/usr/include/asterisk/indications.h is in asterisk-dev 1:11.7.0~dfsg-1ubuntu1.
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* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2002, Pauline Middelink
* Copyright (C) 2009, Digium, Inc.
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*!
* \file
* \brief Tone Indication Support
*
* \author Pauline Middelink <middelink@polyware.nl>
* \author Russell Bryant <russell@digium.com>
*/
#ifndef _ASTERISK_INDICATIONS_H
#define _ASTERISK_INDICATIONS_H
#include "asterisk/astobj2.h"
#include "asterisk/utils.h"
#include "asterisk/data.h"
/*!
* \brief Description of a tone
*/
struct ast_tone_zone_sound {
/*! \brief Name of the tone. For example, "busy". */
const char *name;
/*!
* \brief Description of a tone
*
* The format is a comma separated list of tone parts in the following format:
*
* Format: [!][M]freq[<+|*>freq2][/duration]
* - '!' - means that the element is NOT repeated
* - 'M' - interpret the frequencies as midi notes instead of frequencies
* - freq - The first frequency
* - freq2 - The second frequency (optional)
* - '*' - modulate freq by freq2 at a fixed depth of 90%
* - '+' - combine the frequencies
* - duration - the length of the tone part (optional, forever if not specified)
*/
const char *data;
/*! \brief Linked list fields for including in the list on an ast_tone_zone */
AST_LIST_ENTRY(ast_tone_zone_sound) entry;
/*! \brief Flags only used internally */
union {
uint32_t __padding;
struct {
unsigned int killme:1;
};
};
};
#define MAX_TONEZONE_COUNTRY 16
/*!
* \brief A set of tones for a given locale
*
* \note If a reference to this tone zone is held, then the country
* is guaranteed not to change. It is safe to read it without
* locking the tone zone. This is not the case for any other
* field.
*/
struct ast_tone_zone {
/*! \brief Country code that this set of tones is for */
char country[MAX_TONEZONE_COUNTRY];
/*!
* \brief Text description of the given country.
*
* This is for nothing more than friendly display to a human.
*/
char description[40];
/*! \brief Number of ring cadence elements in the ringcadence array */
unsigned int nrringcadence;
/*!
* \brief Array of ring cadence parts
*
* Each element is an amount of time in milliseconds. The first element
* is for time on, and from there it alternates between on and off.
*/
int *ringcadence;
/*! \brief A list of tones for this locale */
AST_LIST_HEAD_NOLOCK(, ast_tone_zone_sound) tones;
/*! \brief Flags only used internally */
union {
uint32_t __padding;
struct {
unsigned int killme:1;
};
};
};
/*!
* \brief A description of a part of a tone
*
* The elements in this structure map to the format described for the data
* part of the ast_tone_zone_sound struct.
*/
struct ast_tone_zone_part {
unsigned int freq1;
unsigned int freq2;
unsigned int time;
unsigned int modulate:1;
unsigned int midinote:1;
};
/*!
* \brief Parse a tone part
*
* \param s The part of a tone to parse. This should be in the form described for
* the data part of ast_tone_zone_sound. '!' should be removed if present.
* \param tone_data An output parameter that contains the result of the parsing.
*
* \retval 0 success
* \retval -1 failure, and the contents of tone_data are undefined
*/
int ast_tone_zone_part_parse(const char *s, struct ast_tone_zone_part *tone_data);
/*!
* \brief locate ast_tone_zone
*
* \param country country to find. If NULL is provided, get the default.
*
* \return a reference to the specified country if found or NULL if not found
*/
struct ast_tone_zone *ast_get_indication_zone(const char *country);
/*!
* \brief Locate a tone zone sound
*
* \param zone Zone to look in for a sound, if NULL, the default will be used
* \param indication Sound to look for, such as "busy"
*
* \return a reference to the specified sound if it exists, NULL if not
*/
struct ast_tone_zone_sound *ast_get_indication_tone(const struct ast_tone_zone *zone, const char *indication);
/*!
* \brief Start playing a list of tones on a channel
*
* \param chan the channel to play tones on
* \param vol volume
* \param tonelist the list of tones to play, comma separated
* \param interruptible whether or not this tone can be interrupted
*
* \retval 0 success
* \retval non-zero failure
*/
int ast_playtones_start(struct ast_channel *chan, int vol, const char *tonelist, int interruptible);
/*!
* \brief Stop playing tones on a channel
*
* \param chan the channel to stop tones on
*/
void ast_playtones_stop(struct ast_channel *chan);
/*!
* \brief Get the number of registered tone zones
*
* \return the total number of registered tone zones
*/
int ast_tone_zone_count(void);
/*!
* \brief Get an iterator for the available tone zones
*
* \note Use ao2_iterator_next() to iterate the tone zones.
* \note Use ao2_iterator_destroy() to clean up.
*
* \return an initialized iterator
*/
struct ao2_iterator ast_tone_zone_iterator_init(void);
/*!
* \brief Lock an ast_tone_zone
*/
#define ast_tone_zone_lock(tz) ao2_lock(tz)
/*!
* \brief Unlock an ast_tone_zone
*/
#define ast_tone_zone_unlock(tz) ao2_unlock(tz)
/*!
* \brief Trylock an ast_tone_zone
*/
#define ast_tone_zone_trylock(tz) ao2_trylock(tz)
/*!
* \brief Release a reference to an ast_tone_zone
*
* \return NULL
*/
static inline struct ast_tone_zone *ast_tone_zone_unref(struct ast_tone_zone *tz)
{
ao2_ref(tz, -1);
return NULL;
}
/*!
* \brief Increase the reference count on an ast_tone_zone
*
* \return The tone zone provided as an argument
*/
static inline struct ast_tone_zone *ast_tone_zone_ref(struct ast_tone_zone *tz)
{
ao2_ref(tz, +1);
return tz;
}
/*!
* \brief Release a reference to an ast_tone_zone_sound
*
* \return NULL
*/
static inline struct ast_tone_zone_sound *ast_tone_zone_sound_unref(struct ast_tone_zone_sound *ts)
{
ao2_ref(ts, -1);
return NULL;
}
/*!
* \brief Increase the reference count on an ast_tone_zone_sound
*
* \return The tone zone sound provided as an argument
*/
static inline struct ast_tone_zone_sound *ast_tone_zone_sound_ref(struct ast_tone_zone_sound *ts)
{
ao2_ref(ts, +1);
return ts;
}
/*!
* \brief Add a tone_zone structure to the data tree specified.
*
* \retval <0 on error.
* \retval 0 on success.
*/
int ast_tone_zone_data_add_structure(struct ast_data *tree, struct ast_tone_zone *zone);
#endif /* _ASTERISK_INDICATIONS_H */
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