/usr/share/yorick/i/glprofile.i is in yorick-gl 1.1+cvs20070922+dfsg-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* $Id: glprofile.i,v 1.1.1.1 2005/09/18 22:07:50 dhmunro Exp $
* run this file to generate profiling information for the OpenGL
* based 3D graphics package in yorick
*/
/* Copyright (c) 2005, The Regents of the University of California.
* All rights reserved.
* This file is part of yorick (http://yorick.sourceforge.net).
* Read the accompanying LICENSE file for details.
*/
require, "dlist3d.i"
use_interleave= 0;
require, "contour.i";
palette3d, "earth.gp";
// gl_win_size,1024,820; /* width,height */
n_pass= 5;
func mak_slicecrv(ngrid)
{
extern tree;
extern gl_rr,gl_gg,gl_bb, gl_ncolr, gl_ctab;
extern tot_slice_tri;
normal= [1.0, 0.0, 0.0];
point0= [0.0, 0.0, 0.0];
if(is_void(ngrid) || ngrid < 6) {
nx= test3d_n(1);
ny= test3d_n(2);
nz= test3d_n(3);
} else {
nx= ngrid;
ny= ngrid;
nz= ngrid;
}
npts= 20;
xyz= array(0.0, 3, nx,ny,nz);
xyz(1,..)= span(-1,1,nx);
xyz(2,..)= span(-1,1,nx)(-,);
xyz(3,..)= span(-1,1,nx)(-,-,);
/* Now rotate each plane by phi degrees around the z-axis
relative to the one below it. */
phi= 0.5*pi/(nz-1.0);
snph= sin(phi);
csph= cos(phi);
for(i= 2; i <= nz; i++) {
xyz(1,,,i)= csph*xyz(1,,,i-1)-snph*xyz(2,,,i-1);
xyz(2,,,i)= snph*xyz(1,,,i-1)+csph*xyz(2,,,i-1);
}
r= abs(xyz(1,..),xyz(2,..),xyz(3,..));
theta= acos(xyz(3,..)/(r+!r));
phi= atan(xyz(2,..),xyz(1,..)+(!r));
y32= sin(theta)^2*cos(theta)*cos(2*phi);
f= r*(1.+y32); /* point centered */
r= theta= phi= [];
xyzmin= min(xyz);
xyzmax= max(xyz)
sizes= (dimsof(f))(2:4);
vcen= f(zcen,zcen,zcen);
varmax= max(vcen);
varfac= gl_ncolr/varmax;
/* start the slice plane at the back, sweep through
to the middle, rotate it 180 degrees, and sweep
to the front. */
posns1= span(xyzmin, 0, npts);
posns2= span(0, xyzmax, npts);
norms= array(0.0, 3, npts);
norms(1,)= cos(span(0.0, pi, npts));
norms(2,)= sin(span(0.0, pi, npts));
norms(3,)= 0.0;
write, " test uses "+pr1((nx-1)*(ny-1)*(nz-1))+" cells";
slice_tim= colr_tim= 0.0;
tstart= tfin= array(0.0, 3);
timer, tstart;
tree= mak_slice_treecrv(xyz,guard=0);
timer,tfin;
tree_tim= (tfin-tstart)(3);
tris_sav= array(pointer, 3*npts);
tris_sav(*)= &[];
tot_tri= 0;
/* NOTE: the input array is assumed to include a layer of
guard cells on all sides. This means that the volume
being contoured is a bit less than -1 to 1.
*/
for(jj= 1; jj <= npts; jj++) {
timer, tstart;
point= point0+posns1(jj)*normal;
tris= slice_treecrv(xyz,point,normal,tree);
timer,tfin;
slice_tim += (tfin-tstart)(3);
timer, tstart;
if(tris) {
if(!tris_sav(jj)) {
tris_sav(jj)= &tris;
} else {
tris.next= tris_sav(jj);
tris_sav(jj)= &tris;
}
triptr= tris_sav(jj);
while(1) {
if(!triptr) break;
if(is_void(*triptr)) break;
ntri= triptr->numTri;
tot_tri += ntri;
if(ntri) {
/* one color per triangle based on cellID */
colr= map2color(ntri, *(triptr->cellIDs), vcen, vmin=0.0,
vmax=varmax);
triptr->colors= &colr;
}
triptr= triptr->next;
} ;
timer, tfin;
colr_tim += (tfin-tstart)(3);
}
}
for(jj= 1; jj <= npts; jj++) {
timer, tstart;
tris= slice_treecrv(xyz,point0,norms(,jj),tree);
timer,tfin;
slice_tim += (tfin-tstart)(3);
jp= jj+npts;
timer, tstart;
if(tris) {
if(!tris_sav(jp)) {
tris_sav(jp)= &tris;
} else {
tris.next= tris_sav(jp);
tris_sav(jp)= &tris;
}
triptr= tris_sav(jp);
while(1) {
if(!triptr) break;
if(is_void(*triptr)) break;
ntri= triptr->numTri;
tot_tri += ntri;
if(ntri) {
/* one color per triangle based on cellID */
colr= map2color(ntri, *(triptr->cellIDs), vcen, vmin=0.0,
vmax=varmax);
triptr->colors= &colr;
}
triptr= triptr->next;
} ;
timer, tfin;
colr_tim += (tfin-tstart)(3);
}
}
for(jj= 1; jj <= npts; jj++) {
timer, tstart;
point= point0+posns2(jj)*normal;
tris= slice_treecrv(xyz,point,normal,tree);
timer,tfin;
slice_tim += (tfin-tstart)(3);
timer, tstart;
jp= jj+2*npts;
if(tris) {
if(!tris_sav(jp)) {
tris_sav(jp)= &tris;
} else {
tris.next= tris_sav(jp);
tris_sav(jp)= &tris;
}
triptr= tris_sav(jp);
while(1) {
if(!triptr) break;
if(is_void(*triptr)) break;
ntri= triptr->numTri;
tot_tri += ntri;
if(ntri) {
/* one color per triangle based on cellID */
colr= map2color(ntri, *(triptr->cellIDs), vcen, vmin=0.0,
vmax=varmax);
triptr->colors= &colr;
}
triptr= triptr->next;
} ;
timer, tfin;
colr_tim += (tfin-tstart)(3);
}
}
write,"Slice planes computed using an Octree";
write,"Grid is ", nx, "by", ny, "by", nz;
write,"positions range from ",xyzmin," to ",xyzmax;
write,"time to build octree is ",tree_tim;
write,"time to extract extract plane is ",slice_tim;
write,"time to compute colors is ",colr_tim;
write,"number of triangles for all frames is ",tot_tri;
write,"Storage for results is roughly ",8*(3*3+3*3+3)*tot_tri," bytes";
tot_slice_tri= tot_tri;
return tris_sav;
}
func slicecrv_movie(tris_sav)
{
extern tot_slice_tri, n_pass;
palette3d,"stern.gp";
normal= [1.0, 0.0, 0.0];
lookat3d,2.9*normal,[0.0,0.0,0.0],[0.0,0.0,1.0];
list_tim= draw_tim= 0.0;
tstart= tfin= array(0.0, 3);
/* Draw all slice planes */
nplanes= numberof(tris_sav);
for(ii= 1; ii <= n_pass; ii++) {
for(jj= 1; jj <= nplanes; jj++) {
triptr= tris_sav(jj);
tris= *triptr;
timer,tstart;
clear3d;
/* draw all tri arrays in the lists */
if(tris) {
res= pltrilists3d(tris,emit=1);
}
timer,tfin;
list_tim += (tfin-tstart)(3);
timer, tstart;
draw3d, !making_movie;
timer, tfin;
draw_tim += (tfin-tstart)(3);
}
}
write,"number of passes is ",n_pass;
write,"time to draw slicing plane is ", draw_tim;
write,"time to build display list is ",list_tim;
write,"frames per second is",n_pass*nplanes/(draw_tim+list_tim);
write,"triangles per second is ",n_pass*tot_slice_tri/(draw_tim+list_tim);
write,"triangle rendering rate is ",n_pass*tot_slice_tri/draw_tim;
}
func mak_isos(ngrid)
{
extern tot_iso_tri, do_collapse;
if(is_void(ngrid) || ngrid < 6) {
nx= test3d_n(1);
ny= test3d_n(2);
nz= test3d_n(3);
} else {
nx= ngrid;
ny= ngrid;
nz= ngrid;
}
nlev= 40;
iso_lo= 0.1;
iso_hi= 1.0;
xyz= array(0.0, 3, nx,ny,nz);
xyz(1,..)= span(-1,1,nx);
xyz(2,..)= span(-1,1,nx)(-,);
xyz(3,..)= span(-1,1,nx)(-,-,);
r= abs(xyz(1,..),xyz(2,..),xyz(3,..));
theta= acos(xyz(3,..)/(r+!r));
phi= atan(xyz(2,..),xyz(1,..)+(!r));
y32= sin(theta)^2*cos(theta)*cos(2*phi);
f= r*(1.+y32); /* point centered */
r= theta= phi= [];
origin= [-1.0, -1.0, -1.0];
delta= [2.0/(nx-1.0), 2.0/(ny-1.0), 2.0/(nz-1.0)];
colr= [0.0,1.0,0.2];
levels= span(iso_lo, iso_hi, nlev);
tstart= tfin= array(0.0, 3);
timer, tstart;
tree= mak_isotree(f);
timer,tfin;
tree_tim= (tfin-tstart)(3);
iso_tim= append_tim= 0.0;
tris_sav= array(pointer, nlev);
tris_sav(*)= &[];
tot_tri= 0;
/* NOTE: the input array is assumed to include a layer of
guard cells on all sides. This means that the volume
being contoured is a bit less than -1 to 1.
*/
for(jj= 1; jj <= nlev; jj++) {
timer, tstart;
tris= iso3_tree(origin,delta,f,levels(jj),colr,tree);
timer,tfin;
iso_tim += (tfin-tstart)(3);
timer, tstart;
if(tris) {
if(!tris_sav(jj)) {
tris_sav(jj)= &tris;
} else {
tris.next= tris_sav(jj);
tris_sav(jj)= &tris;
}
triptr= tris_sav(jj);
while(1) {
if(!triptr) break;
if(is_void(*triptr)) break;
ntri= triptr->numTri;
tot_tri += ntri;
triptr= triptr->next;
} ;
}
if(do_collapse) {
/* collapse into a single triangle array if requested */
newtris= &tris;
num= SizeTriArrays3d(tris_sav(jj));
newtris= TriArrayGrp(
numTri= 0,
cellIDs= &array(0, num),
xyzverts= &array(0.0, 3, 3, num),
normals= &array(0.0, 3, 3, num),
colors= &array(float, 3, num),
var2= &nulvar,
triEdg= &nulvar,
triStart= &nulvar,
nTris= &nulvar,
next= &nulvar
);
if(tris_sav(jj)->var2) newtris.var2= &array(0.0, 3, num);
CollapseTriArrays3d, -3, tris_sav(jj), &newtris;
tris_sav(jj)= &newtris;
}
timer, tfin;
append_tim += (tfin-tstart)(3);
}
write,"Iso-surfaces computed using an Octree";
write,"Grid is ", nx, "by", ny, "by", nz;
write,"number of iso-levels is ",nlev;
write,"iso-levels range from ",iso_lo," to ",iso_hi;
write,"time to append is ",append_tim;
write,"time to extract iso-surfaces is ",iso_tim;
write,"number of triangles for all frames is ",tot_tri;
write,"Storage for results is roughly ",8*(3*3+3*3+3)*tot_tri," bytes";
tot_iso_tri= tot_tri;
return tris_sav;
}
func isotree_movie(tris_sav)
{
extern tot_iso_tri, n_pass;
nlev= numberof(tris_sav);
tstart= tfin= array(0.0, 3);
list_tim= draw_tim= clr_tim= 0.0;
lookat3d,[2.2,-0.03,-0.22],[0.0,-0.03,-0.22],[0.0,0.0,1.0];
/* Draw all iso-surfaces */
for(ii= 1; ii <= n_pass; ii++) {
for(jj= 1; jj <= nlev; jj++) {
triptr= tris_sav(jj);
tris= *triptr;
timer,tstart;
clear3d;
timer,tfin;
clr_tim += (tfin-tstart)(3);
timer,tstart;
/* draw all tri arrays in the lists */
if(tris) {
res= pltrilists3d(tris);
}
timer,tfin;
list_tim += (tfin-tstart)(3);
timer, tstart;
draw3d, !making_movie;
timer, tfin;
draw_tim += (tfin-tstart)(3);
}
}
write,"number of passes is ",n_pass;
write,"time to draw slicing plane is ", draw_tim;
write,"time to build display list is ",list_tim;
write,"time to clear screen is ",clr_tim;
write,"frames per second is",n_pass*nlev/(draw_tim+list_tim);
write,"triangles per second is ",n_pass*tot_iso_tri/(draw_tim+list_tim);
write,"triangle rendering rate is ",n_pass*tot_iso_tri/draw_tim;
}
func runprof(size)
{
extern make_strip;
if(is_void(size)) size= 32;
make_strip= 0;
// rotate each scene the same number of times
num_rotn= 12;
"sho_isoreg: iso-surface on regular grid";
sho_isoreg,size
do_rot,num_rotn;
"sho_isoregzcen: iso-surface on regular grid with zone-centered data";
sho_isoregzcen,size
do_rot,num_rotn;
"sho_isoregndx: iso-surface on regular grid returning indices into point list";
sho_isoregndx,size
do_rot,num_rotn;
// "sho_isoregzcenndx: iso-surface on regular grid with zone-centered data returning indices into point list";
// sho_isoregzcenndx,size
// do_rot,num_rotn;
"sho_isocrv: iso-surface on curvilinear grid";
sho_isocrv,size
do_rot,num_rotn;
// "sho_isocrvzcen: iso-surface on curvilinear grid with zone-centered data";
// sho_isocrvzcen,size
// do_rot,num_rotn;
// "sho_isocrvndx: iso-surface on curvilinear grid returning indices into point list";
// sho_isocrvndx,size
// do_rot,num_rotn;
// "sho_isoregzcrvndx: iso-surface on curvilinear grid returning indices into point list";
// sho_isoregzcrvndx,size
// do_rot,num_rotn;
"sho_isohex: iso-surface on a pile of hexahedra";
sho_isohex,size
do_rot,num_rotn;
"sho_iso: iso-surface on a regular grid";
sho_iso,size
do_rot,num_rotn;
// "sho_isondx: iso-surface on a regular grid returning indices into point list";
// sho_isondx,size
// do_rot,num_rotn;
"sho_isotree: iso-surface on regular grid using an octtree";
sho_isotree,size;
do_rot,num_rotn;
"sho_drum: oscillating drum head";
drum_size= size;
sho_drum;
"mak_slice: slice plane and iso-surface";
mak_slice,size;
do_rot,num_rotn;
"mak_sphere: sphere made with quad strips";
mak_sphere,4*size,4*size;
do_rot,num_rotn;
"rlines: polylines";
rlines,12,1024*size;
"slicecrv_movie: slicing plane on a curvilinear grid using an octtree";
slicecrv_movie,size;
"slice_movie: slicing plane on a regular grid using an octtree";
slice_movie,size;
"isotree_movie: iso-surface on a regular grid using an octtree";
isotree_movie,size;
}
// create the OpenGL window
// make_3d; // sometimes it dramatically reduces performance to call this function!!
system,"netstat -s |grep etra | grep -v term | grep -v TCP"
/* runprof,32; */
if(is_void(ngrid)) ngrid= 60;
tri_arr= mak_slicecrv(ngrid);
win3d,0;
slicecrv_movie,tri_arr;
tri_arr= [];
do_collapse= 1;
tris_sav= mak_isos(ngrid);
isotree_movie,tris_sav;
system,"netstat -s |grep etra | grep -v term | grep -v TCP"
// quit;
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