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** Contact: http://www.qt-project.org/legal
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**
** $QT_BEGIN_LICENSE:LGPL$
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****************************************************************************/
#ifndef QTESTTOUCH_H
#define QTESTTOUCH_H
#if 0
// inform syncqt
#pragma qt_no_master_include
#endif
#include <QtTest/qtest_global.h>
#include <QtTest/qtestassert.h>
#include <QtTest/qtestsystem.h>
#include <QtTest/qtestspontaneevent.h>
#include <QtCore/qmap.h>
#include <QtGui/qevent.h>
#include <QtGui/qwindow.h>
#ifdef QT_WIDGETS_LIB
#include <QtWidgets/qwidget.h>
#endif
QT_BEGIN_NAMESPACE
Q_GUI_EXPORT void qt_handleTouchEvent(QWindow *w, QTouchDevice *device,
const QList<QTouchEvent::TouchPoint> &points,
Qt::KeyboardModifiers mods = Qt::NoModifier);
namespace QTest
{
class QTouchEventSequence
{
public:
~QTouchEventSequence()
{
if (commitWhenDestroyed)
commit();
}
QTouchEventSequence& press(int touchId, const QPoint &pt, QWindow *window = 0)
{
QTouchEvent::TouchPoint &p = point(touchId);
p.setScreenPos(mapToScreen(window, pt));
p.setState(Qt::TouchPointPressed);
return *this;
}
QTouchEventSequence& move(int touchId, const QPoint &pt, QWindow *window = 0)
{
QTouchEvent::TouchPoint &p = point(touchId);
p.setScreenPos(mapToScreen(window, pt));
p.setState(Qt::TouchPointMoved);
return *this;
}
QTouchEventSequence& release(int touchId, const QPoint &pt, QWindow *window = 0)
{
QTouchEvent::TouchPoint &p = point(touchId);
p.setScreenPos(mapToScreen(window, pt));
p.setState(Qt::TouchPointReleased);
return *this;
}
QTouchEventSequence& stationary(int touchId)
{
QTouchEvent::TouchPoint &p = pointOrPreviousPoint(touchId);
p.setState(Qt::TouchPointStationary);
return *this;
}
#ifdef QT_WIDGETS_LIB
QTouchEventSequence& press(int touchId, const QPoint &pt, QWidget *widget = 0)
{
QTouchEvent::TouchPoint &p = point(touchId);
p.setScreenPos(mapToScreen(widget, pt));
p.setState(Qt::TouchPointPressed);
return *this;
}
QTouchEventSequence& move(int touchId, const QPoint &pt, QWidget *widget = 0)
{
QTouchEvent::TouchPoint &p = point(touchId);
p.setScreenPos(mapToScreen(widget, pt));
p.setState(Qt::TouchPointMoved);
return *this;
}
QTouchEventSequence& release(int touchId, const QPoint &pt, QWidget *widget = 0)
{
QTouchEvent::TouchPoint &p = point(touchId);
p.setScreenPos(mapToScreen(widget, pt));
p.setState(Qt::TouchPointReleased);
return *this;
}
#endif
void commit(bool processEvents = true)
{
if (!points.isEmpty()) {
if (targetWindow)
{
qt_handleTouchEvent(targetWindow, device, points.values());
}
#ifdef QT_WIDGETS_LIB
else if (targetWidget)
{
qt_handleTouchEvent(targetWidget->windowHandle(), device, points.values());
}
#endif
}
if (processEvents)
QCoreApplication::processEvents();
previousPoints = points;
points.clear();
}
private:
#ifdef QT_WIDGETS_LIB
QTouchEventSequence(QWidget *widget, QTouchDevice *aDevice, bool autoCommit)
: targetWidget(widget), targetWindow(0), device(aDevice), commitWhenDestroyed(autoCommit)
{
}
#endif
QTouchEventSequence(QWindow *window, QTouchDevice *aDevice, bool autoCommit)
:
#ifdef QT_WIDGETS_LIB
targetWidget(0),
#endif
targetWindow(window), device(aDevice), commitWhenDestroyed(autoCommit)
{
}
QTouchEvent::TouchPoint &point(int touchId)
{
if (!points.contains(touchId))
points[touchId] = QTouchEvent::TouchPoint(touchId);
return points[touchId];
}
QTouchEvent::TouchPoint &pointOrPreviousPoint(int touchId)
{
if (!points.contains(touchId)) {
if (previousPoints.contains(touchId))
points[touchId] = previousPoints.value(touchId);
else
points[touchId] = QTouchEvent::TouchPoint(touchId);
}
return points[touchId];
}
#ifdef QT_WIDGETS_LIB
QPoint mapToScreen(QWidget *widget, const QPoint &pt)
{
if (widget)
return widget->mapToGlobal(pt);
return targetWidget ? targetWidget->mapToGlobal(pt) : pt;
}
#endif
QPoint mapToScreen(QWindow *window, const QPoint &pt)
{
if(window)
return window->mapToGlobal(pt);
return targetWindow ? targetWindow->mapToGlobal(pt) : pt;
}
QMap<int, QTouchEvent::TouchPoint> previousPoints;
QMap<int, QTouchEvent::TouchPoint> points;
#ifdef QT_WIDGETS_LIB
QWidget *targetWidget;
#endif
QWindow *targetWindow;
QTouchDevice *device;
bool commitWhenDestroyed;
#ifdef QT_WIDGETS_LIB
friend QTouchEventSequence touchEvent(QWidget *, QTouchDevice*, bool);
#endif
friend QTouchEventSequence touchEvent(QWindow *, QTouchDevice*, bool);
};
#ifdef QT_WIDGETS_LIB
inline
QTouchEventSequence touchEvent(QWidget *widget,
QTouchDevice *device,
bool autoCommit = true)
{
return QTouchEventSequence(widget, device, autoCommit);
}
#endif
inline
QTouchEventSequence touchEvent(QWindow *window,
QTouchDevice *device,
bool autoCommit = true)
{
return QTouchEventSequence(window, device, autoCommit);
}
}
QT_END_NAMESPACE
#endif // QTESTTOUCH_H
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