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<page xmlns="http://projectmallard.org/1.0/" xmlns:if="http://projectmallard.org/if/1.0/" type="topic" style="task" id="display-dual-monitors" xml:lang="ur">
<info>
<desc>Set up dual monitors on your laptop.</desc>
<revision pkgversion="3.8.2" date="2014-01-19" status="review"/>
<revision version="14.04" date="2014-01-19" status="review"/>
<credit type="author">
<name>Ubuntu Documentation Team</name>
<email>ubuntu-doc@lists.ubuntu.com</email>
</credit>
<include xmlns="http://www.w3.org/2001/XInclude" href="legal.xml"/>
<link type="guide" xref="prefs-display"/>
</info>
<title>Connect an external monitor to your laptop</title>
<section id="unity-steps">
<title>
Set up an external monitor
</title>
<p>
To set up an external monitor with your laptop, connect the monitor to
your laptop. If your system doesn't recognize it immediately, or you
would like to adjust the settings:
</p>
<steps>
<item>
<p>
Click the icon at the very right of the
<gui>menu bar</gui> and select <gui>System
Settings</gui>.
</p>
</item>
<item>
<p>
Open <gui>Displays</gui>.
</p>
</item>
<item>
<p>
Click on the image of the monitor you would like to
activate or deactivate, then switch it
<gui>ON/OFF</gui>.
</p>
</item>
<item>
<p>
By default, the Launcher only shows on the primary
monitor. To change which monitor is "primary", change
the monitor in the <gui>Launcher Placement</gui>
drop-down box. You could also drag the Launcher in the
preview to the monitor you want to set as the "primary"
monitor.
</p>
<p>
If you want the Launcher to show on all monitors,
change <gui>Launcher Placement</gui> to
<gui>All Displays</gui>.
</p>
</item>
<item>
<p>
To change the "position" of a monitor, click on it
and drag it to the desired position.
</p>
<note>
<p>
If you would like both monitors to display the
same content, check the <gui>Mirror
displays</gui> box.
</p>
</note>
</item>
<item>
<p>
When you are happy with your settings, click
<gui>Apply</gui> and then click <gui>Keep
This Configuration</gui>.
</p>
</item>
<item>
<p>
To close the <gui>Displays</gui> click on the
<gui>x</gui> in the top corner.
</p>
</item>
</steps>
</section>
<section id="sticky-edges">
<title>Sticky Edges</title>
<p>A typical problem with dual monitors is that it's easy for the mouse pointer to "slip" to
the other monitor when you don't want it to. Unity's <gui>Sticky Edges</gui> feature helps
with that problem by requiring you to push a little bit harder to move the mouse pointer
from one monitor to the other.</p>
<p>You can switch <gui>Sticky Edges</gui> off if you don't like this feature.</p>
</section>
</page>
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