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/*** Autogenerated by WIDL 1.4 from d3d11.idl - Do not edit ***/

#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 475
#endif

#include <rpc.h>
#include <rpcndr.h>

#ifndef COM_NO_WINDOWS_H
#include <windows.h>
#include <ole2.h>
#endif

#ifndef __WIDL_D3D11_H
#define __WIDL_D3D11_H

/* Forward declarations */

/* Headers for imported files */

#include <oaidl.h>
#include <ocidl.h>
#include <dxgi.h>
#include <d3dcommon.h>

#ifdef __cplusplus
extern "C" {
#endif

#include <d3d10_1.h>
#ifndef D3D11_IGNORE_SDK_LAYERS
/* FIXME: # include <d3d11sdklayers.h> */
#endif
#include <d3d10misc.h>
#include <d3d10shader.h>
#include <d3d10effect.h>
#include <d3d10_1shader.h>
typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
/* Begin additional prototypes for all interfaces */


/* End additional prototypes */

#ifdef __cplusplus
}
#endif

#endif /* __WIDL_D3D11_H */