/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/cube_map_texturing.txt is in castle-game-engine-src 4.1.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | X3DEnvironmentTextureNode : X3DTextureNode {
SFNode [in,out] metadata NULL [X3DMetadataObject]
}
ComposedCubeMapTexture : X3DEnvironmentTextureNode {
SFNode [in,out] back NULL [X3DTexture2DNode]
SFNode [in,out] bottom NULL [X3DTexture2DNode]
SFNode [in,out] front NULL [X3DTexture2DNode]
SFNode [in,out] left NULL [X3DTexture2DNode]
SFNode [in,out] metadata NULL [X3DMetadataObject]
SFNode [in,out] right NULL [X3DTexture2DNode]
SFNode [in,out] top NULL [X3DTexture2DNode]
}
GeneratedCubeMapTexture : X3DEnvironmentTextureNode {
SFNode [in,out] metadata NULL [X3DMetadataObject]
SFString [in,out] update "NONE" ["NONE"|"NEXT_FRAME_ONLY"|"ALWAYS"]
SFInt32 [] size 128 (0,Inf)
SFNode [] textureProperties NULL [TextureProperties]
}
ImageCubeMapTexture : X3DEnvironmentTextureNode, X3DUrlObject {
SFNode [in,out] metadata NULL [X3DMetadataObject]
MFString [in,out] url [] [URI]
SFNode [] textureProperties NULL [TextureProperties]
}
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