/usr/include/wx-2.6/wx/gsocket.h is in wx2.6-headers 2.6.3.2.2-5ubuntu4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 | /* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket)
* Name: gsocket.h
* Author: Guilhem Lavaux
* Guillermo Rodriguez Garcia <guille@iies.es> (maintainer)
* Copyright: (c) Guilhem Lavaux
* Licence: wxWindows Licence
* Purpose: GSocket include file (system independent)
* CVSID: $Id: gsocket.h,v 1.49 2005/05/04 18:51:58 JS Exp $
* -------------------------------------------------------------------------
*/
#ifndef __GSOCKET_H
#define __GSOCKET_H
#ifndef __GSOCKET_STANDALONE__
#include "wx/defs.h"
#include "wx/dlimpexp.h" /* for WXDLLIMPEXP_NET */
#endif
#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
#include <stddef.h>
/*
Including sys/types.h under cygwin results in the warnings about "fd_set
having been defined in sys/types.h" when winsock.h is included later and
doesn't seem to be necessary anyhow. It's not needed under Mac neither.
*/
#if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__)
#include <sys/types.h>
#endif
#ifdef __WXWINCE__
#include <stdlib.h>
#endif
class GSocket;
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _GAddress GAddress;
typedef enum {
GSOCK_NOFAMILY = 0,
GSOCK_INET,
GSOCK_INET6,
GSOCK_UNIX
} GAddressType;
typedef enum {
GSOCK_STREAMED,
GSOCK_UNSTREAMED
} GSocketStream;
typedef enum {
GSOCK_NOERROR = 0,
GSOCK_INVOP,
GSOCK_IOERR,
GSOCK_INVADDR,
GSOCK_INVSOCK,
GSOCK_NOHOST,
GSOCK_INVPORT,
GSOCK_WOULDBLOCK,
GSOCK_TIMEDOUT,
GSOCK_MEMERR,
GSOCK_OPTERR
} GSocketError;
/* See below for an explanation on how events work.
*/
typedef enum {
GSOCK_INPUT = 0,
GSOCK_OUTPUT = 1,
GSOCK_CONNECTION = 2,
GSOCK_LOST = 3,
GSOCK_MAX_EVENT = 4
} GSocketEvent;
enum {
GSOCK_INPUT_FLAG = 1 << GSOCK_INPUT,
GSOCK_OUTPUT_FLAG = 1 << GSOCK_OUTPUT,
GSOCK_CONNECTION_FLAG = 1 << GSOCK_CONNECTION,
GSOCK_LOST_FLAG = 1 << GSOCK_LOST
};
typedef int GSocketEventFlags;
typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event,
char *cdata);
/* Functions tables for internal use by GSocket code: */
/* Actually this is a misnomer now, but reusing this name means I don't
have to ifdef app traits or common socket code */
class GSocketGUIFunctionsTable
{
public:
// needed since this class declares virtual members
virtual ~GSocketGUIFunctionsTable() { }
virtual bool OnInit() = 0;
virtual void OnExit() = 0;
virtual bool CanUseEventLoop() = 0;
virtual bool Init_Socket(GSocket *socket) = 0;
virtual void Destroy_Socket(GSocket *socket) = 0;
#ifndef __WINDOWS__
virtual void Install_Callback(GSocket *socket, GSocketEvent event) = 0;
virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event) = 0;
#endif
virtual void Enable_Events(GSocket *socket) = 0;
virtual void Disable_Events(GSocket *socket) = 0;
};
/* Global initializers */
/* Sets GUI functions callbacks. Must be called *before* GSocket_Init
if the app uses async sockets. */
void GSocket_SetGUIFunctions(GSocketGUIFunctionsTable *guifunc);
/* GSocket_Init() must be called at the beginning */
int GSocket_Init(void);
/* GSocket_Cleanup() must be called at the end */
void GSocket_Cleanup(void);
/* Constructors / Destructors */
GSocket *GSocket_new(void);
/* GAddress */
GAddress *GAddress_new(void);
GAddress *GAddress_copy(GAddress *address);
void GAddress_destroy(GAddress *address);
void GAddress_SetFamily(GAddress *address, GAddressType type);
GAddressType GAddress_GetFamily(GAddress *address);
/* The use of any of the next functions will set the address family to
* the specific one. For example if you use GAddress_INET_SetHostName,
* address family will be implicitly set to AF_INET.
*/
GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
GSocketError GAddress_INET_SetAnyAddress(GAddress *address);
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
unsigned long hostaddr);
GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
const char *protocol);
GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port);
GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname,
size_t sbuf);
unsigned long GAddress_INET_GetHostAddress(GAddress *address);
unsigned short GAddress_INET_GetPort(GAddress *address);
/* TODO: Define specific parts (INET6, UNIX) */
GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
#ifdef __cplusplus
}
#endif /* __cplusplus */
# if defined(__WINDOWS__)
# include "wx/msw/gsockmsw.h"
# elif defined(__WXMAC__) && !defined(__DARWIN__)
# include "wx/mac/gsockmac.h"
# else
# include "wx/unix/gsockunx.h"
# endif
#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
#endif /* __GSOCKET_H */
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