This file is indexed.

/usr/src/castle-game-engine-4.1.1/audio/efx-creative.inc is in castle-game-engine-src 4.1.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
{ This contains translation of C header eax-creative.h. }

{*
 *  efx-creative.h - Environmental Audio Extensions
 *            for OpenAL Effects Extension.
 *
 }

const

{*
 * Effect object definitions to be used with alEffect functions.
 *
 * Effect parameter value definitions, ranges, and defaults
 * appear farther down in this file.
 }

{ AL EAXReverb effect parameters. } { }
  AL_EAXREVERB_DENSITY                                = $0001;
  AL_EAXREVERB_DIFFUSION                              = $0002;
  AL_EAXREVERB_GAIN                                   = $0003;
  AL_EAXREVERB_GAINHF                                 = $0004;
  AL_EAXREVERB_GAINLF                                 = $0005;
  AL_EAXREVERB_DECAY_TIME                             = $0006;
  AL_EAXREVERB_DECAY_HFRATIO                          = $0007;
  AL_EAXREVERB_DECAY_LFRATIO                          = $0008;
  AL_EAXREVERB_REFLECTIONS_GAIN                       = $0009;
  AL_EAXREVERB_REFLECTIONS_DELAY                      = $000A;
  AL_EAXREVERB_REFLECTIONS_PAN                        = $000B;
  AL_EAXREVERB_LATE_REVERB_GAIN                       = $000C;
  AL_EAXREVERB_LATE_REVERB_DELAY                      = $000D;
  AL_EAXREVERB_LATE_REVERB_PAN                        = $000E;
  AL_EAXREVERB_ECHO_TIME                              = $000F;
  AL_EAXREVERB_ECHO_DEPTH                             = $0010;
  AL_EAXREVERB_MODULATION_TIME                        = $0011;
  AL_EAXREVERB_MODULATION_DEPTH                       = $0012;
  AL_EAXREVERB_AIR_ABSORPTION_GAINHF                  = $0013;
  AL_EAXREVERB_HFREFERENCE                            = $0014;
  AL_EAXREVERB_LFREFERENCE                            = $0015;
  AL_EAXREVERB_ROOM_ROLLOFF_FACTOR                    = $0016;
  AL_EAXREVERB_DECAY_HFLIMIT                          = $0017;

{ Effect type definitions to be used with AL_EFFECT_TYPE. } { }
  AL_EFFECT_EAXREVERB                                 = $8000;



 {*********************************************************
 * Effect parameter structures, value definitions, ranges and defaults.
 }

{*
 * AL reverb effect parameter ranges and defaults
 } { }
  AL_EAXREVERB_MIN_DENSITY                           = 0.0;
  AL_EAXREVERB_MAX_DENSITY                           = 1.0;
  AL_EAXREVERB_DEFAULT_DENSITY                       = 1.0;

  AL_EAXREVERB_MIN_DIFFUSION                         = 0.0;
  AL_EAXREVERB_MAX_DIFFUSION                         = 1.0;
  AL_EAXREVERB_DEFAULT_DIFFUSION                     = 1.0;

  AL_EAXREVERB_MIN_GAIN                              = 0.0;
  AL_EAXREVERB_MAX_GAIN                              = 1.0;
  AL_EAXREVERB_DEFAULT_GAIN                          = 0.32;

  AL_EAXREVERB_MIN_GAINHF                            = 0.0;
  AL_EAXREVERB_MAX_GAINHF                            = 1.0;
  AL_EAXREVERB_DEFAULT_GAINHF                        = 0.89;

  AL_EAXREVERB_MIN_GAINLF                            = 0.0;
  AL_EAXREVERB_MAX_GAINLF                            = 1.0;
  AL_EAXREVERB_DEFAULT_GAINLF                        = 1.0;

  AL_EAXREVERB_MIN_DECAY_TIME                        = 0.1;
  AL_EAXREVERB_MAX_DECAY_TIME                        = 20.0;
  AL_EAXREVERB_DEFAULT_DECAY_TIME                    = 1.49;

  AL_EAXREVERB_MIN_DECAY_HFRATIO                     = 0.1;
  AL_EAXREVERB_MAX_DECAY_HFRATIO                     = 2.0;
  AL_EAXREVERB_DEFAULT_DECAY_HFRATIO                 = 0.83;

  AL_EAXREVERB_MIN_DECAY_LFRATIO                     = 0.1;
  AL_EAXREVERB_MAX_DECAY_LFRATIO                     = 2.0;
  AL_EAXREVERB_DEFAULT_DECAY_LFRATIO                 = 1.0;

  AL_EAXREVERB_MIN_REFLECTIONS_GAIN                  = 0.0;
  AL_EAXREVERB_MAX_REFLECTIONS_GAIN                  = 3.16;
  AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN              = 0.05;

  AL_EAXREVERB_MIN_REFLECTIONS_DELAY                 = 0.0;
  AL_EAXREVERB_MAX_REFLECTIONS_DELAY                 = 0.3;
  AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY             = 0.007;

  AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN: TVector3Single = (0.0, 0.0, 0.0);

  AL_EAXREVERB_MIN_LATE_REVERB_GAIN                  = 0.0;
  AL_EAXREVERB_MAX_LATE_REVERB_GAIN                  = 10.0;
  AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN              = 1.26;

  AL_EAXREVERB_MIN_LATE_REVERB_DELAY                 = 0.0;
  AL_EAXREVERB_MAX_LATE_REVERB_DELAY                 = 0.1;
  AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY             = 0.011;

  AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN: TVector3Single = (0.0, 0.0, 0.0);

  AL_EAXREVERB_MIN_ECHO_TIME                         = 0.075;
  AL_EAXREVERB_MAX_ECHO_TIME                         = 0.25;
  AL_EAXREVERB_DEFAULT_ECHO_TIME                     = 0.25;

  AL_EAXREVERB_MIN_ECHO_DEPTH                        = 0.0;
  AL_EAXREVERB_MAX_ECHO_DEPTH                        = 1.0;
  AL_EAXREVERB_DEFAULT_ECHO_DEPTH                    = 0.0;

  AL_EAXREVERB_MIN_MODULATION_TIME                   = 0.04;
  AL_EAXREVERB_MAX_MODULATION_TIME                   = 4.0;
  AL_EAXREVERB_DEFAULT_MODULATION_TIME               = 0.25;

  AL_EAXREVERB_MIN_MODULATION_DEPTH                  = 0.0;
  AL_EAXREVERB_MAX_MODULATION_DEPTH                  = 1.0;
  AL_EAXREVERB_DEFAULT_MODULATION_DEPTH              = 0.0;

  AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF             = 0.892;
  AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF             = 1.0;
  AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF         = 0.994;

  AL_EAXREVERB_MIN_HFREFERENCE                       = 1000.0;
  AL_EAXREVERB_MAX_HFREFERENCE                       = 20000.0;
  AL_EAXREVERB_DEFAULT_HFREFERENCE                   = 5000.0;

  AL_EAXREVERB_MIN_LFREFERENCE                       = 20.0;
  AL_EAXREVERB_MAX_LFREFERENCE                       = 1000.0;
  AL_EAXREVERB_DEFAULT_LFREFERENCE                   = 250.0;

  AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR               = 0.0;
  AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR               = 10.0;
  AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR           = 0.0;

  AL_EAXREVERB_MIN_DECAY_HFLIMIT                     = AL_FALSE;
  AL_EAXREVERB_MAX_DECAY_HFLIMIT                     = AL_TRUE;
  AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT                 = AL_TRUE;