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/*  vim:expandtab:shiftwidth=2:tabstop=2:smarttab:
 * 
 *  Libmemcached library
 *
 *  Copyright (C) 2011-2012 Data Differential, http://datadifferential.com/
 *
 *  Redistribution and use in source and binary forms, with or without
 *  modification, are permitted provided that the following conditions are
 *  met:
 *
 *      * Redistributions of source code must retain the above copyright
 *  notice, this list of conditions and the following disclaimer.
 *
 *      * Redistributions in binary form must reproduce the above
 *  copyright notice, this list of conditions and the following disclaimer
 *  in the documentation and/or other materials provided with the
 *  distribution.
 *
 *      * The names of its contributors may not be used to endorse or
 *  promote products derived from this software without specific prior
 *  written permission.
 *
 *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 *  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 *  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 *  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 *  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 *  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 *  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 *  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 *  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 */

/*
 * Summary: C++ interface for memcached server
 *
 * Copy: See Copyright for the status of this software.
 *
 * Authors: Padraig O'Sullivan <osullivan.padraig@gmail.com>
 *          Patrick Galbraith <patg@patg.net>
 */

/**
 * @file memcached.hpp
 * @brief Libmemcached C++ interface
 */

#pragma once

#include <libmemcached-1.0/memcached.h>
#if 0
#include <libmemcached/exception.hpp>
#endif

#include <string.h>

#include <sstream>
#include <string>
#include <vector>
#include <map>

namespace memcache
{

/**
 * This is the core memcached library (if later, other objects
 * are needed, they will be created from this class).
 */
class Memcache
{
public:

  Memcache()
  {
    memc= memcached("", 0);
  }

  Memcache(const std::string &config)
  {
    memc= memcached(config.c_str(), config.size());
  }

  Memcache(const std::string &hostname, in_port_t port)
  {
    memc= memcached("", 0);
    if (memc)
    {
      memcached_server_add(memc, hostname.c_str(), port);
    }
  }

  Memcache(memcached_st *clone)
  {
    memc= memcached_clone(NULL, clone);
  }

  Memcache(const Memcache &rhs)
  {
    memc= memcached_clone(NULL, rhs.getImpl());
  }

  Memcache &operator=(const Memcache &rhs)
  {
    if (this != &rhs)
    {
      memcached_free(memc);
      memc= memcached_clone(NULL, rhs.getImpl());
    }

    return *this;
  }

  ~Memcache()
  {
    memcached_free(memc);
  }

  /**
   * Get the internal memcached_st *
   */
  const memcached_st *getImpl() const
  {
    return memc;
  }

  /**
   * Return an error string for the given return structure.
   *
   * @param[in] rc a memcached_return_t structure
   * @return error string corresponding to given return code in the library.
   */
  const std::string getError(memcached_return_t rc) const
  {
    /* first parameter to strerror is unused */
    return memcached_strerror(NULL, rc);
  }

  bool error(std::string& error_message) const
  {
    if (memcached_failed(memcached_last_error(memc)))
    {
      error_message+= memcached_last_error_message(memc);
      return true;
    }

    return false;
  }

  bool error() const
  {
    if (memcached_failed(memcached_last_error(memc)))
    {
      return true;
    }

    return false;
  }

  bool error(memcached_return_t& arg) const
  {
    arg= memcached_last_error(memc);
    return memcached_failed(arg);
  }

  bool setBehavior(memcached_behavior_t flag, uint64_t data)
  {
    return (memcached_success(memcached_behavior_set(memc, flag, data)));
  }

  uint64_t getBehavior(memcached_behavior_t flag)
  {
    return memcached_behavior_get(memc, flag);
  }

  /**
   * Configure the memcache object
   *
   * @param[in] in_config configuration
   * @return true on success; false otherwise
   */
  bool configure(const std::string &configuration)
  {
    memcached_st *new_memc= memcached(configuration.c_str(), configuration.size());

    if (new_memc)
    {
      memcached_free(memc);
      memc= new_memc;

      return true;
    }

    return false;
  }

  /**
   * Add a server to the list of memcached servers to use.
   *
   * @param[in] server_name name of the server to add
   * @param[in] port port number of server to add
   * @return true on success; false otherwise
   */
  bool addServer(const std::string &server_name, in_port_t port)
  {
    return memcached_success(memcached_server_add(memc, server_name.c_str(), port));
  }

  /**
   * Remove a server from the list of memcached servers to use.
   *
   * @param[in] server_name name of the server to remove
   * @param[in] port port number of server to remove
   * @return true on success; false otherwise
   */
  bool removeServer(const std::string &server_name, in_port_t port)
  {
    std::string tmp_str;
    std::ostringstream strstm;
    tmp_str.append(",");
    tmp_str.append(server_name);
    tmp_str.append(":");
    strstm << port;
    tmp_str.append(strstm.str());

    //memcached_return_t rc= memcached_server_remove(server);
    
    return false;
  }

  /**
   * Fetches an individual value from the server. mget() must always
   * be called before using this method.
   *
   * @param[in] key key of object to fetch
   * @param[out] ret_val store returned object in this vector
   * @return a memcached return structure
   */
  memcached_return_t fetch(std::string &key,
                           std::vector<char> &ret_val,
                           uint32_t &flags,
                           uint64_t &cas_value)
  {
    memcached_return_t rc;

    memcached_result_st *result;
    if ((result= memcached_fetch_result(memc, NULL, &rc)))
    {
      // Key
      key.assign(memcached_result_key_value(result), memcached_result_key_length(result));

      // Actual value, null terminated
      ret_val.reserve(memcached_result_length(result) +1);
      ret_val.assign(memcached_result_value(result),
                     memcached_result_value(result) +memcached_result_length(result));

      // Misc
      flags= memcached_result_flags(result);
      cas_value= memcached_result_cas(result);
    }
    memcached_result_free(result);

    return rc;
  }

  memcached_return_t fetch(std::string &key,
                           std::vector<char> &ret_val)
  {
    uint32_t flags= 0;
    uint64_t cas_value= 0;

    return fetch(key, ret_val, flags, cas_value);
  }

  /**
   * Fetches an individual value from the server.
   *
   * @param[in] key key of object whose value to get
   * @param[out] ret_val object that is retrieved is stored in
   *                     this vector
   * @return true on success; false otherwise
   */
  bool get(const std::string &key, std::vector<char> &ret_val)
  {
    uint32_t flags= 0;
    memcached_return_t rc;
    size_t value_length= 0;

    char *value= memcached_get(memc, key.c_str(), key.length(),
                               &value_length, &flags, &rc);
    if (value != NULL && ret_val.empty())
    {
      ret_val.reserve(value_length);
      ret_val.assign(value, value +value_length);
      free(value);
      return true;
    }

    return false;
  }

  /**
   * Fetches an individual from a server which is specified by
   * the master_key parameter that is used for determining which
   * server an object was stored in if key partitioning was
   * used for storage.
   *
   * @param[in] master_key key that specifies server object is stored on
   * @param[in] key key of object whose value to get
   * @param[out] ret_val object that is retrieved is stored in
   *                     this vector
   * @return true on success; false otherwise
   */
  bool getByKey(const std::string &master_key,
                const std::string &key,
                std::vector<char> &ret_val)
  {
    uint32_t flags= 0;
    memcached_return_t rc;
    size_t value_length= 0;

    char *value= memcached_get_by_key(memc,
                                      master_key.c_str(), master_key.length(),
                                      key.c_str(), key.length(),
                                      &value_length, &flags, &rc);
    if (value)
    {
      ret_val.reserve(value_length);
      ret_val.assign(value, value +value_length);
      free(value);
      return true;
    }
    return false;
  }

  /**
   * Selects multiple keys at once. This method always
   * works asynchronously.
   *
   * @param[in] keys vector of keys to select
   * @return true if all keys are found
   */
  bool mget(const std::vector<std::string>& keys)
  {
    std::vector<const char *> real_keys;
    std::vector<size_t> key_len;
    /*
     * Construct an array which will contain the length
     * of each of the strings in the input vector. Also, to
     * interface with the memcached C API, we need to convert
     * the vector of std::string's to a vector of char *.
     */
    real_keys.reserve(keys.size());
    key_len.reserve(keys.size());

    std::vector<std::string>::const_iterator it= keys.begin();

    while (it != keys.end())
    {
      real_keys.push_back(const_cast<char *>((*it).c_str()));
      key_len.push_back((*it).length());
      ++it;
    }

    /*
     * If the std::vector of keys is empty then we cannot
     * call memcached_mget as we will get undefined behavior.
     */
    if (not real_keys.empty())
    {
      return memcached_success(memcached_mget(memc, &real_keys[0], &key_len[0], real_keys.size()));
    }

    return false;
  }

  /**
   * Writes an object to the server. If the object already exists, it will
   * overwrite the existing object. This method always returns true
   * when using non-blocking mode unless a network error occurs.
   *
   * @param[in] key key of object to write to server
   * @param[in] value value of object to write to server
   * @param[in] expiration time to keep the object stored in the server for
   * @param[in] flags flags to store with the object
   * @return true on succcess; false otherwise
   */
  bool set(const std::string &key,
           const std::vector<char> &value,
           time_t expiration,
           uint32_t flags)
  {
    memcached_return_t rc= memcached_set(memc,
                                         key.c_str(), key.length(),
                                         &value[0], value.size(),
                                         expiration, flags);
    return memcached_success(rc);
  }

  /**
   * Writes an object to a server specified by the master_key parameter.
   * If the object already exists, it will overwrite the existing object.
   *
   * @param[in] master_key key that specifies server to write to
   * @param[in] key key of object to write to server
   * @param[in] value value of object to write to server
   * @param[in] expiration time to keep the object stored in the server for
   * @param[in] flags flags to store with the object
   * @return true on succcess; false otherwise
   */
  bool setByKey(const std::string& master_key,
                const std::string& key,
                const std::vector<char> &value,
                time_t expiration,
                uint32_t flags)
  {
    return memcached_success(memcached_set_by_key(memc, master_key.c_str(),
                                                  master_key.length(),
                                                  key.c_str(), key.length(),
                                                  &value[0], value.size(),
                                                  expiration,
                                                  flags));
  }

  /**
   * Writes a list of objects to the server. Objects are specified by
   * 2 vectors - 1 vector of keys and 1 vector of values.
   *
   * @param[in] keys vector of keys of objects to write to server
   * @param[in] values vector of values of objects to write to server
   * @param[in] expiration time to keep the objects stored in server for
   * @param[in] flags flags to store with the objects
   * @return true on success; false otherwise
   */
  bool setAll(const std::vector<std::string>& keys,
              const std::vector< std::vector<char> *>& values,
              time_t expiration,
              uint32_t flags)
  {
    bool retval= true;
    std::vector<std::string>::const_iterator key_it= keys.begin();
    std::vector< std::vector<char> *>::const_iterator val_it= values.begin();
    while (key_it != keys.end())
    {
      retval= set((*key_it), *(*val_it), expiration, flags);
      if (retval == false)
      {
        return retval;
      }
      ++key_it;
      ++val_it;
    }
    return retval;
  }

  /**
   * Writes a list of objects to the server. Objects are specified by
   * a map of keys to values.
   *
   * @param[in] key_value_map map of keys and values to store in server
   * @param[in] expiration time to keep the objects stored in server for
   * @param[in] flags flags to store with the objects
   * @return true on success; false otherwise
   */
  bool setAll(const std::map<const std::string, std::vector<char> >& key_value_map,
              time_t expiration,
              uint32_t flags)
  {
    bool retval= true;
    std::map<const std::string, std::vector<char> >::const_iterator it= key_value_map.begin();

    while (it != key_value_map.end())
    {
      retval= set(it->first, it->second, expiration, flags);
      if (retval == false)
      {
        // We should tell the user what the key that failed was
        return false;
      }
      ++it;
    }

    return true;
  }

  /**
   * Increment the value of the object associated with the specified
   * key by the offset given. The resulting value is saved in the value
   * parameter.
   *
   * @param[in] key key of object in server whose value to increment
   * @param[in] offset amount to increment object's value by
   * @param[out] value store the result of the increment here
   * @return true on success; false otherwise
   */
  bool increment(const std::string& key, uint32_t offset, uint64_t *value)
  {
    return memcached_success(memcached_increment(memc, key.c_str(), key.length(), offset, value));
  }

  /**
   * Decrement the value of the object associated with the specified
   * key by the offset given. The resulting value is saved in the value
   * parameter.
   *
   * @param[in] key key of object in server whose value to decrement
   * @param[in] offset amount to increment object's value by
   * @param[out] value store the result of the decrement here
   * @return true on success; false otherwise
   */
  bool decrement(const std::string& key, uint32_t offset, uint64_t *value)
  {
    return memcached_success(memcached_decrement(memc, key.c_str(),
                                                 key.length(),
                                                 offset, value));
  }


  /**
   * Add an object with the specified key and value to the server. This
   * function returns false if the object already exists on the server.
   *
   * @param[in] key key of object to add
   * @param[in] value of object to add
   * @return true on success; false otherwise
   */
  bool add(const std::string& key, const std::vector<char>& value)
  {
    return memcached_success(memcached_add(memc, key.c_str(), key.length(),
                                           &value[0], value.size(), 0, 0));
  }

  /**
   * Add an object with the specified key and value to the server. This
   * function returns false if the object already exists on the server. The
   * server to add the object to is specified by the master_key parameter.
   *
   * @param[in[ master_key key of server to add object to
   * @param[in] key key of object to add
   * @param[in] value of object to add
   * @return true on success; false otherwise
   */
  bool addByKey(const std::string& master_key,
                const std::string& key,
                const std::vector<char>& value)
  {
    return memcached_success(memcached_add_by_key(memc,
                                                  master_key.c_str(),
                                                  master_key.length(),
                                                  key.c_str(),
                                                  key.length(),
                                                  &value[0],
                                                  value.size(),
                                                  0, 0));
  }

  /**
   * Replaces an object on the server. This method only succeeds
   * if the object is already present on the server.
   *
   * @param[in] key key of object to replace
   * @param[in[ value value to replace object with
   * @return true on success; false otherwise
   */
  bool replace(const std::string& key, const std::vector<char>& value)
  {
    return memcached_success(memcached_replace(memc, key.c_str(), key.length(),
                                               &value[0], value.size(),
                                               0, 0));
  }

  /**
   * Replaces an object on the server. This method only succeeds
   * if the object is already present on the server. The server
   * to replace the object on is specified by the master_key param.
   *
   * @param[in] master_key key of server to replace object on
   * @param[in] key key of object to replace
   * @param[in[ value value to replace object with
   * @return true on success; false otherwise
   */
  bool replaceByKey(const std::string& master_key,
                    const std::string& key,
                    const std::vector<char>& value)
  {
    return memcached_success(memcached_replace_by_key(memc,
                                                      master_key.c_str(),
                                                      master_key.length(),
                                                      key.c_str(),
                                                      key.length(),
                                                      &value[0],
                                                      value.size(),
                                                      0, 0));
  }

  /**
   * Places a segment of data before the last piece of data stored.
   *
   * @param[in] key key of object whose value we will prepend data to
   * @param[in] value data to prepend to object's value
   * @return true on success; false otherwise
   */
  bool prepend(const std::string& key, const std::vector<char>& value)
  {
    return memcached_success(memcached_prepend(memc, key.c_str(), key.length(),
                                               &value[0], value.size(), 0, 0));
  }

  /**
   * Places a segment of data before the last piece of data stored. The
   * server on which the object where we will be prepending data is stored
   * on is specified by the master_key parameter.
   *
   * @param[in] master_key key of server where object is stored
   * @param[in] key key of object whose value we will prepend data to
   * @param[in] value data to prepend to object's value
   * @return true on success; false otherwise
   */
  bool prependByKey(const std::string& master_key,
                    const std::string& key,
                    const std::vector<char>& value)
  {
    return memcached_success(memcached_prepend_by_key(memc,
                                                      master_key.c_str(),
                                                      master_key.length(),
                                                      key.c_str(),
                                                      key.length(),
                                                      &value[0],
                                                      value.size(),
                                                      0,
                                                      0));
  }

  /**
   * Places a segment of data at the end of the last piece of data stored.
   *
   * @param[in] key key of object whose value we will append data to
   * @param[in] value data to append to object's value
   * @return true on success; false otherwise
   */
  bool append(const std::string& key, const std::vector<char>& value)
  {
    return memcached_success(memcached_append(memc,
                                              key.c_str(),
                                              key.length(),
                                              &value[0],
                                              value.size(),
                                              0, 0));
  }

  /**
   * Places a segment of data at the end of the last piece of data stored. The
   * server on which the object where we will be appending data is stored
   * on is specified by the master_key parameter.
   *
   * @param[in] master_key key of server where object is stored
   * @param[in] key key of object whose value we will append data to
   * @param[in] value data to append to object's value
   * @return true on success; false otherwise
   */
  bool appendByKey(const std::string& master_key,
                   const std::string& key,
                   const std::vector<char> &value)
  {
    return memcached_success(memcached_append_by_key(memc,
                                                     master_key.c_str(),
                                                     master_key.length(),
                                                     key.c_str(),
                                                     key.length(),
                                                     &value[0],
                                                     value.size(),
                                                     0, 0));
  }

  /**
   * Overwrite data in the server as long as the cas_arg value
   * is still the same in the server.
   *
   * @param[in] key key of object in server
   * @param[in] value value to store for object in server
   * @param[in] cas_arg "cas" value
   */
  bool cas(const std::string& key,
           const std::vector<char>& value,
           uint64_t cas_arg)
  {
    return memcached_success(memcached_cas(memc, key.c_str(), key.length(),
                                           &value[0], value.size(),
                                           0, 0, cas_arg));
  }

  /**
   * Overwrite data in the server as long as the cas_arg value
   * is still the same in the server. The server to use is
   * specified by the master_key parameter.
   *
   * @param[in] master_key specifies server to operate on
   * @param[in] key key of object in server
   * @param[in] value value to store for object in server
   * @param[in] cas_arg "cas" value
   */
  bool casByKey(const std::string& master_key,
                const std::string& key,
                const std::vector<char> &value,
                uint64_t cas_arg)
  {
    return memcached_success(memcached_cas_by_key(memc,
                                                  master_key.c_str(),
                                                  master_key.length(),
                                                  key.c_str(),
                                                  key.length(),
                                                  &value[0],
                                                  value.size(),
                                                  0, 0, cas_arg));
  }

  /**
   * Delete an object from the server specified by the key given.
   *
   * @param[in] key key of object to delete
   * @return true on success; false otherwise
   */
  bool remove(const std::string& key)
  {
    return memcached_success(memcached_delete(memc, key.c_str(), key.length(), 0));
  }

  /**
   * Delete an object from the server specified by the key given.
   *
   * @param[in] key key of object to delete
   * @param[in] expiration time to delete the object after
   * @return true on success; false otherwise
   */
  bool remove(const std::string& key, time_t expiration)
  {
    return memcached_success(memcached_delete(memc,
                                              key.c_str(),
                                              key.length(),
                                              expiration));
  }

  /**
   * Delete an object from the server specified by the key given.
   *
   * @param[in] master_key specifies server to remove object from
   * @param[in] key key of object to delete
   * @return true on success; false otherwise
   */
  bool removeByKey(const std::string& master_key,
                   const std::string& key)
  {
    return memcached_success(memcached_delete_by_key(memc,
                                                     master_key.c_str(),
                                                     master_key.length(),
                                                     key.c_str(),
                                                     key.length(),
                                                     0));
  }

  /**
   * Delete an object from the server specified by the key given.
   *
   * @param[in] master_key specifies server to remove object from
   * @param[in] key key of object to delete
   * @param[in] expiration time to delete the object after
   * @return true on success; false otherwise
   */
  bool removeByKey(const std::string& master_key,
                   const std::string& key,
                   time_t expiration)
  {
    return memcached_success(memcached_delete_by_key(memc,
                                                     master_key.c_str(),
                                                     master_key.length(),
                                                     key.c_str(),
                                                     key.length(),
                                                     expiration));
  }

  /**
   * Wipe the contents of memcached servers.
   *
   * @param[in] expiration time to wait until wiping contents of
   *                       memcached servers
   * @return true on success; false otherwise
   */
  bool flush(time_t expiration= 0)
  {
    return memcached_success(memcached_flush(memc, expiration));
  }

  /**
   * Get the library version string.
   * @return std::string containing a copy of the library version string.
   */
  const std::string libVersion() const
  {
    const char *ver= memcached_lib_version();
    const std::string version(ver);
    return version;
  }

  /**
   * Retrieve memcached statistics. Populate a std::map with the retrieved
   * stats. Each server will map to another std::map of the key:value stats.
   *
   * @param[out] stats_map a std::map to be populated with the memcached
   *                       stats
   * @return true on success; false otherwise
   */
  bool getStats(std::map< std::string, std::map<std::string, std::string> >& stats_map)
  {
    memcached_return_t rc;
    memcached_stat_st *stats= memcached_stat(memc, NULL, &rc);

    if (rc != MEMCACHED_SUCCESS &&
        rc != MEMCACHED_SOME_ERRORS)
    {
      return false;
    }

    uint32_t server_count= memcached_server_count(memc);

    /*
     * For each memcached server, construct a std::map for its stats and add
     * it to the std::map of overall stats.
     */
    for (uint32_t x= 0; x < server_count; x++)
    {
      memcached_server_instance_st instance= memcached_server_instance_by_position(memc, x);
      std::ostringstream strstm;
      std::string server_name(memcached_server_name(instance));
      server_name.append(":");
      strstm << memcached_server_port(instance);
      server_name.append(strstm.str());

      std::map<std::string, std::string> server_stats;
      char **list= memcached_stat_get_keys(memc, &stats[x], &rc);
      for (char** ptr= list; *ptr; ptr++)
      {
        char *value= memcached_stat_get_value(memc, &stats[x], *ptr, &rc);
        server_stats[*ptr]= value;
        free(value);
      }
     
      stats_map[server_name]= server_stats;
      free(list);
    }

    memcached_stat_free(memc, stats);
    return true;
  }

private:
  memcached_st *memc;
};

}