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// Generated by gmmproc 2.38.0 -- DO NOT MODIFY!
#ifndef _GDKMM_DEVICEMANAGER_H
#define _GDKMM_DEVICEMANAGER_H
#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>
/* Copyright (C) 20010 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <vector>
#include <gdkmm/device.h>
#include <gdkmm/display.h>
#include <gdk/gdk.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GdkDeviceManager GdkDeviceManager;
typedef struct _GdkDeviceManagerClass GdkDeviceManagerClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gdk
{ class DeviceManager_Class; } // namespace Gdk
namespace Gdk
{
/** Functions for handling input devices.
*
* In addition to a single pointer and keyboard for user interface input,
* GDK contains support for a variety of input devices, including graphics
* tablets, touchscreens and multiple pointers/keyboards interacting
* simultaneously with the user interface. Under X, the support for multiple
* input devices is done through the XInput 2 extension,
* which also supports additional features such as sub-pixel positioning
* information and additional device-dependent information.
*
* By default, and if the platform supports it, GDK is aware of multiple
* keyboard/pointer pairs and multitouch devices, this behavior can be
* changed by calling gdk_disable_multidevice() before Gdk::Display::open(),
* although there would rarely be a reason to do that. For a widget or
* window to be dealt as multipointer aware,
* Gdk::Window::set_support_multidevice() or
* Gtk::Widget::set_support_multidevice() must have been called on it.
*
* Conceptually, in multidevice mode there are 2 device types. Virtual
* devices (or master devices) are represented by the pointer cursors
* and keyboard foci that are seen on the screen. Physical devices (or
* slave devices) represent the hardware that is controlling the virtual
* devices, and thus have no visible cursor on the screen.
*
* Virtual devices are always paired, so there is a keyboard device for every
* pointer device. Associations between devices may be inspected through
* Gdk::Device::get_associated_device().
*
* There may be several virtual devices, and several physical devices could
* be controlling each of these virtual devices. Physical devices may also
* be "floating", which means they are not attached to any virtual device.
*
* By default, GDK will automatically listen for events coming from all
* master devices, setting the Gdk::Device for all events coming from input
* devices,
*
* Events containing device information are GDK_MOTION_NOTIFY,
* GDK_BUTTON_PRESS, GDK_2BUTTON_PRESS, GDK_3BUTTON_PRESS,
* GDK_BUTTON_RELEASE, GDK_SCROLL, GDK_KEY_PRESS, GDK_KEY_RELEASE,
* GDK_ENTER_NOTIFY, GDK_LEAVE_NOTIFY, GDK_FOCUS_CHANGE,
* GDK_PROXIMITY_IN, GDK_PROXIMITY_OUT, GDK_DRAG_ENTER, GDK_DRAG_LEAVE,
* GDK_DRAG_MOTION, GDK_DRAG_STATUS, GDK_DROP_START, GDK_DROP_FINISHED
* and GDK_GRAB_BROKEN.
*
* Although gdk_window_set_support_multidevice() must be called on
* \#GdkWindows in order to support additional features of multiple pointer
* interaction, such as multiple per-device enter/leave events, the default
* setting will emit just one enter/leave event pair for all devices on the
* window. See Gdk::Window::set_support_multidevice() documentation for more
* information.
*
* In order to listen for events coming from other than a virtual device,
* Gdk::Window::set_device_events() must be called. Generally, this method
* can be used to modify the event mask for any given device.
*
* Input devices may also provide additional information besides X/Y.
* For example, graphics tablets may also provide pressure and X/Y tilt
* information. This information is device-dependent, and may be
* queried through Gdk::Devie::get_axis(). In multidevice mode, virtual
* devices will change axes in order to always represent the physical
* device that is routing events through it. Whenever the physical device
* changes, the Gdk::Device::property_n_axes() property will be notified, and
* Gdk::Device::list_axes() will return the new device axes.
*
* Devices may also have associated keys or
* macro buttons. Such keys can be globally set to map into normal X
* keyboard events. The mapping is set using Gdk::Device::set_key().
*
* In order to query the device hierarchy and be aware of changes in the
* device hierarchy (such as virtual devices being created or removed, or
* physical devices being plugged or unplugged), GDK provides
* Gdk::DeviceManager. On X11, multidevice support is implemented through
* XInput 2. Unless gdk_disable_multidevice() is called, the XInput 2.x
* Gdk::DeviceManager implementation will be used as the input source. Otherwise
* either the core or XInput 1.x implementations will be used.
*
* @newin{3,0}
*/
class DeviceManager : public Glib::Object
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef DeviceManager CppObjectType;
typedef DeviceManager_Class CppClassType;
typedef GdkDeviceManager BaseObjectType;
typedef GdkDeviceManagerClass BaseClassType;
private: friend class DeviceManager_Class;
static CppClassType devicemanager_class_;
private:
// noncopyable
DeviceManager(const DeviceManager&);
DeviceManager& operator=(const DeviceManager&);
protected:
explicit DeviceManager(const Glib::ConstructParams& construct_params);
explicit DeviceManager(GdkDeviceManager* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
virtual ~DeviceManager();
/** Get the GType for this class, for use with the underlying GObject type system.
*/
static GType get_type() G_GNUC_CONST;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GdkDeviceManager* gobj() { return reinterpret_cast<GdkDeviceManager*>(gobject_); }
///Provides access to the underlying C GObject.
const GdkDeviceManager* gobj() const { return reinterpret_cast<GdkDeviceManager*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GdkDeviceManager* gobj_copy();
private:
protected:
DeviceManager();
public:
/** Gets the Gdk::Display associated to @a device_manager.
*
* @newin{3,0}
* @return The Gdk::Display to which @a device_manager is
* associated to, or #<tt>0</tt>. This memory is owned by GDK and
* must not be freed or unreferenced.
*/
Glib::RefPtr<Display> get_display();
/** Gets the Gdk::Display associated to @a device_manager.
*
* @newin{3,0}
* @return The Gdk::Display to which @a device_manager is
* associated to, or #<tt>0</tt>. This memory is owned by GDK and
* must not be freed or unreferenced.
*/
Glib::RefPtr<const Display> get_display() const;
/** Returns the list of devices of type @a type currently attached to
* @a device_manager.
*
* @newin{3,0}
* @param type Device type to get.
* @return A list of
* Gdk::Device<!-- -->s. The returned list must be
* freed with Glib::list_free(). The list elements are owned by
* GTK+ and must not be freed or unreffed.
*/
std::vector< Glib::RefPtr<Device> > list_devices(DeviceType type);
/** Returns the list of devices of type @a type currently attached to
* @a device_manager.
*
* @newin{3,0}
* @param type Device type to get.
* @return A list of
* Gdk::Device<!-- -->s. The returned list must be
* freed with Glib::list_free(). The list elements are owned by
* GTK+ and must not be freed or unreffed.
*/
std::vector< Glib::RefPtr<const Device> > list_devices(DeviceType type) const;
/** Returns the client pointer, that is, the master pointer that acts as the core pointer
* for this application. In X11, window managers may change this depending on the interaction
* pattern under the presence of several pointers.
*
* You should use this function seldomly, only in code that isn't triggered by a Gdk::Event
* and there aren't other means to get a meaningful Gdk::Device to operate on.
*
* @newin{3,0}
* @return The client pointer. This memory is
* owned by GDK and must not be freed or unreferenced.
*/
Glib::RefPtr<Device> get_client_pointer();
/** Returns the client pointer, that is, the master pointer that acts as the core pointer
* for this application. In X11, window managers may change this depending on the interaction
* pattern under the presence of several pointers.
*
* You should use this function seldomly, only in code that isn't triggered by a Gdk::Event
* and there aren't other means to get a meaningful Gdk::Device to operate on.
*
* @newin{3,0}
* @return The client pointer. This memory is
* owned by GDK and must not be freed or unreferenced.
*/
Glib::RefPtr<const Device> get_client_pointer() const;
//TODO: Signals, properties.
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} // namespace Gdk
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gdk::DeviceManager
*/
Glib::RefPtr<Gdk::DeviceManager> wrap(GdkDeviceManager* object, bool take_copy = false);
}
#endif /* _GDKMM_DEVICEMANAGER_H */
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