/usr/include/oif/frame.h is in libframe-dev 2.5.0daily13.06.05-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 | /*****************************************************************************
*
* frame - Touch Frame Library
*
* Copyright (C) 2010-2013 Canonical Ltd.
*
* This library is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3
* as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library. If not, see <http://www.gnu.org/licenses/>.
*
****************************************************************************/
/**
* @file oif/frame.h
* Definitions of the main and platform-generic API
*/
#ifndef FRAME_OIF_FRAME_H_
#define FRAME_OIF_FRAME_H_
/* Macros that set symbol visibilities in shared libraries properly.
* Adapted from http://gcc.gnu.org/wiki/Visibility
*/
#if defined _WIN32 || defined __CYGWIN__
#ifdef BUILDING_FRAME
#define FRAME_PUBLIC __declspec(dllexport)
#else
#define FRAME_PUBLIC __declspec(dllimport)
#endif
#else
#if defined __GNUC__
#define FRAME_PUBLIC __attribute__ ((visibility("default")))
#else
#pragma message ("Compiler does not support symbol visibility.")
#define FRAME_PUBLIC
#endif
#endif
/* Clang provides __has_feature, but GCC does not */
#ifdef __has_feature
#if __has_feature(c_generic_selections)
#define HAS_C_GENERIC_SELECTIONS
#endif // __has_feature
#endif // __has_feature(c_generic_selections)
/* Whether the X11 backend (frame_x11.h) is available.
FRAME_X11_BACKEND will be defined if it is and FRAME_NO_X11_BACKEND otherwise. */
#define FRAME_X11_BACKEND
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
/** An object for the context of the frame instance */
typedef struct UFHandle_* UFHandle;
/** An object for an event */
typedef struct UFEvent_* UFEvent;
/** An object for a frame of touches */
typedef struct UFFrame_* UFFrame;
/** An object for a touch */
typedef struct UFTouch_* UFTouch;
/** An object for a device */
typedef struct UFDevice_* UFDevice;
/** An object for a device axis */
typedef struct UFAxis_* UFAxis;
/** An object for a window ID */
typedef uint64_t UFWindowId;
/** An object for a touch ID */
typedef uint64_t UFTouchId;
/** The status code denoting the result of a function call */
typedef enum UFStatus {
UFStatusSuccess = 0, /**< The call was successful */
UFStatusErrorGeneric, /**< A platform-dependent error occurred */
UFStatusErrorResources, /**< An error occurred due to insufficient resources */
UFStatusErrorNoEvent, /**< No events were available to get */
UFStatusErrorUnknownProperty, /**< The requested property value was not set */
UFStatusErrorInvalidTouch, /**< The requested touch does not exist */
UFStatusErrorInvalidAxis, /**< The requested axis does not exist */
UFStatusErrorUnsupported, /**< The requested function is not supported by the
window server */
UFStatusErrorInvalidType, /**< The variable type passed as a void pointer into
a property getter is invalid for the property
*/
UFStatusErrorTouchIdExists, /**< A touch with the same ID already exists */
} UFStatus;
/** Properties of a device */
typedef enum UFDeviceProperty {
/**
* The name of the device
*
* Value type: const char *
*
* The frame library owns the string. The string is valid until an event
* notifying removal of the device is released.
*/
UFDevicePropertyName = 0,
/**
* Whether the device is a direct touch device
*
* Value type: int with boolean semantics
*
* A direct touch device is a device where there is a direct transformation
* from the touch location to the event location on the screen. An indirect
* touch device is a device where the touch has meaning relative to a position
* on the screen, such as the location of a cursor. A touchscreens is an
* example of a direct device, and a trackpad is an example of an indirect
* device.
*/
UFDevicePropertyDirect,
/**
* Whether the device is an independent touch device
*
* Value type: int with boolean semantics
*
* An independent device is an indirect device whose cursor moves
* independently of the touches on the device. A mouse with a touch area for
* gestures is an example of an independent device, and a trackpad is an
* example of a dependent device.
*/
UFDevicePropertyIndependent,
/**
* Whether the device is a semi-multitouch device
*
* Value type: int with boolean semantics
*
* A semi-multitouch device provides a bounding box of some touches on the
* touch surface. In contrast, a full-multitouch device provides accurate
* locations of each individual touch.
*/
UFDevicePropertySemiMT,
/**
* The maximum number of touches supported by the device
*
* Value type: unsigned int
*/
UFDevicePropertyMaxTouches,
/**
* The number of touch axes provided by the device
*
* Value type: unsigned int
*/
UFDevicePropertyNumAxes,
/**
* The resolution of the window coordinates of the device in the X axis
*
* Value type: float
*
* The resolution is provided in pixels per meter.
*/
UFDevicePropertyWindowResolutionX,
/**
* The resolution of the window coordinates of the device in the Y axis
*
* Value type: float
*
* The resolution is provided in pixels per meter.
*/
UFDevicePropertyWindowResolutionY,
} UFDeviceProperty;
/** Device touch axis types */
typedef enum UFAxisType {
UFAxisTypeX = 0, /**< X coordinate */
UFAxisTypeY, /**< Y coordinate */
UFAxisTypeTouchMajor, /**< Width along major axis of contact area of touch */
UFAxisTypeTouchMinor, /**< Width along minor axis of contact area of touch */
UFAxisTypeWidthMajor, /**< Width along major axis of touch tool */
UFAxisTypeWidthMinor, /**< Width along minor axis of touch tool */
UFAxisTypeOrientation, /**< Orientation of major axis of contact ellipse */
UFAxisTypeTool, /**< Tool type */
UFAxisTypeBlobId, /**< Blob ID of group of touches */
UFAxisTypeTrackingId, /**< Tracking ID */
UFAxisTypePressure, /**< Pressure */
UFAxisTypeDistance, /**< Hover distance */
} UFAxisType;
/** Event properties */
typedef enum UFEventProperty {
/**
* Type of event
*
* Value type: UFEventType
*/
UFEventPropertyType = 0,
/**
* Device added or removed
*
* Value type: UFDevice
*
* This property is set only when the event type is UFEventTypeDeviceAdded
* or UFEventTypeDeviceRemoved. The object is owned by the library and is
* valid until an event notifying removal of the device is released.
*/
UFEventPropertyDevice,
/**
* Touch frame
*
* Value type: UFFrame
*
* This property is set only when the event type is UFEventTypeFrame. The
* object is owned by the library and is valid until the event is released.
*/
UFEventPropertyFrame,
/**
* Event time
*
* Value type: 64-bit unsigned int
*
* This property holds the time the event occurred in display server
* timespace. The time is provided in milliseconds (ms). If the event, such as
* device addition, occurred before the frame context was created, the value
* will be 0.
*/
UFEventPropertyTime,
} UFEventProperty;
/** Event types */
typedef enum UFEventType {
UFEventTypeDeviceAdded = 0, /**< A new device has been added */
UFEventTypeDeviceRemoved, /**< An existing device has been removed */
UFEventTypeFrame, /**< The state of one or more touches has changed */
} UFEventType;
/** Touch frame properties */
typedef enum UFFrameProperty {
/**
* The device for the frame
*
* Value type: UFDevice
*/
UFFramePropertyDevice = 0,
/**
* The window server ID of the window for the frame
*
* Value type: UFWindowId
*/
UFFramePropertyWindowId,
/**
* Number of touches in the frame
*
* Value type: unsigned int
*
* Some devices can track more touches than they can report data for. Only
* touches with X and Y position are provided in the frame.
*/
UFFramePropertyNumTouches,
/**
* Total number of active touches on the device
*
* Value type: unsigned int
*
* Some devices can track more touches than they can report data for. This
* value includes the number of reported and unreported touches.
*/
UFFramePropertyActiveTouches,
} UFFrameProperty;
/** State of an individual touch */
typedef enum UFTouchState {
UFTouchStateBegin = 0, /**< The touch began */
UFTouchStateUpdate, /**< A value or property of the touch changed */
UFTouchStateEnd, /**< The touch ended */
} UFTouchState;
/** Touch properties */
typedef enum UFTouchProperty {
/**
* Window server ID of the touch
*
* Value type: UFTouchId
*/
UFTouchPropertyId = 0,
/**
* State of the touch
*
* Value type: UFTouchState
*/
UFTouchPropertyState,
/**
* Location along X axis of touch relative to event window
*
* Value type: float
*
* The window server may provide touch location in window coordinate space.
* This property will be set where available.
*/
UFTouchPropertyWindowX,
/**
* Location along Y axis of touch relative to event window
*
* Value type: float
*
* The window server may provide touch location in window coordinate space.
* This property will be set where available.
*/
UFTouchPropertyWindowY,
/**
* Time of last touch state change
*
* Value type: 64-bit unsigned int
*
* See UFEventPropertyTime for the semantics of the value. If the touch has
* not changed during this frame, the value of this property will be less than
* the value of the UFEventPropertyTime event property for this frame.
*/
UFTouchPropertyTime,
/**
* Start time of touch
*
* Value type: 64-bit unsigned int
*
* See UFEventPropertyTime for the semantics of the value.
*/
UFTouchPropertyStartTime,
/**
* Whether the touch is owned by the client
*
* Value type: int with boolean semantics
*
* Some window servers have the concept of touch ownership. This property
* is only valid when the server supports touch ownership.
*/
UFTouchPropertyOwned,
/**
* Whether the touch has physically ended before the touch sequence has ended
*
* Value type: int with boolean semantics
*
* Some window servers have the concept of touch ownership. If a touch has
* ended before the client receives ownership, this property will be set to
* true. The property will also be set to true when the touch has ended before
* the client has accepted or rejected ownership of the touch sequence.
*/
UFTouchPropertyPendingEnd,
} UFTouchProperty;
/**
* Get the event file descriptor for the frame context
*
* @param [in] handle The frame context object
* @return A file descriptor for the context
*
* When events are available for processing, the file descriptor will be
* readable. Perform an 8-byte read from the file descriptor to clear the state.
* Refer to the EVENTFD(2) man page for more details.
*/
FRAME_PUBLIC
int frame_get_fd(UFHandle handle);
/**
* Get an event from the frame context
*
* @param [in] handle The context object
* @param [out] event The retrieved event
* @return UFStatusSuccess or UFStatusErrorNoEvent
*
* The reference count of the returned event is implicity incremented once.
*/
FRAME_PUBLIC
UFStatus frame_get_event(UFHandle handle, UFEvent *event);
/**
* Get the value of a property of a device
*
* @param [in] device The device object (const)
* @param [in] property The property to retrieve a value for
* @param [out] value The value retrieved
* @return UFStatusSuccess or UFStatusErrorUnknownProperty
*/
#ifndef HAS_C_GENERIC_SELECTIONS /* See frame_internal.h */
FRAME_PUBLIC
UFStatus frame_device_get_property(UFDevice device, UFDeviceProperty property,
void *value);
#endif
/**
* Get a device touch axis by index
*
* @param [in] device The device object (const)
* @param [in] index The index of the axis to get
* @param [out] axis The axis retrieved
* @return UFStatusSuccess or UFStatusErrorInvalidAxis
*
* The index value must be greater than or equal to 0 and less than the number
* axes of the device.
*/
FRAME_PUBLIC
UFStatus frame_device_get_axis_by_index(UFDevice device, unsigned int index,
UFAxis *axis);
/**
* Get a device touch axis by axis type
*
* @param [in] device The device object (const)
* @param [in] type The axis type
* @param [out] axis The axis retrieved
* @return UFStatusSuccess or UFStatusErrorInvalidAxis
*
* UFStatusErrorInvalidAxis is returned if the device does not have an axis of
* the type requested.
*/
FRAME_PUBLIC
UFStatus frame_device_get_axis_by_type(UFDevice device, UFAxisType type,
UFAxis *axis);
/**
* Get the type of a touch device axis
*
* @param [in] axis The touch device axis (const)
* @return The type of the axis
*/
FRAME_PUBLIC
UFAxisType frame_axis_get_type(UFAxis axis);
/**
* Get the minimum value of a touch device axis
*
* @param [in] axis The touch device axis (const)
* @return The minimum value of the axis
*/
FRAME_PUBLIC
float frame_axis_get_minimum(UFAxis axis);
/**
* Get the maximum value of a touch device axis
*
* @param [in] axis The touch device axis (const)
* @return The maximum value of the axis
*/
FRAME_PUBLIC
float frame_axis_get_maximum(UFAxis axis);
/**
* Get the resolution of a touch device axis
*
* @param [in] axis The touch device axis (const)
* @return The resolution of the axis
*/
FRAME_PUBLIC
float frame_axis_get_resolution(UFAxis axis);
/**
* Increment the reference count of an event
*
* @param [in] event The event object
*/
FRAME_PUBLIC
void frame_event_ref(UFEvent event);
/**
* Decrement the reference count of an event
*
* @param [in] event The event object
*
* When the reference count reaches zero, the event is freed.
*/
FRAME_PUBLIC
void frame_event_unref(UFEvent event);
/**
* Get the value of a property of an event
*
* @param [in] event The event object (const)
* @param [in] property The property to retrieve a value for
* @param [out] value The value retrieved
* @return UFStatusSuccess or UFStatusErrorUnknownProperty
*/
#ifndef HAS_C_GENERIC_SELECTIONS /* See frame_internal.h */
FRAME_PUBLIC
UFStatus frame_event_get_property(UFEvent event, UFEventProperty property,
void *value);
#endif
/**
* Get the value of a property of a frame
*
* @param [in] frame The frame object (const)
* @param [in] property The property to retrieve a value for
* @param [out] value The value retrieved
* @return UFStatusSuccess or UFStatusErrorUnknownProperty
*/
#ifndef HAS_C_GENERIC_SELECTIONS /* See frame_internal.h */
FRAME_PUBLIC
UFStatus frame_frame_get_property(UFFrame frame, UFFrameProperty property,
void *value);
#endif
/**
* Get a touch of a frame by index
*
* @param [in] frame The frame object (const)
* @param [in] index The index of the touch to get
* @param [out] touch The touch retrieved
* @return UFStatusSuccess or UFStatusErrorInvalidTouch
*
* The index value must be greater than or equal to 0 and less than the number
* touches reported in the frame.
*/
FRAME_PUBLIC
UFStatus frame_frame_get_touch_by_index(UFFrame frame, unsigned int index,
UFTouch *touch);
/**
* Get a touch from a frame by the window server ID
*
* @param [in] frame The frame object (const)
* @param [in] touch_id The window server ID of the touch
* The value type of the touch ID is window server dependent. See
* UFTouchPropertyId for more details.
* @param [out] touch The touch object
* @return UFStatusSuccess or UFStatusErrorInvalidTouch
*/
FRAME_PUBLIC
UFStatus frame_frame_get_touch_by_id(UFFrame frame, UFTouchId touch_id,
UFTouch* touch);
/**
* Get the previous value of a property of a touch
*
* @param [in] frame The current frame object (const)
* @param [in] touch The current touch object (const)
* @param [in] property The property to retrieve a value for
* @param [out] value The value retrieved
* @return UFStatusSuccess, UFStatusErrorUnknownProperty, or
* UFStatusErrorInvalidTouch
*
* The previous value is the value of the property in the previous frame.
* UFStatusErrorInvalidTouch is returned if the touch did not exist in the
* previous frame.
*/
FRAME_PUBLIC
UFStatus frame_frame_get_previous_touch_property(UFFrame frame, UFTouch touch,
UFTouchProperty property,
void *value);
/**
* Get the previous value of an axis of a touch
*
* @param [in] frame The current frame object (const)
* @param [in] touch The current touch object (const)
* @param [in] type The axis to retrieve a value for
* @param [out] value The value retrieved
* @return UFStatusSuccess, UFStatusErrorInvalidAxis, or
* UFStatusErrorInvalidTouch
*
* The previous value is the value of the axis in the previous frame.
* UFStatusErrorInvalidTouch is returned if the touch did not exist in the
* previous frame.
*/
FRAME_PUBLIC
UFStatus frame_frame_get_previous_touch_value(UFFrame frame, UFTouch touch,
UFAxisType type, float* value);
/**
* Get the value of a property of a touch
*
* @param [in] touch The touch object (const)
* @param [in] property The property to retrieve a value for
* @param [out] value The value retrieved
* @return UFStatusSuccess or UFStatusErrorUnknownProperty
*/
#ifndef HAS_C_GENERIC_SELECTIONS /* See frame_internal.h */
FRAME_PUBLIC
UFStatus frame_touch_get_property(UFTouch touch, UFTouchProperty property,
void *value);
#endif
/**
* Get the value of an axis of a touch
*
* @param [in] touch The touch object (const)
* @param [in] type The axis to retrieve a value for
* @param [out] value The value retrieved
* @return UFStatusSuccess or UFStatusErrorInvalidAxis
*/
FRAME_PUBLIC
UFStatus frame_touch_get_value(UFTouch touch, UFAxisType type, float *value);
/**
* @defgroup v2-helpers Helper Functions
* These helper functions may be used in place of the generic property getters.
* They are limited to properties that are guaranteed to exist in all instances
* of the objects.
* @{
*/
/**
* Get the type of an event
*
* @param [in] event The event object (const)
* @return The type of the event
*/
FRAME_PUBLIC
UFEventType frame_event_get_type(UFEvent event);
/**
* Get the time of an event
*
* @param [in] event The event object (const)
* @return The time of the event
*/
FRAME_PUBLIC
uint64_t frame_event_get_time(UFEvent event);
/**
* Get the number of axes of a device
*
* @param [in] device The device object (const)
* @return The number of axes
*/
FRAME_PUBLIC
unsigned int frame_device_get_num_axes(UFDevice device);
/**
* Get The resolution of the window coordinates of the device in the X axis
*
* @param [in] device The device object (const)
* @return The resolution in pixels per meter
*/
FRAME_PUBLIC
float frame_device_get_window_resolution_x(UFDevice device);
/**
* Get The resolution of the window coordinates of the device in the Y axis
*
* @param [in] device The device object (const)
* @return The resolution in pixels per meter
*/
FRAME_PUBLIC
float frame_device_get_window_resolution_y(UFDevice device);
/**
* Get the number of touches in the frame
*
* @param [in] frame The frame object (const)
* @return The number of touches
*/
FRAME_PUBLIC
uint32_t frame_frame_get_num_touches(UFFrame frame);
/**
* Get the device of a frame
*
* @param [in] frame The frame context object (const)
* return The device of the window context
*/
FRAME_PUBLIC
UFDevice frame_frame_get_device(UFFrame frame);
/**
* Get the window ID of a frame
*
* @param [in] frame The frame context object (const)
* @return The window server ID of the window of the frame
*/
FRAME_PUBLIC
UFWindowId frame_frame_get_window_id(UFFrame frame);
/**
* Get the window server ID of a touch
*
* @param [in] touch The touch context object (const)
* @return The window server ID of the touch
*/
FRAME_PUBLIC
UFTouchId frame_touch_get_id(UFTouch touch);
/**
* Get the state of a touch
*
* @param [in] touch The touch object (const)
* @return The state of the touch
*/
FRAME_PUBLIC
UFTouchState frame_touch_get_state(UFTouch touch);
/**
* Get the X window coordinate of a touch
*
* @param [in] touch The touch object (const)
* @return The X window coordinate of the touch
*/
FRAME_PUBLIC
float frame_touch_get_window_x(UFTouch touch);
/**
* Get the Y window coordinate of a touch
*
* @param [in] touch The touch object (const)
* @return The Y window coordinate of the touch
*/
FRAME_PUBLIC
float frame_touch_get_window_y(UFTouch touch);
/**
* Get the X device coordinate of a touch
*
* @param [in] touch The touch object (const)
* @return The X device coordinate of the touch
*/
FRAME_PUBLIC
float frame_touch_get_device_x(UFTouch touch);
/**
* Get the Y device coordinate of a touch
*
* @param [in] touch The touch object (const)
* @return The Y device coordinate of the touch
*/
FRAME_PUBLIC
float frame_touch_get_device_y(UFTouch touch);
/**
* Get the time of a touch state change
*
* @param [in] touch The touch object (const)
* @return The time of the touch state change
*/
FRAME_PUBLIC
uint64_t frame_touch_get_time(UFTouch touch);
/**
* Get the start time of a touch
*
* @param [in] touch The touch object (const)
* @return The start time of the touch
*/
FRAME_PUBLIC
uint64_t frame_touch_get_start_time(UFTouch touch);
/**
* Accept ownership of a touch
*
* All touches received should be eventally accepted or rejected.
* This decision can come even after they have already ended but
* should be done as soon as possible.
*
* You should accept a touch when you're going to use it and
* reject it if you're not interested in it.
*
* Not all window servers have this concept. Those that do use
* this information to pass rejected touches forward to other
* clients that might want it.
*
* @param [in] device The device object for the touch (const)
* @param [in] window The window to accept the touch for
* @param [in] touch_id The touch ID object for the touch
* @return UFStatusSuccess, UFStatusErrorInvalidTouch
* @see frame_reject_touch
*/
FRAME_PUBLIC
UFStatus frame_accept_touch(UFDevice device, UFWindowId window,
UFTouchId touch_id);
/**
* Reject ownership of a touch
*
* @param [in] device The device object for the touch (const)
* @param [in] window The window to reject the touch for
* @param [in] touch_id The touch ID object for the touch
* @return UFStatusSuccess, UFStatusErrorInvalidTouch
* @see frame_accept_touch
*/
FRAME_PUBLIC
UFStatus frame_reject_touch(UFDevice device, UFWindowId window,
UFTouchId touch_id);
/** @} */
#include "oif/frame_internal.h"
#ifdef __cplusplus
}
#endif
#undef HAS_C_GENERIC_SELECTIONS
#endif // FRAME_OIF_FRAME_H_
|