/usr/include/OpenEXR/ImathInt64.h is in libilmbase-dev 1.0.1-6ubuntu1.
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//
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMATH_INT64_H
#define INCLUDED_IMATH_INT64_H
//----------------------------------------------------------------------------
//
// Int64 -- unsigned 64-bit integers
//
//----------------------------------------------------------------------------
#include <limits.h>
namespace Imath {
#if (defined _WIN32 || defined _WIN64) && _MSC_VER >= 1300
typedef unsigned __int64 Int64;
#elif ULONG_MAX == 18446744073709551615LU
typedef long unsigned int Int64;
#else
typedef long long unsigned int Int64;
#endif
} // namespace Imath
#endif
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