/usr/include/Unity-6.0/UnityCore/Filters.h is in libunity-core-6.0-dev 7.2.0+14.04.20140416-0ubuntu1.
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/*
* Copyright (C) 2011 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Neil Jagdish Patel <neil.patel@canonical.com>
*/
#ifndef UNITY_FILTERS_H
#define UNITY_FILTERS_H
#include <memory>
#include <map>
#include "Model.h"
#include "ModelIterator.h"
#include "Filter.h"
namespace unity
{
namespace dash
{
class FilterAdaptor : public RowAdaptorBase
{
public:
FilterAdaptor(DeeModel* model, DeeModelIter* iter, DeeModelTag* tag);
FilterAdaptor(FilterAdaptor const&);
nux::ROProperty<std::string> renderer_name;
std::string get_id() const;
std::string get_name() const;
std::string get_icon_hint() const;
std::string get_renderer_name() const;
bool get_visible() const;
bool get_collapsed() const;
bool get_filtering() const;
Filter::Ptr create_filter() const;
void MergeState(glib::HintsMap const& hints);
};
typedef ModelIterator<FilterAdaptor> FilterAdaptorIterator;
class Filters : public Model<FilterAdaptor>
{
public:
typedef std::shared_ptr<Filters> Ptr;
typedef std::map<std::string, Filter::Ptr> FilterMap;
Filters();
Filters(ModelType model_type);
~Filters();
Filter::Ptr FilterAtIndex(std::size_t index);
sigc::signal<void, Filter::Ptr> filter_added;
sigc::signal<void, Filter::Ptr> filter_changed;
sigc::signal<void, Filter::Ptr> filter_removed;
bool ApplyStateChanges(glib::Variant const& filter_rows);
FilterAdaptorIterator begin() const;
FilterAdaptorIterator end() const;
/* There will be added/changed/removed signals here when we have that working */
private:
void OnRowAdded(FilterAdaptor& filter);
void OnRowChanged(FilterAdaptor& filter);
void OnRowRemoved(FilterAdaptor& filter);
FilterMap filter_map_;
};
}
}
#endif
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