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//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the CCState and CCValAssign classes, used for lowering
// and implementing calling conventions.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_CALLINGCONVLOWER_H
#define LLVM_CODEGEN_CALLINGCONVLOWER_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/IR/CallingConv.h"
#include "llvm/Target/TargetCallingConv.h"
namespace llvm {
class CCState;
class MVT;
class TargetMachine;
class TargetRegisterInfo;
/// CCValAssign - Represent assignment of one arg/retval to a location.
class CCValAssign {
public:
enum LocInfo {
Full, // The value fills the full location.
SExt, // The value is sign extended in the location.
ZExt, // The value is zero extended in the location.
AExt, // The value is extended with undefined upper bits.
SExtUpper, // The value is in the upper bits of the location and should be
// sign extended when retrieved.
ZExtUpper, // The value is in the upper bits of the location and should be
// zero extended when retrieved.
AExtUpper, // The value is in the upper bits of the location and should be
// extended with undefined upper bits when retrieved.
BCvt, // The value is bit-converted in the location.
VExt, // The value is vector-widened in the location.
// FIXME: Not implemented yet. Code that uses AExt to mean
// vector-widen should be fixed to use VExt instead.
FPExt, // The floating-point value is fp-extended in the location.
Indirect // The location contains pointer to the value.
// TODO: a subset of the value is in the location.
};
private:
/// ValNo - This is the value number begin assigned (e.g. an argument number).
unsigned ValNo;
/// Loc is either a stack offset or a register number.
unsigned Loc;
/// isMem - True if this is a memory loc, false if it is a register loc.
unsigned isMem : 1;
/// isCustom - True if this arg/retval requires special handling.
unsigned isCustom : 1;
/// Information about how the value is assigned.
LocInfo HTP : 6;
/// ValVT - The type of the value being assigned.
MVT ValVT;
/// LocVT - The type of the location being assigned to.
MVT LocVT;
public:
static CCValAssign getReg(unsigned ValNo, MVT ValVT,
unsigned RegNo, MVT LocVT,
LocInfo HTP) {
CCValAssign Ret;
Ret.ValNo = ValNo;
Ret.Loc = RegNo;
Ret.isMem = false;
Ret.isCustom = false;
Ret.HTP = HTP;
Ret.ValVT = ValVT;
Ret.LocVT = LocVT;
return Ret;
}
static CCValAssign getCustomReg(unsigned ValNo, MVT ValVT,
unsigned RegNo, MVT LocVT,
LocInfo HTP) {
CCValAssign Ret;
Ret = getReg(ValNo, ValVT, RegNo, LocVT, HTP);
Ret.isCustom = true;
return Ret;
}
static CCValAssign getMem(unsigned ValNo, MVT ValVT,
unsigned Offset, MVT LocVT,
LocInfo HTP) {
CCValAssign Ret;
Ret.ValNo = ValNo;
Ret.Loc = Offset;
Ret.isMem = true;
Ret.isCustom = false;
Ret.HTP = HTP;
Ret.ValVT = ValVT;
Ret.LocVT = LocVT;
return Ret;
}
static CCValAssign getCustomMem(unsigned ValNo, MVT ValVT,
unsigned Offset, MVT LocVT,
LocInfo HTP) {
CCValAssign Ret;
Ret = getMem(ValNo, ValVT, Offset, LocVT, HTP);
Ret.isCustom = true;
return Ret;
}
// There is no need to differentiate between a pending CCValAssign and other
// kinds, as they are stored in a different list.
static CCValAssign getPending(unsigned ValNo, MVT ValVT, MVT LocVT,
LocInfo HTP) {
return getReg(ValNo, ValVT, 0, LocVT, HTP);
}
void convertToReg(unsigned RegNo) {
Loc = RegNo;
isMem = false;
}
void convertToMem(unsigned Offset) {
Loc = Offset;
isMem = true;
}
unsigned getValNo() const { return ValNo; }
MVT getValVT() const { return ValVT; }
bool isRegLoc() const { return !isMem; }
bool isMemLoc() const { return isMem; }
bool needsCustom() const { return isCustom; }
unsigned getLocReg() const { assert(isRegLoc()); return Loc; }
unsigned getLocMemOffset() const { assert(isMemLoc()); return Loc; }
MVT getLocVT() const { return LocVT; }
LocInfo getLocInfo() const { return HTP; }
bool isExtInLoc() const {
return (HTP == AExt || HTP == SExt || HTP == ZExt);
}
bool isUpperBitsInLoc() const {
return HTP == AExtUpper || HTP == SExtUpper || HTP == ZExtUpper;
}
};
/// Describes a register that needs to be forwarded from the prologue to a
/// musttail call.
struct ForwardedRegister {
ForwardedRegister(unsigned VReg, MCPhysReg PReg, MVT VT)
: VReg(VReg), PReg(PReg), VT(VT) {}
unsigned VReg;
MCPhysReg PReg;
MVT VT;
};
/// CCAssignFn - This function assigns a location for Val, updating State to
/// reflect the change. It returns 'true' if it failed to handle Val.
typedef bool CCAssignFn(unsigned ValNo, MVT ValVT,
MVT LocVT, CCValAssign::LocInfo LocInfo,
ISD::ArgFlagsTy ArgFlags, CCState &State);
/// CCCustomFn - This function assigns a location for Val, possibly updating
/// all args to reflect changes and indicates if it handled it. It must set
/// isCustom if it handles the arg and returns true.
typedef bool CCCustomFn(unsigned &ValNo, MVT &ValVT,
MVT &LocVT, CCValAssign::LocInfo &LocInfo,
ISD::ArgFlagsTy &ArgFlags, CCState &State);
/// ParmContext - This enum tracks whether calling convention lowering is in
/// the context of prologue or call generation. Not all backends make use of
/// this information.
typedef enum { Unknown, Prologue, Call } ParmContext;
/// CCState - This class holds information needed while lowering arguments and
/// return values. It captures which registers are already assigned and which
/// stack slots are used. It provides accessors to allocate these values.
class CCState {
private:
CallingConv::ID CallingConv;
bool IsVarArg;
MachineFunction &MF;
const TargetRegisterInfo &TRI;
SmallVectorImpl<CCValAssign> &Locs;
LLVMContext &Context;
unsigned StackOffset;
SmallVector<uint32_t, 16> UsedRegs;
SmallVector<CCValAssign, 4> PendingLocs;
// ByValInfo and SmallVector<ByValInfo, 4> ByValRegs:
//
// Vector of ByValInfo instances (ByValRegs) is introduced for byval registers
// tracking.
// Or, in another words it tracks byval parameters that are stored in
// general purpose registers.
//
// For 4 byte stack alignment,
// instance index means byval parameter number in formal
// arguments set. Assume, we have some "struct_type" with size = 4 bytes,
// then, for function "foo":
//
// i32 foo(i32 %p, %struct_type* %r, i32 %s, %struct_type* %t)
//
// ByValRegs[0] describes how "%r" is stored (Begin == r1, End == r2)
// ByValRegs[1] describes how "%t" is stored (Begin == r3, End == r4).
//
// In case of 8 bytes stack alignment,
// ByValRegs may also contain information about wasted registers.
// In function shown above, r3 would be wasted according to AAPCS rules.
// And in that case ByValRegs[1].Waste would be "true".
// ByValRegs vector size still would be 2,
// while "%t" goes to the stack: it wouldn't be described in ByValRegs.
//
// Supposed use-case for this collection:
// 1. Initially ByValRegs is empty, InRegsParamsProcessed is 0.
// 2. HandleByVal fillups ByValRegs.
// 3. Argument analysis (LowerFormatArguments, for example). After
// some byval argument was analyzed, InRegsParamsProcessed is increased.
struct ByValInfo {
ByValInfo(unsigned B, unsigned E, bool IsWaste = false) :
Begin(B), End(E), Waste(IsWaste) {}
// First register allocated for current parameter.
unsigned Begin;
// First after last register allocated for current parameter.
unsigned End;
// Means that current range of registers doesn't belong to any
// parameters. It was wasted due to stack alignment rules.
// For more information see:
// AAPCS, 5.5 Parameter Passing, Stage C, C.3.
bool Waste;
};
SmallVector<ByValInfo, 4 > ByValRegs;
// InRegsParamsProcessed - shows how many instances of ByValRegs was proceed
// during argument analysis.
unsigned InRegsParamsProcessed;
protected:
ParmContext CallOrPrologue;
public:
CCState(CallingConv::ID CC, bool isVarArg, MachineFunction &MF,
SmallVectorImpl<CCValAssign> &locs, LLVMContext &C);
void addLoc(const CCValAssign &V) {
Locs.push_back(V);
}
LLVMContext &getContext() const { return Context; }
MachineFunction &getMachineFunction() const { return MF; }
CallingConv::ID getCallingConv() const { return CallingConv; }
bool isVarArg() const { return IsVarArg; }
unsigned getNextStackOffset() const { return StackOffset; }
/// isAllocated - Return true if the specified register (or an alias) is
/// allocated.
bool isAllocated(unsigned Reg) const {
return UsedRegs[Reg/32] & (1 << (Reg&31));
}
/// AnalyzeFormalArguments - Analyze an array of argument values,
/// incorporating info about the formals into this state.
void AnalyzeFormalArguments(const SmallVectorImpl<ISD::InputArg> &Ins,
CCAssignFn Fn);
/// AnalyzeReturn - Analyze the returned values of a return,
/// incorporating info about the result values into this state.
void AnalyzeReturn(const SmallVectorImpl<ISD::OutputArg> &Outs,
CCAssignFn Fn);
/// CheckReturn - Analyze the return values of a function, returning
/// true if the return can be performed without sret-demotion, and
/// false otherwise.
bool CheckReturn(const SmallVectorImpl<ISD::OutputArg> &ArgsFlags,
CCAssignFn Fn);
/// AnalyzeCallOperands - Analyze the outgoing arguments to a call,
/// incorporating info about the passed values into this state.
void AnalyzeCallOperands(const SmallVectorImpl<ISD::OutputArg> &Outs,
CCAssignFn Fn);
/// AnalyzeCallOperands - Same as above except it takes vectors of types
/// and argument flags.
void AnalyzeCallOperands(SmallVectorImpl<MVT> &ArgVTs,
SmallVectorImpl<ISD::ArgFlagsTy> &Flags,
CCAssignFn Fn);
/// AnalyzeCallResult - Analyze the return values of a call,
/// incorporating info about the passed values into this state.
void AnalyzeCallResult(const SmallVectorImpl<ISD::InputArg> &Ins,
CCAssignFn Fn);
/// AnalyzeCallResult - Same as above except it's specialized for calls which
/// produce a single value.
void AnalyzeCallResult(MVT VT, CCAssignFn Fn);
/// getFirstUnallocated - Return the first unallocated register in the set, or
/// NumRegs if they are all allocated.
unsigned getFirstUnallocated(const MCPhysReg *Regs, unsigned NumRegs) const {
for (unsigned i = 0; i != NumRegs; ++i)
if (!isAllocated(Regs[i]))
return i;
return NumRegs;
}
/// AllocateReg - Attempt to allocate one register. If it is not available,
/// return zero. Otherwise, return the register, marking it and any aliases
/// as allocated.
unsigned AllocateReg(unsigned Reg) {
if (isAllocated(Reg)) return 0;
MarkAllocated(Reg);
return Reg;
}
/// Version of AllocateReg with extra register to be shadowed.
unsigned AllocateReg(unsigned Reg, unsigned ShadowReg) {
if (isAllocated(Reg)) return 0;
MarkAllocated(Reg);
MarkAllocated(ShadowReg);
return Reg;
}
/// AllocateReg - Attempt to allocate one of the specified registers. If none
/// are available, return zero. Otherwise, return the first one available,
/// marking it and any aliases as allocated.
unsigned AllocateReg(const MCPhysReg *Regs, unsigned NumRegs) {
unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
if (FirstUnalloc == NumRegs)
return 0; // Didn't find the reg.
// Mark the register and any aliases as allocated.
unsigned Reg = Regs[FirstUnalloc];
MarkAllocated(Reg);
return Reg;
}
/// AllocateRegBlock - Attempt to allocate a block of RegsRequired consecutive
/// registers. If this is not possible, return zero. Otherwise, return the first
/// register of the block that were allocated, marking the entire block as allocated.
unsigned AllocateRegBlock(ArrayRef<uint16_t> Regs, unsigned RegsRequired) {
if (RegsRequired > Regs.size())
return 0;
for (unsigned StartIdx = 0; StartIdx <= Regs.size() - RegsRequired;
++StartIdx) {
bool BlockAvailable = true;
// Check for already-allocated regs in this block
for (unsigned BlockIdx = 0; BlockIdx < RegsRequired; ++BlockIdx) {
if (isAllocated(Regs[StartIdx + BlockIdx])) {
BlockAvailable = false;
break;
}
}
if (BlockAvailable) {
// Mark the entire block as allocated
for (unsigned BlockIdx = 0; BlockIdx < RegsRequired; ++BlockIdx) {
MarkAllocated(Regs[StartIdx + BlockIdx]);
}
return Regs[StartIdx];
}
}
// No block was available
return 0;
}
/// Version of AllocateReg with list of registers to be shadowed.
unsigned AllocateReg(const MCPhysReg *Regs, const MCPhysReg *ShadowRegs,
unsigned NumRegs) {
unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
if (FirstUnalloc == NumRegs)
return 0; // Didn't find the reg.
// Mark the register and any aliases as allocated.
unsigned Reg = Regs[FirstUnalloc], ShadowReg = ShadowRegs[FirstUnalloc];
MarkAllocated(Reg);
MarkAllocated(ShadowReg);
return Reg;
}
/// AllocateStack - Allocate a chunk of stack space with the specified size
/// and alignment.
unsigned AllocateStack(unsigned Size, unsigned Align) {
assert(Align && ((Align - 1) & Align) == 0); // Align is power of 2.
StackOffset = ((StackOffset + Align - 1) & ~(Align - 1));
unsigned Result = StackOffset;
StackOffset += Size;
MF.getFrameInfo()->ensureMaxAlignment(Align);
return Result;
}
/// Version of AllocateStack with extra register to be shadowed.
unsigned AllocateStack(unsigned Size, unsigned Align, unsigned ShadowReg) {
MarkAllocated(ShadowReg);
return AllocateStack(Size, Align);
}
/// Version of AllocateStack with list of extra registers to be shadowed.
/// Note that, unlike AllocateReg, this shadows ALL of the shadow registers.
unsigned AllocateStack(unsigned Size, unsigned Align,
const MCPhysReg *ShadowRegs, unsigned NumShadowRegs) {
for (unsigned i = 0; i < NumShadowRegs; ++i)
MarkAllocated(ShadowRegs[i]);
return AllocateStack(Size, Align);
}
// HandleByVal - Allocate a stack slot large enough to pass an argument by
// value. The size and alignment information of the argument is encoded in its
// parameter attribute.
void HandleByVal(unsigned ValNo, MVT ValVT,
MVT LocVT, CCValAssign::LocInfo LocInfo,
int MinSize, int MinAlign, ISD::ArgFlagsTy ArgFlags);
// Returns count of byval arguments that are to be stored (even partly)
// in registers.
unsigned getInRegsParamsCount() const { return ByValRegs.size(); }
// Returns count of byval in-regs arguments proceed.
unsigned getInRegsParamsProcessed() const { return InRegsParamsProcessed; }
// Get information about N-th byval parameter that is stored in registers.
// Here "ByValParamIndex" is N.
void getInRegsParamInfo(unsigned InRegsParamRecordIndex,
unsigned& BeginReg, unsigned& EndReg) const {
assert(InRegsParamRecordIndex < ByValRegs.size() &&
"Wrong ByVal parameter index");
const ByValInfo& info = ByValRegs[InRegsParamRecordIndex];
BeginReg = info.Begin;
EndReg = info.End;
}
// Add information about parameter that is kept in registers.
void addInRegsParamInfo(unsigned RegBegin, unsigned RegEnd) {
ByValRegs.push_back(ByValInfo(RegBegin, RegEnd));
}
// Goes either to next byval parameter (excluding "waste" record), or
// to the end of collection.
// Returns false, if end is reached.
bool nextInRegsParam() {
unsigned e = ByValRegs.size();
if (InRegsParamsProcessed < e)
++InRegsParamsProcessed;
return InRegsParamsProcessed < e;
}
// Clear byval registers tracking info.
void clearByValRegsInfo() {
InRegsParamsProcessed = 0;
ByValRegs.clear();
}
// Rewind byval registers tracking info.
void rewindByValRegsInfo() {
InRegsParamsProcessed = 0;
}
ParmContext getCallOrPrologue() const { return CallOrPrologue; }
// Get list of pending assignments
SmallVectorImpl<llvm::CCValAssign> &getPendingLocs() {
return PendingLocs;
}
/// Compute the remaining unused register parameters that would be used for
/// the given value type. This is useful when varargs are passed in the
/// registers that normal prototyped parameters would be passed in, or for
/// implementing perfect forwarding.
void getRemainingRegParmsForType(SmallVectorImpl<MCPhysReg> &Regs, MVT VT,
CCAssignFn Fn);
/// Compute the set of registers that need to be preserved and forwarded to
/// any musttail calls.
void analyzeMustTailForwardedRegisters(
SmallVectorImpl<ForwardedRegister> &Forwards, ArrayRef<MVT> RegParmTypes,
CCAssignFn Fn);
private:
/// MarkAllocated - Mark a register and all of its aliases as allocated.
void MarkAllocated(unsigned Reg);
};
} // end namespace llvm
#endif
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