this
# point work anymore. A great many changes were needed to teach
# CircularCacheSimulation (above) about MVCC, including method signature
# changes and changes in cache file format, and none of the other simulator
# classes were changed.
#############################################################################
class ZEOCacheSimulation(Simulation):
"""Simulate the ZEO 1.0 and 2.0 cache behavior.
This assumes the cache is not persistent (we don't know how to
simulate cache validation.)
"""
extraname = "flips"
def __init__(self, cachelimit):
# Initialize base class
Simulation.__init__(self, cachelimit)
# Initialize additional global statistics
self.total_flips = 0
def restart(self):
# Reset base class
Simulation.restart(self)
# Reset additional per-run statistics
self.flips = 0
# Set up simulation
self.filesize = [4, 4] # account for magic number
self.fileoids = [{}, {}]
self.current = 0 # index into filesize, fileoids
def load(self, oid, size):
if (self.fileoids[self.current].get(oid) or
self.fileoids[1 - self.current].get(oid)):
self.hits += 1
self.total_hits += 1
else:
self.write(oid, size)
def write(self, oid, size):
# Fudge because size is rounded up to multiples of 256. (31
# is header overhead per cache record; 127 is to compensate
# for rounding up to multiples of 256.)
size = size + 31 - 127
if self.filesize[self.current] + size > self.cachelimit / 2:
# Cache flip
self.flips += 1
self.total_flips += 1
self.current = 1 - self.current
self.filesize[self.current] = 4
self.fileoids[self.current] = {}
self.filesize[self.current] += size
self.fileoids[self.current][oid] = 1
def inval(self, oid):
if self.fileoids[self.current].get(oid):
self.invals += 1
self.total_invals += 1
del self.fileoids[self.current][oid]
elif self.fileoids[1 - self.current].get(oid):
self.invals += 1
self.total_invals += 1
del self.fileoids[1 - self.current][oid]
class AltZEOCacheSimulation(ZEOCacheSimulation):
"""A variation of the ZEO cache that copies to the current file.
When a hit is found in the non-current cache file, it is copied to
the current cache file. Exception: when the copy would cause a
cache flip, we don't copy (this is part laziness, part concern
over causing extraneous flips).
"""
def load(self, oid, size):
if self.fileoids[self.current].get(oid):
self.hits += 1
self.total_hits += 1
elif self.fileoids[1 - self.current].get(oid):
self.hits += 1
self.total_hits += 1
# Simulate a write, unless it would cause a flip
size = size + 31 - 127
if self.filesize[self.current] + size <= self.cachelimit / 2:
self.filesize[self.current] += size
self.fileoids[self.current][oid] = 1
del self.fileoids[1 - self.current][oid]
else:
self.write(oid, size)
class LRUCacheSimulation(Simulation):
extraname = "evicts"
def __init__(self, cachelimit):
# Initialize base class
Simulation.__init__(self, cachelimit)
# Initialize additional global statistics
self.total_evicts = 0
def restart(self):
# Reset base class
Simulation.restart(self)
# Reset additional per-run statistics
self.evicts = 0
# Set up simulation
self.cache = {}
self.size = 0
self.head = Node(None, None)
self.head.linkbefore(self.head)
def load(self, oid, size):
node = self.cache.get(oid)
if node is not None:
self.hits += 1
self.total_hits += 1
node.linkbefore(self.head)
else:
self.write(oid, size)
def write(self, oid, size):
node = self.cache.get(oid)
if node is not None:
node.unlink()
assert self.head.next is not None
self.size -= node.size
node = Node(oid, size)
self.cache[oid] = node
node.linkbefore(self.head)
self.size += size
# Evict LRU nodes
while self.size > self.cachelimit:
self.evicts += 1
self.total_evicts += 1
node = self.head.next
assert node is not self.head
node.unlink()
assert self.head.next is not None
del self.cache[node.oid]
self.size -= node.size
def inval(self, oid):
node = self.cache.get(oid)
if node is not None:
assert node.oid == oid
self.invals += 1
self.total_invals += 1
node.unlink()
assert self.head.next is not None
del self.cache[oid]
self.size -= node.size
assert self.size >= 0
class Node(object):
"""Node in a doubly-linked list, storing oid and size as payload.
A node can be linked or unlinked; in the latter case, next and
prev are None. Initially a node is unlinked.
"""
__slots__ = ['prev', 'next', 'oid', 'size']
def __init__(self, oid, size):
self.oid = oid
self.size = size
self.prev = self.next = None
def unlink(self):
prev = self.prev
next = self.next
if prev is not None:
assert next is not None
assert prev.next is self
assert next.prev is self
prev.next = next
next.prev = prev
self.prev = self.next = None
else:
assert next is None
def linkbefore(self, next):
self.unlink()
prev = next.prev
if prev is None:
assert next.next is None
prev = next
self.prev = prev
self.next = next
prev.next = next.prev = self
am = object()
a1in = object()
a1out = object()
class Node2Q(Node):
__slots__ = ["kind", "hits"]
def __init__(self, oid, size, kind=None):
Node.__init__(self, oid, size)
self.kind = kind
self.hits = 0
def linkbefore(self, next):
if next.kind != self.kind:
self.kind = next.kind
Node.linkbefore(self, next)
class TwoQSimluation(Simulation):
# The original 2Q algorithm is page based and the authors offer
# tuning guidlines based on a page-based cache. Our cache is
# object based, so, for example, it's hard to compute the number
# of oids to store in a1out based on the size of a1in.
extras = "evicts", "hothit", "am_add"
NodeClass = Node2Q
def __init__(self, cachelimit, outlen=10000, threshold=0):
Simulation.__init__(self, cachelimit)
# The promotion threshold: If a hit occurs in a1out, it is
# promoted to am if the number of hits on the object while it
# was in a1in is at least threshold. The standard 2Q scheme
# uses a threshold of 0.
self.threshold = threshold
self.am_limit = 3 * self.cachelimit / 4
self.a1in_limit = self.cachelimit / 4
self.cache = {}
self.am_size = 0
self.a1in_size = 0
self.a1out_size = 0
self.total_evicts = 0
self.total_hothit = 0
self.total_am_add = 0
self.a1out_limit = outlen
# An LRU queue of hot objects
self.am = self.NodeClass(None, None, am)
self.am.linkbefore(self.am)
# A FIFO queue of recently referenced objects. It's purpose
# is to absorb references to objects that are accessed a few
# times in short order, then forgotten about.
self.a1in = self.NodeClass(None, None, a1in)
self.a1in.linkbefore(self.a1in)
# A FIFO queue of recently reference oids.
# This queue only stores the oids, not any data. If we get a
# hit in this queue, promote the object to am.
self.a1out = self.NodeClass(None, None, a1out)
self.a1out.linkbefore(self.a1out)
def makespace(self, size):
for space in 0, size:
if self.enoughspace(size):
return
self.evict_a1in(space)
if self.enoughspace(size):
return
self.evict_am(space)
def enoughspace(self, size):
totalsize = self.a1in_size + self.am_size
return totalsize + size < self.cachelimit
def evict_a1in(self, extra):
while self.a1in_size + extra > self.a1in_limit:
if self.a1in.next is self.a1in:
return
assert self.a1in.next is not None
node = self.a1in.next
self.evicts += 1
self.total_evicts += 1
node.linkbefore(self.a1out)
self.a1out_size += 1
self.a1in_size -= node.size
if self.a1out_size > self.a1out_limit:
assert self.a1out.next is not None
node = self.a1out.next
node.unlink()
del self.cache[node.oid]
self.a1out_size -= 1
def evict_am(self, extra):
while self.am_size + extra > self.am_limit:
if self.am.next is self.am:
return
assert self.am.next is not None
node = self.am.next
self.evicts += 1
self.total_evicts += 1
# This node hasn't been accessed in a while, so just
# forget about it.
node.unlink()
del self.cache[node.oid]
self.am_size -= node.size
def write(self, oid, size):
# A write always follows a read (ZODB doesn't allow blind writes).
# So this write must have followed a recent read of the object.
# Don't change it's position, but do update the size.
# XXX For now, don't evict pages if the new version of the object
# is big enough to require eviction.
node = self.cache.get(oid)
if node is None or node.kind is a1out:
return
if node.kind is am:
self.am_size = self.am_size - node.size + size
node.size = size
else:
self.a1in_size = self.a1in_size - node.size + size
node.size = size
def load(self, oid, size):
node = self.cache.get(oid)
if node is not None:
if node.kind is am:
self.hits += 1
self.total_hits += 1
self.hothit += 1
self.total_hothit += 1
node.hits += 1
node.linkbefore(self.am)
elif node.kind is a1in:
self.hits += 1
self.total_hits += 1
node.hits += 1
elif node.kind is a1out:
self.a1out_size -= 1
if node.hits >= self.threshold:
self.makespace(node.size)
self.am_size += node.size
node.linkbefore(self.am)
self.cache[oid] = node
self.am_add += 1
self.total_am_add += 1
else:
node.unlink()
self.insert(oid, size)
else:
self.insert(oid, size)
def insert(self, oid, size):
# New objects enter the cache via a1in. If they
# are frequently used over a long enough time, they
# will be promoted to am -- but only via a1out.
self.makespace(size)
node = self.NodeClass(oid, size, a1in)
node.linkbefore(self.a1in)
self.cache[oid] = node
self.a1in_size += node.size
def inval(self, oid):
# The original 2Q algorithm didn't have to deal with
# invalidations. My own solution: Move it to the head of
# a1out.
node = self.cache.get(oid)
if node is None:
return
self.invals += 1
self.total_invals += 1
# XXX Should an invalidation to a1out count?
if node.kind is a1out:
return
node.linkbefore(self.a1out)
if node.kind is am:
self.am_size -= node.size
else:
self.a1in_size -= node.size
def restart(self):
Simulation.restart(self)
self.evicts = 0
self.hothit = 0
self.am_add = 0
lruT = object()
lruB = object()
fifoT = object()
fifoB = object()
class ARCCacheSimulation(Simulation):
# Based on the paper ARC: A Self-Tuning, Low Overhead Replacement
# Cache by Nimrod Megiddo and Dharmendra S. Modha, USENIX FAST
# 2003. The paper describes a block-based cache. A lot of the
# details need to be fiddled to work with an object-based cache.
# For size issues, the key insight ended up being conditions
# A.1-A.5 rather than the details of the algorithm in Fig. 4.
extras = "lruThits", "evicts", "p"
def __init__(self, cachelimit):
Simulation.__init__(self, cachelimit)
# There are two pairs of linked lists. Each pair has a top and
# bottom half. The bottom half contains metadata, but not actual
# objects.
# LRU list of frequently used objects
self.lruT = Node2Q(None, None, lruT)
self.lruT.linkbefore(self.lruT)
self.lruT_len = 0
self.lruT_size = 0
self.lruB = Node2Q(None, None, lruB)
self.lruB.linkbefore(self.lruB)
self.lruB_len = 0
self.lruB_size = 0
# FIFO list of objects seen once
self.fifoT = Node2Q(None, None, fifoT)
self.fifoT.linkbefore(self.fifoT)
self.fifoT_len = 0
self.fifoT_size = 0
self.fifoB = Node2Q(None, None, fifoB)
self.fifoB.linkbefore(self.fifoB)
self.fifoB_len = 0
self.fifoB_size = 0
# maps oid to node
self.cache = {}
# The paper says that p should be adjust be 1 as the minimum:
# "The compound effect of such small increments and decrements
# to p s quite profound as we will demonstrated in the next
# section." Not really, as far as I can tell. In my traces
# with a very small cache, it was taking far too long to adjust
# towards favoring some FIFO component. I would guess that the
# chief difference is that our caches are much bigger than the
# ones they experimented with. Their biggest cache had 512K
# entries, while our smallest cache will have 40 times that many
# entries.
self.p = 0
# XXX multiply computed adjustments to p by walk_factor
self.walk_factor = 500
# statistics
self.total_hits = 0
self.total_lruThits = 0
self.total_fifoThits = 0
self.total_evicts = 0
def restart(self):
Simulation.restart(self)
self.hits = 0
self.lruThits = 0
self.fifoThits = 0
self.evicts = 0
def write(self, oid, size):
pass
def replace(self, lruB=False):
self.evicts += 1
self.total_evicts += 1
if self.fifoT_size > self.p or (lruB and self.fifoT_size == self.p):
node = self.fifoT.next
if node is self.fifoT:
return 0
assert node is not self.fifoT, self.stats()
node.linkbefore(self.fifoB)
self.fifoT_len -= 1
self.fifoT_size -= node.size
self.fifoB_len += 1
self.fifoB_size += node.size
else:
node = self.lruT.next
if node is self.lruT:
return 0
assert node is not self.lruT, self.stats()
node.linkbefore(self.lruB)
self.lruT_len -= 1
self.lruT_size -= node.size
self.lruB_len += 1
self.lruB_size += node.size
return node.size
def stats(self):
self.totalsize = self.lruT_size + self.fifoT_size
self.allsize = self.totalsize + self.lruB_size + self.fifoB_size
print "cachelimit = %s totalsize=%s allsize=%s" % (
addcommas(self.cachelimit),
addcommas(self.totalsize),
addcommas(self.allsize))
fmt = (
"p=%(p)d\n"
"lruT = %(lruT_len)5d / %(lruT_size)8d / %(lruThits)d\n"
"fifoT = %(fifoT_len)5d / %(fifoT_size)8d / %(fifoThits)d\n"
"lruB = %(lruB_len)5d / %(lruB_size)8d\n"
"fifoB = %(fifoB_len)5d / %(fifoB_size)8d\n"
"loads=%(loads)d hits=%(hits)d evicts=%(evicts)d\n"
)
print fmt % self.__dict__
def report(self):
self.total_p = self.p
Simulation.report(self)
## self.stats()
def load(self, oid, size):
## maybe(self.stats, p=0.002)
node = self.cache.get(oid)
if node is None:
# cache miss: We're going to insert a new object in fifoT.
# If fifo is full, we'll need to evict something to make
# room for it.
prev = need = size
while need > 0:
if size + self.fifoT_size + self.fifoB_size >= self.cachelimit:
if need + self.fifoT_size >= self.cachelimit:
node = self.fifoB.next
assert node is not self.fifoB, self.stats()
node.unlink()
del self.cache[node.oid]
self.fifoB_size -= node.size
self.fifoB_len -= 1
self.evicts += 1
self.total_evicts += 1
else:
node = self.fifoB.next
assert node is not self.fifoB, self.stats()
node.unlink()
del self.cache[node.oid]
self.fifoB_size -= node.size
self.fifoB_len -= 1
if self.fifoT_size + self.lruT_size > self.cachelimit:
need -= self.replace()
else:
incache_size = self.fifoT_size + self.lruT_size + need
total_size = (incache_size + self.fifoB_size
+ self.lruB_size)
if total_size >= self.cachelimit * 2:
node = self.lruB.next
if node is self.lruB:
break
assert node is not self.lruB
node.unlink()
del self.cache[node.oid]
self.lruB_size -= node.size
self.lruB_len -= 1
elif incache_size > self.cachelimit:
need -= self.replace()
else:
break
if need == prev:
# XXX hack, apparently we can't get rid of anything else
break
prev = need
node = Node2Q(oid, size)
node.linkbefore(self.fifoT)
self.fifoT_len += 1
self.fifoT_size += size
self.cache[oid] = node
else:
# a cache hit, but possibly in a bottom list that doesn't
# actually hold the object
if node.kind is lruT:
node.linkbefore(self.lruT)
self.hits += 1
self.total_hits += 1
self.lruThits += 1
self.total_lruThits += 1
elif node.kind is fifoT:
node.linkbefore(self.lruT)
self.fifoT_len -= 1
self.lruT_len += 1
self.fifoT_size -= node.size
self.lruT_size += node.size
self.hits += 1
self.total_hits += 1
self.fifoThits += 1
self.total_fifoThits += 1
elif node.kind is fifoB:
node.linkbefore(self.lruT)
self.fifoB_len -= 1
self.lruT_len += 1
self.fifoB_size -= node.size
self.lruT_size += node.size
# XXX need a better min than 1?
## print "adapt+", max(1, self.lruB_size // self.fifoB_size)
delta = max(1, self.lruB_size / max(1, self.fifoB_size))
self.p += delta * self.walk_factor
if self.p > self.cachelimit:
self.p = self.cachelimit
need = node.size
if self.lruT_size + self.fifoT_size + need > self.cachelimit:
while need > 0:
r = self.replace()
if not r:
break
need -= r
elif node.kind is lruB:
node.linkbefore(self.lruT)
self.lruB_len -= 1
self.lruT_len += 1
self.lruB_size -= node.size
self.lruT_size += node.size
# XXX need a better min than 1?
## print "adapt-", max(1, self.fifoB_size // self.lruB_size)
delta = max(1, self.fifoB_size / max(1, self.lruB_size))
self.p -= delta * self.walk_factor
if self.p < 0:
self.p = 0
need = node.size
if self.lruT_size + self.fifoT_size + need > self.cachelimit:
while need > 0:
r = self.replace(lruB=True)
if not r:
break
need -= r
def inval(self, oid):
pass
def extraheader(self):
pass
class OracleSimulation(LRUCacheSimulation):
# Not sure how to implement this yet. This is a cache where I
# cheat to see how good we could actually do. The cache
# replacement problem for multi-size caches is NP-hard, so we're
# not going to have an optimal solution.
# At the moment, the oracle is mostly blind. It knows which
# objects will be referenced more than once, so that it can
# ignore objects referenced only once. In most traces, these
# objects account for about 20% of references.
def __init__(self, cachelimit, filename):
LRUCacheSimulation.__init__(self, cachelimit)
self.count = {}
self.scan(filename)
def load(self, oid, size):
node = self.cache.get(oid)
if node is not None:
self.hits += 1
self.total_hits += 1
node.linkbefore(self.head)
else:
if oid in self.count:
self.write(oid, size)
def scan(self, filename):
# scan the file in advance to figure out which objects will
# be referenced more than once.
f = open(filename, "rb")
struct_unpack = struct.unpack
f_read = f.read
offset = 0
while 1:
# Read a record and decode it
r = f_read(8)
if len(r) < 8:
break
offset += 8
ts, code = struct_unpack(">ii", r)
if ts == 0:
# Must be a misaligned record caused by a crash
##print "Skipping 8 bytes at offset", offset-8
continue
r = f_read(16)
if len(r) < 16:
break
offset += 16
oid, serial = struct_unpack(">8s8s", r)
if code & 0x70 == 0x20:
# only look at loads
self.count[oid] = self.count.get(oid, 0) + 1
all = len(self.count)
# Now remove everything with count == 1
once = [oid for oid, count in self.count.iteritems()
if count == 1]
for oid in once:
del self.count[oid]
print "Scanned file, %d unique oids, %d repeats" % (
all, len(self.count))
class BuddyCacheSimulation(LRUCacheSimulation):
def __init__(self, cachelimit):
LRUCacheSimulation.__init__(self, roundup(cachelimit))
def restart(self):
LRUCacheSimulation.restart(self)
self.allocator = self.allocatorFactory(self.cachelimit)
def allocatorFactory(self, size):
return BuddyAllocator(size)
# LRUCacheSimulation.load() is just fine
def write(self, oid, size):
node = self.cache.get(oid)
if node is not None:
node.unlink()
assert self.head.next is not None
self.size -= node.size
self.allocator.free(node)
while 1:
node = self.allocator.alloc(size)
if node is not None:
break
# Failure to allocate. Evict something and try again.
node = self.head.next
assert node is not self.head
self.evicts += 1
self.total_evicts += 1
node.unlink()
assert self.head.next is not None
del self.cache[node.oid]
self.size -= node.size
self.allocator.free(node)
node.oid = oid
self.cache[oid] = node
node.linkbefore(self.head)
self.size += node.size
def inval(self, oid):
node = self.cache.get(oid)
if node is not None:
assert node.oid == oid
self.invals += 1
self.total_invals += 1
node.unlink()
assert self.head.next is not None
del self.cache[oid]
self.size -= node.size
assert self.size >= 0
self.allocator.free(node)
class SimpleCacheSimulation(BuddyCacheSimulation):
def allocatorFactory(self, size):
return SimpleAllocator(size)
def finish(self):
BuddyCacheSimulation.finish(self)
self.allocator.report()
MINSIZE = 256
class BuddyAllocator:
def __init__(self, cachelimit):
cachelimit = roundup(cachelimit)
self.cachelimit = cachelimit
self.avail = {} # Map rounded-up sizes to free list node heads
self.nodes = {} # Map address to node
k = MINSIZE
while k <= cachelimit:
self.avail[k] = n = Node(None, None) # Not BlockNode; has no addr
n.linkbefore(n)
k += k
node = BlockNode(None, cachelimit, 0)
self.nodes[0] = node
node.linkbefore(self.avail[cachelimit])
def alloc(self, size):
size = roundup(size)
k = size
while k <= self.cachelimit:
head = self.avail[k]
node = head.next
if node is not head:
break
k += k
else:
return None # Store is full, or block is too large
node.unlink()
size2 = node.size
while size2 > size:
size2 = size2 / 2
assert size2 >= size
node.size = size2
buddy = BlockNode(None, size2, node.addr + size2)
self.nodes[buddy.addr] = buddy
buddy.linkbefore(self.avail[size2])
node.oid = 1 # Flag as in-use
return node
def free(self, node):
assert node is self.nodes[node.addr]
assert node.prev is node.next is None
node.oid = None # Flag as free
while node.size < self.cachelimit:
buddy_addr = node.addr ^ node.size
buddy = self.nodes[buddy_addr]
assert buddy.addr == buddy_addr
if buddy.oid is not None or buddy.size != node.size:
break
# Merge node with buddy
buddy.unlink()
if buddy.addr < node.addr: # buddy prevails
del self.nodes[node.addr]
node = buddy
else: # node prevails
del self.nodes[buddy.addr]
node.size *= 2
assert node is self.nodes[node.addr]
node.linkbefore(self.avail[node.size])
def dump(self, msg=""):
if msg:
print msg,
size = MINSIZE
blocks = bytes = 0
while size <= self.cachelimit:
head = self.avail[size]
node = head.next
count = 0
while node is not head:
count += 1
node = node.next
if count:
print "%d:%d" % (size, count),
blocks += count
bytes += count*size
size += size
print "-- %d, %d" % (bytes, blocks)
def roundup(size):
k = MINSIZE
while k < size:
k += k
return k
class SimpleAllocator:
def __init__(self, arenasize):
self.arenasize = arenasize
self.avail = BlockNode(None, 0, 0) # Weird: empty block as list head
self.rover = self.avail
node = BlockNode(None, arenasize, 0)
node.linkbefore(self.avail)
self.taglo = {0: node}
self.taghi = {arenasize: node}
# Allocator statistics
self.nallocs = 0
self.nfrees = 0
self.allocloops = 0
self.freebytes = arenasize
self.freeblocks = 1
self.allocbytes = 0
self.allocblocks = 0
def report(self):
print ("NA=%d AL=%d NF=%d ABy=%d ABl=%d FBy=%d FBl=%d" %
(self.nallocs, self.allocloops,
self.nfrees,
self.allocbytes, self.allocblocks,
self.freebytes, self.freeblocks))
def alloc(self, size):
self.nallocs += 1
# First fit algorithm
rover = stop = self.rover
while 1:
self.allocloops += 1
if rover.size >= size:
break
rover = rover.next
if rover is stop:
return None # We went round the list without finding space
if rover.size == size:
self.rover = rover.next
rover.unlink()
del self.taglo[rover.addr]
del self.taghi[rover.addr + size]
self.freeblocks -= 1
self.allocblocks += 1
self.freebytes -= size
self.allocbytes += size
return rover
# Take space from the beginning of the roving pointer
assert rover.size > size
node = BlockNode(None, size, rover.addr)
del self.taglo[rover.addr]
rover.size -= size
rover.addr += size
self.taglo[rover.addr] = rover
#self.freeblocks += 0 # No change here
self.allocblocks += 1
self.freebytes -= size
self.allocbytes += size
return node
def free(self, node):
self.nfrees += 1
self.freeblocks += 1
self.allocblocks -= 1
self.freebytes += node.size
self.allocbytes -= node.size
node.linkbefore(self.avail)
self.taglo[node.addr] = node
self.taghi[node.addr + node.size] = node
x = self.taghi.get(node.addr)
if x is not None:
# Merge x into node
x.unlink()
self.freeblocks -= 1
del self.taglo[x.addr]
del self.taghi[x.addr + x.size]
del self.taglo[node.addr]
node.addr = x.addr
node.size += x.size
self.taglo[node.addr] = node
x = self.taglo.get(node.addr + node.size)
if x is not None:
# Merge x into node
x.unlink()
self.freeblocks -= 1
del self.taglo[x.addr]
del self.taghi[x.addr + x.size]
del self.taghi[node.addr + node.size]
node.size += x.size
self.taghi[node.addr + node.size] = node
# It's possible that either one of the merges above invalidated
# the rover.
# It's simplest to simply reset the rover to the newly freed block.
self.rover = node
def dump(self, msg=""):
if msg:
print msg,
count = 0
bytes = 0
node = self.avail.next
while node is not self.avail:
bytes += node.size
count += 1
node = node.next
print count, "free blocks,", bytes, "free bytes"
self.report()
class BlockNode(Node):
__slots__ = ['addr']
def __init__(self, oid, size, addr):
Node.__init__(self, oid, size)
self.addr = addr
def testallocator(factory=BuddyAllocator):
# Run one of Knuth's experiments as a test
import random
import heapq # This only runs with Python 2.3, folks :-)
reportfreq = 100
cachelimit = 2**17
cache = factory(cachelimit)
queue = []
T = 0
blocks = 0
while T < 5000:
while queue and queue[0][0] <= T:
time, node = heapq.heappop(queue)
assert time == T
##print "free addr=%d, size=%d" % (node.addr, node.size)
cache.free(node)
blocks -= 1
size = random.randint(100, 2000)
lifetime = random.randint(1, 100)
node = cache.alloc(size)
if node is None:
print "out of mem"
cache.dump("T=%4d: %d blocks;" % (T, blocks))
break
else:
##print "alloc addr=%d, size=%d" % (node.addr, node.size)
blocks += 1
heapq.heappush(queue, (T + lifetime, node))
T = T+1
if T % reportfreq == 0:
cache.dump("T=%4d: %d blocks;" % (T, blocks))
def hitrate(loads, hits):
return "%5.1f%%" % (100.0 * hits / max(1, loads))
def duration(secs):
mm, ss = divmod(secs, 60)
hh, mm = divmod(mm, 60)
if hh:
return "%d:%02d:%02d" % (hh, mm, ss)
if mm:
return "%d:%02d" % (mm, ss)
return "%d" % ss
def addcommas(n):
sign, s = '', str(n)
if s[0] == '-':
sign, s = '-', s[1:]
i = len(s) - 3
while i > 0:
s = s[:i] + ',' + s[i:]
i -= 3
return sign + s
import random
def maybe(f, p=0.5):
if random.random() < p:
f()
#############################################################################
# Thor-like eviction scheme.
#
# The cache keeps a list of all objects, and uses a travelling pointer
# to decay the worth of objects over time.
class ThorNode(Node):
__slots__ = ['worth']
def __init__(self, oid, size, worth=None):
Node.__init__(self, oid, size)
self.worth = worth
class ThorListHead(Node):
def __init__(self):
Node.__init__(self, 0, 0)
self.next = self.prev = self
class ThorSimulation(Simulation):
extras = "evicts", "trips"
def __init__(self, cachelimit):
Simulation.__init__(self, cachelimit)
# Maximum total of object sizes we keep in cache.
self.maxsize = cachelimit
# Current total of object sizes in cache.
self.currentsize = 0
# A worth byte maps to a set of all objects with that worth.
# This is cheap to keep updated, and makes finding low-worth
# objects for eviction trivial (just march over the worthsets
# list, in order).
self.worthsets = [Set() for dummy in range(256)]
# We keep a circular list of all objects in cache. currentobj
# walks around it forever. Each time _tick() is called, the
# worth of currentobj is decreased, basically by shifting
# right 1, and currentobj moves on to the next object. When
# an object is first inserted, it enters the list right before
# currentobj. When an object is accessed, its worth is
# increased by or'ing in 0x80. This scheme comes from the
# Thor system, and is an inexpensive way to account for both
# recency and frequency of access: recency is reflected in
# the leftmost bit set, and frequency by how many bits are
# set.
#
# Note: because evictions are interleaved with ticks,
# unlinking an object is tricky, lest we evict currentobj. The
# class _unlink method takes care of this properly.
self.listhead = ThorListHead()
self.currentobj = self.listhead
# Map an object.oid to its ThorNode.
self.oid2object = {}
self.total_evicts = self.total_trips = 0
# Unlink object from the circular list, taking care not to lose
# track of the current object. Always call this instead of
# invoking obj.unlink() directly.
def _unlink(self, obj):
assert obj is not self.listhead
if obj is self.currentobj:
self.currentobj = obj.next
obj.unlink()
# Change obj.worth to newworth, maintaining invariants.
def _change_worth(self, obj, newworth):
if obj.worth != newworth:
self.worthsets[obj.worth].remove(obj)
obj.worth = newworth
self.worthsets[newworth].add(obj)
def add(self, object):
assert object.oid not in self.oid2object
self.oid2object[object.oid] = object
newsize = self.currentsize + object.size
if newsize > self.maxsize:
self._evictbytes(newsize - self.maxsize)
self.currentsize += object.size
object.linkbefore(self.currentobj)
if object.worth is None:
# Give smaller objects higher initial worth. This favors kicking
# out unreferenced large objects before kicking out unreferenced
# small objects. On real life traces, this is a significant
# win for the hit rate.
object.worth = 32 - int(round(math.log(object.size, 2)))
self.worthsets[object.worth].add(object)
# Decrease the worth of the current object, and advance the
# current object.
def _tick(self):
c = self.currentobj
if c is self.listhead:
c = c.next
if c is self.listhead: # list is empty
return
self.total_trips += 1
self.trips += 1
self._change_worth(c, (c.worth + 1) >> 1)
self.currentobj = c.next
def access(self, oid):
self._tick()
obj = self.oid2object.get(oid)
if obj is None:
return None
self._change_worth(obj, obj.worth | 0x80)
return obj
# Evict objects of least worth first, until at least nbytes bytes
# have been freed.
def _evictbytes(self, nbytes):
for s in self.worthsets:
while s:
if nbytes <= 0:
return
obj = s.pop()
nbytes -= obj.size
self._evictobj(obj)
def _evictobj(self, obj):
self.currentsize -= obj.size
self.worthsets[obj.worth].discard(obj)
del self.oid2object[obj.oid]
self._unlink(obj)
self.evicts += 1
self.total_evicts += 1
def _evict_without_bumping_evict_stats(self, obj):
self._evictobj(obj)
self.evicts -= 1
self.total_evicts -= 1
# Simulator overrides from here on.
def restart(self):
# Reset base class
Simulation.restart(self)
# Reset additional per-run statistics
self.evicts = self.trips = 0
def write(self, oid, size):
obj = self.oid2object.get(oid)
worth = None
if obj is not None:
worth = obj.worth
self._evict_without_bumping_evict_stats(obj)
self.add(ThorNode(oid, size, worth))
def load(self, oid, size):
if self.access(oid) is not None:
self.hits += 1
self.total_hits += 1
else:
self.write(oid, size)
def inval(self, oid):
obj = self.oid2object.get(oid)
if obj is not None:
self.invals += 1
self.total_invals += 1
self._evict_without_bumping_evict_stats(obj)
# Take the "x" off to see additional stats after each restart period.
def xreport(self):
Simulation.report(self)
print 'non-empty worth sets', sum(map(bool, self.worthsets)),
print 'objects', len(self.oid2object),
print 'size', self.currentsize
#############################################################################
# Perfection: What if the cache were unbounded, and never forgot anything?
# This simulator answers that question directly; the cache size parameter
# isn't used.
class UnboundedSimulation(Simulation):
extraname = 'evicts' # for some reason we *have* to define >= 1 extra
def __init__(self, cachelimit):
Simulation.__init__(self, cachelimit)
self.oids = Set()
self.evicts = self.total_evicts = 0
def write(self, oid, size):
self.oids.add(oid)
def load(self, oid, size):
if oid in self.oids:
self.hits += 1
self.total_hits += 1
else:
self.oids.add(oid)
def inval(self, oid):
if oid in self.oids:
self.invals += 1
self.total_invals += 1
self.oids.remove(oid)
if __name__ == "__main__":
sys.exit(main())
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