/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/cad_geometry.txt is in castle-game-engine-src 4.1.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | X3DProductStructureChildNode : X3DChildNode {
SFString [in,out] name ""
}
CADAssembly : X3DGroupingNode, X3DProductStructureChildNode {
MFNode [in] addChildren
MFNode [in] removeChildren
MFNode [in,out] children [] [X3DProductStructureChildNode, X3DGroupingNode]
SFNode [in,out] metadata NULL [X3DMetadataObject]
SFString [in,out] name ""
SFVec3f [] bboxCenter 0 0 0 (-Inf,Inf)
SFVec3f [] bboxSize -1 -1 -1 [0,Inf) or -1 -1 -1
}
CADFace : X3DProductStructureChildNode, X3DBoundedObject {
SFNode [in,out] metadata NULL [X3DMetadataObject]
SFString [in,out] name ""
SFNode [in,out] shape NULL [X3DShapeNode, LOD]
SFVec3f [] bboxCenter 0 0 0 (-Inf, Inf)
SFVec3f [] bboxSize -1 -1 -1 [0, Inf) or -1 -1 -1
}
CADLayer : X3DGroupingNode {
MFNode [in] addChildren
MFNode [in] removeChildren
MFNode [in,out] children [] [X3DChildNode]
SFNode [in,out] metadata NULL [X3DMetadataObject]
SFString [in,out] name ""
MFBool [in,out] visible []
SFVec3f [] bboxCenter 0 0 0 (-Inf,Inf)
SFVec3f [] bboxSize -1 -1 -1 [0,Inf) or -1 -1 -1
}
CADPart : X3DGroupingNode, X3DProductStructureChildNode {
MFNode [in] addChildren
MFNode [in] removeChildren
SFVec3f [in,out] center 0 0 0 (-Inf,Inf)
MFNode [in,out] children [] [CADFace]
SFNode [in,out] metadata NULL [X3DMetadataObject]
SFString [in,out] name ""
SFRotation [in,out] rotation 0 0 1 0 [-1,1] or (-Inf,Inf)
SFVec3f [in,out] scale 1 1 1 (0,Inf)
SFRotation [in,out] scaleOrientation 0 0 1 0 [-1,1] or (-Inf,Inf)
SFVec3f [in,out] translation 0 0 0 (-Inf,Inf)
SFVec3f [] bboxCenter 0 0 0 (-Inf,Inf)
SFVec3f [] bboxSize -1 -1 -1 [0,Inf) or -1 -1 -1
}
IndexedQuadSet : X3DComposedGeometryNode {
MFInt32 [in] set_index [] [0,Inf)
MFNode [in,out] attrib [] [X3DVertexAttributeNode]
SFNode [in,out] color NULL [X3DColorNode]
SFNode [in,out] coord NULL [X3DCoordinateNode]
SFNode [in,out] fogCoord [] [FogCoordinate]
SFNode [in,out] metadata NULL [X3DMetadataObject]
SFNode [in,out] normal NULL [X3DNormalNode]
SFNode [in,out] texCoord NULL [X3DTextureCoordinateNode]
SFBool [] ccw TRUE
SFBool [] colorPerVertex TRUE
SFBool [] normalPerVertex TRUE
SFBool [] solid TRUE
MFInt32 [] index [] [0,Inf)
}
QuadSet : X3DComposedGeometryNode {
MFNode [in,out] attrib [] [X3DVertexAttributeNode]
SFNode [in,out] color NULL [X3DColorNode]
SFNode [in,out] coord NULL [X3DCoordinateNode]
SFNode [in,out] fogCoord [] [FogCoordinate]
SFNode [in,out] metadata NULL [X3DMetadataObject]
SFNode [in,out] normal NULL [X3DNormalNode]
SFNode [in,out] texCoord NULL [X3DTextureCoordinateNode]
SFBool [] ccw TRUE
SFBool [] colorPerVertex TRUE
SFBool [] normalPerVertex TRUE
SFBool [] solid TRUE
}
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