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/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/key_device_sensor.txt is in castle-game-engine-src 4.1.1-1.

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X3DKeyDeviceSensorNode : X3DSensorNode {
  SFBool   [in,out] enabled  TRUE
  SFNode   [in,out] metadata NULL [X3DMetadataObject]
  SFBool   [out]    isActive         
}

KeySensor : X3DKeyDeviceSensorNode {
  SFBool   [in,out] enabled          TRUE
  SFNode   [in,out] metadata         NULL [X3DMetadataObject]
  SFInt32  [out]    actionKeyPress   
  SFInt32  [out]    actionKeyRelease 
  SFBool   [out]    altKey           
  SFBool   [out]    controlKey       
  SFBool   [out]    isActive         
  SFString [out]    keyPress         
  SFString [out]    keyRelease       
  SFBool   [out]    shiftKey         
}

StringSensor  : X3DKeyDeviceSensorNode {
  SFBool   [in,out] deletionAllowed TRUE
  SFBool   [in,out] enabled         TRUE
  SFNode   [in,out] metadata        NULL [X3DMetadataObject]
  SFString [out]    enteredText       
  SFString [out]    finalText         
  SFBool   [out]    isActive          
}