/usr/include/Unity-6.0/UnityCore/GLibWrapper-inl.h is in libunity-core-6.0-dev 7.2.0+14.04.20140416-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | // -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2011 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Tim Penhey <tim.penhey@canonical.com>
* Marco Trevisan (TreviƱo) <3v1n0@ubuntu.com>
*/
#ifndef UNITY_GLIB_WRAPPER_INL_H
#define UNITY_GLIB_WRAPPER_INL_H
namespace unity
{
namespace glib
{
template <typename T>
Object<T>::Object()
: object_(0)
{}
template <typename T>
Object<T>::Object(T* val)
: object_(val)
{}
template <typename T>
Object<T>::Object(T* val, AddRef const& ref)
: object_(val)
{
if (object_)
g_object_ref(object_);
}
template <typename T>
Object<T>::Object(Object const& other)
: object_(other.object_)
{
if (object_)
g_object_ref(object_);
}
template <typename T>
Object<T>::~Object()
{
if (object_)
g_object_unref(object_);
}
template <typename T>
void Object<T>::swap(Object<T>& other)
{
std::swap(this->object_, other.object_);
}
template <typename T>
Object<T>& Object<T>::operator=(T* val)
{
Object<T> copy(val);
swap(copy);
return *this;
}
template <typename T>
Object<T>& Object<T>::operator=(Object other)
{
swap(other);
return *this;
}
template <typename T>
Object<T>::operator T* () const
{
return object_;
}
template <typename T>
T* Object<T>::operator->() const
{
return object_;
}
template <typename T>
Object<T>::operator bool() const
{
return bool(object_);
}
template <typename T>
T* Object<T>::RawPtr() const
{
return object_;
}
template <typename T>
T* Object<T>::Release()
{
T* result = object_;
object_ = 0;
return result;
}
template <typename T>
bool Object<T>::IsType(GType type) const
{
return G_TYPE_CHECK_INSTANCE_TYPE(object_, type) != FALSE;
}
}
}
#endif
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