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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 | //===-- llvm/Use.h - Definition of the Use class ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This defines the Use class. The Use class represents the operand of an
/// instruction or some other User instance which refers to a Value. The Use
/// class keeps the "use list" of the referenced value up to date.
///
/// Pointer tagging is used to efficiently find the User corresponding to a Use
/// without having to store a User pointer in every Use. A User is preceded in
/// memory by all the Uses corresponding to its operands, and the low bits of
/// one of the fields (Prev) of the Use class are used to encode offsets to be
/// able to find that User given a pointer to any Use. For details, see:
///
/// http://www.llvm.org/docs/ProgrammersManual.html#UserLayout
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_USE_H
#define LLVM_IR_USE_H
#include "llvm-c/Core.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/Support/CBindingWrapping.h"
#include "llvm/Support/Compiler.h"
#include <cstddef>
#include <iterator>
namespace llvm {
class Value;
class User;
class Use;
template <typename> struct simplify_type;
// Use** is only 4-byte aligned.
template <> class PointerLikeTypeTraits<Use **> {
public:
static inline void *getAsVoidPointer(Use **P) { return P; }
static inline Use **getFromVoidPointer(void *P) {
return static_cast<Use **>(P);
}
enum { NumLowBitsAvailable = 2 };
};
/// \brief A Use represents the edge between a Value definition and its users.
///
/// This is notionally a two-dimensional linked list. It supports traversing
/// all of the uses for a particular value definition. It also supports jumping
/// directly to the used value when we arrive from the User's operands, and
/// jumping directly to the User when we arrive from the Value's uses.
///
/// The pointer to the used Value is explicit, and the pointer to the User is
/// implicit. The implicit pointer is found via a waymarking algorithm
/// described in the programmer's manual:
///
/// http://www.llvm.org/docs/ProgrammersManual.html#the-waymarking-algorithm
///
/// This is essentially the single most memory intensive object in LLVM because
/// of the number of uses in the system. At the same time, the constant time
/// operations it allows are essential to many optimizations having reasonable
/// time complexity.
class Use {
public:
/// \brief Provide a fast substitute to std::swap<Use>
/// that also works with less standard-compliant compilers
void swap(Use &RHS);
// A type for the word following an array of hung-off Uses in memory, which is
// a pointer back to their User with the bottom bit set.
typedef PointerIntPair<User *, 1, unsigned> UserRef;
private:
Use(const Use &U) LLVM_DELETED_FUNCTION;
/// Destructor - Only for zap()
~Use() {
if (Val)
removeFromList();
}
enum PrevPtrTag { zeroDigitTag, oneDigitTag, stopTag, fullStopTag };
/// Constructor
Use(PrevPtrTag tag) : Val(nullptr) { Prev.setInt(tag); }
public:
operator Value *() const { return Val; }
Value *get() const { return Val; }
/// \brief Returns the User that contains this Use.
///
/// For an instruction operand, for example, this will return the
/// instruction.
User *getUser() const;
inline void set(Value *Val);
Value *operator=(Value *RHS) {
set(RHS);
return RHS;
}
const Use &operator=(const Use &RHS) {
set(RHS.Val);
return *this;
}
Value *operator->() { return Val; }
const Value *operator->() const { return Val; }
Use *getNext() const { return Next; }
/// \brief Return the operand # of this use in its User.
unsigned getOperandNo() const;
/// \brief Initializes the waymarking tags on an array of Uses.
///
/// This sets up the array of Uses such that getUser() can find the User from
/// any of those Uses.
static Use *initTags(Use *Start, Use *Stop);
/// \brief Destroys Use operands when the number of operands of
/// a User changes.
static void zap(Use *Start, const Use *Stop, bool del = false);
private:
const Use *getImpliedUser() const;
Value *Val;
Use *Next;
PointerIntPair<Use **, 2, PrevPtrTag> Prev;
void setPrev(Use **NewPrev) { Prev.setPointer(NewPrev); }
void addToList(Use **List) {
Next = *List;
if (Next)
Next->setPrev(&Next);
setPrev(List);
*List = this;
}
void removeFromList() {
Use **StrippedPrev = Prev.getPointer();
*StrippedPrev = Next;
if (Next)
Next->setPrev(StrippedPrev);
}
friend class Value;
};
/// \brief Allow clients to treat uses just like values when using
/// casting operators.
template <> struct simplify_type<Use> {
typedef Value *SimpleType;
static SimpleType getSimplifiedValue(Use &Val) { return Val.get(); }
};
template <> struct simplify_type<const Use> {
typedef /*const*/ Value *SimpleType;
static SimpleType getSimplifiedValue(const Use &Val) { return Val.get(); }
};
// Create wrappers for C Binding types (see CBindingWrapping.h).
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(Use, LLVMUseRef)
}
#endif
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