This file is indexed.

/usr/share/gconf/schemas/compiz-opengl.schemas is in compiz-gnome 1:0.9.11+14.04.20140409-0ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
<?xml version="1.0"?>
<gconfschemafile>
  <schemalist>
    <schema>
      <key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/texture_filter</key>
      <applyto>/apps/compiz-1/plugins/opengl/screen0/options/texture_filter</applyto>
      <owner>compiz-1</owner>
      <type>int</type>
      <default>1</default>
      <gettext_domain>compiz</gettext_domain>
      <locale name="C">
        <short>Texture Filter</short>
        <long>Texture filtering (0 = Fast, 1 = Good, 2 = Best)</long>
      </locale>
    </schema>

    <schema>
      <key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/lighting</key>
      <applyto>/apps/compiz-1/plugins/opengl/screen0/options/lighting</applyto>
      <owner>compiz-1</owner>
      <type>bool</type>
      <default>false</default>
      <gettext_domain>compiz</gettext_domain>
      <locale name="C">
        <short>Lighting</short>
        <long>Use diffuse light when screen is transformed</long>
      </locale>
    </schema>

    <schema>
      <key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/sync_to_vblank</key>
      <applyto>/apps/compiz-1/plugins/opengl/screen0/options/sync_to_vblank</applyto>
      <owner>compiz-1</owner>
      <type>bool</type>
      <default>true</default>
      <gettext_domain>compiz</gettext_domain>
      <locale name="C">
        <short>Sync To VBlank</short>
        <long>Only perform screen updates during vertical blanking period</long>
      </locale>
    </schema>

    <schema>
      <key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/texture_compression</key>
      <applyto>/apps/compiz-1/plugins/opengl/screen0/options/texture_compression</applyto>
      <owner>compiz-1</owner>
      <type>bool</type>
      <default>false</default>
      <gettext_domain>compiz</gettext_domain>
      <locale name="C">
        <short>Texture Compression</short>
        <long>If available use compression for textures converted from images</long>
      </locale>
    </schema>

    <schema>
      <key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/framebuffer_object</key>
      <applyto>/apps/compiz-1/plugins/opengl/screen0/options/framebuffer_object</applyto>
      <owner>compiz-1</owner>
      <type>bool</type>
      <default>true</default>
      <gettext_domain>compiz</gettext_domain>
      <locale name="C">
        <short>Framebuffer object</short>
        <long>Render all frames indirectly using framebuffer objects (GL_EXT_framebuffer_object), if supported by the driver. Pros: Might be faster than the default buffer swapping method in some cases. Cons: This will come at the cost of (1) usually reduced graphics benchmark performance; (2) increased GPU resource consumption; and (3) possibly higher visible lag. Note: This feature is always on in OpenGL|ES builds such as ARM platforms.</long>
      </locale>
    </schema>

    <schema>
      <key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/vertex_buffer_object</key>
      <applyto>/apps/compiz-1/plugins/opengl/screen0/options/vertex_buffer_object</applyto>
      <owner>compiz-1</owner>
      <type>bool</type>
      <default>true</default>
      <gettext_domain>compiz</gettext_domain>
      <locale name="C">
        <short>Vertex buffer object</short>
        <long>Render all graphics primitives using vertex buffer objects (GL_ARB_vertex_buffer_object), if supported by the driver. Pros: This provides higher graphics performance for some drivers. Cons: This is a new feature and may cause graphical problems. Note: This feature is always on in OpenGL|ES builds such as ARM platforms.</long>
      </locale>
    </schema>

    <schema>
      <key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/always_swap_buffers</key>
      <applyto>/apps/compiz-1/plugins/opengl/screen0/options/always_swap_buffers</applyto>
      <owner>compiz-1</owner>
      <type>bool</type>
      <default>true</default>
      <gettext_domain>compiz</gettext_domain>
      <locale name="C">
        <short>Always use buffer swapping</short>
        <long>Use glXSwapBuffers to display every frame. This eliminates visible tearing with most drivers and dramatically improves visual smoothness. Automatically enabled when framebuffer_object is on.</long>
      </locale>
    </schema>

    <schema>
      <key>/schemas/apps/compiz-1/plugins/opengl/screen0/options/unredirect_driver_blacklist</key>
      <applyto>/apps/compiz-1/plugins/opengl/screen0/options/unredirect_driver_blacklist</applyto>
      <owner>compiz-1</owner>
      <type>string</type>
      <default>(nouveau|Intel).*Mesa 8.0</default>
      <gettext_domain>compiz</gettext_domain>
      <locale name="C">
        <short>Unredirect Driver Blacklist</short>
        <long>If non-empty, specifies a POSIX (extended) regular expression to match against the OpenGL driver strings (newline separated): "GL_VENDOR\nGL_RENDERER\nGL_VERSION". If the regular expression matches a substring of that concatenation then no windows will ever be unredirected while using that particular graphics driver.</long>
      </locale>
    </schema>

  </schemalist>
</gconfschemafile>