/etc/armagetronad/examples/cvs_test/fortress_politics.cfg is in armagetronad-common 0.2.8.3.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | # Here are the politics settings as currently used by "CVS Test Server: Fortress"
# team and player management: no AI balancing, force team names to be blue and gold
TEAM_BALANCE_WITH_AIS 0
SP_MIN_PLAYERS 2
ALLOW_TEAM_NAME_COLOR 1
ALLOW_TEAM_NAME_PLAYER 0
# usually, to avoid that players with old clients get put on the same
# team as the only playing human, this is set to 1.
SP_TEAM_MAX_PLAYERS 9
TEAM_MAX_PLAYERS 10
# lower spam protection
SPAM_PROTECTION_REPEAT 2
SPAM_PROTECTION_CHAT .33
# no trail color bug: players could appear as pretty much gold even
# on team blue otherwise.
BUG_COLOR_OVERFLOW 0
# Filter color codes from player names; colored names cause confusion
# on the score list
FILTER_COLOR_NAMES 1
# voting: no privacy, fast timeout, modearte bias against kicks
VOTING_PRIVACY -2
VOTING_TIMEOUT 150
VOTING_TIMEOUT_PER_VOTER 15
VOTING_DECAY 10
VOTING_START_DECAY 60
VOTING_BIAS 3
MIN_VOTERS 6
# not too many votes
MAX_VOTES 2
MAX_VOTES_PER_VOTER 1
# pausing at beginning of round to discuss team tactics
LAST_CHAT_BREAK_TIME -1.5 # Don't break less than 1.5 seconds before the countdown reaches zero
PLAYER_CHAT_WAIT_MAX 20.0 # Maximum time in seconds to wait for a single player to stop chatting.
PLAYER_CHAT_WAIT_FRACTION 0.05 # Maximum fraction of time to wait for a single player to stop chatting.
#PLAYER_CHAT_WAIT_MAX 0.0 # Maximum time in seconds to wait for a single player to stop chatting.
# remove idle players and chatbots quickly
CHATTER_REMOVE_TIME 30 # Time in seconds after which a permanent chatter is removed from the game
IDLE_REMOVE_TIME 90 # Time in seconds after which an inactive player is removed from the game
# Not really fashionable any more with the better support for spectators,
# but for the record, this was active back in CVS Test days:
# IDLE_KICK_TIME 600 # Time in seconds after which an inactive player is kicked
# harsh automatic banning after a kick
NETWORK_AUTOBAN_MAX_KPH 300
NETWORK_AUTOBAN_OFFSET -.05
NETWORK_AUTOBAN_FACTOR 100
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