/usr/include/sp/CodingSystem.h is in libsp1-dev 1.3.4-1.2.1-47.3ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | // Copyright (c) 1994 James Clark
// See the file COPYING for copying permission.
#ifndef CodingSystem_INCLUDED
#define CodingSystem_INCLUDED 1
#ifdef __GNUG__
#pragma interface
#endif
#include "types.h"
#include "Boolean.h"
#include "StringC.h"
#include "OutputByteStream.h"
#include <stddef.h>
#ifdef SP_NAMESPACE
namespace SP_NAMESPACE {
#endif
class SP_API Decoder {
public:
Decoder(unsigned minBytesPerChar = 1);
virtual ~Decoder();
virtual size_t decode(Char *, const char *, size_t, const char **) = 0;
virtual Boolean convertOffset(unsigned long &offset) const;
// Decoder assumes that for every decoded Char there must be at least
// minBytesPerChar bytes
unsigned minBytesPerChar() const;
protected:
unsigned minBytesPerChar_;
};
class SP_API Encoder {
public:
class SP_API Handler {
public:
virtual void handleUnencodable(Char, OutputByteStream *) = 0;
};
Encoder();
virtual ~Encoder();
virtual void output(const Char *, size_t, OutputByteStream *) = 0;
// This outputs a byte order mark with Unicode.
virtual void startFile(OutputByteStream *);
virtual void output(Char *, size_t, OutputByteStream *);
virtual void setUnencodableHandler(Handler *);
virtual void handleUnencodable(Char, OutputByteStream *);
};
class SP_API RecoveringEncoder : public Encoder {
public:
RecoveringEncoder();
void setUnencodableHandler(Handler *);
void handleUnencodable(Char, OutputByteStream *);
private:
Handler *unencodableHandler_;
};
class SP_API InputCodingSystem {
public:
virtual ~InputCodingSystem();
virtual Decoder *makeDecoder() const = 0;
StringC convertIn(const char *) const;
virtual Boolean isIdentity() const;
};
class SP_API OutputCodingSystem {
public:
virtual ~OutputCodingSystem();
virtual Encoder *makeEncoder() const = 0;
virtual unsigned fixedBytesPerChar() const;
String<char> convertOut(const StringC &) const;
};
class SP_API CodingSystem : public InputCodingSystem, public OutputCodingSystem {
};
inline
unsigned Decoder::minBytesPerChar() const
{
return minBytesPerChar_;
}
#ifdef SP_NAMESPACE
}
#endif
#endif /* not CodingSystem_INCLUDED */
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