/usr/include/llvm-3.6/llvm/CodeGen/MachinePassRegistry.h is in llvm-3.6-dev 1:3.6-2ubuntu1~trusty2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | //===-- llvm/CodeGen/MachinePassRegistry.h ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the mechanics for machine function pass registries. A
// function pass registry (MachinePassRegistry) is auto filled by the static
// constructors of MachinePassRegistryNode. Further there is a command line
// parser (RegisterPassParser) which listens to each registry for additions
// and deletions, so that the appropriate command option is updated.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEPASSREGISTRY_H
#define LLVM_CODEGEN_MACHINEPASSREGISTRY_H
#include "llvm/CodeGen/Passes.h"
#include "llvm/Support/CommandLine.h"
namespace llvm {
typedef void *(*MachinePassCtor)();
//===----------------------------------------------------------------------===//
///
/// MachinePassRegistryListener - Listener to adds and removals of nodes in
/// registration list.
///
//===----------------------------------------------------------------------===//
class MachinePassRegistryListener {
virtual void anchor();
public:
MachinePassRegistryListener() {}
virtual ~MachinePassRegistryListener() {}
virtual void NotifyAdd(const char *N, MachinePassCtor C, const char *D) = 0;
virtual void NotifyRemove(const char *N) = 0;
};
//===----------------------------------------------------------------------===//
///
/// MachinePassRegistryNode - Machine pass node stored in registration list.
///
//===----------------------------------------------------------------------===//
class MachinePassRegistryNode {
private:
MachinePassRegistryNode *Next; // Next function pass in list.
const char *Name; // Name of function pass.
const char *Description; // Description string.
MachinePassCtor Ctor; // Function pass creator.
public:
MachinePassRegistryNode(const char *N, const char *D, MachinePassCtor C)
: Next(nullptr)
, Name(N)
, Description(D)
, Ctor(C)
{}
// Accessors
MachinePassRegistryNode *getNext() const { return Next; }
MachinePassRegistryNode **getNextAddress() { return &Next; }
const char *getName() const { return Name; }
const char *getDescription() const { return Description; }
MachinePassCtor getCtor() const { return Ctor; }
void setNext(MachinePassRegistryNode *N) { Next = N; }
};
//===----------------------------------------------------------------------===//
///
/// MachinePassRegistry - Track the registration of machine passes.
///
//===----------------------------------------------------------------------===//
class MachinePassRegistry {
private:
MachinePassRegistryNode *List; // List of registry nodes.
MachinePassCtor Default; // Default function pass creator.
MachinePassRegistryListener* Listener;// Listener for list adds are removes.
public:
// NO CONSTRUCTOR - we don't want static constructor ordering to mess
// with the registry.
// Accessors.
//
MachinePassRegistryNode *getList() { return List; }
MachinePassCtor getDefault() { return Default; }
void setDefault(MachinePassCtor C) { Default = C; }
void setDefault(StringRef Name);
void setListener(MachinePassRegistryListener *L) { Listener = L; }
/// Add - Adds a function pass to the registration list.
///
void Add(MachinePassRegistryNode *Node);
/// Remove - Removes a function pass from the registration list.
///
void Remove(MachinePassRegistryNode *Node);
};
//===----------------------------------------------------------------------===//
///
/// RegisterPassParser class - Handle the addition of new machine passes.
///
//===----------------------------------------------------------------------===//
template<class RegistryClass>
class RegisterPassParser : public MachinePassRegistryListener,
public cl::parser<typename RegistryClass::FunctionPassCtor> {
public:
RegisterPassParser() {}
~RegisterPassParser() { RegistryClass::setListener(nullptr); }
void initialize(cl::Option &O) {
cl::parser<typename RegistryClass::FunctionPassCtor>::initialize(O);
// Add existing passes to option.
for (RegistryClass *Node = RegistryClass::getList();
Node; Node = Node->getNext()) {
this->addLiteralOption(Node->getName(),
(typename RegistryClass::FunctionPassCtor)Node->getCtor(),
Node->getDescription());
}
// Make sure we listen for list changes.
RegistryClass::setListener(this);
}
// Implement the MachinePassRegistryListener callbacks.
//
void NotifyAdd(const char *N, MachinePassCtor C, const char *D) override {
this->addLiteralOption(N, (typename RegistryClass::FunctionPassCtor)C, D);
}
void NotifyRemove(const char *N) override {
this->removeLiteralOption(N);
}
};
} // end namespace llvm
#endif
|