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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>Clutter Reference Manual: Migrating from ClutterBehaviour</title>
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<div class="chapter">
<div class="titlepage"><div>
<div><h2 class="title">
<a name="migrating-ClutterBehaviour"></a>Migrating from ClutterBehaviour</h2></div>
<div><div class="author">
<h3 class="author">
<span class="firstname">Emmanuele</span> <span class="surname">Bassi</span>
</h3>
<div class="affiliation"><div class="address"><p><br>
          <code class="email">&lt;<a class="email" href="mailto:ebassilinux.intel.com">ebassi<em class="parameter"><code>linux.intel.com</code></em></a>&gt;</code><br>
        </p></div></div>
</div></div>
</div></div>
<p>The <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a> class and its sub-classes have been deprecated
  since Clutter 1.6. The animation framework provided by <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a>,
  <a class="link" href="ClutterAnimator.html" title="ClutterAnimator"><span class="type">ClutterAnimator</span></a> and <a class="link" href="ClutterState.html" title="ClutterState"><span class="type">ClutterState</span></a> fully replaces all functionality from the
  <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a> classes.</p>
<p>Generally, animations using <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a> sub-classes can be
  effectively re-implemented just by using <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> properties.</p>
<p>Here is an example of an animation using a
  <a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a> instance:</p>
<div class="informalexample"><pre class="programlisting">
  ClutterTimeline *timeline = clutter_timeline_new (250);
  ClutterAlpha *alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
  ClutterBehaviour *behaviour = clutter_behaviour_opacity_new (alpha, 255, 0);

  clutter_behaviour_apply (behaviour, some_actor);

  clutter_timeline_start (timeline);
    </pre></div>
<p>The same effect can be achieved by using <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> and
  the <a class="link" href="ClutterActor.html#ClutterActor--opacity" title="The “opacity” property"><span class="type">“opacity”</span></a> property:</p>
<div class="informalexample"><pre class="programlisting">
  clutter_actor_set_opacity (some_actor, 255);
  clutter_actor_animate (some_actor, CLUTTER_LINEAR, 250,
                         "opacity", 0,
                         NULL);
    </pre></div>
<p><a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a>s used for continuous animations with looping
  timelines can still be effectively replaced by looping animations; for
  instance, the following example of a "pulsating" actor using
  <a class="link" href="ClutterBehaviourScale.html" title="ClutterBehaviourScale"><span class="type">ClutterBehaviourScale</span></a>:</p>
<div class="informalexample"><pre class="programlisting">
static void
reverse_timeline (ClutterTimeline *timeline)
{
  ClutterTimelineDirection dir = clutter_timeline_get_direction (timeline);

  if (dir == CLUTTER_TIMELINE_FORWARD)
    dir = CLUTTER_TIMELINE_BACKWARD;
  else
    dir = CLUTTER_TIMELINE_FORWARD;

  clutter_timeline_set_direction (timeline, dir);
}

  ClutterTimeline *timeline = clutter_timeline_new (500);
  ClutterAlpha *alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
  ClutterBehaviour *behaviour;

  g_object_set (some_actor, "scale-gravity", CLUTTER_GRAVITY_CENTER, NULL);
  behaviour = clutter_behaviour_scale_new (alpha,
                                           1.0, 2.0,
                                           1.0, 2.0);
  clutter_behaviour_apply (behaviour, some_actor);

  g_signal_connect (timeline,
                    "completed", G_CALLBACK (reverse_timeline),
                    NULL);

  clutter_timeline_set_loop (timeline);
  clutter_timeline_start (timeline);
    </pre></div>
<p>The same effect can be achieved using a <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a>:</p>
<div class="informalexample"><pre class="programlisting">
  ClutterAnimation *animation =
    clutter_actor_animate (some_actor, CLUTTER_LINEAR, 500,
                           "scale-x", 2.0,
                           "scale-y", 2.0,
                           "fixed::scale-gravity", CLUTTER_GRAVITY_CENTER,
                           NULL);

  ClutterTimeline *timeline = clutter_animation_get_timeline (animation);
  clutter_timeline_set_repeat_count (timeline, -1);
  clutter_timeline_set_auto_reverse (timeline, TRUE);
    </pre></div>
<p><a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a> sub-classes can be applied to multiple actors, in
  order to share the duration and the easing mode. It is possible to use the
  same underlying <a class="link" href="ClutterTimeline.html" title="ClutterTimeline"><span class="type">ClutterTimeline</span></a> and <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> instances with
  <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a> to achieve the same effect. Complex animations, spanning
  multiple actors, should use the <a class="link" href="ClutterAnimator.html" title="ClutterAnimator"><span class="type">ClutterAnimator</span></a> and <a class="link" href="ClutterState.html" title="ClutterState"><span class="type">ClutterState</span></a> classes
  instead.</p>
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